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Unofficial patches

848 files

  1. Strike Commander CD Missile Fix

    Strike Commander CD Missile Fix
     
    This patched version of Strike Commander's Strike.exe fixes an issue with missiles being less effective than they should be because enemy planes evade them more often than they should. This issue seems to be due to the higher number of CPU cycles in modern machines and emulators giving enemy planes higher-than-designed reaction times to deploy counter measures. It can be avoided by lowering the CPU cycles (to roughly 10,000) to simulate the performance of mid-90s hardware, but that results in the choppy gameplay that the game had back then. This patch allows you to fix the missile issue while keeping the game running smoothly.
     
    This applies only to the CD-ROM edition and any re-releases which use it, like GOG's. The floppy version is unaffected by this issue.
     
    To use, simply replace your STRIKE.EXE with the included one. It would be good to backup your original first, though.
     
    For reference and in case GOG or someone else wants to incorporate the fix, these were the hex edits made:
    0xD4AD 66 -> EB
    0xD4AE 26 -> 2B
     
    All credit for this patch goes to Harr-Nuta on the GOG forums:
    https://www.gog.com/forum/strike_commander/missile_gullibility/page1

    682 downloads

    0 comments

    Submitted

  2. High Detail Mod for Jedi Knight DF2 & MotS

    High Detail Mod
    v1.2
    for Jedi Knight: Dark Forces II & Mysteries of the Sith (1997-98) by LucasArts
     
    This mod disables unsightly mipmapping and LOD (levels of detail) in all levels of each game. That's when textures and models are blurry and blocky, respectively, at a distance and "pop" to higher quality versions as you get near. That was originally done to achieve good performance on 1997 hardware, but is unnecessary today.
    This doesn't add or replace anything in the game. It simply makes the game use the highest quality textures and models at all times and never use the lower quality ones, no matter how far away objects are. Besides giving better detail, that also means no more distracting transitions when the game switches between qualities.
     
     
    Key differences from the original LOD mod:
    Works with existing save games. If you're partway through the game, you can install this and continue playing. If you've already applied the original LOD mod, though, see the notes below. Works with non-English installations and language packs. It won't force all of your level loading screens to be in English. Also patches the multiplayer levels for both games. Also includes patched versions of the secret/bonus level for Mysteries of the Sith, both the original from LucasArts and Marc Sauve's "Special Edition" version (in which he famously replaced the boss with Darth Vader). Play them in MotS by selecting New Game.  
    To install: Either use the installer (recommended) or manually copy the correct folder contents to your game folder.
    To uninstall: If you created an uninstaller during installation, use Windows' Apps/Programs and Features. If you didn't, delete just the folders from your game's \Episode folder (leaving the .GOB/GOO files, which are your original files).
     
    Notes:
    If you're using the original LOD mod, you'll have to start a new game again. That's because that mod isn't compatible with regular save games, so nothing that is (including this mod) is compatible with its save games. You'd have the same problem if you tried to load them in a fresh, unmodded installation of the game. There's not really any reason to replace that mod with this one, so, if you're in the middle of a play-through, you're better off de-selecting the singleplayer levels and installing only the multiplayer and/or bonus levels. If you're using the Jedi Knight Enhanced or Jedi Knight Retexture Pack mods, this mod will still be beneficial. That's because those mods don't replace every model and texture (respectively) in the game, so this mod will still remove blurriness and blockiness from the ones that weren't replaced.

    9,506 downloads

    1 comment

    Updated

  3. Hellforces Lightmap Fix

    It's a basic vortex shader file, which should fix the incorrect rendering of lightmaps. In order to use it, extract the files and move vshader folder to a game directory.

    1,056 downloads

    0 comments

    Updated

  4. Devil May Cry 3 Starter Pack

    A preconfigured compilation of community made mods and fixes meant to fix the game while keeping the game vanilla.
    Addressed to all newcomers who want to play the game properly without fiddling around with multiple downloads and configuring settings. I wanted to simplify this process.
     
    Includes:
    Style Switcher 3.1.3 for best performance and maintaining core vanilla experience
    360 pad support
    HQ music fix including missing tracks and proper looping
    button prompts for PS2, 360 and Xbox One pads
    properly working UI at 16:9, 16:10 and 4:3 aspect ratios

    Follow the instructions in readme.txt file.

