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162 files

  1. GRIS ultrawide & multimonitor fix

    The tool forces the game to use the desktop resolution, removing black bars. Unlike the existing solution, it works with the Microsoft Store / Game Pass version of the game and doesn't rely on the aspect ratio bytes.
    Unpack the archive with software like PeaZip. The password is pcgw Launch the game first, then the tool. Press the hotkey as shown In the game, make sure to start a new game or continue, then navigate to Settings - Graphics - Resolution and switch to anything. All trainers based on CE components may trigger some anti-virus software.
    Tested the latest Xbox Game Pass version at 2560x1080, 3440x1440, 5760x1080 and 11520x1080.
    You can buy me a coffee here.

    729 downloads

    4 comments

    Updated

  2. Widescreen Fixer v3.4 r737

    The last version of the popular Widescreen Fixer before the site went down in 2014.

    You can find the last post from dlrudie, the creator,  here on github.
    https://github.com/dlrudie/WidescreenFixer/releases
    Widescreen Fixer.zip

    20,699 downloads

    0 comments

    Submitted

  3. A Plague Tale: Innocence ultrawide fix

    The tool removes black bars at any widescreen resolution. Unlike the existing solution, it works with the Microsoft version of the game.
    Download and unpack the archive using software like 7zip or PeaZip. The password is pcgw Launch the game Launch the tool Press the "Enable" key While in the game, press Alt+Enter twice. Alt+Tab may work as well. Try again if unsuccessful. Tested the latest Xbox Game Pass version at 2560x1080 and briefly at 7680x1080. The latter was affected by UI issues.
    You can buy me a coffee here.

    11,427 downloads

    10 comments

    Updated

  4. Shenmue III superwide, multimonitor, FOV mod

    The tool removes the black bars seen at ultrawide and wider resolutions and allows to control the field of view at any resolution in real time.
    Compared to the Shenmue Dojo solution, it does not affect the visibility of the journal and does not result in vertical FOV differences compared to 16:9.
    Unpack the archive with software like 7zip or PeaZip - the password is pcgw Launch the game and make sure the window mode is set to Borderless (or set FullscreenMode=0 and ResolutionSize in GameUserSettings for fullscreen) Launch the tool Press the hotkeys as desired The pre-rendered videos, menu screens and HUD will not scale to the screen width.
    All trainers based on CE components may trigger some anti-virus software.
    Tested the latest Epic version at 2560x1080, 3840x1080 and 5760x1080.
    Huge thanks to Johnnius_Maximus and Ultrawide Benchmarks for having generously funded the mod!

    You can buy me a coffee or become a patron.

    Mirrored here.

    567 downloads

    1 comment

    Updated

  5. Lost Ember ultrawide and wider mod

    The solution removes the black bars from the game at ultrawide and wider resolutions.
    Download the mod archive. Unpack the files to \LostEmber\Binaries\Win64\ inside the game folder. The issues of stretched FMVs and potential lack of controls to browse through the legendary animals menu are known. Press the arrow keys at the latter if necessary.

    Tested on the latest Steam version primarily at 2560x1080.

    You can support my work here.

    168 downloads

    5 comments

    Updated

  6. Detroit Become Human ultrawide & multimonitor mod

    The tool removes black bars from the game at 21:9, 32:9, 48:9 and other wide resolutions.
    Download and unpack the archive using software like 7zip or PeaZip. The password is pcgw Launch the game Launch the tool Press the "Enable" key While in the game, briefly switch to the Borderless or Fullscreen mode. Use the tool to manually adjust the UI size at 32:9 and wider resolutions. Known issues:
    Stretched loading screens and rare FMVs. Minor UI display and alignment issues. Use the UI adjustment keys if necessary. The window mode switching requirement is also undesirable, hence the version number!
    Tested the latest Epic version at 2560x1080, briefly at 3840x1080, 5760x1080, 5120x2160 and 7680x1080 on a single monitor.
    You can buy me a coffee here.

