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Showing results for tags 'ultrawide'.
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Version 1.2
385 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the third-person action game "The Mummy" (2000), as the game's engine, SR Engine, stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheMummyFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV and FOV factor in TheMummyFOVFix.ini.- 6 comments
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- the mummy widescreen fix
- the mummy widescreen
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(and 29 more)
Tagged with:
- the mummy widescreen fix
- the mummy widescreen
- 32x10
- 32x9
- 32:9
- 32:10
- 21:9
- 21x9
- 21/9
- 16:10
- 16x10
- 15:9
- 16x9
- ultrawide patch
- unofficial patch
- the mummy
- 15x9
- 16:9
- unofficial
- ultrawide mod
- ultrawide fov
- ultrawide fix
- widescreen resolution
- ultrawide
- widescreen fix
- widescreen patch
- widescreen
- multimonitor
- 48:9
- 48:10
- 45:9
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Version 0.14
9,859 downloads
This ultrawide patch for Persona 4 Golden modifies the supported resolution list to add support for your chosen ultrawide resolution and modifies the screen AR and gameplay AR to fill the screen correctly. It replaces the need to use a reshade filter to stretch the image. Tested on the Steam release of Persona 4 Golden as of 21st of June 2020. Credit and thanks to StevieCoops#6722 on the WSGF Discord for assistance and testing. How to install: Download the patcher that matches your resolution and type of UI you want. Extract the patcher exe from the zip using the password 'pcgw'. Run the patcher and click the 3 dots and find 'P4G.exe' then hit start. Known issues: Adjusting render scale above or below 100% will interfere with the UI offset. Screen filters such as the scanline-effect in the TV world will only fill the center portion of the screen. Various other visual bugs due to seeing outside of the rendered UI. Internal resolution is 16:9 (3440x1935 using the 3440x1440 patcher). Interface is misaligned for mouse interactions. Example of centered UI. Please let me know in the comments if you have any questions or issues.- 23 comments
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- persona 4 golden
- 3440x1440
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(and 1 more)
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Version 1.3
4,102 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the stealth first-person game "Project IGI 1: I'm Going In" (2000), as the game's engine crops the view at wider resolutons than 4:3 (Vert-). This fix supports the American, European 1.0 and Re-release, Italian, Chinese and Japanese versions. Credits also go to: AuToMaNiAk005 Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ProjectIGI1FOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV, camera FOV and weapon FOV in ProjectIGI1FOVFix.ini.- 10 comments
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- 48x9
- 48:9
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(and 28 more)
Tagged with:
- 48x9
- 48:9
- unofficial patch
- unofficial
- ultrawide
- 5:4
- widescreen patch
- widescreen fix
- 32x9
- 1920x1080
- widescreen resolution
- widescreen
- project igi 1
- igi 1 widescreen fix
- igi 1
- igi 1 widescreen
- 16:10
- 16:9
- 3840p
- 2160p
- ultrawide fov
- 1080p
- 15x9
- ultrawide fix
- ultrawide mod
- 21/9
- 21:9
- ultrawide patch
- 32:9
- 21x9
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Version 1.4
445 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action FPS/TPS game "MechWarrior 3" (1999). Credits also go to: AuToMaNiAk005 Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MechWarrior3FOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV in MechWarrior3FOVFix.ini. - Note: :-: To use this fix with the Zipper Fixup patch, use a DLL injection tool like Xenos to inject it into the game instead of the ASI loader, since the ASI loader doesn't work with the Zipper Fixup exe.-
- multimonitor fix
- widescreen fix
- (and 13 more)
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Version 1.2
124 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the arcade racing game "Antz Extreme Racing" (2002). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AntzExtremeRacingFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV in AntzExtremeRacingFOVFix.ini.- 2 comments
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- antz extreme racing
- patch
- (and 23 more)
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Version 1.0.0
26 downloads