    47,122 downloads

    2 comments

    Submitted

  5. dpfix095.zip

    A Mirror for Durante's Deadly Premonition patch that fixes many crashes and bugs.
     
    An excerpt from the README file.
    Delete previous version of the mod if you have any
    Place the contents of the .zip into the game's binary directory. (The place where DP.exe is)
    (this may be something like C:\Program Files (x86)\Steam\steamapps\common\Deadly Premonition The Director's Cut)
    Adjust the settings in DPfix.ini as desired
    Adjust the keybindings in DPfixKeys.ini as desired

    19,693 downloads

    0 comments

    Submitted

  6. Manhunt 2 60 FPS Patch

    http://www.projectmanhunt.com/forums/viewtopic.php?f=4&t=13832
     
    Quoted from the readme:
     
    "This mod brings to you the game at constant 60fps on any release of the game (USA or Russia).
     
    Game Language: English (Enabled by default if you copy all files)
    Game Language: Russian (Just copy Manhunt2_R_60fps.exe to play the game at 60fps after installing the game from your DVD, others files translate the game to English)
     
    Enjoy this new experience!
     
    Catarax from
    http://www.projectmanhunt.com"
     
    There are bugs with this patch though. I noticed that some animations didn't play correctly, the FMV in the menu ran at double the speed, and aiming with guns is sped-up.

    11,032 downloads

    0 comments

    Submitted

  7. Spider-Man Shattered Dimensions - Short Intro Videos

    This file allows you to replace the logo intros for Spider-Man Shattered Dimensions with much shorter ones. Backup the files in <path-to-game>\video\LogoIntros\ and replace them with the files contained in this zip file.

    1,328 downloads

    0 comments

    Submitted

  8. Postal 3 NoDRM

    Unofficial fix for Postal 3 to remove non-functional ActControl DRM.
     
    This fix was originally downloaded from the Running With Scissors forum.

    5,317 downloads

    0 comments

    Submitted

  9. Kitserver 7

    Kitserver 7 is an add-on program for Pro Evolution Soccer 2008. It is a loader and manager for various modules.
    It also fixes the issue where settings.exe claims you do not meet the minimum specs for the game and won't allow you to change settings.
     
    Kitserver 7 manual: http://kitserver.mapote.com/ks7/manual.html

    4,004 downloads

    0 comments

    Submitted

  10. Missing Shuriken particle effect

    Other systems have the blue crescent texture in place, but the PC version does not. This re-adds the blue crescent texture that was either forgotten to be added or was removed for the particle effect that is emitted when Espio's shuriken disappears on the PC version of the game. To apply it, place cmn_effect.txd in the textures folder in the "dvdroot" folder.

    2,862 downloads

    0 comments

    Updated

  11. v2winfix

    Fixes mouse cursor in windowed mode, and allows borderless fullscreen for:
    Victoria 2
    Hearts of Iron 3 (versions 4.02 and 3.05)
    March of the Eagles
    Sengoku
    Europa Universalis 3
    Europa Universalis: Rome

    To enable windowed mode, edit My Documents\Paradox Interactive\[Game Name]\settings.txt or [Steam Dir]\SteamApps\common\[Game Name]\settings.txt and set "fullScreen = no".
     
     
    Then, to install this patch, simply drop dinput8.dll into the game directory.
     
    To disable borderless windowed, run the game once with this enabled then open My Documents\Paradox Interactive\v2winfix.ini and change the line "borderless=1" to "borderless=0".
     
    All credit for this patch goes to horsenit.

    3,948 downloads

    0 comments

    Submitted

  12. btheater_mesa

    Fixes a crash on startup on mesa drivers(linux), apply with bspatch [original_executable] [patched_file_to_create] [provided_patch_file].

