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  1. Version v0.2.1

    7,105 downloads

    Now presenting... GridMTFix A Race Driver: Grid Multithread Fix. A little insight The game was launched on 2008, just prior to Intel's Sandy Bridge Core microarchitecture , which more or less marked a milestone on multithreading as we all know it nowadays. So given that circunstance, the game already has support for 2 and 4 cores CPU, mostly from the Dual and Quad Core era. It even has a non-working 8 core support implemented (in fact, the 8 core worker map file is there, but the game won't make use of it on modern hardware and implements it weirdly). EGO engine it has been vastly used on several titles from Codemasters, so I did a little investigation on other EGO 1.0 and 1.5 titles, and came up with a fix for that 8 core workermap. Upon testing, I realized that the workermap could be extrapolated to more cores, so I made several other worker map files to support 8, 12, 16, 20, 24, 28 and 32 cores. I don't really know how much better the game will perform, but at least It won't hurt as much as being only using 4 cores max. Also, this method fixes several other hardware detection problems as: Improper resolution detection Improper system internal rating Adds more granularity on the graphics settings What exactly does this fix? Well, it downloads Steamless , NTCore's Patcher to patch the EXE file, then downloads my modded files, and copies my fix xml files to your game's system folder, and then using a template, will detect your CPU's logical cores, and create a personalized hardware restriction file, to make your the game uses the most amount of cores possible. Important Requirement This scripts is (v0.2.1) online, so it will download the necesary files to patch your game, and then clean the installation. So an online connection is needed to apply the patch now. GOG Release / DRMless versions Gog release is already DRMless, so you only have to apply the 4GB LAA Patch. Use NTCore's 4GB Patch tool to patch the exe file and you are good to continue with the other steps of this document. Use the v0.2.1 release now, be sure to select the GOG exe. It will automatically patch the exe file with the NTCore 4GB patch, and apply the MTFix. Steam Release Steam release has DRM, so if you apply the 4GB LAA Patch to it, it will fail. You have to remove it's DRM using atom0s Steamless tool and then, use the NTCore's 4GB Patch tool to patch the exe file. It's mandatory doing it in this exact order. Then, continue with this instructions. Use the v0.2.1 release now, be sure to select the Steam exe. It will automatically remove the DRM with Steamless, patch the exe file with the NTCore 4GB patch, and apply the MTFix. How to apply the fix If you already have the requirements above done, the fix is easy to apply. 1-Download the fix Download the file "GridMTFix_XXX.exe" (being XXX your selected flavour) and paste it on the main Race Driver Grid folder, just near the grid.exe file. The other zip files from the download are for backup purposes. Ignore them. 2-Execute GridMTFix_XXX.exe Let it do its things 3-Run the game and reconfigure it. Your settings should be gone. Set them up again. If everything works, you can now play Race Driver: Grid making the most out of your hardware. * Strong Recommendation I really encourage you to pair this fix with DXVK from Doitsujin if your GPU is Vulkan capable. On my system I go from 180fps in race with D3D9 to 285fps with Vulkan. Give it a try!! Check my Github for more info, this script is open source!
  2. Version 3.1.1

    2,606 downloads

    Unpack the trainer archive for your platform with software like 7zip - the password is pcgw Launch the game Launch the tool Press the keys as instructed to remove the black bars and enable FOV modifications, then manipulate in real time. Tested on the latest GOG version at 2560x1080 and 7680x1080. The Steam version was confirmed as working by Ferosnow95. You can buy me a coffee or become a patron. Backup repository.
  3. 937 downloads

    Increases draw distance in Driver: Parallel Lines Mod used to be hosted here http://www.planet-driver.de/driver4/downloads,id102,draw_distance_mod.html
  4. Version 2.0.0.0

    144 downloads

    The mod rescales the movies to fully use up the screen height, as opposed to windowboxing in ultrawide. Unpack the archive to the game folder. The first launch may be longer than expected. Works with the latest Steam game version as of December 14, 2023. Tested at 2560x1080, 3440x1440, and 5120x1440. You can buy me a coffee if you like my work.
  5. Version 3.0

    4,705 downloads

    The FOV tool attempts to automatically correct the field of view of the cutscenes at 21:9 and wider and allows for real-time FOV adjustment affecting all scenes at any resolution. As any trainer based on CE components, it may trigger some anti-virus software. Use software like 7zip or PeaZip to unpack the archive. The password is pcgw Launch the game first, followed by the tool. Press the hotkeys as instructed. The letterbox remover tool is a patcher, which may require the use of Steamless as a prerequisite on Steam. Tested the latest Steam version at 2560x1080, 3840x1080 and 5760x1080. The game copy was generously funded by AlRayes of Ultrawide Benchmarks. You can buy me a coffee or become a patron. The mod previously removed pillarboxing from the gameplay and menu, as well as letterboxing from the cutscenes.
  6. Version 0.1

