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Found 12 results

  1. Version v1.1

    252 downloads

    Comes with a RAR file, which includes GameModule.elb files for 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 43:18 and 64:27 aspect ratios, and ArthurResolutionEdit.exe to change the resolution. This patch also fixes the FOV, giving a wider view on wider aspect ratios (HOR+). Instructions: - Extract GameModule.elb of the folder that corresponds to your desired aspect ratio, and also ArthurResolutionEdit.exe, both to the root game folder and overwrite the original GameModule.elb. - Run ArthurResolutionEdit.exe, select the language you use (Polish or English), and write your desired resolution width and height. - Run the game and it should run at your chosen resolution and aspect ratio. Credits go to: AuToMaNiAk005 (Creator of Widescreen Fix)
  2. Version 1.1

    15 downloads

    This RAR file contains modified lithtech.exe files that fix the FOV issue in Nina: Agent Chronicles (2002), as the game's engine, LithTech Talon, stretches the image at resolutions with an aspect ratio wider than 4:3, due to it having a constant horizontal FOV, no matter the resolution chosen. Supported aspect ratios: 5:4, 1.85:1, 2.39:1, 2.76:1, 12:3, 15:4, 15:9, 16:9, 16:10, 21:9 (2560x1080), 21:9 (3440x1440), 21:9 (3840x1600), 32:9, 32:10, 45:9, 48:9 and 48:10. Tools used: OllyDbg, Cheat Engine, HxD Instructions: 1. Extract the lithtech.exe that corresponds to your aspect ratio to the main game folder, overwriting the original executable. 2. Set your resolution in <path-to-game>/autoexec.cfg. 3. Look for the lines "GameScreenHeight", "SCREENHEIGHT", "SCREENWIDTH" and "GameScreenWidth". 4. Once in-game, don't go to the video options or the custom resolution is lost. Instructions for other aspect ratios: 1. So, the LithTech engine declares FOV values with radians as 32-bit floats. The hex location for horizontal FOV is in the address 000CAF91. 2. Open one of the modded lithtech.exe files in a hex editor like HxD. 3. Press Ctrl+G and go to the offset address in step 1. 4. Highlight the 4 pairs of values after where the cursor is positioned after doing the search for the address. 5. Use a degrees to radians converter like this one: https://www.rapidtables.com/convert/number/degrees-to-radians.html 6. Enter your desired degrees (horizontal FOV). 7. Press "Convert". 8. Copy the radians result and go back to HxD. 9. Go to the "Data inspector" tab at the right side and paste the value in the "Single (float32)" row. 10. Press Enter and save the file. Your new horizontal FOV will be saved permanently.
  3. Version 1.1

    38 downloads

    This RAR file contains a modified client.dll intended to fix the FOV in Sanity: AIken's Artifact (2000). The game's engine, LithTech 2.0, has Vert- scaling at wider resolutions than 4:3, and makes the game unplayable in many sections at aspect ratios wider than 16:9. This fix supports the following aspect ratios: 12:5, 16:9, 16:10, 64:27 (21:9), 32:9, 43:18, 48:9 and 256:135. Instructions: 1. Extract client.dll to <path-to-game>/LITHTECH/, overwriting the original file (the original client.dll is included in case you want it back). Credits also go to: Automaniak
  4. Version v2

    244 downloads

    This file is intended to fix the FOV in American McGee's Alice, since the engine the game uses (id Tech 3) is Vert-, it means the vertical FOV is reduced the wider the aspect ratio becomes. This is a permanent fix, so it's no longer needed to run the "fov" command every level reset/restart or binding the command to a key. Both the gameplay and cutscene FOV are fixed. This fixes the FOV for 15:9, 16:9, 16:10, 21:9, 64:27, 32:9, 32:10, 48:9 and 48:10 resolutions. Instructions: - Just extract the file that corresponds to your aspect ratio and put it inside the "Base" folder overwriting the original file (the original file is included in this fix in case you need it again). Credits also go to: Drog Black Tooth (RPG Codex Forums)
  5. Version 1.0

    5 downloads

    The game can be run in widescreen by changing the resolution in the StuntMan.cfg file, but this results in a totally stretched image from 4:3. This RAR file fixes that (except HUD and texts), and contains modified SuperStunt.exe files that fix the FOV and aspect ratio for the 2005 racing game Super Stunt Spectacular. The fix supports the following aspect ratios: 16:9, 16:10, 25:16 and 64:27 (basically same as 21:9). 64:27 isn't too recommended, as a large part of the right side of screen in the main menu is covered by black, making menu navigation challenging. Instructions: 1. Extract the file inside the folder that corresponds to your desired aspect ratio to the main game folder, overwriting all original files (make a backup of those first if needed). 2. Set your desired resolution in StuntMan.cfg (<main game folder>/StuntMan.cfg). Credits go to: Automaniak
  6. Version 2.0

