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Unofficial patches

1,107 files

  1. Operation Sandstorm - FOV Changer

    Comes with a RAR file, which includes a modified OperationSandstorm.exe and a Operation Sandstorm - FOV Changer v1.0.exe intended to allow changing the field of view in the action FPS game Operation Sandstorm (2006), because even though the engine by default is already Hor+ at wider aspect ratios than 4:3, the default FOV of 60º might be too low for some players.
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/OperationSandstormFOVChanger.cpp
    Instructions
    1. Extract the 32-bit or 64-bit fixer executable depending if your system is 32 or 64-bits, and replace the original OperationSandstorm.exe.
    2. Run Operation Sandstorm - FOV Changer v1.0.exe, and insert your desired FOV value to change it.

    54 downloads

    0 comments

    Submitted

  2. S.O.E.: Operation Avalanche - FOV Changer

    Comes with a RAR file, which includes a modified SOE.exe and a S.O.E. Operation Avalanche - FOV Changer v1.0.exe intended to allow changing the field of view in the WW2 FPS game S.O.E.: Operation Avalanche (2005), because even though the engine by default is already Hor+ at wider aspect ratios than 4:3, the default FOV of 60º might be too low for some players.
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SOEOperationAvalancheFOVChanger.cpp
    Instructions
    1. Extract the 32-bit or 64-bit fixer executable depending if your system is 32 or 64-bits, and replace the original SOE.exe.
    2. Run S.O.E. Operation Avalanche - FOV Changer v1.0.exe, and insert your desired FOV value to change it.

    51 downloads

    0 comments

    Submitted

  3. Miami Vice - FOV Changer

    Comes with a RAR file, which includes an ASI plugin intended to allow changing the field of view in Miami Vice (2004), because even though the engine by default is already Hor+ at wider aspect ratios than 4:3, the default FOV of 60º might be too low for some players.
     
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MiamiViceFOVChanger
    - Instructions:
    1. Extract all files to the game folder.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
    3. Set the desired FOV factor in MiamiViceFOVChanger.ini.

    55 downloads

    0 comments

    Updated

  4. SAS: Anti-Terror Force - FOV Changer

    Comes with a RAR file, which includes an ASI plugin intended to allow changing the field of view in the action first-person shooter "SAS Anti-Terror Force" (2005), because even though the game's engine by default is already Hor+ at wider aspect ratios than 4:3, the default FOV of 60º might be too low for some players.
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SASAntiTerrorForceFOVChanger
    Instructions
    1. Extract all files to the game folder.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
    3. Set the desired FOV factor in SASAntiTerrorForceFOVChanger.ini.

    64 downloads

    0 comments

    Updated

  5. Improved Translations for Flatout 1&2 Zoom Platform Updates

    This could be intended as a major update of Zoom Platform Updates for Flatout 1 and 2.
    This archive contains Zoom Platform Update with drastically improved translations for Flatout 1 and 2.
    In Flatout 1 although containing Polish font many many texts are without Polish characters (for example Wyscig instead of Wyścig), so I fixed this with improving many of other texts of this translation.
    In Flatout 2 there was completely different case. Flatout 2 Zoom Platform Update contains official Polish translation from CD Projekt, but even one of the best (if not the best) 2000's Polish publishers made a bit of flop of translation. Some texts were oversights (twice Poziom 3, how it looked in game: Poziom 1 - Poziom 3 - Poziom 3 instead of Poziom 1 - Poziom 2 - Poziom 3, minor oversight from translating unused bios: Katie has Sally bio and vice versa) and some/many texts were a bit silly (even legendary Polish video magazine CD Action criticized from bit of silly texts, giving finally score 6/10) although I realize some of that texts for some people could be bit nostalgic (especially legendary Pierdzielnięcie - yes, this word that cause associations with much vulgar word is in official translation)
    The whole process of improving translations were made by following programs:
    FO1-Unpack-packer - https://www.mediafire.com/download/wtzwzwkyiyt/FO1-unpack-packer.rar
    BFS2Pack 1.2 - https://sourceforge.net/projects/bfs2pack/
    FO2LangTool - https://www.playground.ru/flatout_2/file/flatout_2_fo2_langtool-1036106

    Update on 06.06: this file due from newest update of Zoom Platform versions of FO1&2 is obsolete, need to integrate with newest update of Zoom Platform version.