    592 downloads

    0 comments

    Submitted

  13. Soulbringer Better DirectX Compatibility Patch

    About
    This patch is intended to solve certain issues that occur on modern systems, related to game's usage of ancient DirectX APIs. It also enables the game to run via dgVoodoo DirectX wrapper. The main goal of this patch was to get the game running properly on all machines I have at home, which have graphics cards of all popular vendors (NVIDIA, AMD and Intel) and running Windows 10. The following changes have been implemented:
    Pass DDCREATE_EMULATIONONLY for DirectDraw objects used for intro cinematics, prevents the Fatal error message on startup or black screen during cinematics, depending on graphics drivers.
    Call SetAppCompatData(12, 0) in ddraw.dll to disable maximized windowed mode on Windows 8 and above, allows the game to run in real fullscreen mode on those systems and restores ability to change gamma with F2 and F3 keys.
    Delay execution of DllMain logic of rendering libraries to the point when the LoadLibrary call returns (startup hang prevention and dgVoodoo compatibility).
    Included registry fix which disables Windows' interfering with the game, launcher. This interference can make the game crash or not start when ran through launcher under certain circumstances.


    Installation
    Files in this archive were tested with retail version of the game, they may work with other versions, just make sure neither sft8lib.dll, D3D6Lib.dll or D3D7Lib.dll are present in the root game folder, the patch bundles updated ones in data\Stealth\Render and having the old ones in the root folder overriding the new ones is a recipe for disaster. It's also recommended to setup the game to use dgVoodoo 2 wrapper for the best experience, though it's not mandatory.
    Extract the contents of Soulbringer folder into your own, overwriting original files.
    Apply Disable_Soulbringer_Compat_Fixes.reg registry fix which takes care of launcher issues. This may not take effect until you right-click on Soulbringer.exe, go to compatibility tab and click OK to cause Windows to register new settings.
    If you're not going to use dgVoodoo with the game, you should set Reduced color mode (8-bit) on all game executables' Compatibility tab (Soulbringer.exe, SoulbringeVC.exe, SoulbringeVCnoeax.exe), it won't actually downgrade the colors, but it allows for rendering modes enumeration to work properly. This is only needed on Windows 8 and above.
    If you want software mode to not have garbled colors without dgVoodoo, apply Soulbringer_Palette_Fix_x86.reg (32-bit Windows) or Soulbringer_Palette_Fix_x64.reg (64-bit Windows). Note that the software mode doesn't work on Windows 8 and above without dgVoodoo.
    Launch Soulbringer, click Video, make sure any DX6 option is selected then choose the desired game resolution. The ones with 4:3 aspect ratio are the best given that game can't deal with wider aspect ratios. Other modes can work, but run too fast without forcing VSYNC (60 Hz) or capping frame-rate to 60 FPS.
    Click Advanced and make sure the EAX option is disabled unless you're sure you have a working setup that supports running DirectSound3D games with EAX effects and EAX Unified is installed.


    Additional notes
    There is a strange issue with game on Windows 8 and above, it doesn't pick up on all rendering modes unless Reduced color mode (8-bit) is selected from its Compatibility tab under Properties. When run for the very first time, it works though. It always works properly when run through dgVoodoo.
    Contrary to what the game ReadMe says, DX6 mode actually seems to run faster than DX7 and doesn't have the problem activating VSYNC to keep the FPS at 60. Running too fast makes the game glitchy. The downside, text is blurry, needs some sort of fix related to texel alignment, ATI specific fix is called Altertnate Pixel Centers, PixelCenter (31 00 00 00) setting in registry, no idea how to set it on application basis on today's drivers, irrevelant solution for NVIDIA and Intel, doesn't work with dgVoodoo neither. Future version of dgVoodoo may have a fix for that.
    With recent NVIDIA drivers, without using dgVoodoo, game may hang when tabbing out, press CTRL + ALT + DEL, then ESC to get to the desktop.

    3,802 downloads

    0 comments

    Updated

  14. Max Payne Series Startup Hang Patch

    Applies to latest versions of: Max Payne, Max Payne 2
     
    This patch is intended to solve issues related to game engine initializing Direct3D inside DllMain, which most notably causes the game to hang during startup with certain combinations of graphics hardware and drivers. Additionally, it is impossible to run the game through dgVoodoo Direct3D 8 to 11 wrapper, because Direct3D 11 runtime refuses to initialize from DllMain to prevent lockups.
     
    The patch will solve above mentioned issues and possibly other problems that might be related to Direct3D initialization inside DllMain by delaying actual initialization to the point when execution flow returns from LoadLibrary API, therefore preventing any sort of lockup that would occur otherwise.
     
