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Showing results for tags '16:9'.
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Version 1.3
33 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the racing game "Crisis Team: Ambulance Driver" (2002), as the game's engine, LithTech 2.0, crops the image at resolutions with an aspect ratio wider than 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/CrisisTeamAmbulanceDriverFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the cropping and FOV factor in CrisisTeamAmbulanceDriverFOVFix.ini.-
- fov
- fov fix
-
(and 36 more)
Tagged with:
- fov
- fov fix
- fov changer
- fov patch
- superwide
- superwide fix
- superwide fov
- superultrawide
- superultrawide fov
- multimon
- multimonitor
- multimonitor fix
- widescreen fix
- widescreen patch
- widescreen
- 16:9
- 16x9
- 16:10
- 16x10
- 15:9
- 15x9
- 32:9
- 32x9
- 48:10
- 48x10
- 48:9
- 48x9
- 32:10
- 32x10
- 16/9
- 15/9
- 32/9
- 32/10
- 48/9
- 48/10
- 45:9
- 45x9
- 45/9
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Version 1.4
130 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action FPS game Die Hard: Nakatomi Plaza (2002), as the game's engine, LithTech 2.0, stretches and crops the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/DieHardNakatomiPlazaFOVFix/ Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching/cropping and FOV factor in DieHardNakatomiPlazaFOVFix.ini.-
- ultrawide fov
- ultrawide fix
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(and 31 more)
Tagged with:
- ultrawide fov
- ultrawide fix
- ultrawide
- 48x10
- 48:10
- 48x9
- 48:9
- 32x9
- 32:9
- 21x9
- 21:9
- 16x10
- 16:10
- 16x9
- 16:9
- 15x9
- 15:9
- widescreen patch
- widescreen fix
- fov changer
- fov patch
- fov run
- fov fix
- ultrawide mod
- ultrawide patch
- multimon
- multimonitor
- multimonitor fix
- superwide
- superwide fix
- superwide fov
- superultrawide
- superultrawide fov
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Version 1.3
101 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the western-themed FPS game "Western Outlaw: Wanted Dead or Alive" (2003), as the game's engine, LithTech Talon, stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/WesternOutlawWantedDeadOrAliveFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in WesternOutlawWantedDeadOrAliveFOVFix.ini. -
Version 1.6
199 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action RPG game "Sanity: AIken's Artifact" (2000), as the game's engine, LithTech 2.0, crops the view at resolutions wider than 4:3 (Vert-), and makes the game unplayable in many sections at aspect ratios wider than 16:9. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SanityAikensArtifactFOVFix Instructions: 1. Extract all files to the game folder. 2. Set the desired resolution to fix the cropping and FOV factor in SanityAikensArtifactFOVFix.ini. -
Version 1.0
0 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and HUD in the hospital building and management game "Hospital Tycoon" (2007), since the game's engine, Gamebryo, stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/HospitalTycoonFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in HospitalTycoonFOVFix.ini.-
- fov
- fov fix
-
(and 32 more)
Tagged with:
- fov
- fov fix
- fov patch
- fov changer
- widescreen fix
- widescreen
- widescreen patch
- widescreen resolution
- 16:9
- 16x9
- 16:10
- 16x10
- 15:9
- 15x9
- 21:9
- 21x9
- ultrawide
- ultrawide fix
- ultrawide mod
- ultrawide fov
- ultrawide patch
- superwide
- superwide fix
- superwide fov
- superultrawide
- superultrawide fov
- 32:9
- 32x9
- 32:10
- 32x10
- 48:9
- 48x9
- 45:9
- 45x9
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Version 1.1
832 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the WW2 tactical first-person shooter game "Commandos 4: Strike Force" (2006), since the game's engine, RenderWare, stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Commandos4StrikeForceFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in Commandos4StrikeForceFOVFix.ini.-
- windows 8.1
- windows 10
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(and 25 more)
Tagged with:
- windows 8.1
- windows 10
- superwide
- windows 8
- multimonitor
- 48:9
- commandos strike force
- widescreen
- commandos strike force widescreen fix
- widescreen fix
- ultrawide
- ultrawide fix
- widescreen patch
- widescreen resolution
