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Unofficial patches

552 files

  1. Doom 3: Resurrection of Evil - Aspect ratio - 21:9 Fov Fix

    UltraWide (21:9) Specific Solution & Issues This method assumes you have the latest patch (1.31). It involves setting a game var that did not exist in the earliest retail versions. Resolution - Go to -> \d3xp
    edit DoomConfig.cfg put in:
    seta r_customHeight "1440"
    seta r_customWidth "3440"
    seta r_mode "-1"
    seta r_aspectRatio "1"
    Aspect Ratio 21:9 --> Extract and replace Files from Doom 3 ROE - Aspect Ratio - 21.7z
     
     
    This fix is based on the 21:9 aspect ratio fix provided by WSGF for the Doom 3 base game only.
    Doom 3 FOV Fixes - WSGF - PCGamingWiki PCGW Community

    106 downloads

    0 comments

    Submitted

  2. HZD-SUWSF.zip

    SUWSF package for Horizon Zero Dawn to fix cutscenes at ultrawide aspect ratios (also works with DLSS active thanks to czarman)

    2,691 downloads

    0 comments

    Updated

  3. Doom 3: Resurrection of Evil EAX FIX

    EAX FIX for Doom3: Resurrection of Evil
    This package will fix the EAX problem that occurs in DOOM 3 : Ressurection of evil.
    The game seems to have been ship with incorrect EFX file that control with EAX effect to apply in each zone of a level.
    This was due to a missing parameters "air absorption hf".
    This zip will fix the problem for all levels.
    Installation :
    Copy the efxs folder of the zip into the Doom 3\d3xp\ Folder
    OR
    Replace the Doom 3\d3xp\pak001.pk4 with the one in the zip.
    Thanks to Boris I. Bendovsky to discover it.
    https://github.com/bibendovsky/eaxefx
     

    230 downloads

    0 comments

    Submitted

  4. DEVASTATION CUSTOM FOV

    The archive contains 3 different FOV settings: 105, 110 and 115.
    Replace the original "Engine.dll" (make a backup) in the "Devastation\System" directory with the one of your choice in the respective folder.
    The FOV scales automatically with both resolution and aspect ratio set in "Devastation.ini" (eg: you don't need 115 FOV for an optimal ultrawide experience).
    This is also compatible with multiplayer matches.
    The archive password is: pcgw

    165 downloads

    0 comments

    Submitted

  5. Ever 17: Himmel Edition

    Unofficial patch for Ever 17 that allows it to run on Windows 8.1 and above, as well as providing the following changes (taken from this Reddit post):
    Engine Changes
    Option to change character names to "Yu" and "Koko" (Right-click while playing. Note: Main menu items still shows it as "You" and "Coco") Increased skip speed by unlocking FPS in skip mode (2x-12x based on PC)
    Skip messages that are common between routes
    Music no longer restarts when you click out of the window
    Improved font
    Debug menu is available (right-click while playing)
    Removed prompt to save system data. System save will automatically occur when you close the game or return to title.
    Text changes
    Edited script, fixed typos and grammar and made it much easier to read overall
    Converted imperial units back to metric
    Fixed German
    Chicken sandwiches -> Fried Tuna Sandwiches (The most important change!)
    Used accented letters when needed
    Graphical Changes
    Updated all menus and UI
    Updated title screen and menu images
    Updated textbox (mix between Remember11 and Ever17 XBOX version).
    Transparent textbox is now fully transparent with outlined text.
    Updated German and English text in CG

    401 downloads

    0 comments

    Submitted

  6. The Mummy Widescreen Fix

    I made this RAR file, which includes MummyPC.exe binaries for 15:9, 16:9, 16:10, 21:9, 32:9, 32:10, 3x15:9, 3x16:10 and 3x16:9 aspect ratios.
    Instructions:
    - Extract the executable that corresponds to the aspect ratio you want to use, to the root game folder, replacing any original files.
    - Select a resolution in the game launcher that matches the aspect ratio you chose from the fix.
    Password: pcgw
    Currently only the following versions are supported: English

    201 downloads

    4 comments

    Updated

  7. House of the Dead 3 - Texture fix patch

    This pack will fix all the bad pixelated skyboxes with arcade quality ones.
    It will also fix mountain / dune backgrounds that are attached to various skyboxes.
    Will also fix the broken shadows on the industrial stage in the large open area filled with pillars.

