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64 files

  1. WinG.dll

    WinG is a graphics api that is needed for some old games. It is no longer distributed with modern versions of Windows.
    This .zip file contains WING.DLL and WING32.DLL, taken from an installation of Windows XP.
    Generally these should be placed inside of your "SysWOW64" folder on 64-bit systems, or "System32" on 32-bit systems. See your game's page for specific instructions.

    30 downloads

    0 comments

    Submitted

  2. DoomLegacyMod-v201901

    This is the DoomLegacy mod for the game Doom 2016. DLM v201901 is built to work with the latest DOOM 2016 update as of 18th January 2019, it very likely won't work on any other versions.
    This Unlocks the console in the game and the console variables.
    Attached are readme files for installation and lists of the game's various console commands and variables.
     

    16,387 downloads

    2 comments

    Submitted

  3. dsound3d

    DirectSound3D dll file required to enable sound on some games developed by Kuju Entertainment on modern versions of Windows.

    15 downloads

    0 comments

    Submitted

  4. Ace Attorney Trilogy: Intro Skip

    Ace Attorney Trilogy ships with a Capcom logo displayed at startup. Inexplicably, it also requires you to press a key before you may access the actual title screen. This modification to Assembly-CSharp.dll removes both of these, streamlining the experience.
    Installation: See https://www.pcgamingwiki.com/wiki/Phoenix_Wright:_Ace_Attorney_Trilogy#Skip_intro_sequence

    79 downloads

    0 comments

    Updated

  5. Modified CryNetwork.dll for Far Cry for Direct IP connect to LAN servers over the internet.

    This file allows multiplayer servers hosted in LAN mode to be connected to via direct IP over a WAN, eliminating the need for the retired ubi.com master server for online multiplayer.
    For patch version 1.4 (32-bit).

    242 downloads

    1 comment

    Submitted

  6. Control - Motion blur removal

    Originally posted by rajkosto here.
    Unpack the archive, copy its contents to the main game folder, then press F4 to toggle motion blur in the game.
    Works with the DirectX 11 version only.

    2,500 downloads

    0 comments

    Updated

  7. DSOAL

    Updated with OpenAL Soft 1.20.1
    Original Links
    ===========
    https://www.nexusmods.com/newvegas/mods/65094
    https://github.com/kcat/dsoal
    About
    =====
    This project is for a DirectSound DLL replacement. It implements the
    DirectSound interfaces by translating the calls to OpenAL, and fools
    applications into thinking there is a hardware accelerated sound device. EAX is
    also implemented (up to version 4) by using OpenAL's EFX extension, allowing
    for environmental reverb with sound obstruction and occlusion effects.
    Ultimately, this enables DirectSound applications to enable their DirectSound3D
    acceleration path, and turn on EAX. The actual processing is being done by
    OpenAL with no hardware acceleration requirement, allowing it to work on
    systems where audio acceleration is not otherwise available.
    Or more succinctly: it enables DirectSound3D surround sound and EAX for systems
    without the requisite hardware.
    Source Code
    ===========
    To build the source, you will need CMake 2.6 or newer (you can get it from
    <http://www.cmake.org/>). You can either use the CMake GUI, specifying the
    directories for the source and where the build files should go, or using one of
    the command-line programs, for example by first making sure to be in an empty
    directory where the build files will go (such as the provided build/ sub-
    directory) and running cmake with the path to the source.
    Once successfully built, it should have created dsound.dll.
    Usage
    =====
    Once built, copy dsound.dll to the same location as the desired application's
    executable. You must also provide an OpenAL DLL in the same location, named as
    dsoal-aldrv.dll, or else the DLL will fail to work. Some applications may need
    to be configured to use DirectSound3D acceleration and EAX, but it otherwise
    goes to work the next time the application is run.
    Source releases, the Git repository, and Windows binaries for OpenAL Soft are
    available at its homepage <http://kcat.strangesoft.met/openal.html>.
    Instructions are also provided there.

    1,255 downloads

    2 comments

    Updated

  8. dsound.dll for Tarzan

    Place the dll file to where you installed the game.

    107 downloads

    0 comments

    Submitted

  9. libEGL.dll - Fix for Chrono Trigger crash on launch

    libEGL.dll retrieved from Next Up Hero, from NextUpHero\GameGuide\Streamer\bin\32bit\libEGL.dll, on the 2018-12-15.
    Extract to the same folder as Chrono Trigger.exe, so to Steam\steamapps\common\Chrono Trigger.