    29 downloads

    This is an implementation of the mod used HERE . Using PhantomGamer's SUWSF this mods allows to apply FOV correction to your resolution's aspect ratio, without dealing with hexadecimal editors and without tinkering with the exe file. Check the wiki or the included "How To" file inside the mod to use it. Tested on Toca Race Driver version 1.1 (17/11/2023)
  7. Version 0.2

    90 downloads

    This is an implementation of the mod used HERE . Using PhantomGamer's SUWSF this mods allows to apply FOV correction to your resolution's aspect ratio, without dealing with hexadecimal editors and without tinkering with the exe file. Check the wiki or the included "How To" file inside the mod to use it. Tested on GOG Release Tested on Toca Race Driver 3 - GOG Release (17/11/2023)
  8. Version 6.0.0

    1,045 downloads

    Anima Edition for Final Fantasy X/X-2 HD Remaster --------------------------------------------------------------------------------------- Installation --------------------------------------------------------------------------------------- There are separate installs for both 2560x1080, 3440x1440 and 5120x1440. Follow the steps below in order. 1. I recommend playing in 2.25x DSR DL Mode. Set 2,25x DSR DL Mode via nvidia control panel and set desktop to 2.25x DSR DL Mode resolution. 2. Launch game and select borderless windowed mode in game launcher. Also select high video quality settings and 2560x1440 or 1920x1080. 3. Launch one of the games from the game launcher. Once ingame press escape and select ultrawide resolution in graphics options. Tweak graphics options to max and close game. 4. Download the file specific to your monitor and drop the files in your Final Fantasy X/X-2 HD Remaster steam game folder. 5. Start game. Happy Gaming. --------------------------------------------------------------------------------------- All fixes are listed below. --------------------------------------------------------------------------------------- Custom Render Resolutions revamped. 8k Fog, Textures and Shadows added. High Quality Effects added. Custom UI for FFX. FFX-2 partially fixed UI for now. Sphere Grid Revamped Upscaled for FFX. Outdoor Aspect Ratio fixed for all .exe's. Indoor Aspect Ratio fixed for all .exe's. True scrolling on 4x3 added to FFX only for now. Map Fixed for both FFX and FFX-2. Large address aware added for extra stability for both FFX and FFX-2. And lots more! --------------------------------------------------------------------------------------- You can report anything wrong with the mod on here or on WSGF discord channel. There is still small things to fix with FFX. FFX-2 I will still have to work on the UI and indoor 4x3 scrolling. --------------------------------------------------------------------------------------- Shout out to the team from WSGF for the support! This mod couldnt have been done without Phantom's SUWSF module. Big shout out to PhantomGamers! https://github.com/phantomgamers/suwsf#module --------------------------------------------------------------------------------------- Cheers everyone and I hope you enjoy the ultrawide fix.
  9. Version 1.0

    16,650 downloads

    Mod that fixes the small font issue in F.E.A.R., Extraction Point and Perseus Mandate. The archives are separated by resulotion, 1080p, 1440p and 4k (only for base game). Password for the archives is pcgw. Original authors of the mod are: Deus and montonero, the original Steam guide link and further instructions are here: How to fix the small subtitles font at big screen resolutions Big Thank you, Deus and montonero!
  10. Version 1.0.0

    975 downloads

    UPDATE: This mod is longer necessary as re4_tweaks provides a more convenient way to disable the film grain and fix the shaders while adding other other improvements as well. I am NOT the author of this mod, I am uploading it here for posterity. please give thanks to the following members from the Resident Evil Modding Forums for making this mod! This mod fixes some things the game's stock shaders are missing while removing the game's film grain effect to provide a cleaner and better overall image with RE4 HD. Can be used with the Natural Gradients mod and adjusting the game's brightness to resemble the look of the GameCube/Wii versions of the game more closely. Tested on v1.0.6 and v1.1.0 and it still works as long as you install this mod correctly. Screenshots were taken on the same graphics settings (1080p, MSAA x8, default HD textures, Shadow Quality set to High, Motion Blur disabled) with a brightness of +40. Source: https://residentevilmodding.boards.net/post/8999/thread BACK UP YOUR ORIGINAL FILES BEFORE INSTALLING THIS MOD! Installation: 1. Move or delete the original version of the following files from both BIO4/ImagePack and BIO4/ImagePackHD folders: 07000000.pack 07000000.pack.lfs 2. Copy the 07000000.pack file from this archive in both BIO4\ImagePack and BIO4\ImagePackHD folders. 3. Enjoy Resident Evil 4 Ultimate HD Edition with the film grain removed and touched up shaders. Original authors: Martin/Sigma (shader fix), Marcelo20xx (film grain removal), DarkSamus (combining the two mods in this .pack file).
  11. Version 1.0.0