How to install: 1. Go to the game's installation directory and open the config.ini. Change aspectx and aspecty to 0 and make sure the resolution is set. 2. Copy all files from .zip to the game's installation directory. Info: The fov code interferes with the system code, so some people may have noticed that the fov is not correct when climbing trees. In the suwsf.ini, change the patch [FOV] Enabled=true to false. Then the fov will be automatically adjusted for all areas. I will update this in the next version. brief overview of the fixes I made: - Removing black bars - adjust the aspect ratio and fov - adapt the Hud in the story mod to ultrawide - all other things are placed in the center - correct the icon matrix Cutscenes are implemented. I couldn't fix the movies. Each time they were just cut off instead of adjusted. If you have a special resolution that is not listed here, don't hesitate to ask. Thanks to PhantomGamers for providing the SUWSF tool. https://github.com/PhantomGamers/SUWSF#suwsf -
Version 1.0.0
4,516 downloads
Installation: Unpack the archive Copy all files to the game folder, binkw32.dll should be replaced Set your screen resolution in Settings.ini In the Settings.ini file, you can change the following settings [FPS] Limit = 300 FPS limiter value Unlock = 0 0 - disable FPS limiter 1 - enable FPS limiter [RESOLUTION] Width = 0 Height = 0 forces the screen resolution [HUD] Centered = 1 0 - stretched HUD 1 - centered HUD Aspect = 1.777777 HUD aspect ratio value [DRAW_DISTANCE] LOD = 1.000 multiplier for the distance between LOD levels Objects = 1.000 multiplier for objects visibility distance use values no greater than 3.0 to avoid glitches at very high aspect ratios 4.0 - max value Shadows = 1.000 multiplier for shadows visibility distance Fog = 1.000 multiplier for the fog visibility distance [EFFECTS] ColorCorrection = 0 0 - disable yellowish tint 1 - enable yellowish tint DOF = 0 0 - disable "Depth Of Field" effect 1 - enable "Depth Of Field" effect ShadowMapSize = 1024 increase this value to get better shadows quality 256 - min value 15360 - max value- 22 comments
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- fps unlock
- 48:9
- (and 4 more)
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Version 1.5
165 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action RPG game "Sanity: AIken's Artifact" (2000), as the game's engine, LithTech 2.0, crops the view at resolutions wider than 4:3 (Vert-), and makes the game unplayable in many sections at aspect ratios wider than 16:9. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SanityAikensArtifactFOVFix Instructions: 1. Extract all files to the game folder. 2. Set the desired resolution to fix the FOV in SanityAikensArtifactFOVFix.ini. -
Version 1.0.0
233 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in DMH.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw- 1 comment
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- multimonitor fix
- multimonitor
- (and 27 more)
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Version 1.2
3,079 downloads
The game features FMVs and rendered cutscenes that get pillarboxed at 21:9 and wider resolutions. This patcher removes the black bars from the rendered cutscenes and has no effect on the FMVs as there is no way to hack a pre-recorded video to add more content. Simply unpack the archive and patch the main game exe. Tested on the latest Steam version at 2560x1080 and briefly at 5760x1080 in both DX modes. You can support me on patreon. More fixes and ways to support here. -
Version 1.0.0
558 downloads
Project Jehuty for Zone of the Enders: The 2nd Runner MARS --------------------------------------------------------------------------------------- Installation --------------------------------------------------------------------------------------- Follow the steps below in order. 1. Download the files and drop the files in your Zone of the Enders: The 2nd Runner MARS steam game folder. 2. Launch game and select resolution and graphic settings. 3. Happy Gaming. --------------------------------------------------------------------------------------- Gsync and Vsync --------------------------------------------------------------------------------------- 1. Gsync only works properly in borderless window with in game Vsync disabled. Game will lock to 60fps no tearing. 