- 16x9
- ultrawide fov
- ultrawide mod
- ultrawide patch
- 16:9
- 16:10
- 16x10
- 21:9
- 21x9
- 32:9
- 32x9
- unofficial patch
- unofficial
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Version 1.1
44 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the third-person driving game "Super Stunt Spectacular" (2005), since the game's engine stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SuperStuntSpectacularFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in SuperStuntSpectacularFOVFix.ini.-
- widescreen
- widescreen fix
- (and 26 more)
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Version 2.2.1
21,310 downloads
Note: A standalone solution for the Director's Cut edition is now available. The tools allow for support of any display aspect ratio and real-time FOV adjustment in Death Stranding. The gameplay and engine-rendered cutscenes will properly fill the screen, while the state of the pre-rendered cutscenes will depend on the used solution. Option 1: A trainer automatically detecting any resolution and allowing to make the zoomed pre-rendered cutscenes 16:9. Left alignment of the pre-rendered cutscenes is a known issue. The tool also allows to adjust FOV at any aspect ratio. Unpack the archive - the password is pcgw Launch the game, followed by the trainer Press the desired keys - ideally from the main menu and before any cutscenes Go to Graphics Settings and select your resolution under 21:9 Correcting the aspect ratio may require switching to 16:9 in Graphics Settings, then back to 21:9. Option 2: The known ultrawide solution made into patchers limited to common wide resolutions and keeping the pre-rendered cutscenes zoomed. Tested on the latest Steam version at 1920x1080, 2560x1080, 3440x1440, 3840x1080 and 5760x1080 (HUD is spanned). I may have been the first to discover the common sense aspect ratio change solution (as seen on the WSGF Discord), but I am certainly not the one who published the bytes first (looks like it was FasterThanFTL). As such, I am not taking any credit for the patchers but you can buy me a coffee or support me on Patreon for the trainer built over many hours of 100% unique research, calculations and code. -
Version 3.2
6,376 downloads
The FOV tool attempts to automatically correct the field of view of the cutscenes at 21:9 and wider and allows for real-time FOV adjustment affecting all scenes at any resolution. As any trainer based on CE components, it may trigger some anti-virus software. Use software like 7zip or PeaZip to unpack the archive. The password is pcgw Launch the game first, followed by the tool. Press the hotkeys as instructed. The letterbox remover tool is a patcher, which previously required Steamless as a prerequisite on Steam. Tested on the latest Steam version at 2560x1080, 3840x1080 and 5760x1080. The game copy was generously funded by AlRayes of Ultrawide Benchmarks. You can support me on Patreon if you like my work. More here. The mod previously removed pillarboxing from the gameplay and menu. -
Version 1.2
244 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the arcade racing game "Hugo: Bukkazoom!" (2003), since the game only runs at up to 1280x1024 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/HugoBukkazoomWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll and dinput.dll, both files are required), and also extract it to the game folder. 3. Set the desired resolution in HugoBukkazoomWidescreenFix.ini. 4. Run the game's configuration executable (Config.exe) and select any resolution in the list and click OK to apply it (the actual resolution being saved is the one set in the fix's ini file). - Issues: :-: HUD and menus are stretched.-
- windows 11
- windows 8
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(and 26 more)
Tagged with:
- windows 11
- windows 8
- 21:9
- windows 10
- 2160p
- ultrawide mod
- 16:10
- 5:4
- 15x9
- 1920x1080
- ultrawide
- 16:9
- widescreen patch
- 16x9
- widescreen resolution
- 25:16
- widescreen
- ultrawide patch
- ultrawide fix
- hugo bukkazoom widescreen
- 21x9
- widescreen fix
- 5x4
- windows 8.1
- hugo bukkazoom
- hugo bukkazoom widescreen fix
- unofficial
- unofficial patch
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Version 1.2
