Jump to content

Search the Community

Showing results for tags 'Fix'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • News
  • Features
    • PC reports
    • Modding guides
    • Interviews
    • Reviews
    • Utilities
    • Remastered
  • Announcements
  • Community
    • Giveaways
    • Questions
  • Sales

Forums

  • Forums
    • News and general PC gaming
    • Articles and troubleshooting
    • Development
    • Random
  • Archive
    • Archived

Categories

  • Game fixes
    • General
    • Official patches
    • Unofficial patches
    • Gamepad configurations
    • Scripts
  • Applications
    • General
    • Demos
    • Full games
    • Dedicated servers
    • Tools
  • Extra game content
    • Official content
    • Community content
    • Mods
  • DLL files
  • Other
  • WSGF
  • AppleGamingWiki

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Steam


Website


Location

  1. Version 1.0.0

    4 downloads

    This fix adds modern PC features to The Hobbit (2003). Official Video Guide Requirements before using fix For the fix to work properly YOU MUST HAVE patched the game up to version 1.3, which also contains bug fixes. If you have not done so already then you can download the patch from here - The Hobbit (2003) 1.3 Patch Features included in this fix FPS Toggle (between 60 and 30fps) Higher FOV support Full mouse look movement Windowed/Borderless Window support How to use Download the latest The Hobbit (2003) fix (that is correct for you) of either: The Hobbit (2003) Mouse Look On Fix (Main fix to use) The Hobbit (2003) DLL Only Fix (If user wishes to use other 3rd party apps such as Reshade use this fix) The Hobbit (2003) General Fix Once you have downloaded the correct fix for you extract the files into your games main install folder next to the Meridian.exe file and you are good to go! You can edit the settings you wish to use in the various ini files. Resolution It is advised that the Resolution is changed within the pause menu options. This is due to a bug that can occur on the main menu which prevents the user from being able to change their Resolution properly. FPS FPS can be toggled in the game, you can set whichever hotkey you wish in d3d8.ini use [hotkey]keycodes.txt to see which hex code belongs to the key you want to use and copy paste it to the d3d8.ini hotkey setting. This will mean that you can use the key you select to toggle between 30 and 60 FPS in game at any time. The default is 0x55 which is the "U" key on the keyboard. The user will have to use this toggle on the chest puzzles as they speed up on any FPS above 30 and become impossible to complete. It is also advised the user does this for the vines that can break under Bilbo's weight. These can sometimes break faster than intended but not all the time. FOV FOV is off by default in the ini which is set to '0'. The d3d8ini has 3 options to choose from in this fix, slightly zoomed out, a bit more zoomed out and mega zoomed out (1),(2) or (3). The Hobbit (2003) Mouse Look On Fix This version is so that you can use the mouse to not only pan the camera left and right but also pan the camera up and down at all times during gameplay using the MouseLook feature. IMPORTANT make sure to go into the main menu -> options -> controls -> keyboard -> next -> next -> MouseLook -> Remap this key specifically to the NUMPAD - (subtract) on your keyboard by clicking the key its set to -> then clicking NUMPAD subtract '-'. Play the game with full camera pan in all directions on the mouse. Incase you dont have acess to the NUMPAD subtract '-' key on your keyboard then follow the instructions below: Set your own key for this inside of d3d8.ini under [INPUT] AlwaysHoldVK=0x6D -> default is numpad - (subtract) You can use the included file called [hotkey]keycodes.txt to change the key. If you change the key in the d3d8.ini make sure you also go into the main menu -> options -> controls -> keyboard -> next -> next -> MouseLook -> Remap this key specifically to the key you have now set inside of d3d8.ini otherwise this feature will not work. The Hobbit (2003) DLL Only Fix This version uses 13AGs ultimate ASI loader to inject a DLL only version of the fix into the game. This will work alongside ReShade, RTX Remix, and other mods using d3d8.dll. Put the winmm.dll and update folder into your game folder next to the Meridian.exe and your good to go. If you want to just use the DLL only then take Chip.asi and chip.ini rename Chip.asi to Chip.dll and you can inject it yourself. Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. Fix Enhancers Discord Server Vote to see the game return via GOG Dream list If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – The Hobbit (2003) GOG Vote Fix Enhancers Fix Enhancers Website “Creating compatibility fixes and enhancements for legacy PC games.” Credit to Elisha Riedlinger for the base wrapper and ThirteenAG ultimate asiloader. Chip – Founder, Reverse Engineer, Programmer, Developer, Game Preservationist JokerAlex21 – Founder, Admin, Tester
  2. Version 1.0.0