    No compatibility modes should be applied to game executables, as they usually create more problems than they solve. Starting the game with affinity set to single core also isn't required anymore and will only serve to slow the game down a little.

    85,892 downloads

    2 comments

    Updated

  15. Rayman 2 Widescreen Patch

    Widescreen patches for both the GOG and retail versions of Rayman 2: The Great Escape.
    Includes files for 16x9 and 16x10 aspect ratios.
     
    Source and more information in this thread:
    http://raymanpc.com/forum/viewtopic.php?f=13&t=21665

    3,036 downloads

    0 comments

    Submitted

  16. Sonic Heroes Missing Audio clip fixes

    Somehow some of the voice clips for Amy and Cream are empty, but it's about time they come back with this replacement file. The voices from other game systems were ripped, re-enconded with CRI Middleware Tools and placed onto the file "SH_VOICE_EN.afs" in the PC version of the game.
     
    To get those voices back, replace the existing voice afs file with this one into dvdroot\bgm.

    6,629 downloads

    1 comment

    Submitted

  17. Mirror's Edge Windowed Mode button

    Original thread.
    Original mirror.
     
    Adapted for user files folder.

    1,437 downloads

    0 comments

    Updated

  18. The Sims - 1920x1080 EXE

    Replacement Sims.exe to run the game at 1920x1080 resolution

    8,871 downloads

    0 comments

    Submitted

  19. Sonic Heroes Transparency Blending fixes

    This modification fixes improper alpha blending based on certain objects designed to use additive alpha such as the green arrows seen in Power Plant. To use, copy the executable into the main game directory and other items including the dff models, one archive edits and the texture dictionary fixes (which some of them without alpha caused the issue) into your dvdroot folder. There are optional graphic mods to enhance the visual effects made along with this mod. Copy the MasterEffect or SweetFX files into the directory where your executable is located. The last thing is the third warp effect used in haunted levels of the game can now be used anywhere in the game by setting the byte in offsets "1ADAA" and "1ADEA" to byte "04" as an optional effect load function based on an object used for teleporting somewhere else in the level.

    4,742 downloads

    1 comment

    Updated

  20. Star Wars: Galactic Battlegrounds: Clone Campaigns Widescreen Patch

    Exactly what the description says. The patcher was originally downloaded from someone's personal Dropbox that was linked to in the wiki article for the game. I uploaded it here for posterity and preservation. It's based on the code for the Age of Empires 2 widescreen patch. A thorough ReadMe document is given to explain what needs to be with the contents of the zip file.

    7,354 downloads

    0 comments

    Submitted

  21. Call of Duty: World at War replacement Steam multiplayer executable

    Replacement CoDWaWmp.exe for the Steam version of Call of Duty: World at War. Allows playing the Steam version's multiplayer without having to run it through Steam.
     
    Extract into the Steam version's installation folder (replacing the existing file when prompted).
     
    This file was extracted from Call of Duty: World at War patch 1.7.

    3,592 downloads

    0 comments

    Updated

  22. No One Lives Forever 2 Multilingual GUI

    No One Lives Forever 2 Multilingual GUI
     
    Patch ver.1.5 for No One Lives Forever 2 contains 6 European languages GUI.
    Original file here
    http://www.mediafire.com/download/5mzmggva7f8226p/Nolf2_GUI_1_5.zip
    Contains:
    ----------------
    1. English / Russian / German / French / Italian / Spanish GUI and Subtitles
     
    Corrects errors:
    ----------------
    1. Russian, Italian and Spanish ver. work online now
    2. For the German version included all the options.
     
     
    Installation:
    ----------------
    1. Make the game "No One Lives Forever 2" upgrade to version 1.3
    2. Unzip and Run the patch.
     
    The patch will update the files in the folder with the game: NOLF2.exe and Lithtech.exe
    Also the file Update_v1x3_GUI will be added.
     
    How to play.
    -----------------
    For the Game "No One Lives Forever 2"
    set the compatibility mode to Windows XP SP2
    Right-click on the icon of the game - Properties - Compatibility
     
    Remove:
    ---------------
    To return to the original graphic interface, run the patch mode "Reset Default"
     
    Note
    ---------------
    1. The title page of the English.
    2. Your old file NOLF2.exe and Lithtech.exe is not saved.
    Archive it (if necessary) on their own.