1,010 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the arcade racing game "Antz Extreme Racing" (2002). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AntzExtremeRacingFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV and FOV factor in AntzExtremeRacingFOVFix.ini. -
Version 1.1
136,855 downloads
A total overhaul of the old Flawless Widescreen script for GTA V that has been dysfunctional for many months if not longer. As before, it allows for fine-tuning of FOV per each view - first person, in-vehicle, ADS, and third person. It also allows to remove the pillarboxing at cutscenes at 21:9 and wider, although having the latter enabled may cause some confirmation prompts to disappear at 32:9 and wider until disabled. Download and install Flawless Widescreen. Download this script and unpack the archive. Put its contents in the main Flawless Widescreen folder (usually \Program Files (x86)\Flawless Widescreen\). Launch Flawless Widescreen, select Grand Theft Auto V (updated) and set everything to preference. Tested the latest game version at 2560x1080, 3440x1440, 3840x1080, and 5760x1080. You can buy me a coffee. -
Version 1.0
67 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person sci-fi racing game "Space Haste 2" (2001), as the game can only be run at up to 1600x1200 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SpaceHaste2WidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in SpaceHaste2WidescreenFix.ini.- 6 comments
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- widescreen resolution
- widescreen fix
- (and 19 more)
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Version 1.0.0
1,688 downloads
Features: HOR+ FOV Installation: Unpack the archive Copy all files to "Bin" folder - "\Bugs Bunny Lost In Time\bin\" Set your screen resolution in Settings.ini In the Settings.ini file, you can change the following settings [RESOLUTION] Width = 1920 Height = 1080 forces the screen resolution Fullscreen = 1 forces full-screen mode Size1 = 2.0 Size2 = 1.0 forces the font size -
Version 1.1
339 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action-adventure puzzle game "The Da Vinci Code" (2006). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheDaVinciCodeFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV in TheDaVinciCodeFOVFix.ini.-
- ultrawide patch
- ultrawide mod
- (and 8 more)
-
Version 2.0
193 downloads
The game can be run in widescreen by changing the resolution in the VideoSettings.scr config file, but this results in stretched HUD and text, and cropped vertical FOV (Vert-). This RAR file fixes both of those, and contains modified code.pak and .scr files that fix the FOV and HUD for the 2006 racing game GTI Racing. The fix supports the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 43:18 and 64:27 (basically same as 21:9). Instructions: 1. Extract the files inside the folder that corresponds to your desired aspect ratio to the main game folder, overwriting all original files (make a backup of those first if needed). 2. Set your desired resolution in VideoSettings.scr (<main game folder>/Data/VideoSettings.scr). Credits go to: Automaniak-
- 25:16
- 16/10
-
(and 37 more)
Tagged with:
- 25:16
- 16/10
- 16x10
- 16:10
- 16/9
- 16x9
- 16:9
- 15/9
- 15x9
- 15:9
- 12/5
- 12x5
- 12:5
- 5/4
- 5x4
- 5:4
- fov
- fov patch
- fov fix
- widescreen resolution
- widescreen patch
- widescreen fix
- widescreen
- 25x16
- 25/16
- 43:18
- 43x18
- 43/18
- 64:27
- 64x27
- 64/27
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- unofficial
- fix
- fixes
-
Version 1.2
444 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the third-person action game "The Mummy" (2000), as the game's engine, SR Engine, stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheMummyFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV and FOV factor in TheMummyFOVFix.ini.- 6 comments
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- the mummy widescreen fix
- the mummy widescreen
-
(and 29 more)
Tagged with:
- the mummy widescreen fix
- the mummy widescreen
- 32x10
- 32x9
- 32:9
- 32:10
- 21:9
- 21x9
- 21/9
- 16:10
- 16x10
- 15:9
- 16x9
- ultrawide patch
- unofficial patch
- the mummy
- 15x9
- 16:9
- unofficial
- ultrawide mod
- ultrawide fov
- ultrawide fix
- widescreen resolution
- ultrawide
- widescreen fix
- widescreen patch
- widescreen
- multimonitor
- 48:9
- 48:10
- 45:9
-
Version 1.3