    1,357 downloads

    0 comments

    Updated

  8. Disco Elysium - 60hz/60fps Camera Judder Fix

    This patch fixes the camera judder for Disco Elysium running at 60hz/60fps
    GOG Instructions:
    - Download Fix
    - Use RomPatcher.js (https://www.marcrobledo.com/RomPatcher.js/) or use an IPS patching utility
    - For ROM file select "Assembly-CSharp.dll" file from \Game Folder\Disco Elysium_Data\Managed\
    - For Patch file select "Disco Elysium [GOG 406890b8]-60FPS_Fix.ips"  
    - Click apply and save the "Assembly-CSharp (patched).dll" to \Game Folder\Disco Elysium_Data\Managed\
    - Rename "Assembly-CSharp (patched).dll" to "Assembly-CSharp.dll" overwriting the original file
    Steam Instructions:
    - Download Fix
    - Use Floating IPS (https://www.romhacking.net/utilities/1040/) or another BPS patching utility
    - For Patch select "Disco Elysium [Steam b9038863]-60FPS_Fix.bps"
    - For File to Patch select "GameAssembly.dll" file from \Game Folder\
    - Save "Disco Elysium [Steam b9038863]-60FPS_Fix.dll" to \Game Folder\
    - Rename "Disco Elysium [Steam b9038863]-60FPS_Fix.dll" to "GameAssembly.dll" overwriting the original file

    979 downloads

    14 comments

    Updated

  9. Prisoner of War: World War II - Fixes

    This patch serves to add fixes to Prisoner of War, for now it adds Hor+ support.
    Instructions for setting a custom resolution:
    - Create a shortcut of Colditz.exe
    - Write "-res:x,y" in the shortcut's target field after "Colditz.exe": "-res:x,y" (without the quotes, for example: "Colditz.exe -res:1920,1080".
    More fixes will be added to this file in the future, since the game has a couple issues, like being locked to 32FPS and frequent slowdowns during gameplay, even with dgVoodoo.
    Credits go to: killer-m
    Password: pcgw

    175 downloads

    3 comments

    Updated

  10. Alex Kidd in Miracle World DX Demo - 60hz/60fps Camera Judder Fix

    This patch fixes the camera judder for Alex Kidd in Miracle World DX Demo running at 60hz/60fps. 
    Instructions:
    -Download both of the IPS patch files 
    -Patch globalgamemanagers
       Use RomPatcher.js (https://www.marcrobledo.com/RomPatcher.js/) or use an IPS patching utility
       For ROM file select "globalgamemanagers" file from X:\Game Folder\Alex Kidd in Miracle World DX Demo_Data\
       For Patch file select "Alex Kidd in Miracle World DX Demo-globalgamemanagers-60FPS_Fix.IPS"  
       Click apply and save the "globalgamemanagers.txt" to X:\Game Folder\Alex Kidd in Miracle World DX Demo_Data\
       Rename "globalgamemanagers.txt" to "globalgamemanagers" overwriting the original file
    -Patch Assembly-CSharp.dll
       Use RomPatcher.js (https://www.marcrobledo.com/RomPatcher.js/) or use an IPS patching utility
       For ROM file select "Assembly-CSharp.dll" file from X:\Game Folder\Alex Kidd in Miracle World DX Demo_Data\Managed\
       For Patch file select "Alex Kidd in Miracle World DX Demo-Assembly-CSharp.dll-60FPS_Fix.IPS"  
       Click apply and save the "Assembly-CSharp (patched).dll" to X:\Game Folder\Alex Kidd in Miracle World DX Demo_Data\Managed\
       Rename "Assembly-CSharp (patched).dll" to "Assembly-CSharp.dll" overwriting the original file

    5 downloads

    0 comments

    Updated

  11. Tormented Souls - 60hz/60fps Camera Judder Fix

    This patch fixes the camera judder for Tormented Souls running at 60hz/60fps
    Instructions:
    - Download the IPS patch
    - Use RomPatcher.js (https://www.marcrobledo.com/RomPatcher.js/) or use an IPS patching utility
    - For ROM file select "globalgamemanagers" file from \Game Folder\TormentedSouls_Data\
    - For Patch file select "Tormented Souls-60FPS_Fix.IPS"  
    - Click apply and save the "globalgamemanagers.txt" to \Game Folder\TormentedSouls_Data\
    - Rename "globalgamemanagers.txt" to "globalgamemanagers" overwriting the original file