    1,559 downloads

    0 comments

    Submitted

  10. DivX 3.11 Audio Codec

    This audio codec provides a way for older applications and games that require the Windows Media Source Filter to bypass all ASF codecs. DivX ;-) was not made by the corporation DivX, but instead it was later adopted by the company and trademarked.
     
    Known games that require this audio codec to play audio:
    - Monopoly Tycoon
    - Test Drive 6

    447 downloads

    0 comments

    Updated

  11. Windows Media Source Filter - DirectShow Codec

    This package restores the Windows Media Source filter, including the Windows Media Audio codec from DirectShow which was removed in Windows Vista + and above.
    Included in the package is an automatic installer that does everything for you.
    This fix works for any application/game that requires the Windows Media Source Filter.
     
    Games that require this fix:
    - Test Drive 6
    - Monopoly Tycoon
    - Ford Racing 2
     
    Installation Guide::
    https://mcdebugrndmstuff.blogspot.com/2018/10/monopoly-tycoon-directsound-music-fix.html
    Fix made by mrpenguinb

    1,537 downloads

    0 comments

    Updated

  12. SafeDiscForWin10.zip

    An addon file to restore back SafeDisc function to Windows 10.
    Download the necessary files. Extract a temporary location on the system. Copy secdrv.sys to %WINDIR%\system32\drivers. Import secdrv.reg to Windows registry. As the service may still not work due to lack of a digital signature[22], refer to these instructions to disable driver signature verification in the operating system and sign the driver with a custom digital signature.  

    1,097 downloads

    0 comments

    Updated

  13. Dishonored FOV Hack

    Dishonored FOV Hack by Racer_S.
     
    Taken from: http://www.tocaedit.com/

    366 downloads

    0 comments

    Submitted

  14. Earthworm Jim: Special Edition WAIL32.DLL Fix

    This DLL fixes the issue with Earthworm Jim: Special Edition crashing after setting the game's compatibility mode.
    Taken from this article: https://www.play-old-pc-games.com/2014/09/07/earthworm-special-edition/

    328 downloads

    0 comments

    Updated

  15. Sonic 4 Episode 2 Adjustable FOV

    A code injected dll with custom field of view support for "Sonic the Hedgehog 4 Episode II". There's also a cheat engine table in the attachment so you can change the game's FOV anytime while running. This dll should be placed in the installation directory where the "Sonic.exe" is located in in-order for that to take effect. The FOV multiplier in this modified directx9 dll for the game is located at 0x1B057A.

    261 downloads

    0 comments

    Updated

  16. DirectInput FPS Fix

    TL;DR
    The DirectInputFpxFix fixes an input related FPS drop/slowdown problem that occurs in FEAR, its expansions, Condemned: Criminal Origins and other games. It is easy to install and does not require manual disabling of HID devices.
     
    Quick start guide:
    Extract the file dinput8.dll to the folder containing the executable of the game. For example: "C:\Program Files (x86)\Steam\steamapps\common\FEAR Ultimate Shooter Edition"
    Start the game like you would normally, for example directly through Steam or GOG Galaxy.


    Features
    The DirectInputFpsFix fixes a bug that causes the FPS to severely drop after a few minutes of play. This problem is probably most widely known in regards to the game FEAR and often occurs in conjunction with the usage of Logitech devices.
     
    However, the problem also crops up in other games using the same engine, such as the FEAR expansions or Condemned: Criminal Origins and with non-Logitech hardware configurations. A similar problem has also been reported to occur in other titles, like Prototype.
     
    Although this issue can often be fixed by disabling most/all HID-Devices in the device manager, it is bothersome to do so and lately some people reported that that solution does not even work at all anymore, especially on machines running Windows 10.
     

    Instructions

    Supported Games
    The fix is agnostic towards the game that uses it and should therefore work with all versions of a supported game, including the Steam, GOG and retail versions.
    Confirmed: FEAR and its expansions
    Condemned: Criminal Origins

    [*]Supposedly:
    Prototype
    Kane & Lynch: Dead Men



    Feel free to provide feedback if the DLL works on other games as well.
     

    Install
    The fix does not make any permanent changes to the game or to Windows and can easily be removed.
    Extract the file dinput8.dll to the folder containing the executable of the game. For example: "C:\Program Files (x86)\Steam\steamapps\common\FEAR Ultimate Shooter Edition"*
    Start the game like you would normally, for example directly through Steam or GOG Galaxy.