    7 downloads

    This fix adds modern PC features to Spider-Man: The Movie Game (2002) and fixes MAJOR ISSUES. Official Video Guide Requirements before using fix For the fix to work properly YOU MUST HAVE patched the game up to version 1.3, which also contains major bug fixes. If you have not done so already then you can download the patch from here - Spider-Man; The Movie Game (2002) 1.3 Patch Features included in this fix Start up crash fix for modern versions of Windows Higher Resolutions and Aspect Ratio with Aspect Ratio auto calculated by users Resolution FMV's fixed for higher resolutions and functionality on modern Windows Custom higher framerate support Higher FOV support Custom X-Input Support Windowed/Borderless Window support Custom ICO (icon file) by XanderNT How to use Download the latest Spider-Man (2002) fix (that is correct for you) of either: Spider-Man (2002) Custom Controller Support Fix (Main fix to use) Spider-Man (2002) Start Up Crash with Controller Fix (If user has start up crash MUST use this fix) Spider-Man (2002) Fix Windowed V-Sync DX8to9 Spider-Man (2002) BASIC Fix Please bare in mind that if you have the start up crash issue then you can’t use the custom controller support fix (X-Input) controller addition due to compatibility issues. In order to fix that crash problem, so YOU MUST USE the Start Up Crash with Controller Fix to be able to use the games original controller D-Input support. Once you have downloaded the correct fix for you extract the files into your games main install folder next to the SpiderMan.exe file and you are good to go! You can edit the settings you wish to use in the various ini files. Resolution/Aspect Ratio Choose the Resolution you wish to use in the d3d8.ini file by writing the Width and Height for your specific Resolution. Aspect Ratio is automatically calculated. FMVs Chip has spent lots of time fully reverse engineering the games FMVs to fix them. All fix releases now come with two folders inside 4K and 1080p this is for the FMVS fullscreen fix. To set the size of the FMVS edit the settings inside of the d3d8.ini file. The FMV fullscreen fix has been tested on 1080p, 4K resolutions. This is also tested on the Steam Deck by using the 1080p folder and setting the Resolution in d3d8.ini. The basic rule is: 1080p and any Resolution under use the 1080p fix folder Anything above 1080p Resolution use the 4K fix folder You may however need to play around with this If you don’t want intro movies to play and get straight into the game then: Go to path-to-game\movies and delete or rename the following files (make sure you back them up somewhere else) ACTIVISN.bik GrayMatr.bik Origin1.bik Treyarch.bik If you are still experiencing a crashing issue with the FMVS/Movies, then you may have to rename the folder in your games install location ‘Movies’ to a different name such as ‘Movies Broken’ so then the game plays without the FMVS/movies at all. This should however, not happen anymore and if it does its extremely uncommon. FPS The default for FPS is '60' you can change it as you wish in the dxwrapper.ini file under the option OverrideRefreshRate. It is also recommended that you leave both v-sync options on by default. FOV To choose your FOV edit it in the d3d8.ini file There are 4 different options to choose from '1', '2', '3' and '4' with each one zooming out the FOV more each time. It’s advised to not go above (2) if you do not wish to see any objects popping in and out of view in open city levels. If you don’t wish to use any FOV and stick with original, you can just set this to '0'. Controller Support (X-Input) Chip has spent some time writing a full custom dinput8.dll which provides X-Input support for the game. This will work with Xbox controllers. You can tweak right stick sensitivity in controllersupport.ini. If you don’t have an Xbox controller and use PlayStation, you can use DS4/5 or add the game to Steam as a non Steam game. If you want to use the custom controller support download the Spider-Man (2002) Custom Controller Support Fix. Custom controller support will only work for those without the crashing on start up issue, if you have the crashing on start up then you MUST USE THE Spider-Man (2002) Start Up Crash with Controller Fix. Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. Fix Enhancers Discord Server Vote to see the game return via GOG Dream list If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – Spider-Man: The Movie Game (2002) GOG Vote Fix Enhancers Fix Enhancers Website “Creating compatibility fixes and enhancements for legacy PC games.” Credit to Elisha Riedlinger for the base wrapper, ThirteenAG and Samuel Grossman - xidi used to get controllers working in Spider-Man (2002) Start Up Crash with Controller Fix. Chip – Founder, Reverse Engineer, Programmer, Developer, Game Preservationist JokerAlex21 – Founder, Admin, Tester
  3. Version 1.0.0

    470 downloads

    The Lord of the Rings the Fellowship of the Ring V1.1 – PC Fix Requirements before using this fix For this fix to work properly you MUST be on the 1.1 release of the game. You can update your version of the game with the Official Update for this game here - The Lord of the Rings the Fellowship of the Ring 1.3 Patch This fix adds modern PC features to The Lord of the Rings The Fellowship of the Ring V1.1, including black screen on start up fix, unlocking widescreen resolution support, higher framerates (custom FPS limiter added), auto calculated FOV, custom windowed mode support, X-Input controller support, level selection menu and cheat hotkeys. It is based on Elisha Riedlinger’s Direct3D 8 wrapper and expanded with additional enhancements and patches by Blankname and Chip. Features included in this fix Black Screen on start up fix Widescreen and ultrawide resolution support (recommended to not go above 2K due to culling) FPS Unlocking (custom FPS limiter added) Adjustable FOV X-Input Controller Support Custom Windowed Mode support Level Selection Menu on New Game Cheat Hotkeys Editable d3d8.ini and fellowship.ini configuration and patcher.exe How to use Download the Lord of the Rings the Fellowship of the Ring V1.1 fix. Extract d3d8.dll, d3d8.ini, fellowship.dll, fellowship.ini, fellowship.rfl, levellist.txt and FellowshipPatcher.exe into your game folder next to the fellowship.exe. Run FellowshipPatcher.exe to patch the games exe to fix Black Screen and unlock Level Selection Menu. Edit d3d8.ini to configure X-Input controller options. Edit fellowship.ini to unlock Resolutions, change FOV, change FPS limit, enable or disable Cheats, set Windowed Mode options and enable Game Speed Tied to FPS (experimental BREAKS cutscenes and is recommended to be kept off). Resolution and Aspect Ratio This can be edited in the fellowship.ini file. It is advised to only go as high as 2560 x 1440 resolution because this game engine on anything above that will have texture popping issues (culling) so for example at 4K (3840 x 2160) on the edges of the screen you will have texture popping but this is not present in 2560 x 1440 or under. FPS Default for FPS is 60 which you can change in the fellowship.ini file. The game functions on higher fps up to 120 without too many issues, however above this or uncapped is not advised. It is best to leave the option for FPSAnimations alone as this can easily break the game in multiple areas and the option only exists for experimentation in gameplay. FOV This fix automatically calculates FOV in the game based on the resolution that you choose in the game. It can however be changed in the fellowship.ini file but this is not advised due to it potentially causing issues. X-Input Controller Support Fellowship now features custom controller X-Input (Xbox) controller support which mimics the layout of the PS2 port of the game in the d3d8.ini you can turn this off with 0 or have controller support on by setting [Xinput] ControllerSupport = 1 then you will be able to use a Xbox controller In the game, if you don't have an Xbox controller you can spoof it with the software DS4 Windows or you can add the game to Steam as a non Steam game and make sure Steam uses X-Input then you can enjoy the game with full controller support! The layout can be seen in the image attached. Changing Level List Names If you would like to be able to change the level list names to the correct names instead of the developer names given to them then you will need to do the following edits to the levels listed below: Weathertop Mtn Night Weathertop Mtn Troll Shaws House of Elrond IGC_Forest Anduin 1 Inside of the LevelList.txt file edit the levels above lines to the following and save it: Levels/Weathertop/Weathertop Mtn/Weathertop.lvl Levels/Weathertop/Weathertop Mtn/Night Weathertop.lvl Levels/Weathertop/Troll Shaws/Trollshaws.lvl Levels/Rivendell/House of Elrond/Rivendell.lvl Levels/Lothlorien/IGC_Forest/Lothlorien.lvl Levels/River Anduin/Anduin 1/Amon Hen.lvl Then you will need to go to where Fellowship is installed, Levels and then inside of each of the levels listed above’s folders find and edit the .lvl file to the name of the level. For example, IGC_Forest.lvl you would edit to Lothlorien.lvl. Once you do this for each of the levels above when you go in game you should now see the names have been updated in the menu level list. Cheats/Extras Enable or disable Cheats in the fellowship.ini file. To use the cheats when in gameplay simply press the options listed below: F5 - fly -> Fly F6 - drop -> Drop F7 - tim -> Invincible F8 - tele -> Teleport F9 - mrclean -> MrClean F10 - heal -> Full Health F11 - bye -> Suicide F12 - invisowalls -> Show Invisible Statics On clicking New Game, you shall now have access right away to all the levels within the game. Simply select a level you wish to play or the first level in you wish to start from the beginning of the game like normal. Official video guide Official Video Guide Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. Fix Enhancers Discord Server Vote to see the game return via GOG Dream list If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – The Lord of the Rings The Fellowship of the Ring (2002) GOG Vote Credits Base wrapper by Elisha Riedlinger & ThirteenAG. Additional game-specific patches, reverse engineering, enhancements, and configuration by Blankname and Chip. Fix Enhancers Fix Enhancers Website “Creating compatibility fixes and enhancements for legacy PC games.” Chip – founder, reverse engineer, programmer, developer, game preservationist JokerAlex21 – founder, admin, tester Blankname - fellowship.dll and ini creator Testers - (These people helped us with multiple tests of Fellowship's fix) Osen33, LovelyClaire
  4. Version 1.0.0