    37 downloads

    0 comments

    Updated

  6. Secret Service: In Harm's Way - FOV Fix

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action FPS game "Secret Service: In Harm's Way" (2001), as the game's engine crops the view at wider resolutons than 4:3 (Vert-).
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SecretServiceInHarmsWayFOVFix
    Instructions:
    1. Extract all files to the game folder.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
    3. Set the desired resolution to fix the stretching/cropping, camera FOV and weapon FOV factors in SecretServiceInHarmsWayFOVFix.ini.

    92 downloads

    0 comments

    Updated

  7. Frogger Beyond - FOV Fix

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the platform game "Frogger Beyond" (2003), since the game's engine, RenderWare, crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-).
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/FroggerBeyondFOVFix
    Instructions:
    1. Extract all files to the game folder.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
    3. Set the desired resolution to fix the cropping and FOV factor in FroggerBeyondFOVFix.ini.

    48 downloads

    0 comments

    Updated

  8. eXceed: Gun Bullet Children - Enhanced English Patch

    The Enhanced English Patch by recoculatedspine. This patch replaces the stock executable with one that enables English translated text for the Story Mode in addition the original Japanese language. The translation is based off the official translation by Nyu Media that was hosted by the publisher's website prior to their dissolution with some other canonical fixes so names and dialogue fits with the rest of the series. This file is provided as-is from the original Romhacking.net download and it is being uploaded here for posterity.
    The original description from Romhacking.net: 
    The Enhanced English patch for eXceed: Gun Bullet Children brings a complete English translation of the first game in the eXceed series, while also retaining the original Japanese text as an option. While this is not an official patch, the translation itself was officially done by Nyu Media, and other than a few minor fixes, directly reflects the English language script on their site.
    Features:
    Story Mode can now be selected in either English or the original Japanese language. A new Prologue menu item can be viewed to read the backstory of the game. A new text intro is shown at the beginning of Story Mode. Tinatsu's name has been changed to "Chinatsu" in order to correctly match the other games in the series. Fixed various spelling typos in the menu of the original Japanese version.

    123 downloads

    0 comments

    Updated

  9. 0 comments

    Submitted

  10. Mistmare - FOV Fix

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the RPG game "Mistmare" (2003).
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MistmareFOVFix
    Instructions:
    1. Extract all files to the game folder.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
    3. Set the desired resolution to fix the stretching and FOV factor in MistmareFOVFix.ini.

    166 downloads

    3 comments

    Updated

  11. Die Hard: Nakatomi Plaza - FOV Fix

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action FPS game Die Hard: Nakatomi Plaza (2002), as the game's engine, LithTech 2.0, stretches and crops the image at resolutions with an aspect ratio wider than 4:3.
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/DieHardNakatomiPlazaFOVFix/
    Instructions:
    1. Extract all files to the game folder.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
    3. Set the desired resolution to fix the stretching/cropping and FOV factor in DieHardNakatomiPlazaFOVFix.ini.

    267 downloads

    0 comments

    Updated

  12. Circus Empire - FOV Fix

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the construction and management simulation game "Circus Empire" (2005), as the game's engine, LS3D, crops the view at aspect ratios wider than 4:3 (Vert-).
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/CircusEmpireFOVFix
    Instructions:
    1. Extract all files to the game folder.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder.
    3. Set the desired resolution to fix the cropping and FOV factor in CircusEmpireFOVFix.ini.

    50 downloads

    0 comments

    Updated

  13. Chameleon - FOV Fix

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the stealth third-person game "Chameleon" (2005), as the game's engine, LS3D, crops the view at aspect ratios wider than 4:3 (Vert-).
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ChameleonFOVFix
    Instructions:
    1. Extract all files to the game folder.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder.
    3. Set the desired resolution to fix the cropping and FOV factor in ChameleonFOVFix.ini.

    223 downloads

    3 comments

    Updated

  14. The History Channel - Civil War: A Nation Divided - FOV Fix

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action FPS game The History Channel - Civil War: A Nation Divided (2006), as the game's engine, CloakNT, crops the view at aspect ratios wider than 4:3 (Vert-).
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheHistoryChannelCivilWarANationDividedFOVFix
    Instructions:
    1. Extract all files to the game folder.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
    3. Set the desired resolution to fix the cropping and FOV factor in TheHistoryChannelCivilWarANationDividedFOVFix.ini.