    175 downloads

    0 comments

    Submitted

  12. Actraiser Renaissance - 60hz/60fps Camera Judder Fix

    This patch fixes the camera judder for Actraiser Renaissance running at 60hz/60fps. 
    Instructions:
    - Download the IPS patch
    - Use RomPatcher.js (https://www.marcrobledo.com/RomPatcher.js/) or use an IPS patching utility
    - For ROM file select "data.unity3d" file from X:\Game Folder\ActraiserR_Data\
    - For Patch file select "Actraiser Renaissance-60FPS_Fix_v1.0.1.IPS"  
    - Click apply and save the "data (patched).unity3d" to X:\Game Folder\ActraiserR_Data\
    - Rename "data (patched).unity3d" to "data.unity3d" overwriting the original file
    HUGE thanks to KingKrouch for his Super Neptunia RPG Movement Stutter Fix, I was able to apply this same method to fix several games

    94 downloads

    0 comments

    Updated

  13. Alex Kidd in Miracle World DX - 60hz/60fps Camera Judder Fix

    This patch fixes the camera judder for Alex Kidd in Miracle World DX running at 60hz/60fps. 
    Steam Instructions:
    - Download both IPS patches
    Patch globalgamemanagers file:
    - Use RomPatcher.js (https://www.marcrobledo.com/RomPatcher.js/) or use an IPS patching utility
    - For ROM file select "globalgamemanagers" file from X:\Game Folder\Alex Kidd in Miracle World DX_Data\
    - For Patch file select "Alex Kidd in Miracle World DX [Steam b7318394]-60FPS_Fix1.IPS"  
    - Click apply and save the "globalgamemanagers.txt" to X:\Game Folder\Alex Kidd in Miracle World DX_Data\
    - Rename "globalgamemanagers.txt" to "globalgamemanagers" overwriting the original file
    Patch Assembly-CSharp.dll file:
    - Use RomPatcher.js (https://www.marcrobledo.com/RomPatcher.js/) or use an IPS patching utility
    - For ROM file select "Assembly-CSharp.dll" file from X:\Game Folder\Alex Kidd in Miracle World DX_Data\Managed\
    - For Patch file select "Alex Kidd in Miracle World DX [Steam b7318394]-60FPS_Fix2.IPS"  
    - Click apply and save the "Assembly-CSharp (patched).dll" to X:\Game Folder\Alex Kidd in Miracle World DX_Data\Managed\
    - Rename "Assembly-CSharp (patched).dll" to "Assembly-CSharp.dll" overwriting the original file
    HUGE thanks to KingKrouch for his Super Neptunia RPG Movement Stutter Fix, I was able to apply this same method to fix several games now

    160 downloads

    11 comments

    Updated

  14. Deadly Premonition 2 - 60hz/60fps Camera Judder Fix

    This patch fixes the camera judder for Deadly Premonition 2 running at 60hz/60fps. 
    Instructions:
    - Download the IPS patch
    - Use RomPatcher.js (https://www.marcrobledo.com/RomPatcher.js/) or use an IPS patching utility
    - For ROM file select "globalgamemanagers" file from X:\Game Folder\DeadlyPremonition2_Data\
    - For Patch file select "Deadly Premonition 2-60FPS_Fix.IPS" 
    - Click apply and save the "globalgamemanagers.txt" to X:\Game Folder\DeadlyPremonition2_Data\
    - Rename "globalgamemanagers.txt" to "globalgamemanagers" overwriting the original file
    HUGE thanks to KingKrouch for his Super Neptunia RPG Movement Stutter Fix, I was able to apply this same method to fix several games now 

    33 downloads

    2 comments

    Updated

  15. Exo One - 60hz/60fps Camera Judder Fix

    This patch fixes camera judder for Exo One running at 60hz/60fps. 
    Instructions:
    - Download the IPS patch
    - Use RomPatcher.js (https://www.marcrobledo.com/RomPatcher.js/) or use an IPS patching utility
    - For ROM file select "globalgamemanagers" file from X:\Game Folder\EXO ONE_Data\ 
    - For Patch file select "Exo_One-60FPS_Fix.IPS" 
    - Click apply and save the "globalgamemanagers.txt" to X:\Game Folder\EXO ONE_Data\ 
    - Rename "globalgamemanagers.txt" to "globalgamemanagers" overwriting the original file
    HUGE thanks to KingKrouch for his Super Neptunia RPG Movement Stutter Fix, I was able to apply this same method to fix Exo One 

    50 downloads

    0 comments

    Updated

  16. The House of the Dead 2 Widescreen Fix

    I made this RAR file, which includes Hod2.exe binaries for 15:9, 16:9, 16:10, 21:9, 32:9, 32:10, 3x15:9, 3x16:10 and 3x16:9 aspect ratios.
    Instructions:
    - Extract the executable that corresponds to the aspect ratio you want to use, to the root game folder, replacing any original files.
    - Use dgVoodoo to force a resolution that matches the aspect ratio you chose from the fix.
    Password: pcgw
    Credits also go to: SAMI (WSGF Forums)
    Currently only the following versions are supported: English