    32,670 downloads

    85 comments

    Updated

  7. Bee Simulator FOV changer

    The tool allows to adjust FOV in real time with hotkeys. It can be also used to compensate for the vert- scaling at resolutions wider than 16:9.
    It works at rendered cutscenes, wardrobe, split screen and so forth. It also dynamically displays the current FOV.
    All trainers based on CE components may trigger some anti-virus software. The password for the archive is pcgw
    Tested the latest Epic Games version at various resolutions.
    You can buy me a coffee here.

    43 downloads

    0 comments

    Updated

  8. Halo: The Master Chief Collection ultrawide cutscenes fixes

    The tools for the Steam and Microsoft Store versions of Halo: Reach, Halo 2: Anniversary, Halo 3, ODST, and Halo 4 offer real-time solutions for the cutscenes at ultrawide, superwide and triple monitor resolutions. Depending on the game, they remove the black bars, correct the vertical FOV reduction or allow to choose between the scaling behaviors of the FMVs. The password for the archives is pcgw
    Play the game in the Anti-Cheat Disabled mode for this to work. Launch the game first, then the tool.
    The tool is a trainer based on CE components that may trigger some anti-virus software. Making it into a patcher would be inconvenient, as it would likely require replacing files before each launch in the anti-cheat-enabled mode.
    Tested the Xbox / Microsoft Store versions of all games at 2560x1080, 5120x1440 and 5760x1080.
    You can buy me a coffee or become a patron. My newest fixes are available here.

    1,883 downloads

    27 comments

    Updated

  9. Star Wars Jedi: Fallen Order ultrawide, multimonitor, FOV mod

    The tool removes black bars from cutscenes and allows to manually control the game FOV in real time.
    Unpack the archive with software like 7zip or PeaZip - the password is pcgw Launch the game first, followed by the tool. All trainers based on CE components may trigger some anti-virus software.
    Tested the latest Origin version at 2560x1080 and 5760x1080.
    You can buy me a coffee or become a patron.

    13,357 downloads

    41 comments

    Updated

  10. Fable Explorer

    Modding tools for Fable downloaded from Fable: The Lost Chapters Mod Scene. The archive includes def.xml needed to run the program.
     
    Extract the contents somewhere, open config.xml, and change InstallDirectory to the correct installation path of your game.

    1,633 downloads

    0 comments

    Updated

  11. Red Dead Redemption 2 ultrawide, multimonitor, FOV mod

    The tool removes black bars from the in-game cutscenes, cinematic cameras, shops and a number of other areas at 21:9 and wider resolutions. Since version 2.0 it also removes pillarboxing from the photo mode. Since version 3.0, it allows for custom FOV adjustment.
    Launch the game first, then the tool. The password for the archive is pcgw
    As expected from a trainer based on CE components, this tool does get falsely flagged by some anti-virus software as a trojan, while the rest correctly mark it as a "hacktool".
    Use the tool provided here at own risk and ideally avoid playing RDR Online without completely disabling the fix - especially the FOV hack.
    Tested at 2560x1080, 3840x1080 and 5760x1080. Additionally confirmed as working by two volunteers from WSGF.
    You can buy me a coffee here.

    60,657 downloads

    211 comments

    Updated

  12. Sinner: Sacrifice for Redemption ultrawide

    The tool removes pillarboxing and adjusts the vertical FOV to match that of 16:9.
    It's meant for 21:9 but it can also be used to increase FOV at 16:9.
    Use software like PeaZip or 7-Zip and password pcgw to unpack the archive.
    Tested with the latest Xbox Game Pass version at 2560x1080.
    You can buy me a coffee here.

    104 downloads

    0 comments

    Updated

  13. Ancestors: The Humankind Odyssey FOV changer

    Unpack the archive with software like 7zip or PeaZip (password is pcgw), then use the trainer to modify the game FOV in real time.
    Make sure to run the game first to let the program detect it.
    Any tool based on CE components may trigger some anti-virus software.
    Tested the EGS version kindly provided by cheswick of /r/ultrawidemasterrace.
    You can buy me a coffee here.

