Jump to content

Welcome to the upgraded PCGamingWiki forums and files page. The current Wiki and Forum bridge is not functioning at the moment, therefore your Forum account currently has no password set. Please reset your Forum password via email check to generate a new password. If you have any issues please message Andytizer on Discord.

Luigi master89

Member
  • Content Count

    17
  • Joined

  • Last visited

  • Days Won

    1

Luigi master89 last won the day on July 12

Luigi master89 had the most liked content!

About Luigi master89

  • Rank
    Member
  • Birthday 03/03/1989

Profile Information

  • Gender
    Male
  1. Luigi master89

    Earth Defense Force 5 coming to Steam on July 11th

    I still don't understand why they imposed an FPS cap, especially at a value as random as 90, when the game operated just fine for years. I suspect it's something similar to what happened to Gauntlet 2014, where if the FPS was unlocked, people's computers would be working overtime and potentially overheat their components, laptops in particular. If you complain about it enough, they may fix it, provided you don't get walled by the "you physically cannot see the difference between 60 and 120 fps" and "we used to play on PS2s bro, it's not a big deal" people. Those people, in addition to double dippers, need to be rounded up and hanged. It's quickly becoming the final solution to ensure good PC ports, eliminate the sycophants.
  2. Luigi master89

    Earth Defense Force 5 coming to Steam on July 11th

    In all fairness, at least GTAV supports aspect ratios besides 16:9 and framerates above 60. EDF5 is yet another straight PS4 port, capped to PS4 resolution and locked to PS4 framerate. I was going to just dismiss it for being Japanese, but a lot of newer Japanese ports are starting to support more arbitrary PC features. Thank goodness I still have a 60hz 1080p monitor, I can't even imagine the displeasure of most games not supporting high FPS or ultrawide, I can barely stomach 30FPS anymore.
  3. Luigi master89

    Earth Defense Force 5 coming to Steam on July 11th

    Man I had a blast with EDF 4.1 on PC, was kinda miffed they didn't release 5 on PC at the same time as consoles. I was tempted to buy the DLC for the game in the meantime, but at least the sequel is coming out. It's very unfortunate that every Japanese publisher and their mother is adopting the Rockstar approach to PC. Edit: Apparently the top down shmup spinoff, "Wing Diver the Shooter", was released on PC last year, and strangely appears that this is the only western release of the game.
  4. Say what you want about him, but you can't deny that he revolutionized the company. It was his idea to reboot old IPs like Pitfall the Mayan Adventure, which was one of the first major games to get a computer port that wasn't a joke.
  5. It's a similar situation with electric cars. The current electric grid is prone to blacking out without electric cars charging, the problem will only accentuate with more cars requiring a charge. Heaven be with you if you're in a danger zone and have no way to charge your vehicle.
  6. When I was talking about 60FPS, I was talking about Blaster Master. And just like how ASG was capped at 30FPS on 3DS and then PC, BMZ is capped at 60FPS on console as well as PC. Japanese PC ports are only as good as the console versions in many cases, but the staggered release is enough of a penalty to theoretically consider the PC release inferior.
  7. Won't this affect consoles as well? Most people only buy consoles to play Call of Battle Theft Madden, exclusives hardly move units at all. Now that this makes generic multiplats available at the press of a button, without the need of a console, it's no surprise Microsoft and Sony had no choice but to team up.
  8. I can't help but feel like Japanese developers/publishers are exempt from the same scrutiny that western companies are consistently under. Japanese game is shipped (almost always many years after the console version) with a 30FPS lock, people just thumbs up and say "it's not important for this game ayway", Western game doesn't feature an FoV slider and the steam page becomes Charlottesville. The console versions already did 60FPS, it's telling when people are excited that it will also feature 60FPS on PC. Properly respected my foot, miss me with that happy fecal matter of releasing this game two years later. This is just a cash grab, like most Japanese ports.
  9. I think they should be slammed more for releasing ancient games on PC years after the console releases.
  10. Luigi master89

    southpark_patch.zip

    Version 1.0.0

    20 downloads

    A patch (presumably unofficial) that allows the 1999 South Park game by Acclaim to use a Glide renderer, and in turn allow to be upscaled by nGlide. See installation instructions at the PCGamingWiki article for this game. Downloaded from http://www.zeus-software.com/downloads/nglide/compatibility.
  11. Luigi master89

    rmx7_patch.exe

    Version 1.02

    18 downloads

    This is a patch issued by KOKOCapcom, Capcom's Korean branch, to update Rockman X7 to version 1.02. I do not know what precisely this patch fixes. This file was downloaded from https://www.interordi.com/mega_man_pc/downloads/ and hosted here for convenience's sake.
  12. Luigi master89

    Yakuza 0 LODMod B5

    Version B5

    454 downloads

    This is an updated version of Havoc's LOD mod, which you can find more info here: https://steamcommunity.com/app/638970/discussions/0/1743343017611794579/
  13. Luigi master89

    Yakuza 0 LOD Mod

    Version

    490 downloads

    A patch that allows you to maximize Yakuza 0's LOD distance, and eliminates the issue where pedestrians have low quality models on 'Ultra' settings. I did not create this program, an anonymous modder from 4chan has; all I did was rename the ZIP file and remove PPF-o-Matic in the off chance bundling third party applications violates the rules.
  14. Holy crap, someone actually did make a fix for this. I wonder if it was because I requested some folks if they could do it, that's a christmas miracle right there! There's still plenty of 6th gen PC games that don't have widescreen patches, such as Shrek 2/Team Action, I really ought to learn how to hack games so that I could create these patches myself. Thanks for the find, Garrett!
  15. Alright, I've managed to set the image scaling via nVidia control panel, and now plays a 4:3 image in its native res on my monitor. I have to use 1280x960, as 1600x1200 will just ignore it and fill the whole screen. Likewise, I've tried hex editing the vidmode value in the registry editor, and according to my research (using a screen resolution of 1440x1080), the hex should look like this. A0 05 00 00 38 04 00 00 However, it doesn't seem to change anything, the screen res is still what I've set in the launcher. Also, I've edited the article a tiny bit, added minimum and recommended requirements lifted directly off the game's manual. Thanks.
×