    *Note that for the FEAR expansions the fix also has to be installed into the corresponding sub-folder of the game
     

    Uninstall
    Rename or remove the dinput8.dll from the folder of the game.


    Known Issues
    There are currently no known issues with the fix.
     

    Additional Information

    Antivirus Software
    Since this mod consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
     
    If you lack the trust in random people on the internet -- and I would not blame you -- feel free to use a meta online virus scanner like VirusTotal to verify the file.
     

    Loading Other Fixes/Mods/Injectors
    To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
     
    File method:
     
    The mod will load another dinput8.dll automatically if it has the name dinput8.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput8.dll.
     
    Folder method:
     
    The mod will also automatically load all DLLs regardless of their names in a dinput8 sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files.
     

    How This Works
    The fix is implemented using a common technique known as DLL hooking.
     
    User input in games like FEAR can be realized via DirectInput, an API by Microsoft for interacting with HID-Devices. The library is ancient and should no longer be used today, because there are other ways to get mouse and keyboard input, especially for games.
     
    The FPS drops happen because the thread that runs DirectInput massively slows down after a while (as can be seen in tools like ProcessExplorer).
     
    If an application uses a library like DirectInput, it needs a so-called DLL (dynamic-link library) where the functionality of the library is stored. In many cases, especially for libraries provided by Microsoft, these DLLs usually reside in the Windows folder.
     
    However, there is an order of how an application searches for the DLLs it needs. Since the DLL of the fix gets copied into the main folder of the application and has the same name of a DLL needed by the game (the one of DirectInput), it gets loaded instead of the one in the Windows folder.
     
    This means that all calls to DirectInput go through the Hook-DLL and can either be directed to the original DLL in the Windows folder or changed as necessary. This also allows some insight in how exactly the library is used by the game.
     
    It turned out that some games not only unnecessarily register all HID-devices, they also call several functions every frame that usually only should be called once during initialization. The latter seems to apply only to devices that are not keyboards or mice. This eventually leads to circumstances where a lot of time is spent opening and closing device connections.
     
    The fix changes the DirectInput initialization in such a way that only keyboard and pointer devices get registered.
     

    Contact And Support
    If you like this mod and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.

    89,664 downloads

    0 comments

    Updated

  17. Visual C++ 2010 Runtime DLLs

    These are few DLL files taken from Visual C++ 2010 Re-distributable package that may get corrupted by Microsoft's Updates on Windows 7 (noticeable mainly by "0xC000007B" error). Do not place these files in any of the Windows folders!

    494 downloads

    0 comments

    Submitted

  18. AMD Catalyst updated Vista dll

    Not strictly games-related, but if any newer drivers could help solving some issues.
     
    All credits to smeezekitty

    434 downloads

    0 comments

    Submitted

  19. AMD general D3D12

    Courtesy of bazanra

    512 downloads

    0 comments

    Updated

  20. Indeo codec

    Source
     
    XP users should check this.

    1,942 downloads

    0 comments

    Updated

  21. dinput8.dll

    A control fix for the multi-gamepad bug in Darksiders.
    VirusTotal report: https://www.virustotal.com/en/file/65b2922def343ec143945d049009aa002180ff71a09ec316a425538c23cdbf1a/analysis/1458412897/
    Source: http://forums.steampowered.com/forums/showthread.php?t=2592206

    2,631 downloads

    0 comments

    Updated

  22. Microsoft Visual C++ .NET 2003 DLLs

    Microsoft C++ Runtime Library DLLs: MSVCP71.DLL (version 7.10.3077.0) and MSVCR71.DLL (version 7.10.3052.4).
     
    If a game shows an error asking for one of these files extract the matching file into the same folder as the game's executable. Most games requiring these files will already include them.
     
    These files were sourced from the GOG.com release of Darkstar One.

    280 downloads

    0 comments

    Updated

  23. Microsoft Visual C++ .NET 2002 DLLs

    Microsoft C++ Runtime Library DLLs: MSVCP70.DLL and MSVCR70.DLL.
     
    If a game shows an error asking for one of these files extract the matching file into the same folder as the game's executable. Most games requiring these files will already include them.
     
    These files were sourced from the GOG.com release of Darkstar One.

    762 downloads

    0 comments

    Submitted

  24. DirectInput 5 deadzones wrapper

    All credits to Rick Whitehouse

    1,346 downloads

    1 comment

    Updated

  25. DirectDraw patched Quicktime 4

    Article: Wheel of Time

    1,378 downloads

    0 comments

    Submitted

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