    4 downloads

    These fixes sort out the controller issues on both Dead Rising 2 and Dead Rising 2 Off The Record. Information This is a library to add X-Input support into games with broken or missing controller support. Instructions Dead Rising 2 Download Dead Rising 2 Controller Fix and put d3d9.dll and d3d9.ini files in the directory of the game next to deadrising2.exe. Inside the d3d9.ini you can fully customise the inputs you wish to use. Everything is all explained in the ini file, you can also use [hotkey]keycodes.txt provided in the fix to help you with the codes needed for specific keys. Dead Rising 2 Off The Record Download Dead Rising 2 Off The Record Controller Fix and put d3d9.dll and d3d9.ini files in the directory of the game next to deadrising2otr.exe. Inside the d3d9.ini you can fully customise the inputs you wish to use. Everything is all explained in the ini file, you can also use [hotkey]keycodes.txt provided in the fix to help you with the codes needed for specific keys. If you experience double input A possible effect of this fix can be that in some cases it will make the original games native X-input work again in your game. In that case it is important to note that in this fix for each input inside of the .ini file you can put = NONE For example A = NONE B = NONE You can do this for every input on the Xbox controller in the d3d9.ini file. This will then completely disable the custom (chip-xinput) layer for the game but the native X-Input will still work. You can either put NONE for each key as in the example above OR at the top of the d3d9ini set output = 0 Otherwise you would have an xbox button doing 2 inputs inside of the game e.g: Native A = Jump in game + Chip X-Input = LMB in game at the same time Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. Fix Enhancers Discord Server Fix Enhancers Fix Enhancers Website “Creating compatibility fixes and enhancements for legacy PC games.” Chip – Founder, Reverse Engineer, Programmer, Developer, Game Preservationist JokerAlex21 – Founder, Admin, Tester
  5. Version 1.0.0

