Unofficial patches
1,222 files
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The Lord of the Rings the Return of the King PC Fix
By fixenhancers
This fix adds modern PC features to The Lord of the Rings the Return of the King.
Official Video Guide
Requirements before using the fix
YOU MUST download the amazing Nemesis2000 widescreen fix from here - Nemesis 2000 LOTRROTK Resolution/Aspect Ratio Fix
Once you download the Nemesis2000 fix place the LOTRW.dll and LOTR.ini into the games install folder next to the ROTK.exe file. DO NOT PLACE THE d3d8.dll file from Nemesis2000 fix into the game install area as this is replaced by the Fix Enhancers Fix.dll file instead.
The Nemesis2000 fix will cover the resolution and aspect ratio side while the Fix Enhancers fix covers everything else.
Features included in this fix
Higher Resolutions and Aspect Ratio support (via the Nemesis 2000 fix) Custom higher framerate support Higher FOV support Windowed/Borderless Window support
How to use
Download the latest The Lord of the Rings the Return of the King PC Fix file Extract it and put the Fix.dll and d3d8.ini into your game folder next to the ROTK.exe file and you are good to go! You can edit the settings you wish to use in the d3d8.ini file. Download the Nemesis 2000 Fix and extract the LOTR.ini and LOTRW.dll files into your game folder next to the ROTK.exe file. Edit the LOTR.ini file to edit the resolution you wish to use.
Resolution/Aspect Ratio
Open the LOTR.ini file and next to Width and Hight put your resolution for example (3840x2160). Note that once you boot up the game it will now be set to the correct resolution and aspect ratio. However, DO NOT change the resolution in the games graphics options, the resolution you put in the LOTR.ini file will not show up in the resolution list within the game which is normal.
FPS
The default for FPS is (60) you can change it as you wish or fully uncap it with (0) with the FPSLimit option in the d3d8.ini file. The FPS has been limited to 120fps in this fix due to game breaking bugs going above 120fps.
FOV
The default for FOV is (0) which is off, you can turn this on in the d3d8.ini by changing the (0) to (1).
It is recommended that this is kept off by default due to FOV being quite broken in multiple areas of the game such as the level selection menu. You can use this setting, and it will work mostly fine during gameplay and will fix issues on higher resolutions where the camera goes inside the characters during cutscenes.
The FOV is a work in progress and will be further looked into.
Issues/Problems
If you have any issues, with the fixes then please go to discord for help linked below.
Fix Enhancers Discord Server
Vote to see the game return via GOG Dream list
If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – The Lord of the Rings the Return of the King GOG Vote
Fix Enhancers
Fix Enhancers Website
“Creating compatibility fixes and enhancements for legacy PC games.”
Chip – Founder, Reverse Engineer, Programmer, Developer, Game Preservationist
JokerAlex21 – Founder, Admin, Tester
5 downloads
- lord of the rings
- lord of the rings the return of the king
- (and 12 more)
0 comments
Submitted
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Barbie Fashion Show: An Eye for Style - Widescreen & FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the life simulation game "Barbie Fashion: Show An Eye for Style" (2008), since the game only supports 800x600 by default.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BarbieFashionShowAnEyeForStyleWidescreenFix
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder.
3. Set the desired resolution and FOV factor in BarbieFashionShowAnEyeForStyleWidescreenFix.ini.
2 downloads
0 comments
Updated
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James Bond Quantum of Solace Fix
By fixenhancers
Important Information
This fix is made for the Singleplayer portion of the game, if you need a Multiplayer fix then please see the Plutonium client for their fix - Plutonium Multiplayer Fix
This fix adds modern PC features to James Bond Quantum of Solace Fix
Features included in this fix
Custom higher framerate support Custom higher FOV support X-Input Controller Support Mod Menu
How to use
Download the James Bond Quantum of Solace fix. Depending on the fix chosen of either 'JamesBondQOSFix' or 'JamesBondQOSFixASI' extract the contents of the folder into your games install folder next to the JB_Launcher_s.exe. If using the 'JamesBondQOSFix' edit the d3d9.ini to configure the options. If using the 'JamesBondQOSFixASI' open the Scripts folder and edit Chip.ini to configure the options. Play the game. It is advised that if using the mod menu and you have played the game before to make a backup of your save file.