    1,282 downloads

    1 comment

    Updated

  14. GeDoSaTo 02/04/2016 "How can hell be any worse"

    This is an older version of the program to use if you can't get the latest one to work for you. Or with specific games.
    Sayonara Umihara Kawase in particular I could not get to run on later versions.  I have verified this works on W7 and W10 just fine.

    253 downloads

    0 comments

    Submitted

  15. The Sinking City FOV changer and ultrawide fix

    Unpack the archive (password is pcgw), then use the trainer to modify the game FOV in real time.
    Make sure to run the game first to let the program detect it.
    Press the FOV correction button before trying to modify the FOV.

    Tested on the Steam and Epic versions.

    You can buy me a coffee or become a patron. My linktree.

    2,901 downloads

    4 comments

    Updated

  16. Close to the Sun FOV changer

    Unpack the archive with software like 7zip or PeaZip. The password is pcgw Launch the game first, then run this tool. Press the displayed keys to enable adjustment, then increase or decrease FOV. The tool will not work with the ultrawide patch. Use one or the other.
    Tested in game version 113 on Epic.

    You can buy me a coffee here.

    902 downloads

    0 comments

    Updated

  17. Tomb Raider Mouse Helper (for TR1-5)

    Tomb Raider Mouse Helper
    v1.2
    for Tomb Raider 1-5 (1996-2000) by Core Design
     
    This Windows utility for the first five Tomb Raider games (I, II, III, The Last Revelation and Chronicles) runs in the background and provides mouse control in those games by converting mouse movements into key presses. This allows you to move the mouse to turn left and right and, while holding the right mouse button, look all around. It also enables firing with the left button, drawing weapons with the middle button and easily setting up WASD or ESDF control schemes.
     
    Features:
    Move the mouse to turn left and right (also can be used to rotate menus). Press and hold the right mouse button to look around (without moving). Press the left mouse button to fire and grab ledges (also can be used to select from menus). Press the middle mouse button to draw (and re-holster) weapons. Use the WASD (or any) keys to run, go backward and sidestep left and right. Scroll the mouse wheel or press left/right on it to rotate menus.  
    Instructions:
    Simply run TombRaiderMouseHelper.exe and then run the game.
    (Optional) Create a shortcut that will run the helper and game together:
    Click on the "Create shortcut" button on the helper's main window. Drag and drop either the game's shortcut or its .exe file onto the next window. (This will create a new shortcut that runs the helper, then the game, then exits the helper when the game exits)  
    Configuration:
    There are a few options that you can configure on first run, via the tray icon or via in-game hotkeys:
     Whether to minimize the GUI to the tray on launch. Default: Off. Applies only to running the helper by itself, not via shortcut. Toggle on to launch the helper silently to the tray.  Whether to exit when the game exits. Default: On. Applies only to running the helper by itself, not via shortcut. Toggle off to leave the helper running.  The sensitivity of the mouse. Default: the middle mark. It's recommended that you don't adjust this unless you find that you really need to. Whether to invert the mouse's Y axis. Default: On (because the game defaults to that) Toggle off to make panning up look up and down look down. Apples only to Look mode (holding the right button).  Whether to map keys to movement controls and other actions. Default: On. Toggle off or edit if any of the mappings are unwanted.  
    Notes:
    If the game is run as administrator, the helper must also be run as administrator in order to work. If you created a desktop shortcut from the helper's menu, then try running the shortcut as an administrator. All features will work as expected only if the game is configured to use the default keys. That's because this helper maps buttons and keys to those specific keys. For example, the left mouse button is mapped to the Ctrl key, which is the default key for Fire. If you change Fire to be a different key, then the left mouse button will stop working until you assign the Ctrl key to something else. If you want to disable these mappings, you can do so in the helper's menu. For example, if you've already configured the game to use WASD (or you prefer ESDF), you'll want to disable the WASD mappings. This helper works with the original DOS version of the first game (Tomb Raider I), but works better with the Windows version, which you can convert the DOS version to with the following instructions: https://pcgamingwiki.com/wiki/Tomb_Raider_(1996)#Run_the_game_without_DOSBox  
    Modification:
    This utility is simply a compiled AutoHotkey script.
    If you're not satisfied with the given mappings or functionality and would like to tweak them, the source script (TombRaiderMouseHelper.ahk) is in the "src" folder. You will need to download AutoHotkey from www.autohotkey.com to compile it. In the folder where you installed/extracted AutoHotkey will be a "Compiler" folder. In there is Ahk2Exe.exe, which you can use to compile your modified TombRaiderMouseHelper.ahk into a new TombRaiderMouseHelper.exe. An icon for you to use is in the folder with TombRaiderMouseHelper.ahk.
    You don't need to compile or worry about TombRaiderMouseHelperGUI.ahk (which mostly has code related to the GUI, not the game). It'll be included automatically when TombRaiderMouseHelper.ahk is compiled.
    For help with using AutoHotkey, see the help file (AutoHotkey.chm) that comes with it.
     