    346 downloads

    Important Information This fix is made for the Singleplayer portion of the game, if you need a Multiplayer fix then please see the Plutonium client for their fix - Plutonium Multiplayer Fix This fix adds modern PC features to James Bond Quantum of Solace Fix Features included in this fix Custom higher framerate support Custom higher FOV support X-Input Controller Support Mod Menu How to use Download the James Bond Quantum of Solace fix. Depending on the fix chosen of either 'JamesBondQOSFix' or 'JamesBondQOSFixASI' extract the contents of the folder into your games install folder next to the JB_Launcher_s.exe. If using the 'JamesBondQOSFix' edit the d3d9.ini to configure the options. If using the 'JamesBondQOSFixASI' open the Scripts folder and edit Chip.ini to configure the options. Play the game. It is advised that if using the mod menu and you have played the game before to make a backup of your save file. FPS Default for FPS is 120 which you can change in the d3d9.ini or chip.ini file. The user can use the FPS toggle if they find it breaks at certain points at too high FPS. The toggle will set it back down to the original 30fps. When in game, press the hotkey the user has chosen in [hotkey]keycodes.txt and enter the virtual code in the d3d9.ini or chip.ini to toggle between the original and the new FPS setting. FOV Default is FOVAutomatic=1 You can set your preferred in-game FOV using: [FOV] value=100 ; set this to any FOV you prefer Automatic FOV Mode (FOVAutomatic=1) If FOVAutomatic=1, the game will always enforce the FOV from value= for the entire session (no hotkey toggle). [FOV] FOVAutomatic=1 value=100 Toggle FOV Mode (FOVAutomatic=0) If FOVAutomatic=0, the mod enables the FOV toggle hotkey. While in-game, press the hotkey configured in d3d9.ini or chip.ini to toggle between: The game’s original FOV Your user-defined FOV (value=) [FOV] FOVAutomatic=0 value=100 The original FOV is automatically detected and stored when the game initializes, allowing safe switching between the default value and your custom value during gameplay. Controller This is the first as accurate as possible implementation of controller support written by Chip (ChipXinput) for the Singleplayer of this game. The layout is the same as the layout of the Xbox 360 release of the game. VERY IMPORTANT – user must go into the games option menu controls and set the ‘Cycle Weapon’ option to ‘5’. If this is not done, then the ability to cycle weapons will not work. QTEs (Quick Time Events) will still show up as keyboard prompts so it is advised that the user makes a note of what these keys correspond to on the controller. You can fully customise the layout of the controller inside of d3d9.ini or chip.ini all explained inside the configuration file. Recomended if you are using the controller to go into the game options -> gameplay -> look sensitivity and turn it down to somewhere between 0 - 4 otherwise it is very fast trying to look around on controller. You can use controller also for the FOV toggle and FPS toggle by default it would be LB + left FPS toggle, LB + right FOV toggle. If you change the hotkeys for FOV and FPS here: [FOV] hotkey_vk=0x05 [FPS] toggle_vk=0x06 You will have to update the corresponding key here: combo6=LB+DpadRight combo6_vks=0x05 ----- FOV toggle <- make sure this matches the same hotkey as under [FOV above] combo6_modes=HOLD combo6_suppress=1 combo7=LB+DpadLeft combo7_vks=0x06 ----- FPS toggle <- make sure this matches the same hotkey as under [FPS above] combo7_modes=HOLD combo7_suppress=1 You can use controller also for the Mod Menu as follows: xbox input ----------------------- keyboard input ------------------ action select -------------------------------- tab---------------------- open phone menu LB + UP -------------------------------- 2----------------------- start the mod menu Start --------------------------------- esc --------------------- back to game right trigger/ left trigger --------- rmb/lmb --------------- navigate the mod menu X -------------------------------------- F ------------------- select things in the menu LB + Down ------------------------------ Q ---------------------- quit the menu Mod Menu This fix includes the mod menu from Speedrun QOS Mod Menu for convenience of the end user to have everything all together in one fix and to preserve the menu so that it is not lost. FIX ENHANCERS MAKES IT CLEAR THAT IT DID NOT MAKE THIS MOD MENU AND IF THE ORIGINAL CREATOR WISHES IT REMOVED FROM THE FIX, THEN IT WILL BE REMOVED. All this DLL does with Mod Menu is installs the required file for you via automation instead of having to do it yourself, it will also revert back to the original file if on = 0 under [ModMenu] in the ini The user can turn on the Mod Menu inside of the d3d9.ini or chip.ini file via the option [ModMenu] which is off ‘0’ by default. Once turned on in the d3d9.ini or chip.ini file to activate in-game, press Tab then use the ‘2’ key. Left Click and Right Click to navigate the menus, ‘F’ to select, and ‘Q’ to exit. Note that the first step is always tied to opening the phone and will reflect if this binding is changed from the default Tab. You can use controller also for the Mod Menu as follows: xbox input ----------------------- keyboard input ------------------ action select -------------------------------- tab---------------------- open phone menu LB + UP -------------------------------- 2----------------------- start the mod menu Start --------------------------------- esc --------------------- back to game right trigger/ left Trigger --------- rmb/lmb --------------- navigate the mod menu X -------------------------------------- F ------------------- select things in the menu LB + Down ------------------------------ Q ---------------------- quit the menu Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. Fix Enhancers Discord Server Vote to see the game return via GOG Dream list If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – James Bond Quantum of Solace GOG Vote Credits Credit to Elisha Riedlinger for the base wrapper (d3d9) and ThirteenAG for the ultimate asi loader xlive.dll used in JamesBondQOSFixASI.zip. Fix Enhancers Fix Enhancers Website “Creating compatibility fixes and enhancements for legacy PC games.” Chip – Founder, Reverse Engineer, Programmer, Developer, Game Preservationist JokerAlex21 – Founder, Admin, Tester
  6. Version 1.0.0

    34 downloads

    This fix adds modern PC features to The Lord of the Rings the Return of the King. Official Video Guide Requirements before using the fix YOU MUST download the amazing Nemesis2000 widescreen fix from here - Nemesis 2000 LOTRROTK Resolution/Aspect Ratio Fix Once you download the Nemesis2000 fix place the LOTRW.dll and LOTR.ini into the games install folder next to the ROTK.exe file. DO NOT PLACE THE d3d8.dll file from Nemesis2000 fix into the game install area as this is replaced by the Fix Enhancers Fix.dll file instead. The Nemesis2000 fix will cover the resolution and aspect ratio side while the Fix Enhancers fix covers everything else. Features included in this fix Higher Resolutions and Aspect Ratio support (via the Nemesis 2000 fix) Custom higher framerate support Higher FOV support Windowed/Borderless Window support How to use Download the latest The Lord of the Rings the Return of the King PC Fix file Extract it and put the Fix.dll and d3d8.ini into your game folder next to the ROTK.exe file and you are good to go! You can edit the settings you wish to use in the d3d8.ini file. Download the Nemesis 2000 Fix and extract the LOTR.ini and LOTRW.dll files into your game folder next to the ROTK.exe file. Edit the LOTR.ini file to edit the resolution you wish to use. Resolution/Aspect Ratio Open the LOTR.ini file and next to Width and Hight put your resolution for example (3840x2160). Note that once you boot up the game it will now be set to the correct resolution and aspect ratio. However, DO NOT change the resolution in the games graphics options, the resolution you put in the LOTR.ini file will not show up in the resolution list within the game which is normal. FPS The default for FPS is (60) you can change it as you wish or fully uncap it with (0) with the FPSLimit option in the d3d8.ini file. The FPS has been limited to 120fps in this fix due to game breaking bugs going above 120fps. FOV The default for FOV is (0) which is off, you can turn this on in the d3d8.ini by changing the (0) to (1). It is recommended that this is kept off by default due to FOV being quite broken in multiple areas of the game such as the level selection menu. You can use this setting, and it will work mostly fine during gameplay and will fix issues on higher resolutions where the camera goes inside the characters during cutscenes. The FOV is a work in progress and will be further looked into. Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. Fix Enhancers Discord Server Vote to see the game return via GOG Dream list If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – The Lord of the Rings the Return of the King GOG Vote Fix Enhancers Fix Enhancers Website “Creating compatibility fixes and enhancements for legacy PC games.” Chip – Founder, Reverse Engineer, Programmer, Developer, Game Preservationist JokerAlex21 – Founder, Admin, Tester
  7. Version 1.0.0