FPS
Default for FPS is 120 which you can change in the d3d9.ini or chip.ini file. The user can use the FPS toggle if they find it breaks at certain points at too high FPS. The toggle will set it back down to the original 30fps. When in game, press the hotkey the user has chosen in [hotkey]keycodes.txt and enter the virtual code in the d3d9.ini or chip.ini to toggle between the original and the new FPS setting.
FOV
Default is FOVAutomatic=1
You can set your preferred in-game FOV using:
[FOV] value=100 ; set this to any FOV you prefer
Automatic FOV Mode (FOVAutomatic=1)
If FOVAutomatic=1, the game will always enforce the FOV from value= for the entire session (no hotkey toggle).
[FOV] FOVAutomatic=1 value=100
Toggle FOV Mode (FOVAutomatic=0)
If FOVAutomatic=0, the mod enables the FOV toggle hotkey. While in-game, press the hotkey configured in d3d9.ini or chip.ini to toggle between:
The game’s original FOV
Your user-defined FOV (value=)
[FOV] FOVAutomatic=0 value=100
The original FOV is automatically detected and stored when the game initializes, allowing safe switching between the default value and your custom value during gameplay.
Controller
This is the first as accurate as possible implementation of controller support written by Chip (ChipXinput) for the Singleplayer of this game. The layout is the same as the layout of the Xbox 360 release of the game.
VERY IMPORTANT – user must go into the games option menu controls and set the ‘Cycle Weapon’ option to ‘5’. If this is not done, then the ability to cycle weapons will not work.
QTEs (Quick Time Events) will still show up as keyboard prompts so it is advised that the user makes a note of what these keys correspond to on the controller.
You can fully customise the layout of the controller inside of d3d9.ini or chip.ini all explained inside the configuration file.
Recomended if you are using the controller to go into the game options -> gameplay -> look sensitivity and turn it down to somewhere between 0 - 4 otherwise it is very fast trying to look around on controller.
You can use controller also for the FOV toggle and FPS toggle by default it would be LB + left FPS toggle, LB + right FOV toggle.
If you change the hotkeys for FOV and FPS here:
[FOV] hotkey_vk=0x05 [FPS] toggle_vk=0x06
You will have to update the corresponding key here:
combo6=LB+DpadRight combo6_vks=0x05 ----- FOV toggle <- make sure this matches the same hotkey as under [FOV above] combo6_modes=HOLD combo6_suppress=1
combo7=LB+DpadLeft combo7_vks=0x06 ----- FPS toggle <- make sure this matches the same hotkey as under [FPS above] combo7_modes=HOLD combo7_suppress=1
You can use controller also for the Mod Menu as follows:
xbox input ----------------------- keyboard input ------------------ action
select -------------------------------- tab---------------------- open phone menu
LB + UP -------------------------------- 2----------------------- start the mod menu
Start --------------------------------- esc --------------------- back to game
right trigger/ left trigger --------- rmb/lmb --------------- navigate the mod menu
X -------------------------------------- F ------------------- select things in the menu
LB + Down ------------------------------ Q ---------------------- quit the menu
Mod Menu
This fix includes the mod menu from Speedrun QOS Mod Menu for convenience of the end user to have everything all together in one fix and to preserve the menu so that it is not lost. FIX ENHANCERS MAKES IT CLEAR THAT IT DID NOT MAKE THIS MOD MENU AND IF THE ORIGINAL CREATOR WISHES IT REMOVED FROM THE FIX, THEN IT WILL BE REMOVED.
All this DLL does with Mod Menu is installs the required file for you via automation instead of having to do it yourself, it will also revert back to the original file if on = 0 under [ModMenu] in the ini
The user can turn on the Mod Menu inside of the d3d9.ini or chip.ini file via the option [ModMenu] which is off ‘0’ by default. Once turned on in the d3d9.ini or chip.ini file to activate in-game, press Tab then use the ‘2’ key. Left Click and Right Click to navigate the menus, ‘F’ to select, and ‘Q’ to exit. Note that the first step is always tied to opening the phone and will reflect if this binding is changed from the default Tab.
You can use controller also for the Mod Menu as follows:
xbox input ----------------------- keyboard input ------------------ action
select -------------------------------- tab---------------------- open phone menu
LB + UP -------------------------------- 2----------------------- start the mod menu
Start --------------------------------- esc --------------------- back to game
right trigger/ left Trigger --------- rmb/lmb --------------- navigate the mod menu
X -------------------------------------- F ------------------- select things in the menu
LB + Down ------------------------------ Q ---------------------- quit the menu
Issues/Problems
If you have any issues, with the fixes then please go to discord for help linked below.