    124 downloads

    0 comments

    Updated

  15. Splat Magazine Renegade Paintball - FOV Fix

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the action FPS paintball game "Splat Magazine Renegade Paintball" (2005), as the game's engine, CatCore, stretches the image at resolutions with an aspect ratio wider than 4:3.
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SplatMagazineRenegadePaintballFOVFix
    Instructions:
    1. Extract all files to the game folder.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
    3. Set the desired resolution to fix the stretching, camera FOV and weapon FOV in SplatMagazineRenegadePaintballFOVFix.ini.

    56 downloads

    0 comments

    Updated

  16. Mace Griffin: Bounty Hunter - CD2DVD Patch

    CD2DVD Patch is an unofficial patch for Mace Griffin: Bounty Hunter, which adds DVD release specific fixes to the CD release, without censoring the game in any way.
    Installation: Extract "MaceGriffin.exe" from the archive to the game's main folder.

    322 downloads

    0 comments

    Updated

  17. Magic: The Gathering - Battlegrounds - FOV Fix

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the CCG and RTS game "Magic: The Gathering - Battlegrounds" (2003), as the game's engine, Unreal Engine 2, crops the field of view at aspect ratios wider than 4:3 (Vert-).
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MagicTheGatheringBattlegroundsFOVFix
    Instructions:
    1. Extract all files to <path-to-game>/SYSTEM/.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
    3. Set the desired resolution to fix the cropping and FOV factor in MagicTheGatheringBattlegroundsFOVFix.ini.

    36 downloads

    0 comments

    Updated

  18. Spider-Man 2: The Game - FOV Fix

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action game "Spider-Man 2: The Game" (2004), as the game's engine, Unreal Engine 2, crops the image at resolutions with an aspect ratio wider than 4:3 (Vert-).
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SpiderMan2TheGameFOVFix
    Instructions:
    1. Extract all files to <path-to-game>/System/.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to <path-to-game>/System/.
    3. Set the desired resolution to fix the cropping and FOV factor in SpiderMan2TheGameFOVFix.ini.

    275 downloads

    0 comments

    Updated

  19. Laura's Happy Adventures - Fix Pack

    Comes with a RAR file that contains modified Laura.exe files, which fix several things in the adventure Playmobil game "Laura's Happy Adventures" (1998). This fix only works on the English/French/German version, and supports both the original 1998 version and the 1999 version that Ubisoft updated with many improvements for Pentium III systems.
    Credits go to: Lk19 (Source here: https://raymanpc.com/forum/viewtopic.php?p=1478812#p1478812)
    Features:
    - Made the game "portable" so that it looks for ubi.ini (configuration file) in the game's root directory rather than the Windows directory (Note: The "UbiSoft" subfolder isn't needed in the game's folder – just copy ubi.ini from C:\Windows\UbiSoft\ to the game directory).
    - FOV now scales automatically with the resolution (Check here for instructions on setting widescreen and wider resolutions).
    Instructions:
    - Just extract Laura.exe from the version that you have to the root game folder, replacing the original executable.

    96 downloads

    0 comments

    Submitted

  20. Larry Ragland's 4x4 Challenge - FOV Fix

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the racing game "Larry Ragland's 4x4 Challenge" (2001), since the game's engine crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-).
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/LarryRaglands4x4ChallengeFOVFix
    Instructions:
    1. Extract all files to the game folder.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
    3. Set the desired resolution to fix the cropping and FOV factor in LarryRaglands4x4ChallengeFOVFix.ini.

    62 downloads

    0 comments

    Updated

  21. Fluffy Store x64 Ultimate Patch

    This Patch contains these modifications:
    X64 version of Unity 2017.2.5 extracted from official Unity installer
    X64 version of plugins from the same developer's 64-bit game Vampires' Melody 2
    unlock framerate and turn on Vsync
    Use exclusive fullscreen by default
    Skip splash
    Everything handmade or come from official releases
     
    Password: pcgw
    Usage: extract and replace in game folder
    This patch only tested on Steam Windows 2023/04/27 released version with DLC installed (currently latest release checked on 2024/07/09) . DO NOT use on any other releases UNLESS you know what you are doing (patched assembly should work on MacOS).
     Due to the game uses two depots for DLC/non-DLC version, this patch only works when DLC installed.
    This patch doesn't change anything about game logic.