4,607 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the stealth first-person game "Project IGI 1: I'm Going In" (2000), as the game's engine crops the view at wider resolutons than 4:3 (Vert-). This fix supports the American, European 1.0 and Re-release, Italian, Chinese and Japanese versions. Credits also go to: AuToMaNiAk005 Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ProjectIGI1FOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV, camera FOV and weapon FOV in ProjectIGI1FOVFix.ini.- 11 comments
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- 21x9
- 32:9
-
(and 28 more)
Tagged with:
- 21x9
- 32:9
- ultrawide patch
- 21:9
- project igi 1
- 21/9
- igi 1
- igi 1 widescreen
- 16:10
- 16:9
- 3840p
- 2160p
- ultrawide fov
- 1080p
- 15x9
- ultrawide fix
- ultrawide mod
- igi 1 widescreen fix
- widescreen fix
- 32x9
- 1920x1080
- widescreen resolution
- widescreen
- 5:4
- widescreen patch
- ultrawide
- unofficial
- unofficial patch
- 48:9
- 48x9
-
Version 1.3
39 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action-adventure FPS game "Arthur's Quest: Battle for the Kingdom" (2002), as the game's engine, LithTech Talon, stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ArthursQuestBattleForTheKingdomFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV in ArthursQuestBattleForTheKingdomFOVFix.ini. -
Version 1.3
543 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action-adventure third-person game "American McGee's Alice" (2000), since the game's engine, id Tech 3, crops the image at resolutions wider than 4:3 (Vert-). This is a permanent fix, so it's no longer needed to run the "fov" command every level reset/restart or binding the command to a key. Both gameplay and cutscene FOVs are fixed. Source code available: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AmericanMcGeesAliceFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV and FOV factor in AmericanMcGeesAliceFOVFix.ini. -
Version 1.0.0
284 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in DMH.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw- 1 comment
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- multimonitor fix
- multimonitor
- (and 27 more)
-
Version 4.4.1
1,205 downloads
Widescreen Fix for PES 4 (Pro Evolution Soccer 4) Instructions: - Extract the kitserver folder to the game folder where PES4.exe is located. - Install kitserver4 using setup.exe and locate your PES4.exe - Configure screen and internal game resolution and aspect ratio in kserv.cfg, as well as other settings available. Credits: Juce Password is pcgw- 2 comments
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Version 1.5
692 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action-adventure game "Aladdin in Nasira's Revenge" (2001), as the game's engine, Blazing Renderer, stretches the image at resolutions wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AladdinInNasirasRevengeFOVFix Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (it has to be the 32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and also set the FOV factor in AladdinInNasirasRevengeFOVFix.ini. -
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- unofficial
- ultrawide mod
-
(and 20 more)
Tagged with:
- unofficial
- ultrawide mod
- ultrawide fix
- unofficial patch
- 16:10
- marc eckos getting up widescreen fix
- marc eckos getting up widescreen
- marc ecko
- widescreen
- 21x9
- widescreen fix
- ultrawide fov
- ultrawide
- 16:9
- marc eckos getting up
- widescreen resolution
- widescreen patch
- 21:9
- ultrawide patch
- 16x10
- 2160p
- aspect ratio
-
Version 1.5
100 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action FPS game "Nina: Agent Chronicles" (2002), as the game's engine, LithTech Talon, stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/NinaAgentChroniclesFOVFix Instructions: 1. Extract all files to the game folder. 2. Set the desired resolution to fix the FOV in NinaAgentChroniclesFOVFix.ini.- 3 comments
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- ultrawide fix
- ultrawide fov
-
(and 40 more)
Tagged with:
- ultrawide fix
- ultrawide fov
- fov fix
- 15x9
- superultrawide fov
- superwide fov
- fixes
- ultrawide
- 48/10
- superwide fix
- superultrawide
- unofficial
- fix
- unofficial patch
- 48x10
- 48/9
- 32/10
- 48:9
- 48x9
- 32/9
- 64x27
- 32:10
- 48:10
- 32x9
- 32x10
- 64/27
- 32:9
- 64:27
- 16x10
- 16:9
- 21:9
- 21/9
- 21x9
- 16/9
- 16/10
- 16:10
- 15/9
- 16x9
- fov patch
- superwide
- fov
- 15:9