Fix Enhancers Discord Server
Vote to see the game return via GOG Dream list
If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – James Bond Quantum of Solace GOG Vote
Credits
Credit to Elisha Riedlinger for the base wrapper (d3d9) and ThirteenAG for the ultimate asi loader xlive.dll used in JamesBondQOSFixASI.zip.
Fix Enhancers
Fix Enhancers Website
“Creating compatibility fixes and enhancements for legacy PC games.”
Chip – Founder, Reverse Engineer, Programmer, Developer, Game Preservationist
JokerAlex21 – Founder, Admin, Tester
44 downloads
- james bond
- james bond quantum of solace
- (and 12 more)
0 comments
Submitted
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eRacer - FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the third/first-person racing game "eRacer" (2001), since the game stretches the view at resolutions with an aspect ratio wider than 4:3.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ERacerFOVFix
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
3. Set the desired FOV factor in ERacerFOVFix.ini.
4 downloads
0 comments
Submitted
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The Cat in the Hat - Widescreen & FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the platform game "The Cat in the Hat" (2003), since the game only supports 800x600 by default.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheCatInTheHatWidescreenFix
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder.
3. Set the desired resolution and FOV factor in TheCatInTheHatWidescreenFix.ini.
4 downloads
0 comments
Submitted
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Rage Rally - Widescreen & FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the first/third-person rally racing game "Rage Rally" (2000), since the game only supports 4:3/5:4 resolutions up to 1280x1024 by default.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/RageRallyWidescreenFix
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
3. Set the desired FOV factor in RageRallyWidescreenFix.ini.
4. Run the configuration executable (cfg3dr2000.exe) and select the desired resolution in the list.
- Notes:
:-: Higher resolutions than 2048x1536 require a DirectX wrapper like dgVoodoo2.
4 downloads
0 comments
Updated
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WSC Real 09: World Snooker Championship - FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the snooker game "WSC Real 09: World Snooker Championship" (2009), since the game stretches the view at resolutions with an aspect ratio wider than 4:3.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/WSCReal09WorldSnookerChampionshipFOVFix
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder.
3. Set the desired FOV factor in WSCReal09WorldSnookerChampionshipFOVFix.ini.
4 downloads
0 comments
Submitted
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Pool Shark 2 - Widescreen & FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the snooker game "Pool Shark 2" (2004), since the game only supports a limited amount of 4:3 resolutions.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/PoolShark2WidescreenFix
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder.
3. Set the desired FOV factor in PoolShark2WidescreenFix.ini.
4. In the startup launcher, select the desired resolution in the list.
7 downloads
0 comments
Submitted
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Sacred Gold: Miscellaneous Fixes
By Narzoul
This mod fixes minor texture issues in Sacred Gold, mainly main menu and other texture errors. All fixes are credit to Alfchaval, Trecasim and Onion. Also includes reduce resistance glow on armor by PhanD00M. Save files are provided for quick testing, all credits goes to Lindor.
Copy PAK and save folder from zip file, move it to the game directory, overrided if need.
P.S. Find more Sacred Gold mods here:
Nexus Mods
Darkmatters Mods
For those who are looking for Weapons Particle Glows disabled by RuDDicK go here:
Weapons particles disabled
Forum link
20 downloads
0 comments
Submitted
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Edgar Torronteras' Moto-X 2000 - Widescreen & FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the third-person motorcycle racing game "Edgar Torronteras' Moto-X 2000" (2000), since the game only supports limited 4:3 resolutions by default.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/EdgarTorronterasMotoX2000WidescreenFix
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder.
3. Set the desired FOV factor in EdgarTorronterasMotoX2000WidescreenFix.ini.
4. In the startup launcher, select the desired resolution from the list.
- Issues:
:-: Using a resolution like superwide or wider glitches the map (FOV related).
10 downloads
0 comments
Updated
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Revenant Sardok Missing Lines Fixes
By Narzoul
This little mod fixes missing lines from Sardok at early start of the game, more specific when discussing Rand and his fate, plus restores lines about the nature of Yhagoro, when asking him about the cult.
23 downloads
0 comments
Submitted
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Luxury Liner Tycoon - Widescreen & FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the business managerial game "Luxury Liner Tycoon" (2004), since the game only allows the game to be played at limited 4:3 resolutions.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/LuxuryLinerTycoonWidescreenFix
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder.