    615 downloads

    0 comments

    Updated

  17. Lilo and Stitch Trouble in Paradise Patch

    This game has various problems on modern systems: texturing bug for the loading screens, potential movie playback and Alt-Tab crash. This patch fixes all of them. Compatible with the Widescreen Patch as well.
    Currently only the following versions are supported: English, Italian
    Credits go to: Dege
    Password: pcgw

    223 downloads

    0 comments

    Submitted

  18. Tonic Trouble Widescreen Fix

    This is a RAR file which includes TonicTrouble.exe binaries for 1920x1080, 2560x1080, 2560x1440, 3440x1440, 3840x1080, 3840x1600, 3840x2160, 3840x2400 and 5120x1440 resolutions.
    Instructions:
    - Extract the executable that corresponds to the resolution you want to use, to the root game folder, replacing any original files.
    Password: pcgw
    Credits go to: AuToMaNiAk005 (Creator of Widescreen Fix)

    20 downloads

    0 comments

    Submitted

  19. Castle X64&DXVK Patch

    Use new X64 Air Runtime and DXVK so that game can run at better performance.

    6 downloads

    0 comments

    Submitted

  20. Need For Speed II - Second Edition Patch by Verok (verokster) 1.05

    A patch mentioned in the Need for Speed II PCGamingWiki article that is
    currently inaccessible on the page linked.
    The archive password is pcgw.
    Information copied from when Verok's page on the patch loaded correctly, found
    here: https://web.archive.org/web/20220131033002/https://verokster.blogspot.com/2019/11/need-for-speed-ii-second-edition-patch.html
    Relevant information (including instructions) copied below.
    ================================================================================
    Need For Speed II - Second Edition Patch (unfinished) - November 09, 2019
    Need For Speed II is my first ever played racing game on the PC. I remember this
    time, that I and my school friend came to his home after school and we played
    whole evening this game in Split screen mode. A few years later I found out
    that Second Edition game has 3D acceleration support for Voodoo Graphics cards,
    and I could play it via Glide emulation with pure performance. So I decided
    that once I'll made direct OpenGL or DirectX support for this game.
    So here is my old patch, which enables game to support external 3rash API
    renderers from newer EA games, like NFS III,IV or V. It is not completely
    finished yet, but despite that this patch is most playable than any others over
    the net.
    https://www.youtube.com/watch?v=sNHOSqLG_qk
    This patch was created in the same manner as other great Need For Speed III -
    Modern Patch from belarusian guy VEG. Patch includes several patched EA Thrash
    (3rash) renderers for DirectX and Glide (nGlide). Also it includes my own
    created OpenGL 1.1/3.0 renderer.
    This patch also includes configuration utility to customize patch options,
    like selecting graphic renderer, switching windowed mode on/off and etc.
    Some features and fixes lited below. And also some of the problems which are
    still need to fix.
    Features & Fixes:
    --------------------------------------------------------------------------------
      * patch is based on last official EA patch
      * CD check has been removed
      * removed all registry linkage, so game is fully portable now
      * added option to select several external 3rash API renderers (DirectX,
        Glide and OpenGL)
      * added option to select game Language (English, Spanish, German, French,
        Italian and Swedish)
      * sound problem (cracking) has been fixed. New eacsnd.dll has been created
        from scratch
      * several compability problems have been fixed (MapMemoryB000,
        GlobalMemoryStatusLie, GetDiskFreeSpace and etc.)
      * game renders in 32 bpp mode
      * game supports numerious screen resolutions than before (640x480)
      * game supports widescreen resolutions (16:9, 16:10, etc)
      * implemented proper widescreen support with correct FOV
      * game uses higher texture detail for cars than before
      * added option to select texture type between SE (Glide) and Classic. Due to
        Glide limitation, texture resolution was reduced to max 256x256 and 16 bpp.
        Classic / Software textures have higher resolution, but with limited 256
        colors.
      * added option to on/off filtering for all textures
      * added option to on/off object shading. Disabled looks more like in
        Classic / Software mode
      * added option to on/off fog
      * added option do disable intro movies
    Problems & Issues:
    --------------------------------------------------------------------------------
      * sometimes objects (cars, world) dissapear at the left and right side of
          the screen.
      * car dashboards are still not implemented for 3D acceleration
      * wheel fog sprites have incorrect size due to higher screen resolution
        
    Installation:
    --------------------------------------------------------------------------------
      * download package below
      * extract its content into your game root by
      replacing old files (the archive password is pcgw)
      * launch config.exe to make sure all options are correct for you, and press
      "Save" button
      * launch game via nfs2se.exe or via config.exe by pressing "Save and launch"
       button
      * have fund 😉
     

    2,302 downloads

    3 comments

    Updated

  21. Gex Digital Controller Patch

    This patch adds support for digital controls (read: the D-Pad) on Gex. Credit goes to hansschmucker on the GOG forums.