2. In game Vsync works in Fullscreen mode 60fps no tearing. Gsync must be disabled or fps drop will occur. --------------------------------------------------------------------------------------- All fixes are listed below. --------------------------------------------------------------------------------------- All ultrawide resolutions supported for 1080p, 1440p, 1600p, 2160p. Render Resolution fixed for all aspect ratios. Game window fixed for all aspect ratios. In game cinematics and gameplay fixed for all aspect ratios. Effects fixed for all aspect ratios. Custom UI fixed to 16x9. (maybe more updates in the future for ui.) Menu and in game maps affixed to 16x9. FMV's have been affixed to 16x9 as well with black bars. Main Menu Custom UI for all aspect ratios. --------------------------------------------------------------------------------------- You can report anything wrong with the mod on here or on WSGF discord channel. There is still small things to fix with the UI. Hopefully update will be posted soon. --------------------------------------------------------------------------------------- Shout out to the team from WSGF for the support! This mod couldn't have been done without Phantom's SUWSF module. Big shout out to Phantom Gamers! https://github.com/phantomgamers/suwsf#module --------------------------------------------------------------------------------------- Cheers everyone and I hope you enjoy the ultrawide fix.-
- suwsf
- ultrawide fix
- (and 9 more)
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Version 1.5
629 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action-adventure game "Aladdin in Nasira's Revenge" (2001), as the game's engine, Blazing Renderer, stretches the image at resolutions wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AladdinInNasirasRevengeFOVFix Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (it has to be the 32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and also set the FOV factor in AladdinInNasirasRevengeFOVFix.ini. -
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- 2160p
- 16x10
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(and 20 more)
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- 2160p
- 16x10
- ultrawide patch
- widescreen patch
- 21:9
- widescreen resolution
- marc eckos getting up
- 16:9
- ultrawide
- ultrawide fov
- ultrawide fix
- ultrawide mod
- widescreen fix
- 21x9
- widescreen
- marc ecko
- marc eckos getting up widescreen
- marc eckos getting up widescreen fix
- 16:10
- unofficial patch
- unofficial
- aspect ratio
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Version 1.5
80 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action FPS game "Nina: Agent Chronicles" (2002), as the game's engine, LithTech Talon, stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/NinaAgentChroniclesFOVFix Instructions: 1. Extract all files to the game folder. 2. Set the desired resolution to fix the FOV in NinaAgentChroniclesFOVFix.ini.- 3 comments
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- ultrawide fix
- ultrawide fov
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(and 40 more)
Tagged with:
- ultrawide fix
- ultrawide fov
- fov fix
- 15x9
- superultrawide fov
- superwide fov
- fixes
- ultrawide
- 48/10
- superwide fix
- superultrawide
- unofficial
- fix
- unofficial patch
- 48x10
- 48/9
- 32/10
- 48:9
- 48x9
- 32/9
- 64x27
- 32:10
- 48:10
- 32x9
- 32x10
- 64/27
- 32:9
- 64:27
- 16x10
- 16:9
- 21:9
- 21/9
- 21x9
- 16/9
- 16/10
- 16:10
- 15/9
- 16x9
- fov patch
- superwide
- fov
- 15:9
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Version 1.0.0
377 downloads
Crazy Taxi (Steam) Ultrawide Fix Compatibility: - The patcher only works with Crazy Taxi Steam version which comes in the Dreamcast collection. Installation: 1. First start the game through Steam and choose "Configure Crazy Taxi". 2. Choose your monitor resolution, save and close the game. 3. Extract the patcher from either 2560x1080 or 3440x1440 folders to your desktop. (password: pcgw) 4. Launch the patcher and locate the game exe file found in the game directory. 5. Click on Start. Issues: - The game suffers from performance issues with or without this fix. - Menus and UI will be stretched. Links: Game article on PCGamingWiki: https://www.pcgamingwiki.com/wiki/Crazy_Taxi_(Steam) Ultrawide Benchmarks Youtube channel: https://www.youtube.com/ultrawidebenchmarks NOTE: Please do NOT reupload the fix to any other website, this fix is strictly to be downloaded from PCGamingWiki only.- 2 comments
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- crazy taxi
- dreamcast collection
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(and 3 more)
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Version 4.4.1
1,049 downloads
Widescreen Fix for PES 4 (Pro Evolution Soccer 4) Instructions: - Extract the kitserver folder to the game folder where PES4.exe is located. - Install kitserver4 using setup.exe and locate your PES4.exe - Configure screen and internal game resolution and aspect ratio in kserv.cfg, as well as other settings available. Credits: Juce Password is pcgw- 2 comments