    Other:
    If you like this utility, you may be interested in these related uploads...
    SkyNET Mouse Helper: https://community.pcgamingwiki.com/files/file/982-skynet-mouse-helper/
    Outlaws Mouse Helper: https://community.pcgamingwiki.com/files/file/970-outlaws-mouse-helper/
    Dune II Mouse Helper: https://community.pcgamingwiki.com/files/file/955-dune-ii-mouse-helper/
    Warcraft Mouse Helper: https://community.pcgamingwiki.com/files/file/954-warcraft-mouse-helper/
    All (and any newer) uploads: https://community.pcgamingwiki.com/profile/3342-osprey/content/?type=downloads_file
     

    5,038 downloads

    7 comments

    Updated

  18. RPA Extractor for Windows

    A command line program for Windows that can extract files from the .rpa archives used by Ren'Py. This can be useful on this wiki to determine the native resolution of assets.
    Instructions on how to use the program have been added to the !ReadMe!.txt. Being a command line program, basic understanding of advanced Windows navigation is required.
     
    Compiled version of https://github.com/Shizmob/rpatool, although I'm not sure who compiled it, much less where I downloaded it. The readme says it was compiled by Sn34kyMofo, although the included link to the site seems to be bad.

    48,201 downloads

    2 comments

    Updated

  19. Dark Frontend: A Mod Loader for Dark Forces

    Was originally on df-21.net before the site basically died. It is a frontend for Star Wars: Dark Forces that streamlines the process of switching between mods.

    262 downloads

    0 comments

    Updated

  20. Split Second FPS Unlocker

    Split Second FPS Unlocker by FreddKrueger.
     
    Note: Causes issues with some essential gameplay elements.

    901 downloads

    0 comments

    Updated

  21. Doom 3 BFG Mod Launcher

    Doom 3 BFG Mod Launcher by Alexander "motorsep" Zubov.
     
    Enables usage of basic Doom 3 (2004) mods consisting of replaced sounds and textures.
     
    Taken from: http://www.kot-in-action.com/forum/viewtopic.php?f=28&t=4436

    862 downloads

    0 comments

    Updated

  22. Black Ops Advanced Config Tool

    Black Ops Advanced Config Tool 0.1.1 by Nigel Todman.
     
    Taken from: http://www.nigeltodman.com/2012/03/06/boadvcfg-black-ops-advanced-config-tool-v0-1-0/

    2,320 downloads

    3 comments

    Submitted

  23. OpenAL Soft Linux Pack

    This is a pack containing a compiled OpenAL Soft libraries and softwares for Linux use. It was compiled by me (KayX291) in order to help newcomers with using OpenAL Soft without trying to compile it by themselves. It can be used for specific software which uses OpenAL or use it in your system as a replacement.
     