    715 downloads

    PlayStation button prompts mod for the PC port of Mortal Kombat Komplete Edition. It uses the official prompts extracted from the PS3 version of the game.
  12. Version 1.0.0

    154 downloads

    PlayStation button prompts mod for Injustice Gods Among Us Ultimate Edition. I'm not the author of the mod. This is a reupload as the mod was originally uploaded on the now defunct Zippyshare.
  13. Version 1.0.0

    261 downloads

    Project Jehuty for Zone of the Enders: The 2nd Runner MARS --------------------------------------------------------------------------------------- Installation --------------------------------------------------------------------------------------- Follow the steps below in order. 1. Download the files and drop the files in your Zone of the Enders: The 2nd Runner MARS steam game folder. 2. Launch game and select resolution and graphic settings. 3. Happy Gaming. --------------------------------------------------------------------------------------- HDR --------------------------------------------------------------------------------------- 1. Please disable HDR. Reported that game will crash on launch. Need to look into a fix. --------------------------------------------------------------------------------------- Gsync and Vsync --------------------------------------------------------------------------------------- 1. Gsync only works properly in borderless window with in game Vsync disabled. Game will lock to 60fps no tearing. 2. In game Vsync works in Fullscreen mode 60fps no tearing. Gsync must be disabled or fps drop will occur. --------------------------------------------------------------------------------------- All fixes are listed below. --------------------------------------------------------------------------------------- All ultrawide resolutions supported for 1080p, 1440p, 1600p, 2160p. Render Resolution fixed for all aspect ratios. Game window fixed for all aspect ratios. In game cinematics and gameplay fixed for all aspect ratios. Effects fixed for all aspect ratios. Custom UI fixed to 16x9. (maybe more updates in the future for ui.) Menu and in game maps affixed to 16x9. FMV's have been affixed to 16x9 as well with black bars. Main Menu Custom UI for all aspect ratios. --------------------------------------------------------------------------------------- You can report anything wrong with the mod on here or on WSGF discord channel. There is still small things to fix with the UI. Hopefully update will be posted soon. --------------------------------------------------------------------------------------- Shout out to the team from WSGF for the support! This mod couldn't have been done without Phantom's SUWSF module. Big shout out to Phantom Gamers! https://github.com/phantomgamers/suwsf#module --------------------------------------------------------------------------------------- Cheers everyone and I hope you enjoy the ultrawide fix.
  14. Version 1.0.0

    143 downloads

    Crash Bandicoot 4: It's About Time has been fully localized in 9 different languages, including texts and voice acting, and 2 languages with just text. But again for some odd reason, audio and text are interconnected, and you can only play the game 100% in the same language. Preventing users to play with English audio for example, and text / subtitles in any other language. To work around this limitation, I developed this mod for Steam. It will basically force the game to follow your desired language for text and subtitles, but will keep the original dubbing of that language. First, download and extract the file Crash Bandicoot 4 - Undub All Languages.zip to your computer. After that, go to the game's installation folder (by default it is in "C:\Program Files (x86)\Steam\steamapps\common\Crash Bandicoot 4"), enter inside the folders Lava, Content and then Paks. Inside the Paks folder, create another folder, called ~mods. Now, place the all .PAK files from your desired text language inside the ~mods folder. Go to your Steam Library, select Crash Bandicoot 4: It's About Time, click Properties, "Language" tab, and then select the language you would like to hear the voice acting in. Run the game and it will have the voice acting you chose, but with all the texts (menus and subtitles) in your primary language. ;D This mod is also available on Steam Guides section if you want to give it likes, faves and awards: https://steamcommunity.com/sharedfiles/filedetails/?id=2909052216 *Obs.: this mod was made for the Steam version of Crash Bandicoot 4. It should work on BattleNet version since it use similar files, but it was not tested.
  15. Version 1.8

    5,210 downloads

    Unpack the archive and put the "ultrawide" (for 21:9) or "superwide" (for 32:9) folder in "mods" within the main game folder. Launch the game and enable the mod by checking its box Quit the game Open %USERPROFILE%\AppData\LocalLow\Nolla_Games_Noita\save_shared\config.xml in a text editor and change internal_size_w="1280" to internal_size_w="1707" (for 21:9) or internal_size_w="2560" (for 32:9) Launch the game again - the mod should be working now! Tested on the latest Steam version at 2560x1080, 3840x1080, and 5120x1440. You can buy me a coffee. Mod mirrored here.
  16. 230 downloads