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Version 1.1
131,133 downloads
A total overhaul of the old Flawless Widescreen script for GTA V that has been dysfunctional for many months if not longer. As before, it allows for fine-tuning of FOV per each view - first person, in-vehicle, ADS, and third person. It also allows to remove the pillarboxing at cutscenes at 21:9 and wider, although having the latter enabled may cause some confirmation prompts to disappear at 32:9 and wider until disabled. Download and install Flawless Widescreen. Download this script and unpack the archive. Put its contents in the main Flawless Widescreen folder (usually \Program Files (x86)\Flawless Widescreen\). Launch Flawless Widescreen, select Grand Theft Auto V (updated) and set everything to preference. Tested the latest game version at 2560x1080, 3440x1440, 3840x1080, and 5760x1080. You can buy me a coffee. -
Version 2.0
1,439 downloads
The tool removes black bars from the in-game cutscenes and other places, such as the mini-games in Yakuza 3, Yakuza 4 and Yakuza 5. Unpack the archive with software like 7zip or PeaZip using the password pcgw Launch the game, followed by the tool. Press the hotkey to toggle the black bars off and on. Make sure to restart the tool when switching between games. All trainers containing CE components may trigger some anti-virus software. Tested the latest Game Pass version at 2560x1080, 3840x1080 and 5760x1080. You can buy me a coffee or become a patron.- 6 comments
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- 9 comments
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- song of horror ultrawide patch
- song of horror patch
- (and 8 more)
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Version 6.0.0
3,005 downloads
Anima Edition for Final Fantasy X/X-2 HD Remaster --------------------------------------------------------------------------------------- Installation --------------------------------------------------------------------------------------- There are separate installs for both 2560x1080, 3440x1440 and 5120x1440. Follow the steps below in order. 1. I recommend playing in 2.25x DSR DL Mode. Set 2,25x DSR DL Mode via nvidia control panel and set desktop to 2.25x DSR DL Mode resolution. 2. Launch game and select borderless windowed mode in game launcher. Also select high video quality settings and 2560x1440 or 1920x1080. 3. Launch one of the games from the game launcher. Once ingame press escape and select ultrawide resolution in graphics options. Tweak graphics options to max and close game. 4. Download the file specific to your monitor and drop the files in your Final Fantasy X/X-2 HD Remaster steam game folder. 5. Start game. Happy Gaming. --------------------------------------------------------------------------------------- All fixes are listed below. --------------------------------------------------------------------------------------- Custom Render Resolutions revamped. 8k Fog, Textures and Shadows added. High Quality Effects added. Custom UI for FFX. FFX-2 partially fixed UI for now. Sphere Grid Revamped Upscaled for FFX. Outdoor Aspect Ratio fixed for all .exe's. Indoor Aspect Ratio fixed for all .exe's. True scrolling on 4x3 added to FFX only for now. Map Fixed for both FFX and FFX-2. Large address aware added for extra stability for both FFX and FFX-2. And lots more! --------------------------------------------------------------------------------------- You can report anything wrong with the mod on here or on WSGF discord channel. There is still small things to fix with FFX. FFX-2 I will still have to work on the UI and indoor 4x3 scrolling. --------------------------------------------------------------------------------------- Shout out to the team from WSGF for the support! This mod couldnt have been done without Phantom's SUWSF module. Big shout out to PhantomGamers! https://github.com/phantomgamers/suwsf#module --------------------------------------------------------------------------------------- Cheers everyone and I hope you enjoy the ultrawide fix.- 36 comments
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- final fantasy x eternal calm 21x9
- final fantasy eternal calm
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(and 27 more)
Tagged with:
- final fantasy x eternal calm 21x9
- final fantasy eternal calm
- final fantasy 10 21x9
- 3440x1440
- final fantasy 10/10-2 21x9
- hex editing
- final fantasy 10-2 21x9
- final fantasy
- modified
- final fantasy 10/10-2
- gaming
- suwsf
- mod
- modding
- wsgf
- fix
- ultrawide
- 21x9
