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PC reports


45 articles in this category

  1. PC Report guide

    This article is a rough guide on how to write PC Report articles. Here you'll find information about proper article structure, benchmarking process, screenshots, graphs and more. Also this should be taken only as a guide and not set of rules. Write the article as you like, just make sure it properly describes quality of a game port.

    • 2 comments
    • 7,214 views
  2. Port Report: Rise of the Triad

    External URL: http://blog.pcgamingwiki.com/port-report/1444/port-report-rise-of-the-triad

    The original Rise of the Triad: Dark War was first released back in 1995 (and re-released on GOG.com in 2009) by Apogee Software on a heavily modified Wolfenstein engine. The 2013 reboot, also published by Apogee, is developed by Interceptor Entertainment whose only other release to their name is an iOS port of Duke Nukem II. Their reboot promises to wrap the classic Rise of the Triad gameplay in a shiny new graphical update, developed on the ever-enduring Unreal Engine 3.

    • 0 comments
    • 4,017 views
  3. PC Report: Assassin's Creed Liberation HD

    The first Assassin's Creed game of 2014 came a little earlier than usual. Assassin's Creed Liberation HD is quite different from other games in the series, as it is a high definition version of the PS Vita title Assassin's Creed III: Liberation, which is now playable on consoles and PC. In the following report I will be delving into the noteworthy aspects of the title.

     

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributor Marzipas. For an up to date account of Assassin's Creed Liberation HD fixes and improvements, please visit its respective PCGamingWiki article.

    • 2 comments
    • 11,000 views
  4. PC Report: Dying Light

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributor Dillonator. For an up to date account of Dying Light's fixes and improvements, please visit its respective PCGamingWiki article.

     

    Dying Light is a game developed by Techland debuting their new Chrome Engine 6. Their previous games include Dead Island and Call of Jaurez, which both franchises had relatively poor PC ports. Without further ado, let's dive in and see if Techland have repented their sins or if bad habits die hard.

    • 10 comments
    • 29,210 views
  5. Port Report: The Bureau: XCOM Declassified

    Port Reports are a series of quick first impressions of the technical aspects of a PC game. For an up to date account of The Bureau: XCOM Declassified’s fixes and improvements, please visit its respective PCGamingWiki article.

     

    The Bureau: XCOM Declassified is a port, this is very apparent from the moment you arrive on the menu only to be warned about the game using autosave (a fact that you will be reminded about every time you launch the game) and to see the mouse cursor stuttering along across the screen. The issues, unfortunately, do not end there. The game was tested on an Intel i5-3570K and an AMD 7870 XT GPU.

    • 3 comments
    • 10,199 views
  6. Port Report: Splinter Cell: Blacklist

    Port Reports are a series of quick first impressions of the technical aspects of a PC game. For an up to date account of Splinter Cell: Blacklist’s fixes and improvements, please visit its respective PCGamingWiki article.

     

    Now I'm sure no one here needs a background check on Ubisoft, as that alone could take up several pages. We'll just look at Blacklist's predecessor, Conviction for a little foreshadowing and a bit of history (as Ubi's games swing wildly in technological capacity, the previous game would be the best indicator). Conviction was incredibly frustrating, to say the least. It ticked enough boxes to trick you into thinking it was a good port but as soon as you got in game, 98% (not a hyperbole) of people would tank down to 30FPS regardless of everything and anything. And that was the problem. The 2% that did get 60FPS spurred the rest to start committing acts of voodoo on their machines to try and find the secret recipe. Worst part is, the framerate just felt terrible, not like normal 30FPS and I can't put my finger on why. It's not like 30 in other slow paced games, like Hitman: Absolution or ARMA. The question remains, where did it all go wrong?

     

    First, it starts of with little things.

    • 10 comments
    • 12,691 views
  7. Port Report: Saints Row IV

    Port Reports are a series of quick first impressions of the technical aspects of a PC game. For an up to date account of Saints Row IV’s fixes and improvements, please visit its respective PCGamingWiki article.

     

    Saints Row 2 was an infamously bad PC port that suffered from random massive frame rate drops, buggy gameplay, frequent crashes, low sound quality and lacked any of the DLC released on Xbox 360. By contrast, Saints Row: The Third was a more well-rounded PC port, although it did not escape its share of issues. This included poor performance on AMD or ATI based systems (somewhat ironic given that the game’s title credits were plastered with the AMD logo).