3. Set the desired FOV factor in LuxuryLinerTycoonWidescreenFix.ini.
4. In the startup launcher, select the desired resolution from the list.
14 downloads
0 comments
Submitted
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MotoGP URT 3 Bloom Fix for Modern Hardware
Patch originally by Dege.
This is an unofficial patch to allow bloom to be enabled in video settings in MotoGP URT 3. This option previously only worked on GPUs from the era, and was simply greyed out on GPUs newer than the mid 2000s. With this patch, you can enable it once again. Simply replace the included files.
16 downloads
0 comments
Submitted
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Black & White 2 Fixer
By zoli456
This file contains some general improvements for a game called Black & White 2 and its expansion Black & White 2 Battle of the Gods.
Features:
Fast startup: Skiping the intro videos completly Fix the aspect ratio of the "advisors" Scale the font sizes (scaling factor in scripts/blackfixer.ini) Include a wrapper to fix other compatiblity problems(ex.: playing with a high frequency mouse) Installation:
Base game: Unpact it into the game directory Expansion: Unpack it into the "BaseGame/Black & White 2 Battle of the Gods" directory42 downloads
- aspect ratio fix
- unofficial patch
- (and 1 more)
0 comments
Submitted
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Assassin's Creed Brotherhood Black Bars Fix
Just put everything inside AC folder and that's it -(backup your orginal game files).
CREDIT to WSGF for ACBSP.exe modified file!!!!
27 downloads
- assassins creed brotherhood
- ultrawide fix
- (and 1 more)
0 comments
Submitted
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The Sting! - FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the action puzzle game "The Sting!" (2001), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. This fix supports the English, German, Spanish, Polish and Russian versions.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheSting!FOVFix
Credits also go to: AuToMaNiAk005
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder.
3. Set the desired resolution to fix the stretching and FOV factor in TheSting!FOVFix.ini.
Issues:
- Mouse hitbox/input remains misaligned to the original 4:3 area, so clicks register offset horizontally.
36 downloads
Updated
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S.T.A.L.K.E.R Shadow of Chernobyl -2560x1080-
It's for Stalker orginal game without any mods, just copy and paste to Stalker\gamedata\textures\wpn
Open fsgame with notepad++ right click on the file go into properties and uncheck read only, then make sure to have this set to true/true.
$game_data$ = true | true | $fs_root$ | gamedata\
Those scopes are only for 2560x1080 Ultrawide Resolution.
18 downloads
- stalker
- ultrawide mod
- (and 2 more)
0 comments
Submitted
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S.T.A.L.K.E.R Shadow of Chernobyl -ULTRAWIDE SCOPES-
Just drag and drop into you Stalker game folder -(make sure to backup files if you are using any mods).
Stalker\gamedata\textures\wpn
Before opening fsgame with notepad++ right click on the file go into properties and uncheck read only, then make sure to have this set to true/true.
$game_data$ = true | true | $fs_root$ | gamedata\
Those scopes are only for 2560x1080 Ultrawide Resolution, custom made, i will post original ones later, also modified for 2560x1080 resolution.
67 downloads
- stalker
- ultrawide mod
- (and 2 more)
0 comments
Updated
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installer The Wheel of Time - Finish Install Script (Retail Only)
By scottvordem
This is a powershell script to finish the installation of the disc version of The Wheel of Time game, NOT the GOG version. Not all files get moved off of the disc despite having the installer do a complete installation, this is by design from the developers and not a bug. During the era that this game was made in, Hard Drive space was a lot more scarce so some files were intentionally left on the disc to save space. In modern times, hard drive space is more plentiful, especially for this game.
What the script does:
This script should work regardless of where the game is installed or what drive letter the CD-ROM drive is. It does not bypass the DRM, Disc will be needed for the check.
It will scan the registry to find where the game is installed to. It will look for the drive letter the disc is located in. Move the missing files from the disc into the install directory (The music and movies to be more specific). Patch WOT.ini to accommodate the changes (so it won't look for the disc). The script can be opened with any text editor to view what it does.
Instructions:
Run the script after the game is installed from the official installer.
Just download, extract the zip file, and run the script with Powershell. It's not file path dependent so it should work no matter where it's ran.
If the script won't run, open settings -> System -> Advanced and under Powershell, enable powershell to run unsigned scripts. Change the setting back after running the script for extra security.
Details
The script has two checks: It checks to see if the registry entry it needs exists and if the correct disc is inserted.
