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Found 22 results

  1. Version 1.0.0

    5,649 downloads

    Features: Removes the pillarboxing (black bars) which appear on ultrawide monitors Installation: Unpack the archive Copy all files into two game folders "\FINAL FANTASY XIII\" "\FINAL FANTASY XIII\white_data\prog\win\bin\" Hotkeys: F5 - FOV + F6 - FOV - F7 - Default FOV In the Settings.ini file, you can change the following settings [RESOLUTION] Fullscreen = 0 forces full-screen mode Width = 0 Height = 0 forces the screen resolution [FOV_MAIN] Additional_degrees = 0.000 FOV value in degrees that will be added to current FOV; doesn't affect to battles and cutscenes [FOV_BATTLE] Multiplier = 1.000 multiplier for FOV value used in battles [FOV_CUTSCENE] Multiplier = 1.000 multiplier for FOV value used in cutscenes
  2. Version 1.0

    105 downloads

    This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in RM.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw
  3. Version 1.0

    41 downloads

    This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Zombie.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw
  4. Version 1.0

    20 downloads

    This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Combat.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw
  5. Version 1.0.0

    97 downloads

    This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in DMH.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw
  6. Version 1.0

    26 downloads

    This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Berlin.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw
  7. Version 1.0

    19 downloads

    This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fix the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Iwo.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw
  8. Version 1.0

    82 downloads

    This is a RAR file containing modified exes from the Direct3D, OpenGL and Glide renderers, for the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 32:9, 43:18 and 64:27 (same as 21:9). Instructions: - Extract the exes from the folder that matches your current aspect ratio. - For OpenGL and Direct3D, select a resolution ingame that matches your native resolution. For Glide, force the native resolution from a wrapper like nGlide or dgVoodoo2. Credits go to: Automaniak
  9. Version 1.0.0

    13,450 downloads

    Features: Removes the pillarboxing (black bars) which appear on ultrawide monitors Installation: Unpack the archive Launch the patcher and apply patch to DevilMayCry5.exe Issues: Some parts of UI are stretched
  10. Version 1.0.0

    323 downloads

    Features: Removes the pillarboxing (black bars) which appear on ultrawide monitors Installation: Unpack the archive Copy all files to the game folder \Kao the Kangaroo\Kao\Binaries\Win64\
  11. Version v1.2

    219 downloads

    This RAR file contains a modified Mech3.exe, which fixes the lack of the HiRes Patch's support for wider aspect ratios and higher FOV (Hor+) for a perfect experience, since the HiRes Patch just adds support for higher resolutions but keeps the game's internal aspect ratio at 4:3, which obviously looks stretched and not correct. Game has to be updated to version 1.2 before replacing the exe. Supported aspect ratios: 15:9, 16:9, 16:10, 25:16, 32:9, 48:9, 64:27 Instructions: 1. If your aspect ratio is 16:9 or 16:10, download the HiRes Patch from here and also the Widescreen Fix. If it's different from 16:9 and 16:10, just use the Widescreen Fix and force a resolution in dgVoodoo2 that has the same aspect ratio you chose. 2. Extract the HiRes Patch files from your chosen aspect ratio to the main game folder first and then extract the equivalent file of the Widescreen Fix, overwriting Mech3.exe from the Hi-Res Patch. 3. For 1440p or higher, a DirectX wrapper like dgVoodoo2 is needed. To force a higher resolution than what the HiRes Patch allows, choose a resolution in the game launcher that matches your aspect ratio (lowest as possible is better), and then choose 4K in dgVoodoo2's DirectX tab. 4. Launch the game from the HiRes Patch's launcher, choosing a resolution inside it. Known issues: - Neither Widescreen Fix or HiRes Patch fix the HUD size for aspect ratios other than 16:9 or 16:10, so they will be stretched. It will be fixed in a near future. - No support for Pirate's Moon expansion yet. Credits also go to: Automaniak
  12. Version 1.0.0

    9,124 downloads

    Features: HOR+ FOV All supported screen resolutions are visible in the game menu Black bars removed from cut-scenes Installation: Unpack the archive Copy all files to the game folder "Stranglehold\Binaries\" Hotkeys: F5 - FOV + F6 - FOV - F7 - Default FOV In the Settings.ini file, you can change the following settings [FOV] Additional_FOV = 0.000 FOV value in degrees that will be added to current FOV
  13. Version 1.0.0

