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  1. Past hour
  2. I do not have the game on Steam to test it but I remade the same trainer with the Steam exe in mind and uploaded it. The old patchers should also work as long as the exe is not protected by Steam DRM.
  3. Today
  4. Used this with the EGS so long I forgot I even installed it. Just bought the Steam one, which I thought had native support, but instantly got pillarboxing in cinematics. Any plans to make a Steam version of this? Thanks!
  5. Yesterday
  6. No apology needed, without your original script there would be no updated fix version :). Thank you for your work!
  7. Probably the new update changed something. I will have to check it in the future and probably update it 🙂
  8. Awesome that someone updated the fix. I will make sure to include it here. Sorry for not being able to look at the game or update the fix. I have a lot of other things on my plate atm :)
  9. Last week
  10. Thank you! It was driving me crazy trying to find a fix for this, it works perfectly now.
  11. Is there any update to the "Could not find FOV_Fix injection point, Resident Evil 3 may have updated to a version that is no longer supported." error? Been searching everywhere for a fix but can't seem to find anything that has worked for me.
  12. I think this fix works (if it's really working for some) on the US/North American version of the game (5 CD version). I have the retail European (DVD version) of the game and it's doesn't work (DLLInjector launches but not the game) Same goes with SH4, i have the European DVD version and I think those 2-3 widescreen fixes work only with the US version. Can somebody confirm it please ?
  13. Yeah, it's a pity. You mentioned that you have an idea how that could have happened. Could you explain your reasoning? I also doubt there will be another patch for this game. I know, thanks again. I wanted to raise the same question here since it was suggested to take this discussion to the forum. So, currently 32:9 has to be specifically mentioned in order to draw any conclusions.
  14. Alright, I should be safe to remove the .ZIP file from my Google Drive then.
  15. The file is now available from the files section:
  16. I did managed to find a working copy and reuploaded it on the Files section. Btw, neither the archive.org page or the original site show a link, I just see a blank space where the link should be. I think this could be closed since it's solved, I'm waiting for approvation on the upload, meanwhile I did make a backup copy of the rar file.
  17. Version 4.15

    4 downloads

    A working version of XInput Plus, version 4.15
  18. I can seemingly download from their website just fine. Here's a DL link that I put up on Drive, if you need to quickly download it: https://drive.google.com/file/d/1ISbymjFRscs7BIuqzZMX74zEMycrch1n/view?usp=sharing
  19. Hi everyone! I am slowly losing my mind over trying to find a working link of Xinput plus. The original dev site has no working links, and every thread I've searched on gog / steam support forums and other sites all redirect to the developer site. The wiki itself has no working mirrors, and I'm willing to upload a working copy there for everyone if someone has a mirror or could reupload it somewhere. The original developer site is https://sites.google.com/site/0dd14lab/xinput-plus. Thanks in advance! -Ne
  20. Is there anyway to change the name of the game executable and still use this? For example, renaming the game executable to "silenthill3.exe" and then changing the target in the DLLInjector.ini seems like it'd work, but it doesn't for whatever reason - the injector launches correctly but the game doesn't launch at all. Turning on the logging options in Silent_Hill_3_PC_Fix.ini doesn't seem to give anything to go off, the console simply saying "Silent Hill 3 PC Fix Started!" and then closing after a few seconds.
  21. Thanks for the responses all - I decided to get Minecraft Java edition based on the responses here. However once I got to the website I realised I actually purchased Minecraft in 2014. However, I had never migrated my account to the newer Mojang account system and couldn't login or reset my password. I emailed support and chased several times - it took from August 27th to October 7th (41 days!) to finally get my account back. Obviously we live in strange times but 41 days is really really long time to be locked out of a game - especially one of the most popular games on the planet. Anyway I'll try to report back to see what my son thinks of the game! Right now he's in the middle of a Plants vs Zombies 1 phase but will try to introduce Minecraft to him very soon.
  22. Version 1.0.0

    9 downloads

    from https://web.archive.org/web/20180604111220/https://bitbucket.org/fk/jade-empire-stutter-fix/downloads/ ---------------------------------------- Jade Empire Stutter Fix ======================= Jade Empire has a known issue where, if your system has not been restarted for a long time (on the order of many days), the game will stutter: it will still be running at a high framerate (depending on your hardware and settings), but animations and movement will be janky and stuttery as if it was running at a much lower framerate. While this problem goes away when you reboot your computer, that's annoying if you don't reboot often. This simple drop-in fix will make Jade Empire run smoothly even if the system has been up for a long time. It was tested with the GOG and Origin versions of the game, but should work with any other version as well (like the Steam release). Installation ============ - Extract the contents of this archive (in particular `d3d9.dll`) into your Jade Empire installation directory, next to `JadeEmpire.exe`. - Run the included `vcredist_x86.exe` installer to install the *Microsoft Visual C++ 2015 x86 Redistributable*. You may already have it installed in which case the installer will do nothing. To uninstall the fix, simply remove the `d3d9.dll` from your Jade Empire directory.
  23. Version 1.0.0

    2 downloads

    A ReShade preset to inject SSAO. The file was originally hosted here but has since been deleted.
  24. Version 1.02

    2 downloads

    An unofficial English language patch for Fate/Hollow Ataraxia made by the Beast's Lair forum community. More information about the patch, including a complete list of credits and a record of its development, can be found on this archived copy of the project's page on TLWiki (which has since gone offline). Feedback and error reports should be made in the active project thread over on Beast's Lair. The following installation instructions have been copied from TLWiki. I claim no credit for the contents of this file, only for rehosting it on PCGW. Installation instructions 1). Get the game (buy it from a legit source; as a start, try the links below) 2). Install* the game 3). Download the patch 4). Click-and-drag the patch into the install directory. 5). Enjoy. This patch was designed to work for ALL locales, provided the game installation directory does NOT contain '/' (forward-slash). When installing the game simply remove the '/' to achieve this. Example installation directories: Fate/hollow ataraxia (This is a BAD installation directory) Fate hollow ataraxia (This is a GOOD installation directory) Since the patch was coded with unicode, it will work without the need of the Applocale software. So meaning, follow the above steps in a literal way and there shouldn't be any issues. Saying the above, if any issues do arise please refer to the project page on Beast's Lair for a comprehensive FAQ and an in-depth troubleshooting process. Contact Direct general questions to Dozenagent or to sushimonster on the active project thread. Where to buy the game Amazon US (int'l shipping available) Amazon Japan
  25. Not until we globally change the definition of ultra-widescreen, as I explained to you earlier. I'm for it and I actually proposed that the wiki covers more aspect ratios a while back on Discord.
  26. I don't know if it's the same, but it seems like it is actually latterboxed to 21:9 on 32:9 - Which as a programmer I could actually imagine how it could have happened. Sorting this would require writing some kind of hack, cause I doubt we can get Square Enix to invest some money to make another patch.
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