    5 downloads

    Fix by haolink Megadimension Neptunia VIIR - VR Fix Explanation Megadimension Neptunia VIIR has some cool VR segments, The issue here is that the team who ported this game to the PC, Preapp Partners, have specifically hardcoded lens shapes only for CV1 Rift and HTC Vive What the game does is instead of obtaining the data from SteamVR is checking which vendor your headset is and thats all. You got a VIVE Pro or VIVE Cosmos? Means it will apply HTC lens distortion You got a Rift S or an Quest? Rift Distortion it is. You got another vendor then HTC or Oculus? Then the game simply closes SteamVR connection, which causes the game still to try and output the scene to a VR headset which causes it to crash since it has nowhere to output it to. What this patch does is trick the game into thinking your vendor is HTC, which allows you to play the VR segments on any VR headset (with some downsides, see Known Issues) Installation Download DeltaPatcher Extract the contents and open DeltaPatcher Set the Original file to the location where v2r.exe is located in (You can open the location by going into steam and right-clicking the game and then Manage > Browse Local Files) Put the .xdelta patch into XDelta patch. Optionally, you can also backup the original file by clicking on the cogwheel in the bottom right and selecting Backup Original File Press Apply patch Make sure to always launch SteamVR before opening the game, otherwise the game will crash on VR segments. Known Issues The game always runs at 920x1080 SteamVR scaling does not work The game stutters/twitches alot in VR, albeit in a playable state. Since the game applies the VIVE lens shape, the game may look distorted on other headsets, this is not an issue on Valve index due to how similar the lens shape is compared to VIVE. The game freezes if you click out the window or minimize it.
  8. Version 1.23

    8 downloads

    The official patch has DOS components that won't run properly on modern Windows. Hence this is the extracted patch of what the original patching program would do.
  9. Version 1.0.0

    7 downloads

    This fix adds modern PC features to Lego Star Wars (2005). Requirements before using the fix Before using the fix for it to work properly you MUST have patched the game up to 1.0.0.2 release. If you have not updated your Lego Star Wars (2005) already then you can download the patch from here - Lego Star Wars (2005) 1.0.0.2 Patch Features included in this fix Higher Resolutions and Aspect Ratio support HUD corrections for higher resolutions/aspect ratios Custom higher framerate support Developer Menu How to use Download the latest Lego Star Wars (2005) PC Fix.zip Extract the d3d9.dll, d3d9.ini, ChipDebug.ini and ChipDebugLSW.exe files into your game folder next to the LegoStarWars.exe file and you are good to go! You can edit the settings you wish to use in the d3d9.ini and ChipDebug.ini files. Resolution,Aspect Ratio and HUD Corrections The default for resolution is set to (1920 x 1080) in the d3d9.ini file. Put the resolution that you wish to use in both the Width and Height area. Aspect Ratio and HUD size is auto calculated by the Resolution you choose. FPS The default for FPS is (60) you can change it as you wish with the FPSLimit option in the d3d9.ini file. It is recommended to not go above 60. Developer Menu Put ChipDebugLSW.exe and ChipDebug.ini with d3d9.dll and d3d9.ini. Go into ChipDebug.ini and set the settings, you SHOULD pay attention to your region of your game. if you want the game to run after you run the patcher program set LAUNCH_GAME=1 if not then LAUNCH_GAME=0 the default is 0 REGION SETTINGS: Set EXACTLY ONE of the following to 1. All others must be 0. EU = Patch the EUROPE / PAL version of the game EU_RESET = Restore the ORIGINAL EU executable US = Patch the UNITED STATES / NTSC version of the game US_RESET = Restore the ORIGINAL US executable Examples: Enable EU debug: EU=1 Disable EU debug: EU_RESET=1 [REGION] Region selection (choose ONE only) EU=1 EU_RESET=0 US=0 US_RESET=0 Developer Menu becomes available in the game after patching it once enabled it is advised that you DON'T use in the main menu its a bit buggy use it once you get into the game itself by pausing and going to options. After setting up in the ini then run ChipDebugLSW.exe then you can play the game normally by using LegoStarwars.exe, if for any reason you want to turn off developer mode then just use the patcher program again. it will also give you a LegoStarwars.exe.bak incase of failures. Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. Fix Enhancers Discord Server Vote to see the game return via GOG Dream list If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – Lego Star Wars (2005) GOG Vote Fix Enhancers Fix Enhancers Website “Creating compatibility fixes and enhancements for legacy PC games.” Chip – Founder, Reverse Engineer, Programmer, Developer, Game Preservationist JokerAlex21 – Founder, Admin, Tester
  10. Version 1.7.1