    2,627 downloads

    Installation: Unpack the archive Copy all files to the game folder, binkw32.dll should be replaced Set your screen resolution in Settings.ini In the Settings.ini file, you can change the following settings [FPS] Limit = 300 FPS limiter value Unlock = 0 0 - disable FPS limiter 1 - enable FPS limiter [RESOLUTION] Width = 0 Height = 0 forces the screen resolution [HUD] Centered = 1 0 - stretched HUD 1 - centered HUD Aspect = 1.777777 HUD aspect ratio value [DRAW_DISTANCE] LOD = 1.000 multiplier for the distance between LOD levels Objects = 1.000 multiplier for objects visibility distance use values no greater than 3.0 to avoid glitches at very high aspect ratios 4.0 - max value Shadows = 1.000 multiplier for shadows visibility distance Fog = 1.000 multiplier for the fog visibility distance [EFFECTS] ColorCorrection = 0 0 - disable yellowish tint 1 - enable yellowish tint DOF = 0 0 - disable "Depth Of Field" effect 1 - enable "Depth Of Field" effect ShadowMapSize = 1024 increase this value to get better shadows quality 256 - min value 15360 - max value
  14. 235 downloads

    I made this RAR file, which includes crimelife.exe binaries for 15:9, 16:9, 16:10, 21:9, 32:9, 32:10, 3x15:9, 3x16:10 and 3x16:9 aspect ratios. Instructions: - Extract the executable that corresponds to the aspect ratio you want to use, to the root game folder, replacing any original files. - Select the resolution you wish in the game's graphics options. Password: pcgw
  15. Version 1.0.0

    20 downloads

    Features: Removes the pillarboxing (black bars) which appear on ultrawide monitors Installation: Unpack the archive Copy all files to the game folder In the SUWSF.ini file, you can change the following settings [Patch:`FOV_Multiplier] ; Set FOV multiplier value (e.g. Value="1.5") Value="1.0" [Patch:4_VirtualResolution_X] ; Set the width of the virtual resolution (e.g. Value="3840") Value="width" [Patch:5_VirtualResolution_Y] ; Set the height of the virtual resolution (e.g. Value="2160") Value="height" [Patch:Exclusive Fullscreen Mode] ; Set "true" to force Exclusive mode (e.g. Enabled=true) Enabled=false
  16. Version 1.0.0

    5 downloads

    Features: Removes the pillarboxing (black bars) which appear in some game scenes on ultrawide monitors Installation: Unpack the archive Copy all files to the game folder \Empires of the Undergrowth\EotU\Binaries\Win64\
  17. Version 1.0.0

    79 downloads

    Features: Removes the pillarboxing (black bars) which appear on ultrawide monitors Installation: Unpack the archive Copy all files to the game folder Set your screen resolution in Settings.ini The game uses a virtual resolution, so it may be higher or lower than the monitor's native resolution. The height value should be a multiple of 720 (720, 1440, 2160, etc.) for best scaling results, but this is not necessary. In the Settings.ini file, you can change the following settings [RESOLUTION] Width = 3440 Height = 1440 forces the screen resolution
  18. Version 1.0.0

    1,093 downloads

    password = "PCGW" (uppercase) For usage details, visit the WSGF - http://www.wsgf.org/dr/prey
  19. Version 1.0.0

    129 downloads

    password = "pcgw" To get proper aspect ratio and FOV for ultrawide and multimonitor, replace dreamfall.exe in the game folder from this archive. For more details visit the WSGF - https://www.wsgf.org/dr/dreamfall-longest-journey
  20. Version 1.0.0

    205 downloads

    Features: Removed the texture of black bars around the 16:9 image Installation: Unpack the archive Copy all files to the game folder "\Binaries\Win32\"
  21. Version 1.0.0

    329 downloads

    password = "pcgw" For usage details, visit the WSGF - http://www.wsgf.org/dr/tomb-raider-legend
  22. Version 1.0.0

    595 downloads

    password = "pcgw" Hor+ via this hack. For usage details, visit the WSGF - http://www.wsgf.org/dr/just-cause
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