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Found 12 results

  1. Version 1.0

    31 downloads

    Was originally on df-21.net before the site basically died. It is a frontend for Star Wars: Dark Forces that streamlines the process of switching between mods.
  2. Version 1.2

    2544 downloads

    High Detail Mod for Jedi Knight: Dark Forces II & Mysteries of the Sith This mod disables unsightly mipmapping and LOD (levels of detail) in all levels of each game. That's when textures and models are blurry and blocky, respectively, at a distance and "pop" to higher quality versions as you get near. That was originally done to achieve good performance on 1997 hardware, but is unnecessary today. This doesn't add or replace anything in the game. It simply makes the game use the highest quality textures and models at all times and never use the lower quality ones, no matter how far away objects are. Besides giving better detail, that also means no more distracting transitions when the game switches between qualities. Key differences from the original LOD mod: Works with existing save games. If you're partway through the game, you can install this and continue playing. If you've already applied the original LOD mod, though, see the notes below. Works with non-English installations and language packs. It won't force all of your level loading screens to be in English. Also patches the multiplayer levels for both games. Also includes patched versions of the secret/bonus level for Mysteries of the Sith, both the original from LucasArts and Marc Sauve's "Special Edition" version (in which he famously replaced the boss with Darth Vader). Play them in MotS by selecting New Game. To install: Either use the installer (recommended) or manually copy the correct folder contents to your game folder. To uninstall: If you created an uninstaller during installation, use Windows' Apps/Programs and Features. If you didn't, delete just the folders from your game's \Episode folder (leaving the .GOB/GOO files, which are your original files). Notes: If you're using the original LOD mod, you'll have to start a new game again. That's because that mod isn't compatible with regular save games, so nothing that is (including this mod) is compatible with its save games. You'd have the same problem if you tried to load them in a fresh, unmodded installation of the game. There's not really any reason to replace that mod with this one, so, if you're in the middle of a play-through, you're better off de-selecting the singleplayer levels and installing only the multiplayer and/or bonus levels. If you're using the Jedi Knight Enhanced or Jedi Knight Retexture Pack mods, this mod will still be beneficial. That's because those mods don't replace every model and texture (respectively) in the game, so this mod will still remove blurriness and blockiness from the ones that weren't replaced.
  3. Version 1.0

    595 downloads

    Monster Hunter: World - DualShock 4 prompts v1.0 Mod by MHVuze Tested and working with game build 151639. Use at your own risk! Play in offline mode if you fear a ban or whatever. How-to: 1. Move the nativePC folder from this archive to your install dir (i.e. D:\Steam\steamapps\common\Monster Hunter World) 2. Profit If the controller detection is fixed in an upcoming patch or you want to get rid of it for some other reason, just remove the nativePC folder. If you have other mods installed, remove the two files of this mod to keep the other mods intact. If you downloaded this mod from anywhere but the release post linked below, be wary of malicious modifications. Release Post @ ResetEra: https://resetera.com/posts/11334316/ Enjoy! --- Tips are appreciated: https://streamlabs.com/mhvuze Twitter: https://twitter.com/mhvuze
  4. Version 1.1

    87 downloads

    original url - http://www.d3scene.com/forum/warcraft-3-hacks-bots-tools/78163-advanced-camera-control-1-1-a.html How to use : Press Enter in game and enter following commands in it : /distance value /aoa value /farz value /fov value /roll value /rotation value /zoffset value /default /smooth on /smooth off Explanation : /distance changes Camera Distance (Default : 1650) /aoa changes Angle of Attack (Default : 300) /farz changes Far Z (Default : 5000) /fov changes Field of View (Default : 70) /roll changes Camera Roll (Default : 0) /rotation changes Camera Rotation (Default : 90) /zoffset changes Camera Z Offset (Default : 0) /default Change all to their default value /smooth on Camera moves more smoothly /smooth off Set default camera smooth factor Other Commands : /command char changes just a single command to it's default value For example /aoa Sosha changes Angle of Attack to 300 Installation : Copy ACC.mix to your warcraft3 folder Credits : YourName for hooking chat function
  5. Emmalong