    125 downloads

    0 comments

    Submitted

  22. Turok: Dinosaur Hunter unofficial resolution/FOV patch (turokfix.exe)

    An unofficial patch for Turok: DinosaurHunter, written by badsectoracula. This fix is mentioned in the PCGamingWiki article for the game. It's currently only hosted on MediaFire, which is not an ideal choice for longevity.
    Original post:
    ===============================================================================
    In case you still have the original PC CD release from 1997 and want to play it in a modern computer and you don't feel like buying the new release (yet, anyway), i wrote a small patch that allows you to use any resolution and with a small widescreen fix that makes the FOV match the resolution (the widescreen fix is optional).
    You can find information in pcgamingwiki, but here is what it says:
    Custom resolution and widescreen support patch. Before applying the patch, make a backup of the Turok.exe and Video_D3D.dll files in case the modifications go wrong.
    For Vista and later: make sure you have Turok installed in a directory that can be modified by regular programs (e.g. C:\Games\Turok) Download turokfix.exe and run it. Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use dgVoodoo 2). Press the "Patch Video_D3D.dll to apply custom resolution" button Using the dialog box that will appear, locate the Video_D3D.dll file in your Turok installation In the game's launcher, use the Video menu to select Performance Settings and check the 800x600 checkbox (note that if the checkbox is not available and window doesn't mention Direct3D the game probably loaded another renderer - remove the DLL files mentioned in the last step below) For widescreen support: Press the "Patch Turok.exe to apply widescreen fix" button and locate Turok.exe like above If you have nGlide or other GPU emulators installed: make sure you remove the Video_3DFx.dll, Video_PowerVR.dll and Video_RagePro.dll files from your Turok installation, otherwise the game might try to use another renderer instead of the Direct3D one. That is all. The original game also works perfectly under Wine (for Linux and should also work in OS X) and should work under Windows too (for 8 and later you may need to use dgVoodoo 2 though - if you have 2560x1440, you certainly will need to use it because for some reason Microsoft's D3D7 and lower doesn't support horizontal resolutions above 2056).
    ===============================================================================
    Found here: https://old.reddit.com/r/turok/comments/3xu3nh/custom_resolution_and_widescreen_patch_for_the/
     

    40 downloads

    0 comments

    Updated

  23. KATANA KAMI: A Way of the Samurai Story Ultrawide Fix

    Features:
    Removes the pillarboxing (black bars) which appear on ultrawide monitors
    Installation:
    Unpack the archive Copy all files to the game folder In the SUWSF.ini file, you can change the following settings
    [Patch:`FOV_Multiplier]
    ; Set FOV multiplier value (e.g. Value="1.5")
    Value="1.0"
    [Patch:4_VirtualResolution_X]
    ; Set the width of the virtual resolution (e.g. Value="3840")
    Value="width"
    [Patch:5_VirtualResolution_Y]
    ; Set the height of the virtual resolution (e.g. Value="2160")
    Value="height"
    [Patch:Exclusive Fullscreen Mode]
    ; Set "true" to force Exclusive mode (e.g. Enabled=true)
    Enabled=false
     

    22 downloads

    0 comments

    Submitted

  24. The Da Vinci Code Widescreen Fix

    I made this RAR file, which includes files for 1280x720, 1366x768, 1920x1080, 3840x2160, 7680x4320, 3840x1080 and 5760x1080 resolutions.
    Instructions:
    - Extract the files that correspond to the resolution you want to use, to the root game folder, replacing any original files.
    - Since the fix uses windowed mode to work, use a software like Borderless Gaming to make it borderless fullscreen.
    Password: pcgw
    Credits go to: AuToMaNiAk005 (Creator of Widescreen Fix)
    PS: Movies might crash the game, you may have to delete them in "/engine/movies" folder. Can't guarantee this will happen, but just warning.

    207 downloads

    0 comments

    Updated

  25. Kao the Kangaroo Ultrawide Fix

    Features:
    Removes the pillarboxing (black bars) which appear on ultrawide monitors
    Installation:
    Unpack the archive Copy all files to the game folder \Kao the Kangaroo\Kao\Binaries\Win64\

    330 downloads

    4 comments

    Submitted

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