Jump to content

Suicide machine

Moderator
  • Content Count

    324
  • Joined

  • Last visited

  • Days Won

    27

Suicide machine last won the day on December 19 2020

Suicide machine had the most liked content!

1 Follower

About Suicide machine

  • Rank
    Member
  • Birthday 02/03/1991

Contact Methods

  • Steam
  • Website
    https://github.com/SuiMachine

Profile Information

  • Gender
    Male
  • Location
    Poland

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I am going to be against that, but that's on personal bias. gg deals was created by Lowcy Gier - a Polish website also tracking deals. I've had quite a negative experience with them - once, when I managed to win 2nd place in one of the competitions they've organized, but till this day - due to incompetence of competition organizers - I have not received my prize... and then multiple times over the last few years, where they have been heavily defending Epic's actions against criticism (like because they earn money from EGS sales via referral links). Finally, on more objective side - I just don't see a point of adding it, when they don't seem to be doing anything above or below of what IsThereAnyDeal is doing.
  2. Let's just hope people won't be severely disappointed, hearing about how much trouble developers had to overcome and how much they had to sacrifice to get it done on time... and that this will be the last time we'll have to hear about CDPR crunching for months. 🙁
  3. Don't download dlls alone. If it says that "OpenAL32.dll is missing" and you've installed OpenAL redistributable, the issue is likely with system paths being configured incorrectly or broken - but that is weird, as OpenAL installs the DLL directly in C:\Windows\SysWOW64\ and 64bit variant in C:\Windows\System32. Worst case scenario copy DLL from C:\Windows\SysWOW64 to a folder with game's executable.... either way, don't download dlls alone that come from from OpenAL, C++ redist, DirectX redist.
  4. I don't know if it's the same, but it seems like it is actually latterboxed to 21:9 on 32:9 - Which as a programmer I could actually imagine how it could have happened. Sorting this would require writing some kind of hack, cause I doubt we can get Square Enix to invest some money to make another patch.
  5. Considering WSGF list ultra-widescreen as supported (although with some glitches), it seems just nobody tested 32:9 (especially that a major releases of these monitors happened a year after the game was released) and all tests were done on 21:9, so that might be why it lists ultra-widescreen as supported... cause it does, just not 32:9 aspect ratio.
  6. Version 1.0.1

    202 downloads

    Cheat Engine script allowing to override the FOV in Aquanox: Deep Descent, which may be particulary useful for people playing with Ultra-widescreen monitors or Triple-screen setups.
  7. Version 1.0.0

    42 downloads

    Config file for Star Trek: The Next Generation - Klingon Honor Guard, modified to run DirectX 11 renderer.
  8. Version 1.1.0

    34 downloads

    Patch for Star Trek: The Next Generation - Klingon Honor Guard. Original patch notes:
  9. Exactly. Other than that Flawless widescreen still has some fixes for it.
  10. Version 1.0.0

    106 downloads

    Fix for some post processing effects being rendered incorrectly in You are Empty based.
  11. Version 1.0.0

    4 downloads

    2 patches for Aliens: A Comic Book Adventure mirrored from The Patches Scrolls. 1.0.2 for French version of the game 1.0.3 for English version of the game
  12. Version 1.0.0

    23 downloads

    A set of patches mirrored from BlueByte's FTP split into 2 directories, one for English release and other for German one.
  13. I am against the idea of moving Skip intros anywhere else.
  14. Good point... still, not liking putting it in Availability - section has a bit of a tendency of getting heavy with content already, especially if multiple DRMs are used or retail releases have different protection methods.
  15. The reason why I don't like putting it in Availability is that, many of those will be repeated, because there is generally a dominat distribution platform. Reworking cloud to something more general that lists both makes more sense to me, cause the repetition is gone automatically this way, most of those platforms do handle Cloud (and those which don't, should finally implement the freakin' thing, cause it's 2020 - if we are forced to use them, let this at least come with benefits and not just downsides) and finally we generally don't put many notes in Save Cloud fields anyway. Question then remains however, how, how to approach older titles like Mass Effect that handled them in-game... which for me, a note would be good enough.
×
×
  • Create New...