     

    When I approached Saints Row IV, I was slightly fearful that we’d see a return to the game-breaking Saint’s Row 2 bugs – largely because the developers Volition have moved home to Deep Silver, a publisher with a history of producing notoriously buggy PC ports like Dead Island and S.T.A.L.K.E.R. However, many of these fears can be put to rest because the game feels relatively polished – largely thanks to the fact that it uses virtually the same engine as Saints Row: The Third. In fact, they are so similar to each other that they look virtually identical in places, and even the same field of view hacks work in Saint’s Row IV as well.

    • 4 comments
    • 7,696 views
  8. Port Report: Total War: Rome II

    Port Reports are a new series of quick first impressions of the technical aspects of a PC game. This report was written by PCGamingWiki contributor Pharnaces. For an up to date account of Total War: Rome II's fixes and improvements, please visit its respective PCGamingWiki article.

     

    Total War: Rome II, the latest entry in the Total War strategy series by The Creative Assembly, released on September 3rd, 2013. This article will take a quick look at several technical aspects of the game, including its options, controls, and performance. All testing was done on an AMD Radeon HD 7870 XT and an Intel i5-3570K.

    • 1 comment
    • 10,197 views
  9. Port Report: Shadow Warrior

    Port Reports are a new series of quick first impressions of the technical aspects of a PC game. This report was written by PCGamingWiki contributor LDK. For an up to date account of Shadow Warriors' fixes and improvements, please visit its respective PCGamingWiki article.

     

    Shadow Warrior is a reboot of a long forgotten FPS action game of the same name from year 1997. This new version is developed by Flying Wild Hog, and they are aiming to be faithful to its predecessor, bring back old school design with emphasis on fast-paced shooting, lots of enemies, no cover mechanics and many weapons available all the time. This article will look at the technical aspects of the game, mainly performance, options and overall technical quality. You will also find several benchmarks for every performance heavy effect so you know how to set your game to run perfectly. Shadow Warrior is being released on September 26th, 2013 for Windows, and will be available through several digital distribution channels, including Steam and GOG.com.

    • 10 comments
    • 25,083 views
  10. Port Report: Call of Duty: Ghosts

    Port Reports are a new series of quick first impressions of the technical aspects of a PC game. This report was written by PCGamingWiki contributor LDK. For an up to date account of Call of Duty: Ghosts fixes and improvements, please visit its respective PCGamingWiki article.

     

    The Call of Duty series does not need a long introduction as it is one of the most popular game series around. The newest addition to the series, Call of Duty: Ghosts, has a rather difficult task: to launch on four current gen platforms and two next-gen platforms in a very short time-frame. We are going to look at how the PC version is performing, what effects are the most demanding on your system and the overall quality of the port.

     

    Call of Duty: Ghosts was released on November 5, 2013 for Windows, and is available through several digital distribution channels.

    • 4 comments
    • 27,734 views
  11. Port Report: Batman: Arkham Origins

    Port Reports are a new series of quick first impressions of the technical aspects of a PC game. This report was written by PCGamingWiki contributor LDK. For an up to date account of Batman: Arkham Origins' fixes and improvements, please visit its respective PCGamingWiki article.

     

    Batman: Arkham Origins is a prequel to the very popular Batman series. This iteration focuses on origin story of Bruce Wayne as a young Batman. First two titles were developed by Rocksteady Studios but this one is developed by the rather new studio Warner Bros. Games Montréal. We will look how they managed to tackle technical aspects of the game - what options can be set, how the game runs and what effects are most demanding on your system.

     

    Batman: Arkham Origins was released on October 25, 2013 for Windows, and is available through several digital distribution channels.

    • 4 comments
    • 30,025 views
  12. Port Report: Amnesia: A Machine for Pigs

    Port Reports are a new series of quick first impressions of the technical aspects of a PC game. This report was written by PCGamingWiki contributor LDK. For an up to date account of Amnesia: A Machine for Pigs's fixes and improvements, please visit its respective PCGamingWiki article.

     

    Amnesia: A Machine for Pigs is an indirect sequel to Amnesia: The Dark Descent, great first person horror adventure. Unlike its predecessor A Machine for Pigs is developed by studio The Chinese Room, which created very atmospheric Dear Ester. We are going to look at technical aspects of the game - performance, options, controls and overall technical quality. Amnesia: A Machine for Pigs is released on September 10th, 2013 on Windows, Linux and Mac OS X.

    • 5 comments
    • 13,413 views
  13. PC Report: Metal Gear Rising: Revengeance

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributors DAOWAce and Andytizer. For an up to date account of Metal Gear Rising: Revengeance fixes and improvements, please visit its respective PCGamingWiki article.