    Moddable games

    Hi this is my first post on this forum, I've already contributed some pages here, here, here and here! And there's more to come! I have a suggestion, to include a true/false list to say whether the game can be modded, like with textures, audio, .ini, entire models, even overhauls like with Skyrim or Mount and Blade Warband. Would be good to browse games that can be modded to find easier I think.
  6. Version 1.5

    366 downloads

    No One Lives Forever 2 Multilingual GUI Patch ver.1.5 for No One Lives Forever 2 contains 6 European languages GUI. Original file here http://www.mediafire.com/download/5mzmggva7f8226p/Nolf2_GUI_1_5.zip Contains: ---------------- 1. English / Russian / German / French / Italian / Spanish GUI and Subtitles Corrects errors: ---------------- 1. Russian, Italian and Spanish ver. work online now 2. For the German version included all the options. Installation: ---------------- 1. Make the game "No One Lives Forever 2" upgrade to version 1.3 2. Unzip and Run the patch. The patch will update the files in the folder with the game: NOLF2.exe and Lithtech.exe Also the file Update_v1x3_GUI will be added. How to play. ----------------- For the Game "No One Lives Forever 2" set the compatibility mode to Windows XP SP2 Right-click on the icon of the game - Properties - Compatibility Remove: --------------- To return to the original graphic interface, run the patch mode "Reset Default" Note --------------- 1. The title page of the English. 2. Your old file NOLF2.exe and Lithtech.exe is not saved. Archive it (if necessary) on their own.
  7. Version 1.3

    590 downloads

    No One Lives Forever 2 - A Spy In H.A.R.M.'s Way ver.1.3 Package_Online_1_3 ver.1.3 Author : BahamutZero, URA Original file: Package_Online_1_3.zip 9.7 MB http://www.mediafire.com/download/5vi00gru4ac5xin/Package_Online_1_3.zip Modes and patches for online games NOLF, NOLF2, Contract J.A.C.K. after July 2014 Automatic installation in the game folder. All mods and patches automatically install into your game folder Warning : Some antivirus software can block the work of Multiplayer_Launcher and Patch_hosts. Files for NOLF ----------------------------------- Patch NOLF_NOL2_ContractJACK_hosts_Patch_1_1.exe Files for Contract J.A.C.K. ----------------------------------- 1. Patch NOLF_NOL2_ContractJACK_hosts_Patch_1_1.exe 2. CD-KeyGenerator Files for NOLF2 ------------------------------------ 1. LivesForeverPlus Mod 1.0 (by URA) http://unityhq.net/forums/index.php?app=downloads&showfile=109 2. LivesForeverCoop Mod 1.0 (by vertigo) [added 43 skins to play in Сo-op, including 4 female] http://unityhq.net/forums/index.php?app=downloads&showfile=50 3. Multiplayer Launcher & Server Mod Beta 0.3.1 [by URA, Launcher modified: disable selection of non-standard display resolutions and disable write them in the register.] http://unityhq.net/forums/index.php?app=downloads&showfile=55 4. LivesForever Mod 1.0 (by ßahamutZero) http://unityhq.net/forums/index.php?app=downloads&showfile=8 5. Patch hosts_patch_1_1 http://unityhq.net/forums/index.php?showtopic=6173 How to play Multiplayer NOLF2: ------------------------------ Install all modes, run the game, press the button with a circular arrow to search for servers. Select a server, specify the mode of the server. Then press the "Custom" button, check the selected mode, Ok. Then click on the selected server, Play - Ok If you created your server, then connect to your server need only via the LAN. You can also connect to the servers Nolf, Nolf2, Contract JACK via the browser game servers Qtracker http://www.qtracker.com/ Note ------ Nolf_Nolf2_CJ_hosts_Patch re-translates requests from the games NOLF, NOLF2, Contract J.A.C.K. on the master server Qtracker instead of the master server GameSpy (disabled now) with the same protocol.
  8. Version