    44 downloads

    0 comments

    Submitted

  22. Fox Hime Zero x64 Ultimate Patch

    This Patch contains these modifications:
    X64 version of Unity 2017.2.5 extracted from official Unity installer
    unlock framerate and turn on Vsync
    Use exclusive fullscreen by default
    Skip splash
    Accelerate loading by skip useless waiting in code
    Everything handmade or come from official releases
     
    Password: pcgw
    Usage: extract and replace in game folder
    This patch only tested on Steam Windows 2019/10/11 released version with DLC installed (currently latest release checked on 2024/07/09) . DO NOT use on any other releases UNLESS you know what you are doing (patched assembly should work on MacOS).
     Due to the game uses two depots for DLC/non-DLC version, this patch only works when DLC installed.
    This patch doesn't change anything about game logic.

    52 downloads

    0 comments

    Updated

  23. Assassin's Creed gconnect.ubi.com removal Xdelta3 patches

    These are Xdelta3 format diff files that replace the initial 'g' of 'gconnect.ubi.com' in the Dx9 and Dx10 executables with a NULL (0x00) so as to fix the regular game freezes experienced with the unmodified executables now that the Ubisoft server is no longer functioning as it originally did.

    3,605 downloads

    0 comments

    Submitted

  24. Atlantis: The Lost Empire: Trial by Fire - FOV Fix

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action-adventure FPS game "Atlantis: The Lost Empire: Trial by Fire" (2001).
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AtlantisTheLostEmpireTrialByFireFOVFix
    Instructions:
    1. Extract all files to the game folder.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
    3. Set the desired resolution to fix the stretching and FOV factor in AtlantisTheLostEmpireTrialByFireFOVFix.ini.