    The main difference between OpenAL and OpenAL Soft is the fact that the latter is not only open source, but also a support for mono, stereo, 4-channel, 5.1, 6.1, 7.1 and HRTF output. But with the configurator, you can customize and even enhance the sound output with filters, effects etc.
     
    It contains:
    - OpenAL Soft libraries
    - OpenAL Soft GUI Configurator
    - HRTF files
    - alsoftrc sample file
    and more.
     
    They are available in both 32 bit and 64 bit versions.
     
    Dependencies required:
    Qt5 and pressumably SDL2 (For GUI configurator to work)
     
    Compiled on:
    ArchLinux - 64 bit
    Manjaro 17.0.6 (via VirtualBox) - 32 bit
     
    Credits
    Loki Software for OpenAL
    KCat for OpenAL Soft
    Me for compiling em

    597 downloads

    0 comments

    Submitted

  24. SkyNET Mouse Helper

    SkyNET Mouse Helper
    v1.2
    for The Terminator: SkyNET (1996) and The Terminator: Future Shock (1995) by Bethesda Softworks
     
    This Windows utility allows for cycling weapons with the mouse wheel in SkyNET and Future Shock when played in DOSBox under Windows. It runs in the background while you're playing and maps the mouse wheel to its own next and previous weapon functions (because neither game has them). It's been tailored specifically for these two games and, despite the name, works with Future Shock even when it's played outside of SkyNET.
     
    Features:
    * Scroll the mouse wheel up/down to cycle weapon types (numbers 1-7 on the keyboard) or all 13 available weapons.
    * Press the middle mouse button or scroll left/right to cycle weapons of the same type (i.e. weapons that share the same # key).
    * Press ~ to cycle up to the next weapon and Shift + ~ to cycle down to the previous weapon (for mice without wheels).
    * Press Shift + F10 to show and hide this list.
    * Press Shift + F11 to switch between weapon cycle modes (cycling through only the 7 weapon types or all 13 available weapons).
    * Press Shift + F12 to toggle automatic weapon skipping.
    * Press Pause/Break to pause and un-pause the helper (disabling and re-enabling all above features).
     
    Instructions:
    Simply run SkyNETMouseHelper.exe and then run the game.
     
    (Optional) Create a shortcut that will run the helper and game together:
    1. Click on the "Create shortcut" button on the helper's main window.
    2. Drag and drop your existing shortcut onto the area at the top of the next window
    ..or..
    Build a shortcut from scratch by selecting your DOSBox executable and, optionally, your DOSBox .conf file and game executable.
    (Both options will create a new shortcut that runs the helper, then DOSBox (+ the game), then exit the helper when DOSBox exits)
     
    Configuration:
    There are a few options that you can configure on first run, via the tray icon or via in-game hotkeys:
    * Whether to show the GUI window. Default: On. Applies only to running the helper by itself, not via shortcut.
    Toggle off to launch the helper silently to the tray.
    * Whether to exit when DOSBox exits. Default: On. Applies only to running the helper by itself, not via shortcut.
    Toggle off to leave the helper running.
    * Whether scrolling with the mouse wheel should be inverted from what most games assign by default. Default: Off.
    Toggle on to assign scrolling up to Next Weapon and scrolling down to Previous Weapon (off is the reverse).
    * Whether scrolling with the mouse wheel cycles weapon types or all weapons. Default: Weapon types. Hotkey: Shift+F11.
    Toggle to "all weapons" if you still want to access your older, less powerful weapons in the mouse wheel rotation.
    * Whether scrolling with the mouse wheel should skip unavailable weapons. Default: On. Hotkey: Shift+F12.
    Toggle off if it doesn't work as expected or weapons cycle uncontrollably.
     