    28 downloads

    The game can be run in widescreen by changing the resolution in the VideoSettings.scr config file, but this results in stretched HUD and text, and cropped vertical FOV (Vert-). This RAR file fixes both of those, and contains modified code.pak and .scr files that fix the FOV and HUD for the 2006 racing game Xpand Rally Xtreme. The fix supports the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 43:18 and 64:27 (basically same as 21:9). Instructions: 1. Extract the files inside the folder that corresponds to your desired aspect ratio to the main game folder, overwriting all original files (make a backup of those first if needed). 2. Set your desired resolution in VideoSettings.scr (<main game folder>/Data/VideoSettings.scr). Credits go to: Automaniak
  7. Version 1.0

    78 downloads

    The game can be run in widescreen by changing the resolution in the VideoSettings.scr config file, but this results in stretched HUD and text, and cropped vertical FOV (Vert-). This RAR file fixes both of those, and contains modified code.pak and .scr files that fix the FOV and HUD for the 2004 racing game Xpand Rally. The fix supports the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 43:18 and 64:27 (basically same as 21:9). Instructions: 1. Extract the files inside the folder that corresponds to your desired aspect ratio to the main game folder, overwriting all original files (make a backup of those first if needed). 2. Set your desired resolution in VideoSettings.scr (<main game folder>/Data/VideoSettings.scr). Credits go to: Automaniak
  8. Version 2.0

    50 downloads

    The game can be run in widescreen by changing the resolution in the VideoSettings.scr config file, but this results in stretched HUD and text, and cropped vertical FOV (Vert-). This RAR file fixes both of those, and contains modified code.pak and .scr files that fix the FOV and HUD for the 2006 racing game GTI Racing. The fix supports the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 43:18 and 64:27 (basically same as 21:9). Instructions: 1. Extract the files inside the folder that corresponds to your desired aspect ratio to the main game folder, overwriting all original files (make a backup of those first if needed). 2. Set your desired resolution in VideoSettings.scr (<main game folder>/Data/VideoSettings.scr). Credits go to: Automaniak
  9. Version 1.0

    8 downloads

    This RAR file contains modified truck.exe files that fix the FOV and aspect ratio (HOR+) for the 2003 racing game Tough Trucks: Modified Monsters. The fix supports the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 32:9, 43:18, 64:27. HUD and texts are also fixed. Instructions: 1. Extract the file from the folder that corresponds to your desired aspect ratio and replace the original one in the game folder (first make a backup of it, if needed). 2. Select your desired resolution in the game launcher. Credits also go to: Automaniak
  10. Version 1.0

    11 downloads

    This RAR file contains modified mxmania.exe files that fix the FOV and aspect ratio (HOR+) for the 2000 racing game Motocross Mania. The fix supports the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 43:18, 64:27. Instructions: 1. Extract the file from the folder that corresponds to your desired aspect ratio and replace the original one in the game folder (first make a backup of it, if needed). 2. Force your native resolution in dgVoodoo2's "DirectX" tab and set the resolution there (ignore the resolution option from the launcher, since it only supports 4:3 resolutions there). Issues: - Menus and HUD are still stretched. Credits also go to: Automaniak
  11. Version 1.0

    57 downloads

    This RAR file contains modified motor.exe files that fix the FOV and aspect ratio (HOR+) for the 1998 racing game Motorhead. The fix supports the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 43:18, 64:27, 256:135. Instructions: 1. Extract the file from the folder that corresponds to your desired aspect ratio and replace the original one in the game folder (first make a backup of it, if needed). 2. Go to the game's graphics settings and set the resolution that matches your chosen aspect ratio, and you're good to go. Issues: - Menus are still stretched. Credits also go to: Automaniak
  12. Version 1.0

    98 downloads

    This is a RAR file containing modified exes from the Direct3D, OpenGL and Glide renderers, for the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 32:9, 43:18 and 64:27 (same as 21:9). Instructions: - Extract the exes from the folder that matches your current aspect ratio. - For OpenGL and Direct3D, select a resolution ingame that matches your native resolution. For Glide, force the native resolution from a wrapper like nGlide or dgVoodoo2. Credits go to: Automaniak
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