    I made this RAR file, which includes crimelife.exe binaries for 15:9, 16:9, 16:10, 21:9, 32:9, 32:10, 3x15:9, 3x16:10 and 3x16:9 aspect ratios. Instructions: - Extract the executable that corresponds to the aspect ratio you want to use, to the root game folder, replacing any original files. - Select the resolution you wish in the game's graphics options. Password: pcgw
  17. Version 2.1

    829 downloads

    Unpack the archive, then use the tool to patch two game files as guided. This unlocks all resolutions and removes the pillarboxing (black bars). Tested the latest GOG version at 2560x1080 and 3840x1080. You can buy me a coffee or become a patron.
  18. Version 1.0.0

    427 downloads

    Dishonored FOV Hack v1.0 Should work with any version. Installation 1. Put version.dll and fov.ini in the same folder as the game EXE file (Dishonored\Binaries\Win32). 2. Edit fov.ini to your preference. Made by Racer_S.
  19. Version 3709.4

    1,422 downloads

    Download the archive, unpack it with 7zip or similar software, then point the patcher matching your aspect ratio at \TSCGame\Binaries\Win64\TSCGame-Win64-Shipping.exe within the game folder. This will match the FOV to the default 16:9 vertical value and remove the pillarboxing from the dialogue scenes. Tested at 2560x1080, 3440x1440, 3840x1080 and 5760x1080.
  20. Version 1.0.0

    1,120 downloads

    Restores cut content of Max Payne. Read the provided ReadMe file for detailed instructions and its features. Credits: The Eddo, The_Silver
  21. Version 1.30 or any version

    7,172 downloads

    The mod has been been removing pillarboxing affecting gameplay, cutscenes and menu since game launch and up to October 29, 2019. After update 1.40, it is no longer required but still removes all pillarboxing from the menu and fixes the stretching issue caused by FidelityFX CAS. Download the archive and use the password pcgw to unpack it with software like PeaZip or 7-Zip. Launch the tool and target \en_us\client\bin\pc\wwzRetailEgs.exe in the main folder. The solution is essentially approved by the developers that said it won't be bannable, then pinned the message on their official Discord. You can buy me a coffee here.
  22. Version 3.0.1

    213 downloads

    The tool previously allowed to change field of view, but as of the May 12, 2020 game update, there is an FOV slider in the game. The remaining functionality is removing black bars from the cutscenes at 32:9 and wider resolutions. Simply unpack the archive and use the small patcher to target the ZA4_dx12 and/or ZA4_vulkan executable in the game folder depending on your preferred graphics API. Be mindful of the large file size of the executables which will be backed up and take up space if left untouched. Tested the latest EGS Vulkan and DX12 game versions at 3840x1080 and 5760x1080. You can buy me a coffee or become a patron.
  23. Version 1.5

    2,243 downloads

    The patchers and trainer remove pillarboxing from the game, resulting in more horizontal FOV. Some of the in-game images and cutscenes do not appear to be wide enough to fully fill the screen, but the main cutscenes, menu and gameplay become free of black bars. Use one of the patchers to modify \ChildrenOfMorta_Data\Managed\Assembly-CSharp.dll within the game folder. For the Game Pass version, use the included trainer at 21:9 - the password for the 7zip archive is pcgw. Tested briefly at 21:9, 32:9 and 48:9 in the latest GOG and Game Pass versions. Resolutions wider than 21:9 were affected by severe terrain visibility issues. You can buy me a coffee here.
  24. Version 1.0.0

    121 downloads

    Game article and instructions: https://www.pcgamingwiki.com/wiki/Spyro_Reignited_Trilogy Undub mod for Spyro Reignited Trilogy to undub the audio from selected language, allowing playing the game with different language dubbing and text. Source: https://steamcommunity.com/sharedfiles/filedetails/?id=1962652475 Authors: Kaed✩Wolf, Pâmela
  25. Version 2.1

    1,437 downloads

    Unpack the included trainer with software like PeaZip (password is pcgw) and apply the fix after launching the game. This will turn the gameplay and menu FOV from vert- (less vertical) to hor+ (more horizontal). The few pre-rendered cutscenes and the tutorial sprites will remain vert-, while the loading screens and bonus artwork will be stretched. Tested at 3840x1080 and 5760x1080. You can buy me a coffee here.
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