    1,208 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the action FPS game "Nina: Agent Chronicles" (2002), as the game stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/NinaAgentChroniclesWidescreenFix Instructions: 1. Create a folder in the game folder called "scripts". 2. Inside it, create a file named "global.ini" and put the following contents inside it: [GlobalSets] LoadPlugins=1 LoadFromScriptsOnly=1 3. Extract the fix files to the newly created "scripts" folder. 4. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and extract it to the root game folder. 5. Set the desired FOV factor in NinaAgentChroniclesWidescreenFix.ini. 6. In the in-game video options, choose the desired resolution from the list.
  11. Version 1.1

    180 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the third-person motorcycle racing game "Edgar Torronteras' eXtreme Biker" (1999), since the game only supports limited 4:3 resolutions by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/EdgarTorronterasExtremeBikerWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder. 3. Set the desired FOV factor in EdgarTorronterasExtremeBikerWidescreenFix.ini. 4. In the startup launcher, select the desired resolution from the list. - Issues: :-: Using a resolution like superwide or wider glitches the map (FOV related).
  12. Version 2026.04.02

    714 downloads

    Improves compatibility on modern Windows systems without modifying or installing anything on your system. Supports: GOG/Steam/Retail version - Helps fix issues preventing game launch - Alt+Tab working (game window is no longer on top above all) - Higher resolutions in game options (shows no longer legacy 16-bit color depth ones) - Skips game intro at game startup - Allows multiple instances of the game - Allows skirmish via multiplayer with AI only - Enables Alt+F4 Note: - Patches can be disabled/enabled via "custompatch" ini file Installation Copy files from "patch" folder into the game folder
  13. Version 1.0.5

    2,014 downloads

    Disclaimer This software is a modification for the game SWORD ART ONLINE Alicization Lycoris and is not affiliated with or endorsed by the Game developers or publishers. It is an independent project created for the purpose of enhancing the gaming experience. This project does not modify the original game files. This patch only changes the graphical representation and not any values that affect player stats such as health points etc. CAUTION: THIS GAME CONTAINS EASY ANTI CHEAT. PLEASE FOLLOW THE INSTRUCTIONS FOR INSTALLATION OF THE PATCH TO AVOID GETTING BANNED. I TAKE NO RESPONSIBILITY FOR INCORRECT USE. Description This Mod adds support for all ultra-wide resolutions. Fixes: HUD and FMV's scaled to 16/9 centered -> no stretching Icon matrix UI-Hit and hover detection LOD glitch when entering battles Added function to increase LOD, you can set them in Ultrawideconig.ini Main overlay for loading How to install Extract the .zip file to the game's installation directory. Open the Ultrawideconfig.ini and write your resolution in width and height, then click save. Optionally you can adjust the blooming and the LOD. PLEASE NOTE: To avoid being banned, launch the game via the Steam UI. Check the launch settings beforehand to make sure you have not permanently selected any launch option otherwise a small launcher will appear asking if you want to play single-player or multiplayer. Select single play mode and EAC will not be activated. Remember to delete the files or place them outside the game folder when you switch back to multiplayer. When you start the game for the first time, first set the resolution in the ini file to 1920x1080, then set the in-game resolution to your desired resolution. Then exit the game via the title menu so the resolution is adopted, and then set the ini file to your desired resolution. Start the game again. Deactivate the maintain aspect ratio in the graphics settings. How to uninstall Delete all files from the directory. If you like my work you can leave a comment/feedback or support me here: Paypal Credits ThirteenAG - Ultimate-ASI-Loader
  14. Version 1.0.0

    357 downloads

    Xidi software lets you configurate all things about your controller, enables a lot of options for mod your controller buttons, is a good alternative from Xinput Plus but is harder for config, I share my config file. Just drag-n-drop those files to your <game-path> installation. (Where your sh3.exe is located!) Enables RT and LT buttons. Enables use RS & LS. Enables d-pad buttons. Enables Right Stick for use as camera (AxisZ & Axis(RotZ). Enables Buttons [Select | Back] & [Start | Start] (sometimes game detects incorrectly those buttons). NOTE: The screenshots are based on Type B configs; I use this as my controller config for the PC Game. NOTE 2: Keep it mind, the screenshots from PS2 User Manual is based on the Type B game config, both show the 3D buttons when is enable, as side-step and right-step, if you use 2D option from the game, those buttons will be automatic disable but are necessary config for navigate from the menu extra options. Note 3: The User Manual and the Console Layout show the LS or L3 doesn't have any action configured, but actually that button is the "Zoom" option, when you use the "Search View" and push this button you will have a Zoom on the Search View, I don't why they never put that in the controller config, but keep mind if you want that option on PC version enable.
  15. Version 1.0.0

    21,638 downloads

    Configuration files for x360ce to enable support for Xbox One controllers in Assassin's Creed Director's Cut and Assassin's Creed II, including vibration. This is a more up-to-date version of the AC1 and 2 fix that improves compatibility with the latest build of x360ce (3.2.10.82) and Xbox One controllers. To install simply download and extract the contents of the zip file into the game's installation folder. x360ce is not required for the fix to function but is useful should you wish to make any configuration changes. Download the 32-bit (x86) version here and extract it to the same location as the other two files. Known issues: Fix does not support simulatenous trigger inputs. To workaround this issue disable "hold to lock" in the game's options menu (disabled by default). This issue only affects AC1 as AC2 does not appear to support "hold to lock" on PC. AC1-2-Xbox-One-Controller-Fix.zip
  16. 80 downloads

    RDR2 has a forced smoothing effect during horizontal camera movement with weapons holstered. This effect is not disabled by the Mouse Mode setting set to Raw Input and the Mouse Smoothing slider set to zero nor by the Camera Follow Level setting set to Off. The effect also has an issue on PC where steering the horse with the camera rather than the directional keys while using a mouse causes small hitches (which visually manifest very similarly to a stutter) when the camera tries to automatically centralize back. This mod removes the effect entirely through an edited camera library file, giving full raw mouse input in gameplay and fixing the aforementioned issue. Download Lenny's Mod Loader and install it, then put this mod's folder in its "lml" folder. Password: pcgw
  17. 110 downloads