    679 downloads

    0 comments

    Submitted

  23. No One Lives Forever 2 Multiplayer for NOLF 2 Package_Online_1_3

    No One Lives Forever 2 - A Spy In H.A.R.M.'s Way ver.1.3
     
    Package_Online_1_3 ver.1.3
     
    Author : BahamutZero, URA
    Original file: Package_Online_1_3.zip 9.7 MB
    http://www.mediafire.com/download/5vi00gru4ac5xin/Package_Online_1_3.zip
    Modes and patches for online games NOLF, NOLF2, Contract J.A.C.K. after July 2014
    Automatic installation in the game folder.
    All mods and patches automatically install into your game folder
     
    Warning : Some antivirus software can block the work
    of Multiplayer_Launcher and Patch_hosts.
     
    Files for NOLF
    -----------------------------------
    Patch NOLF_NOL2_ContractJACK_hosts_Patch_1_1.exe
     
    Files for Contract J.A.C.K.
    -----------------------------------
    1. Patch NOLF_NOL2_ContractJACK_hosts_Patch_1_1.exe
    2. CD-KeyGenerator
     
    Files for NOLF2
    ------------------------------------
    1. LivesForeverPlus Mod 1.0 (by URA)
    http://unityhq.net/forums/index.php?app=downloads&showfile=109
    2. LivesForeverCoop Mod 1.0 (by vertigo) [added 43 skins to play in Сo-op, including 4 female]
    http://unityhq.net/forums/index.php?app=downloads&showfile=50
    3. Multiplayer Launcher & Server Mod Beta 0.3.1 [by URA, Launcher modified: disable selection of non-standard display resolutions and disable write them in the register.]
    http://unityhq.net/forums/index.php?app=downloads&showfile=55
    4. LivesForever Mod 1.0 (by ßahamutZero)
    http://unityhq.net/forums/index.php?app=downloads&showfile=8
    5. Patch hosts_patch_1_1
    http://unityhq.net/forums/index.php?showtopic=6173
     
    How to play Multiplayer NOLF2:
    ------------------------------
    Install all modes, run the game, press the button with a circular arrow to search for servers.
    Select a server, specify the mode of the server. Then press the "Custom" button,
    check the selected mode, Ok. Then click on the selected server, Play - Ok
    If you created your server, then connect to your server need only via the LAN.
     
    You can also connect to the servers Nolf, Nolf2, Contract JACK
    via the browser game servers Qtracker http://www.qtracker.com/
     
    Note
    ------
    Nolf_Nolf2_CJ_hosts_Patch re-translates requests from the games NOLF, NOLF2, Contract J.A.C.K. on the master server Qtracker instead of the master server GameSpy (disabled now) with the same protocol.

    746 downloads

    0 comments

    Updated

  24. Codename Eagle - 1.43 "Cumulative" Patch (Unofficial)

    Changes:
    - Removes the 2000 limit on the 'viewdist' command line parameter.
    - Removes the zoom-out limit in the F9 view
    - Removes the zoom-in limit in the F9 view
    - Removes 100 ... 500 limit on FOV F12 command line parameter (250 is default).
    - Lengthened the vehicle popup distance so vehicles appear sooner. (NB CE must be set to high detail for this to work)
    - Fixed CE hanging intermittently upon exiting the torpedo boat.
    - Fixed Font scaling at higher resolutions so text does not overlap and it can be clearly read.
    - Similarly fixed the version display on the level load screen so it can be read at higher resolutions.
    - Show teammates "T" in the tab map
    - Fixed bug in the scripting function "REFGetPlayerInx(PlayerNr, Inx)" to allow it to handle undefined PlayerNr's

    418 downloads

    0 comments

    Updated

  25. Codename Eagle - 1.42 "Incremental" Patch (Unofficial)

    This patch requires 1.41 version of a game.
     
    This patch was made to fix one major Codename Eagle multiplayer bug, the spontanious explosion bug, a.k.a. SEB.

    343 downloads

    0 comments

    Updated

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