    3777 downloads

    This is a collection of important mods and fixes for Final Fantasy XIII-2. Placed in one place file for convenience. This contains the following: Console Content Patch: This restores and unlocks all DLC normally unavailable in-game due to copyright and licensing issues. Make sure to apply this before any other patches Follow the instructions in Readme.txt to install. Note that as this is a patch, it will be removed when Steam verifies or updates the modified files. Leviathan's Tears Mod: The PC version's rain has broken translucency. This replaces it with parameters for a higher resolution version of the original PS3's rain textures. Controller button prompts: The game uses Xbox button prompts without differentiating colors. Playstation button prompts: Replaces the default controller prompts with shaped prompts emulating the PS3 version. Xbox button prompts: Replaces the default controller prompts with colored prompts emulating the Xbox 360 version. Music volume modifications: The game has low unadjustable audio volume with most music set to 60%-70% volume. Double volume music: Replaces music with those with a volume of 100%. Half volume music: Replaces music with those with a volume of 50%. Disable music: Replaces music with those with a volume of 0%. For: http://pcgamingwiki.com/wiki/Final_Fantasy_XIII-2
  9. Version v3

    1893 downloads

    Author : Wobak Original file: http://www.mediafire.com/download/v2hhut4112nj9mv/Nolf2_WidescreenPatch_v3.rar Features: -Pick supported widescreen resolutions in the display menu. -Set horizontal FOV in display.cfg, vertical, menu, weapon and cutscene FOV are calculated automatically. -Splashscreen, Menus and HUD elements are scaled and positioned properly and dont stretch anymore. -Automatic crosshair scaling and manual tweaking. Previously it had a fixed resolution and didnt scale at all. Installation: 1. Put the "WidescreenPatch" folder in "Custom\Mods" in the NOLF2 directory. 2. Run the launcher, click on "Custom" and check "WidescreenPatch" 3. Start the game, go to display and select the desired resolution. 4. Open the display.cfg file. If you havent previously launched the game with the patch enabled, the lines mentioned below wont be present and you can add them manually. 5. The line "FOV" controls the horizontal FOV,you can set it however you want. For 16:9 I suggest "90.0". [optional] 6. The cutscene letterbox scales automatically, if you are unsatistfied with the size, change the "LetterboxPercent" value. 7. Open then the autoexect.cfg file. 8. The line "CrosshairSize" changes the crosshair size. 9. The Line "RightHUDPush" can be used to offset the HUD elements on the right to the edge of the screen. For 16:9 "30" is a good value. Enjoy the game! Known Problems: -With a large display width the loadingscreen text may be cut off at the side. This is due to the text being scaled with the resolution and background with the FOV. -With a larger display width Kate will freeze before walking and afterwards disappear. This is because the user was not expected to see such a wide region of the menu. -Some menu elements dont line up with the box they are supposed to be in. This is because their positions are calculated differently. That might be fixed in the future.
  10. Version 036a

    1005 downloads

    Graphics enhancement mod for S.T.A.L.K.E.R.: Shadow of Chernobyl. "This mod adds full vector calculations, better bump-mapping, real specular effects, all while improving the frame rate by 20 percent or more." This file was made by Nivenhbro (a.k.a jjwalker) and was originally downloaded from GameFront.
  11. ThatOneReaper

    Team Fortress Quake mod

    Version 2.8

    719 downloads

    Original file: http://www.gamefront.com/files/files/9503202/tf28.zip This is the v2.8 release of the Team Fortress Quake mod. It is the latest version available. The mod requires a full copy of Quake for it to work. The mod is also compatible with any Quake source port available. Instructions: Extract the contents of the download to the Quake installation folder. Use the -game fortress command line argument to run the mod.
  12. Version 1.1

    1073 downloads

    Original file: http://www.gamefront.com/files/files/8861972/avp207_v11_by_dex909.rar This is the Aliens versus Predator 2 2007 Complete Texture Overhaul Mod (by dex909). It is the latest version available. This mod add HD textures to most game assets, giving them a more movielike feel. Note that this mod requires Patch v1.0.9.6 to be installed first (the latest patch can be found on the Aliens versus Predator 2 wiki page). Also, the mod is designed for the English version of the game, but it will still work with other languages (just don't use the AvP207DLL.rez file). Full details and installation instructions can be found on the "AvP207.txt" file. The files are compressed with the .rar format.
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