    English: A mod for the Spintires that corrects mistakes in the original Polish translation and translates missing text added in the "China Adventure" DLC. Polish: Niniejsza poprawka służy jako korekta tekstu z podstawowej wersji gry oraz dotłumaczenie brakującego tekstu z dodatku "China Adventure". Installation: Extract the "Media" folder into the game's main directory. Credits: Oovee Games - original translation of the game. Me - translating new content and correction of the original translation.
  18. Version v0.3.1

    40,462 downloads

    Now presenting... GridMTFix A Race Driver: Grid Multithread Fix. A little insight The game was launched on 2008, just prior to Intel's Sandy Bridge Core microarchitecture , which more or less marked a milestone on multithreading as we all know it nowadays. So given that circunstance, the game already has support for 2 and 4 cores CPU, mostly from the Dual and Quad Core era. It even has a non-working 8 core support implemented (in fact, the 8 core worker map file is there, but the game won't make use of it on modern hardware and implements it weirdly). EGO engine it has been vastly used on several titles from Codemasters, so I did a little investigation on other EGO 1.0 and 1.5 titles, and came up with a fix for that 8 core workermap. Upon testing, I realized that the workermap could be extrapolated to more cores, so I made several other worker map files to support 8, 12, 16, 20, 24, 28 and 32 cores. I don't really know how much better the game will perform, but at least It won't hurt as much as being only using 4 cores max. Also, this method fixes several other hardware detection problems as: Improper resolution detection Improper system internal rating Adds more granularity on the graphics settings What exactly does this fix? Well, it downloads Steamless , NTCore's Patcher to patch the EXE file, then downloads my modded files, and copies my fix xml files to your game's system folder, and then using a template, will detect your CPU's logical cores, and create a personalized hardware restriction file, to make your the game uses the most amount of cores possible. Important Requirement This scripts is (v0.3) online, so it will download the necesary files to patch your game, and then clean the installation. So an online connection is needed to apply the patch now. GOG Release / Retail versions / Zoom Release Gog release is already DRMless, so you only have to apply the 4GB LAA Patch. Use NTCore's 4GB Patch tool to patch the exe file and you are good to continue with the other steps of this document. Use the v0.3 release now, be sure to select the GOG exe. It will automatically patch the exe file with the NTCore 4GB patch, and apply the MTFix. Steam Release Steam release has DRM, so if you apply the 4GB LAA Patch to it, it will fail. You have to remove it's DRM using atom0s Steamless tool and then, use the NTCore's 4GB Patch tool to patch the exe file. It's mandatory doing it in this exact order. Then, continue with this instructions. Use the v0.3 release now, be sure to select the WaterVapor exe. It will automatically remove the DRM with Steamless, patch the exe file with the NTCore 4GB patch, and apply the MTFix. How to apply the fix If you already have the requirements above done, the fix is easy to apply. 1-Download the fix Download the file "GridMTFix_XXX.exe" (being XXX your selected flavour) and paste it on the main Race Driver Grid folder, just near the grid.exe file. The other zip files from the download are for backup purposes. Ignore them. 2-Execute GridMTFix_XXX.exe Let it do its things 3-Run the game and reconfigure it. Your settings should be gone. Set them up again. If everything works, you can now play Race Driver: Grid making the most out of your hardware. ADDON For Boot crash on 4K and High Refresh Monitors / TVs : I've added an addon, consisting on DXVK version 2.7.1 for 32bit extracted directly from Doitjujin's Github and tested a config file to fix the crash to desktop issues of the game in monitors with high refresh rate and/or big resolutions like 4K and so on. Just apply GridGogger and then unzip this dll and conf file next to the exe of the game. Then open with a text editor the file dxvk.conf and change d3d9.forceRefreshRate = 144 to your monitor's refresh rate. Credits to: -ntcore for the 4GB Patch -atom0s for Steamless -Doitsujin for DXVK Check my Github for more info, this script is open source!
  19. Version 1.2

    652 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and HUD in the third-person brawler game "Crime Life: Gang Wars" (2005), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/CrimeLifeGangWarsFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in CrimeLifeGangWarsFOVFix.ini.
  20. Version 1.0.1

    60 downloads

    The is a multiplayer fix for a game called: Rise and Fall Civilizations at War (v1.15). Use a DRM free copy of the game. This also contains a UPnP client to automatically portforward the game Unpack it into the game directory Start the game using the .bat file. Before logging into OpenSpy input a random serial in this format: xxxx-xxxx-xxxx-xxxx. Two players can't use the same serial. Login in with your OpenSpy credentials. If the game doesn't let you log in create a fresh account from the ingame menu. You don't need to use a real email address. Another solution for the login problems. Login here https://account.openspy.net/profile and add a profile to your account with these details: Nickname: rafcivatwar Unique Nick: {yourname} Namespace ID: 1
  21. 628 downloads

    An XDelta patch for the GOG and Ubisoft Connect versions of the Tom Clancy's Splinter Cell that fixes broken support for EAX Advanced HD. Installation: Download "Splinter Cell EAX Fix.7z" file and extract it wherever you want. Put "SplinterCell.exe" file from your game's installation folder into the folder with extracted contents of the archive. Run "<platform you bought the game from>.bat" and wait until the black window closes. Replace original executable in the game's installation folder with the patched one. PS. DO NOT INSTALL THIS IF YOU PLAN ON USING ENHANCEDSC! THIS MOD INCLUDES IT'S OWN FIX FOR EAX.
  22. Version 1.3

    797 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person WW2 stealth game "Prisoner of War" (2002), as the game only supports very limited 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/PrisonerOfWarWidescreenFix - Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in PrisonerOfWarWidescreenFix.ini. 4. Launch the game through the startup launcher (PrisonerLaunchEnglish.exe or PrisonerLaunchRussian.exe). - Issues: :-: The radar is cropped on non-4:3 resolutions.
  23. Version 1.0.0