    Notes:
    * Each time that you load a savegame, change weapons once (with the number keys or the mouse wheel) to "calibrate" the utility. That's necessary because the utility can't know which weapon is selected when a savegame is loaded and needs you to change weapons once to know. If you use the mouse wheel, you may end up with a weapon that you weren't expecting, but it'll work as expected from then on.
    * The option to automatically skip unavailable weapons (on by default) works by reading the screen and could, theoretically, fail with some users' graphics configurations. If cycling weapons makes weapon switching go haywire or skip weapons that you do have, you can disable the option by pressing Shift+F12 in the game or toggling it in the tray icon's GUI.
    * If anything doesn't work in fullscreen that works in windowed mode, try changing the "output" mode in your DOSBox .conf file. (ex. to "overlay").
     
    Modification:
    This utility is simply a compiled AutoHotkey script. If you're not satisfied with the given mappings or functionality and would like to tweak them, the source script (SkyNETMouseHelper.ahk) is provided in the "src" folder. You will need to download AutoHotkey from www.autohotkey.com to compile it. In the folder where you installed/extracted AutoHotkey will be a "Compiler" folder. In there is Ahk2Exe.exe, which you can use to compile your modified SkyNETMouseHelper.ahk into a new SkyNETMouseHelper.exe. An icon for you to use is in the folder with SkyNETMouseHelper.ahk. You don't need to compile or worry about SkyNETMouseHelperFunctions.ahk (which mostly has code related to the GUI, not the game). It'll be included automatically when SkyNETMouseHelper.ahk is compiled. For help with using AutoHotkey, see the help file (AutoHotkey.chm) that comes with it.
     
    Other:
    If you like this utility, you may be interested in these related uploads...
    SkyNET Unofficial Patch 2017: https://community.pcgamingwiki.com/files/file/931-skynet-unofficial-patch-2017/
    Outlaws Mouse Helper: https://community.pcgamingwiki.com/files/file/970-outlaws-mouse-helper/
    Dune II Mouse Helper: https://community.pcgamingwiki.com/files/file/955-dune-ii-mouse-helper/
    Warcraft Mouse Helper: https://community.pcgamingwiki.com/files/file/954-warcraft-mouse-helper/
    Tomb Raider Mouse Helper: https://community.pcgamingwiki.com/files/file/1237-tomb-raider-mouse-helper-for-tr1-5/
    All (and any newer) uploads: https://community.pcgamingwiki.com/index.php?app=core&module=search&do=user_activity&search_app=downloads&mid=3342

    617 downloads

    5 comments

    Updated

  25. Outlaws Mouse Helper

    Outlaws Mouse Helper
    v1.2
    for Outlaws (1997) by LucasArts
     
    This utility for Outlaws allows for cycling weapons with the mouse wheel and using the mouse for a few other functions. It runs in the background while you're playing and maps the game's built-in keyboard commands to the mouse wheel and right and middle mouse buttons, helping you to make greater use of the mouse and less use of keyboard commands.
     
    Features:
    * Scroll the mouse wheel up/down to change weapons.
    * Middle click to toggle the rifle scope (once acquired).
    * Hold Q while scrolling up/down or scroll right/left by itself to change inventory items.
    * Press Q to use the selected inventory item.
    * Right click to light dynamite and stab with the knife (while also keeping it as reload for guns).
    * Hold Tab while scrolling up/down to change automap levels.
    * Hold Tab while middle clicking to toggle all automap levels.
    * Press ~ to cycle up to the next weapon and Shift + ~ to cycle down to the previous weapon (for mice without wheels).
    * Press Shift + F10 to show and hide this list.
    * Press Shift + F11 to toggle automatic skipping of unavailable weapons while scrolling.
    * Press Pause/Break to pause and un-pause the helper (disabling and re-enabling all above features).
     
    Instructions:
    Simply run OutlawsMouseHelper.exe and then run the game.
     
