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Showing results for tags '21/9'.
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Version 1.0
72 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in RM.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
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(and 30 more)
Tagged with:
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- superwide fix
- superwide
- superultrawide
- multimon
- multimonitor
- multimonitor fix
- 16:9
- 16x9
- 16/9
- 16:10
- 16x10
- 16/10
- 21:9
- 21x9
- 21/9
- 32x9
- 32:9
- 32/9
- 48:9
- 48/9
- 48x9
- fov
- fov fix
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Version 1.0
5 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in CQC.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 27 more)
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Version 1.0
18 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in RedOrchestra.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 27 more)
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Version 1.0
33 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes the camera FOV as well. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Default.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 24 more)
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Version 1.0
27 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Zombie.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 25 more)
-
Version 1.0
11 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in MarineSharpshooter3.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 24 more)
-
Version 1.0
13 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in DT.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 25 more)
-
Version 1.0
9 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Kury.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 26 more)
-
Version 1.0
11 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Combat.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
-
(and 30 more)
Tagged with:
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- fov
- fov fix
- multimon
- multimonitor
- multimonitor fix
- 16:9
- 16x9
- 16/9
- 16:10
- 16x10
- 16/10
- 21:9
- 21x9
- 21/9
- 32x9
- 32/9
- 32:9
- 48:9
- 48/9
- 48x9
- superwide
- superwide fix
- superultrawide
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Version 1.0
48 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Devastation.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen fix
- widescreen
- (and 27 more)
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Version 1.0.0
56 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in DMH.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw -
Version 1.0
16 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Berlin.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw-
- widescreen
- widescreen fix
-
(and 28 more)
Tagged with:
-
Version 1.0
15 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fix the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Iwo.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw-
- widescreen
- widescreen fix
- (and 27 more)
-
Version 1.0
51 downloads
This is a RAR file containing modified exes from the Direct3D, OpenGL and Glide renderers, for the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 32:9, 43:18 and 64:27 (same as 21:9). Instructions: - Extract the exes from the folder that matches your current aspect ratio. - For OpenGL and Direct3D, select a resolution ingame that matches your native resolution. For Glide, force the native resolution from a wrapper like nGlide or dgVoodoo2. Credits go to: Automaniak-
- multimonitor
- multimonitor fix
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(and 33 more)
Tagged with:
- multimonitor
- multimonitor fix
- multimon
- 21/9
- 21x9
- 21:9
- 32/9
- 64:27
- 64x27
- 43x18
- 43:18
- 32x9
- 32:9
- 25x16
- 25:16
- 16x10
- 16:10
- 16x9
- 16:9
- 15x9
- 15:9
- 12x5
- 12:5
- 5x4
- 5:4
- ultrawide patch
- ultrawide mod
- ultrawide fov
- ultrawide fix
- ultrawide
- widescreen resolution
- widescreen
- widescreen fix
- widescreen patch
- screamer 4x4
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165 downloads
I made this RAR file, which includes MummyPC.exe binaries for 15:9, 16:9, 16:10, 21:9, 32:9, 32:10, 3x15:9, 3x16:10 and 3x16:9 aspect ratios. Instructions: - Extract the executable that corresponds to the aspect ratio you want to use, to the root game folder, replacing any original files. - Select a resolution in the game launcher that matches the aspect ratio you chose from the fix. Password: pcgw Currently only the following versions are supported: English- 4 comments
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- 48:10
- 45:9
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(and 29 more)
Tagged with:
- 48:10
- 45:9
- 48:9
- multimonitor
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- the mummy
- ultrawide patch
- unofficial patch
- unofficial
- 15x9
- 15:9
- 16:9
- 16x9
- 16x10
- 16:10
- 21:9
- 21x9
- 21/9
- 32:9
- 32x9
- 32:10
- 32x10
- the mummy widescreen
- the mummy widescreen fix
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Version v2
1,960 downloads
Comes with a RAR file, which includes IGI.exe binaries for 5:4, 15:9, 16:9, 16:10, 25:16, 21:9, 32:9 and 48:9 aspect ratios. You still need the original CD inserted or mounted in order to play the game with this fix. Instructions: - Extract the executable that corresponds to the aspect ratio you want to use, to the root game folder, replacing any original files. - Choose a resolution in the game settings that matches the aspect ratio you chose above, and upscale the HUD size of a lower resolution to a higher one using dgVoodoo2. Credits also go to: AuToMaNiAk005 Password: pcgw- 6 comments
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- 48x9
- 48:9
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(and 28 more)
Tagged with:
- 48x9
- 48:9
- unofficial patch
- unofficial
- ultrawide
- 16:9
- 5:4
- 16:10
- widescreen patch
- widescreen fix
- widescreen
- widescreen resolution
- 15x9
- 1920x1080
- igi 1 widescreen fix
- project igi 1
- 32x9
- igi 1
- igi 1 widescreen
- 1080p
- ultrawide fix
- 3840p
- 2160p
- ultrawide fov
- ultrawide mod
- 21/9
- 21:9
- ultrawide patch
- 32:9
- 21x9