    467 downloads

    Spider-Man Friend or Foe – PC Fix This fix adds modern PC features to Spider-Man Friend or Foe, including widescreen resolution support, higher aspect ratios, higher framerates and adjustable FOV. It is based on Elisha Riedlinger’s Direct3D 9 wrapper and expanded with additional enhancements and patches by Chip. Features included in this fix Widescreen and ultrawide resolution support Higher aspect ratio options Adjustable FOV values FPS unlocking Editable d3d9.ini configuration How to use Download the Spider-Man Friend or Foe fix. Extract d3d9.dll and d3d9.ini into your game folder next to game.exe. Edit d3d9.ini to configure resolution, aspect ratio, FPS and FOV. Resolution and Aspect Ratio The default Resolution is set to 1920x1080. Change the Width and Height fields to your preferred resolution. The default Aspect Ratio value is 1 (16:9). Choose a different preset by selecting the number matching your display. FPS The default FPS limit is 60. You may change this value or uncap it completely with 0 using the FPSLimit option in d3d9.ini. FOV The default FOV value is 0, which corresponds to the game’s original FOV. Increase the FOV value to zoom out the camera further. Additional notes This game benefits greatly from higher modern resolutions, aspect ratios, and FOV support. All configuration is handled through d3d9.ini. Official video guide Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. https://discord.gg/eVJ7sQH7Cc Vote to see the game return via GOG Dream list If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – https://www.gog.com/dreamlist/game/spider-man-friend-or-foe-2007 Credits Base wrapper by Elisha Riedlinger & ThirteenAG. Additional game-specific patches, reverse engineering, enhancements, and configuration by Chip. Fix Enhancers https://fixenhancers.wixsite.com/fix-enhancers “Creating compatibility fixes and enhancements for legacy PC games.” Chip – founder, reverse engineer, programmer, developer, game preservationist JokerAlex21 – founder, admin, tester
  24. Version 1.0.0

    1,202 downloads

    The Amazing Spider-Man – PC Fix This fix adds modern PC features to The Amazing Spider-Man, including fixing widescreen resolutions and higher aspect ratio support, FPS smoother, broken shadows fix, higher FOV toggle and fixed VideoDetection.dll file (for Steam users) to fix the launcher not having correct memory. It is based on Elisha Riedlinger’s Direct3D 9 wrapper and expanded with additional enhancements and patches by Chip. Features included in this fix Widescreen and ultrawide resolution support Higher aspect ratio options FPS smoothing Higher FOV toggle Shadows fix STEAM USERS ONLY - Launcher memory issue fix Editable d3d9.ini configuration How to use Download the Amazing Spider-Man fix. Extract d3d9.dll, d3d9.ini and [hotkey]keycodes.txt files into your game folder next to game.exe. Edit d3d9.ini to configure resolution, aspect ratio and FPS limit and FOV Toggle options. Resolution and Aspect Ratio The default Resolution is set to 1920x1080. Change the Width and Height fields to your preferred resolution. The default Aspect Ratio value is 1 (16:9). Choose a different preset by selecting the number matching your display. FPS The fix makes frame rate as smooth as possible by tricking the game to run under an older Nvidia graphics card that it was originally running well on. The default for FPS is set to 0 which is uncapped. The FPS can only go up to 60. FOV The default FOV value is 1, which is slightly zoomed out. To set an increased FOV or use the default game FOV set the option to either 0 or 1,2,3. Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. https://discord.gg/eVJ7sQH7Cc Vote to see the game return via GOG Dream list If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – https://www.gog.com/dreamlist/game/the-amazing-spider-man-2012 Credits Base wrapper by Elisha Riedlinger & ThirteenAG. Additional game-specific patches, reverse engineering, enhancements, and configuration by Chip. Fix Enhancers https://fixenhancers.wixsite.com/fix-enhancers “Creating compatibility fixes and enhancements for legacy PC games.” Chip – founder, reverse engineer, programmer, developer, game preservationist JokerAlex21 – founder, admin, tester
  25. Version 1.0.1

    338 downloads

    Legendary FPS PC Fix This fix adds an FPS toggle system from 60fps to 30fps (to fix broken areas at high fps), Windowed modes (window will go to the resolution set in game) Instructions Download the fix and place the contents d3d9.dll, d3d9.ini and [hotkey]keycodes.txt files into the Legendary main directory (where the exe is located). If using steam then go to the game in your library right click the game in the game list -> Manage -> Browse Local Files -> Binaries. That is where the Exe for the game is located. You can edit the settings you want in the d3d9.ini file. To edit the FPS hotkey you wish to use for the toggle find the keycode from inside the [hotkey]keycodes.txt file and then paste this into the d3d9.ini file for the hotkey option. FPS will start at 60 and you can toggle between that and 30 using the hotkey in the d3d9.ini that you specify default is F11. FPS can be set in d3d9.ini [DefaultFPS] this is the fps which the game will always start with and [HotkeyFPS] this is the fps which the game will go to on hotkey press. After toggling to HotkeyFPS you can toggle between that and DefaultFPS indefinitely using the chosen hotkey. Window mode can be toggled in d3d9.ini using the ForceWindowedMode entry, window will go to the size of the resolution in the game. Vote to see the game return via GOG Dream list If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – https://www.gog.com/dreamlist/game/legendary-2008 Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. https://discord.gg/eVJ7sQH7Cc Credits Base wrapper by Elisha Riedlinger & ThirteenAG Additional game-specific patches, reverse engineering, enhancements, and configuration by Chip Fix Enhancers https://fixenhancers.wixsite.com/fix-enhancers “Creating compatibility fixes and enhancements for legacy PC games.” Chip – founder, reverse engineer, programmer, developer, game preservationist JokerAlex21 – founder, admin, tester
×
×
  • Create New...