    (Optional) Create a shortcut that will run the helper and game together:
    1. Click on the "Create shortcut" button on the helper's main window.
    2. Drag and drop your existing shortcut or Olwin.exe onto the next window.
    (This will create a new shortcut that runs the helper, then the game, then exits the helper when the game exits)
     
    Configuration:
    There are a few options that you can configure on first run, via the tray icon or via in-game hotkeys:
    * Whether to show the GUI window. Default: On. Applies only to running the helper by itself, not via shortcut.
    Toggle off to launch the helper silently to the tray.
    * Whether to exit when Outlaws exits. Default: On. Applies only to running the helper by itself, not via shortcut.
    Toggle off to leave the helper running.
    * Whether scrolling with the mouse wheel should be inverted from what most games assign by default. Default: Off.
    Toggle on to assign scrolling up to Next Weapon and scrolling down to Previous Weapon (off is the reverse).
    * Whether scrolling with the mouse wheel should skip unavailable weapons. Default: On. Hotkey: Shift+F11.
    Toggle off if it doesn't work as expected or your weapons cycle uncontrollably.
     
    Notes:
    * If the game is run as administrator, the helper must also be run as administrator in order to work.
    * This utility works best if you have Reload (default) or Fire 2 set for the right mouse button and you don't already use the middle mouse button much, since those buttons get taken over when you equip the dynamite/knife and rifle, respectively.
    * Each time that you load a savegame, change weapons once (with the number keys or the mouse wheel) to "calibrate" the utility. That's necessary because the utility can't know which weapon is selected when a savegame is loaded and needs you to change weapons once to know. If you use the mouse wheel, you may end up with a weapon that you weren't expecting, but it'll work as expected from then on.
    * The option to automatically skip unavailable weapons (on by default) works only if you're standing still, unfortunately. That's because it reads the screen and too many things are changing when you're moving. If you're moving while trying to scroll to a weapon that you don't have, it'll simply behave as though the feature is disabled and not change your weapon. In those cases, keep scrolling to get to the weapon that you want.
    * Because the auto-skip option works by reading the screen, it could, theoretically, fail with some users' graphics configurations. If cycling weapons makes weapon switching go haywire or skip even weapons that you have, you can disable the feature by pressing Shift+F11 in the game or toggling it in the tray icon's GUI.
    * Because the helper uses the Q key for inventory use and scrolling, do not assign it to anything in the game's key bindings or else it might interfere. If you really want to change or disable the key so that you can re-assign it, you can modify the script via the section below.
     
    Modification:
    This utility is simply a compiled AutoHotkey script. If you're not satisfied with the given mappings or functionality and would like to tweak them, the source script (OutlawsMouseHelper.ahk) is in the "src" folder. You will need to download AutoHotkey from www.autohotkey.com to compile it. In the folder where you installed/extracted AutoHotkey will be a "Compiler" folder. In there is Ahk2Exe.exe, which you can use to compile your modified OutlawsMouseHelper.ahk into a new OutlawsMouseHelper.exe. An icon for you to use is in the folder with OutlawsMouseHelper.ahk. You don't need to compile or worry about OutlawsMouseHelperFunctions.ahk (which mostly has code related to the GUI, not the game). It'll be included automatically when OutlawsMouseHelper.ahk is compiled. For help with using AutoHotkey, see the help file (AutoHotkey.chm) that comes with it.
     
    Other:
    If you like this utility, you may be interested in these related uploads...
     
    SkyNET Mouse Helper: https://community.pcgamingwiki.com/files/file/982-skynet-mouse-helper/
    Dune II Mouse Helper: https://community.pcgamingwiki.com/files/file/955-dune-ii-mouse-helper/
    Warcraft Mouse Helper: https://community.pcgamingwiki.com/files/file/954-warcraft-mouse-helper/
    Tomb Raider Mouse Helper: https://community.pcgamingwiki.com/files/file/1237-tomb-raider-mouse-helper-for-tr1-5/
    All (and any newer) uploads: https://community.pcgamingwiki.com/index.php?app=core&module=search&do=user_activity&search_app=downloads&mid=3342

    1,525 downloads

    0 comments

    Updated

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