The registry path it checks may differ on 32-bit systems. I plan to update the script to accommodate this in the future once I figure out how. If on a 32-bit system, remove WOW6432Node from line 1 if errors occur.
The script checks for a drive named WOT_DISC_TWO since this is the official name of the disc when inserted. If your virtual disc (ISO) is named differently, then change the name in Line 2 of the script to the name you set.
Known Issues:
The console window is blank while the script is running. Not sure if this can be easily fixed. Progress should be indicated by the CD-ROM usage if using the physical disc.
22 downloads
0 comments
Submitted
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Alias: Underground - FOV Changer
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to allow changing the field of view in the stealth-action TPS/FPS game "Alias: Underground" (2002), because even though the game is already Hor+ at resolutions wider than 4:3, the default FOV of 60º might be low for some players.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AliasUndergroundFOVChanger
Instructions
1. Extract all files to (path-to-game)/jre/bin/.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to (path-to-game)/jre/bin/.
3. Set the desired FOV factor in AliasUndergroundFOVChanger.ini.
48 downloads
Submitted
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CT Special Forces: Fire for Effect - Widescreen & FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution in the action third-person shooter game "CT Special Forces: Fire for Effect" (2005), since the game only runs at limited 4:3 and 16:10 resolutions by default.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/CTSpecialForcesFireForEffectWidescreenFix
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder.
3. Set the desired FOV factor in CTSpecialForceFireForEffectWidescreenFix.ini.
4. In the configuration launcher (CT Special Forces.exe), set the desired resolution.
- Issues:
:-: Setting a FOV factor higher than 1.5/1.6 might crash the game at some point (I have no idea why this happens).
25 downloads
0 comments
Updated
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Hybrid PhysX
By onuracengiz
* DESCRIPTION:
This mod will enable hardware PhysX support for NVIDIA GPU, when non-NVIDIA GPU is used as a primary display device.
- intended only for WDDM 1.1 OS (Windows 7) and NT5 WDM OS (Windows XP/2003).
- only for multi-vendor multi-GPU configurations.
* INSTALLATION STEPS (Windows 7)
1. Install the needed GeForce driver 256 package. Update PhysX SS (only 9.10.0223 or later) if needed.
2. Use the mod to patch all needed files and registry values automatically.
3. [optional] Use command line files to set a desired configuration.
* INSTALLATION STEPS (Windows XP/2003)
1. Install the needed GeForce driver 256 package. Update PhysX SS (only 9.10.0223 or later) if needed.
2. Use the mod to patch all needed files and registry values automatically.
3. Extend the display assigned to NVIDIA GPU. Or make sure it is extended already.
4. [optional] Use command line files to set a desired configuration.
* NOTES:
1. If you update PhysX System Software after using the mod, you should use it again to patch the updated PhysX files.
2. It is safe to use the mod several times - all needed files will be patched only once.
3. If you still have problems with fake displays and desktop extension, try to delete a fake display and create it again.
22 downloads
0 comments
Updated
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Tunnel Rats edited.EXE
By samz707
Modified Tunnel Rats. executable to work on modern systems.
Replace Replay.exe in the game's folder.
No idea who original creator is (asked in thread, will credit and take down if not wanted later but I cannot find anything on it right now).
Source: https://steamcommunity.com/app/31300/discussions/0/1644292549022417751/
Accompanied quote:
13 downloads
0 comments
Updated
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Adiboo and the Energy Thieves - FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the adventure game "Adiboo and the Energy Thieves" (2004), as the game crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-).
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AdibooAndTheEnergyThievesFOVFix
- Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder.
3. Set the desired resolution to fix the cropping and FOV factor in AdibooAndTheEnergyThievesFOVFix.ini.
17 downloads
0 comments
Submitted
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ZanZarah: The Hidden Portal - Widescreen & FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, field of view and HUD in the third-person action-adventure game "ZanZarah: The Hidden Portal" (2002), since the game only runs at up to 1024x768 by default.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ZanZarahTheHiddenPortalWidescreenFix
Instructions:
1. In (path-to-game)/System/, create a folder in the game folder called "scripts".
2. Inside it, create a file named "global.ini" and put the following contents inside it:
[GlobalSets]
LoadPlugins=1
LoadFromScriptsOnly=1
3. Extract the fix files to the newly created "scripts" folder.
4. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and extract it to (path-to-game)/System/.
5. Set the desired resolution and FOV factor in ZanZarahTheHiddenPortalWidescreenFix.ini.
50 downloads
0 comments
Submitted
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