- 10-2
- final fantasy 10
- final fantasy 10 hd remaster
- final fantasy x-2 last mission 21x9
- 10
- fantasy
- final fantasy 10-2
- final fantasy x
- final fantasy x/x-2 hd remaster
- final
- final fantasy x-2 last mission
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Version 1.1
170 downloads
Comes with a RAR file, which includes a modified Config.exe, a Runtime.exe and a Hugo Bukkazoom! - Widescreen Fixer v1.1.exe, intended to fix the resolution and field of view in the arcade racing game Hugo: Bukkazoom (2003). Credits also go to: AuToMaNiAk005 Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/HugoBukkazoomWidescreenFix.cpp Instructions: 1. Extract both exe files to the root game folder, replacing the original executables (extract the 32-bit or 64-bit fixer exe depending if your system is 32 or 64-bits). 2. Run Hugo Bukkazoom! - Widescreen Fixer v1.1.exe, and insert your desired resolution width and height to automatically fix the field of view. 3. Close the fixer, open Config.exe, select any resolution in the menu, and click OK (this applies the new resolution in-game, don't worry those resolutions are overrided by the new one due to modifications I did to Config.exe). 4. You're good to go. - Issues: :-: HUD and menus are stretched. :-: Do not alt+tab while the game is open, since if the game regains focus again, the viewport will be messed up.-
- unofficial patch
- unofficial
-
(and 26 more)
Tagged with:
- unofficial patch
- unofficial
- hugo bukkazoom widescreen
- hugo bukkazoom widescreen fix
- hugo bukkazoom
- windows 8.1
- 21x9
- 25:16
- 5x4
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- ultrawide
- ultrawide fix
- 16:9
- ultrawide mod
- ultrawide patch
- 16x9
- 16:10
- 1920x1080
- 5:4
- 15x9
- windows 10
- 21:9
- 2160p
- windows 8
- windows 11
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Version 1.0
3,689 downloads
The tool for the Microsoft Store version of the game is based in part on the Flawless Widescreen findings by HaYDeN, removing black bars from the game and allowing to change the third-person and first-person field of view in real time. Unpack the archive with software like 7zip or PeaZip using the password pcgw Launch the game, followed by the tool. Enable the black bars fix and press Alt+Enter in the game twice to properly adjust the aspect ratio. Alternatively, enable the fix at the loading intro screens. All trainers containing CE components may trigger some anti-virus software. Tested the latest Game Pass version primarily at 2560x1080, briefly at 3440x1440 and 3840x1080. You can buy me a coffee or become a patron. -
Version 3.1
14,985 downloads
Download the included trainer and unpack it with software like PeaZip. The password is pcgw Launch the game, then the tool. Press the shown keys to remove the black bars and adjust FOV as desired. Alternatively, for the DRM-free version, use the included aspect ratio patchers to target \BloodstainedRotN\Binaries\Win64\BloodstainedRotN-Win64-Shipping.exe within the game folder. To avoid upscaling, edit %LOCALAPPDATA%\BloodstainedRotN\Saved\Config\WindowsNoEditor\GameUserSettings.ini and at the end add ResolutionSizeX=YOUR_WIDTH ResolutionSizeY=YOUR_HEIGHT and set FullscreenMode=0 Changing game settings may reset the above. Tested on the latest Steam version at 2560x1080 and 5120x1440. You can buy me a coffee or become a patron.- 43 comments
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- 5:4
- ms store compatible
- (and 9 more)
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Version 3709.4
1,762 downloads
Download the archive, unpack it with 7zip or similar software, then point the patcher matching your aspect ratio at \TSCGame\Binaries\Win64\TSCGame-Win64-Shipping.exe within the game folder. This will match the FOV to the default 16:9 vertical value and remove the pillarboxing from the dialogue scenes. Tested at 2560x1080, 3440x1440, 3840x1080 and 5760x1080. -
Version 1.0.0
8,570 downloads
Features: Removes the pillarboxing (black bars) which appear on ultrawide monitors Installation: Unpack the archive Copy all files into two game folders "\FINAL FANTASY XIII\" "\FINAL FANTASY XIII\white_data\prog\win\bin\" Hotkeys: F5 - FOV + F6 - FOV - F7 - Default FOV In the Settings.ini file, you can change the following settings [RESOLUTION] Fullscreen = 0 forces full-screen mode Width = 0 Height = 0 forces the screen resolution [FOV_MAIN] Additional_degrees = 0.000 FOV value in degrees that will be added to current FOV; doesn't affect to battles and cutscenes [FOV_BATTLE] Multiplier = 1.000 multiplier for FOV value used in battles [FOV_CUTSCENE] Multiplier = 1.000 multiplier for FOV value used in cutscenes