    64 downloads

    0 comments

    Updated

  25. Alex Builds His Farm - Widescreen Fix

    All credits go to: lk19
    This is a mirror from the author's GitHub page (https://github.com/lukek19/CPAGameFixes), for easier reachability. This widescreen fix contains many improvements to both the original and improved Pentium 3 versions of the game, some of which are listed below:
    Ability to set any resolution in the fix's .ini file, so the game is no longer locked at only 640x480, 800x600 or 1024x768. Fixes the field of view, so the view is correct at any resolution without cropping (HOR+). Ability to center the HUD and menu backgrounds or leave them stretched. Ability to run the game in a portable way, so it can read settings from ubi.ini in the local game folder, rather than from C:\Windows\UbiSoft\. Ability to set custom memory allocation limits to the game and levels (can help if the game crashes at higher resolutions during map transitions or if using texture patches potentially). Ability to skip the Intel CPU check, so the game can now natively run on non-Intel processors without requiring workarounds. Fixes some resolution width related bugs in the original game (the "green bar" and the load bar would be offset when using a width different from 640, even though the original game already allowed setting it to 800 or 1024). Instructions (taken from GitHub):
    Create a new directory for the game (e.g. C:\Games\Alex). In the following this will be referred to as <GameDir>. Copy the folders "DLL" and "GameData" and from the CD to <GameDir>. Copy LangData\XXX\World (XXX is the desired language) from the CD to <GameDir>\GameData (there should already be a folder "World", just integrate the new one into it). Only Non-Pentium III Edition: Copy (or move) the folder <GameDir>\gamedata\world\soundMemory\XXX (XXX is the desired language) to <GameDir>\gamedata\world\Sound (again, there should already be a folder XXX, just integrate it). From the fix, copy Alex.asi and Alex.ini <GameDir>. Depending on whether you have the original version or the Pentium III version of the game, copy Alex_D3D.exe/Alex.exe and ubi.ini from the corresponding subfolder to <GameDir>. Note: Some international releases of the game do not have SafeDisc encrypted EXEs. In this case, you may also use your original EXE from the exe\d3d folder on your CD. The EXE is not encrypted if there is no ICD file in the folder and the size of the EXE is ~2MB/2.5MB. Download Ultimate ASI Loader (Win32 version of dinput.dll), and extract it to <GameDir>. Open <GameDir>\ubi.ini and change the line Language=English to Language=XXX (where XXX the same as in step 3). Set up a Direct3D wrapper. Instructions for either dgVoodoo or DDrawCompat can be found below. To change resolution and for advanced options, edit <GameDir>\Alex.ini with a text editor. For resolutions above Full HD (1920x1080), see the instructions below. Setup of Direct3D Wrapper
    dgVoodoo 2
    Download the latest stable version of dgVoodoo from here: https://github.com/dege-diosg/dgVoodoo2/releases Copy dgVoodooCpl.exe & dgVoodoo.conf from the main directory as well as D3DImm.dll & DDraw.dll from the \MS\x86\ subdirectory to <GameDir>. Open the configurator dgVoodooCpl.exe. In the "DirectX" tab under "Videocard", select "ATI Radeon 8500" from the dropdown menu. Click "Apply" to save the changes. This may fix some graphical glitches. Still in the "DirectX" tab, under "Miscellaneous", uncheck "dgVoodoo Watermark" to remove the watermark. DDrawCompat
    Download the latest release of DDrawCompat. Copy ddraw.dll to <GameDir>. (Optional) To be able to Alt+Tab out of the game, do the following:
    3.1. Download DDrawCompat.ini and copy it to <GameDir>.
    3.2. Open DDrawCompat.ini with a text editor, uncomment (remove the #) the line starting with "AltTabFix" and change it to AltTabFix = noactivateapp(1). Setup of Direct3D WrapperResolutions above Full HD (> 1920x1080)
    If the resolution in Alex.ini is set too high (e.g. 2560x1440), the game will crash upon pressing escape and exiting the menu. This has something to do with the game creating a screenshot for the savegame preview image, which likely causes some kind of memory corruption due to insufficiently allocated memory. If you still want to play at high resolutions, please choose either of the following two workarounds:
    (A) Recommended: Set a lower resolution in Alex.ini and scale with the Direct3D wrapper
    In Alex.ini, set the resolution to a smaller value with the same aspect ratio. For example, if you want to play at 2560x1440, you may choose 1280x720 (both are 16:9) in Alex.ini. Hint: Make sure that xRes is at least 640 and yRes is at least 480 to avoid down-scaling of the background images. Next, configure the Direct3D wrapper to scale up to the desired resolution.
    dgVoodoo 2:
    Run dgVoodooCpl.exe. In the "DirectX" tab under "Resolution", select "Desktop". If your system does not natively support the resolution set in Alex.ini or if you are unsure: Right-click anywhere in the dgVoodoo configurator and select "Show all sections of the configuration" (activates advanced options). In the tab "DirectXExt", under "Enumerated resolution" after "Extras", enter the resolution from Alex.ini (e.g. 1280x720). DDrawCompat:
    Open DDrawCompat.ini. Uncomment (remove #) the line ResolutionScale and set ResolutionScale = display(1). If your system does not natively support the resolution set in Alex.ini or if you are unsure: Uncomment (remove #) the line SupportedResolutions and add the resolution from Alex.ini, e.g. SupportedResolutions = native, 640x480, 800x600, 1024x768, 1280x720. (B) Disable savegame snapshots
    In Alex.ini, set DisableSaveGameSnapshots=true. This will prevent the crashes, but will result in the savegame preview images being black.
    FAQ / Troubleshooting
    The game crashes at startup
    The most common reasons for this are:
    You are not using a DirectX wrapper (see above for instructions). When the game detects too much video memory, this causes an integer overflow resulting in an infinite loop at startup (the load bar hangs at around 50%). This also happens, if a very large amount of VRAM is selected in the dgVoodoo 2 configurator. The resolution set in Alex.ini is not natively supported by your system. When the game detects a non-native resolution, it automatically reverts back to 640x480. Since the fix still manipulates the game to run at a higher resolution, this causes some memory corruption and ultimately crashes the game. Please see the section "Resolutions above Full HD" to fix this. You are using the Pentium III EXE with the original version or vice versa. Please choose the right EXE for your version. The game crashes when starting a new game / loading a game / loading a new area
    A high resolution (> 1920x1080) was set in Alex.ini. Please see the section "Resolutions above Full HD".

    156 downloads

    0 comments

    Updated

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