     

    The announcement for the PC port of Metal Gear Rising: Revengeance (originally PS3/Xbox 360 in February 2013) came as quite a surprise, given that the last Metal Gear game to come out on PC was Metal Gear Solid 2 back in 2003, and that all of Platinum's previous games like MadWorld and Bayonetta have all been console exclusive.

     

    All signs point to this being a questionable PC port, including the strict and ongoing region locking, the temporary case of Ireland being completely banned from buying the game, and the announcement that the maximum resolution would be 1920x1080. Here at PCGamingWiki, we'll be looking at the quality of the PC port, and see whether the game makes the most of the extra heft provided by the PC platform.

    • 0 comments
    • 64,625 views
  14. PC Report: Alekhine's Gun

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributor Suicide Machine. For an up to date account of Alekhine's Gun fixes and improvements, please visit its respective PCGamingWiki article.

     

    Alekhine's Gun is a spiritual successor to the Death to Spies series - a series heavily inspired by Hitman. Originally developed by Haggard Games as Death to Spies 3, the studio planned for the game to be partially funded by a Kickstarter campaign. After the failed campaign and trouble securing rights to the title, a deal was struck with a new publisher Maximum Games and the game was renamed to Alekhine's Gun. Soon after the development of the game was taken over by Maximum Games' in-house studio and the title is now released as the first game developed by them.

    • 0 comments
    • 11,556 views
  15. PC Report: Metal Gear Solid V: The Phantom Pain

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributor RaTcHeT302. For an up to date account of Metal Gear Solid V: The Phantom Pain fixes and improvements, please visit its respective PCGamingWiki article.

     

    Metal Gear Solid V: The Phantom Pain is the latest game in the Metal Gear Solid series, developed by Kojima Productions and published by Konami, running on the Fox Engine.

     

    The game was released on September 1, 2015 for Windows.

    • 2 comments
    • 29,328 views
  16. PC Report: GRID Autosport

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributor RaTcHeT302. For an up to date account of GRID Autosport fixes and improvements, please visit its respective PCGamingWiki article.

     

    GRID Autosport is the sixth game in the Race Driver series, brought by Codemasters Racing and published by Codemasters. In comparision to the first GRID the game has far more options than ever before, GRID itself already featuring quite an extensive options list, the new game in the series expanding on some of those providing a far more complete PC experience than most modern games. I shall be overviewing the vast array of features.

     

    The game was released on June 27, 2014 for Windows and is also available on Steam as a digital release.

    • 9 comments
    • 17,554 views
  17. PC Report: Deus Ex: The Fall

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributor RaTcHeT302. For an up to date account of Deus Ex: The Fall fixes and improvements, please visit its respective PCGamingWiki article.

     

    Deus Ex: The Fall was originally released as a tablet and mobile game, being the fourth game in the Deus Ex series, developed by Eidos Montreal along with N-Fusion Interactive and published by Square Enix.

     

    The game was later re-released on March 18, 2014 for Windows and is available on Steam as a digital release.

    • 1 comment
    • 6,536 views
  18. PC Report: Wolfenstein: The New Order

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributor RaTcHeT302 and edited by Andytizer. For an up to date account of Wolfenstein: The New Order fixes and improvements, please visit its respective PCGamingWiki article.

     

    Wolfenstein: The New Order is the eighth game in the Wolfenstein series, brought by MachineGames and published by Bethesda. Technically, the game shares quite a few similarities with RAGE, another game running on the id Tech 5 engine, and it is also plagued by some of the same core issues such as frequent texture pop-ins and a generally rather poor performance on AMD systems.

     

    The game was released on May 20, 2014 for Windows and is available on Steam as a digital release.

    • 2 comments
    • 59,561 views
  19. PC Report: Middle-earth: Shadow of Mordor

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributor RaTcHeT302 and edited by Andytizer. For an up to date account of Shadow of Mordor fixes and improvements, please visit its respective PCGamingWiki article.

     

    Middle-earth: Shadow of Mordor is the latest game in the Middle-earth series, brought by Monolith Productions and published by Warner Bros. Interactive Entertainment running on the LithTech engine. The game shares quite a few similarities with the Batman games, both in terms of combat and control, Arkham Asylum also being known for being a good port.

     

    The game was released on September 30, 2014 for Windows and is available on Steam as a digital release.

    • 0 comments
    • 45,127 views
  20. PC Report: Grand Theft Auto V

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributor RaTcHeT302 and edited by Andytizer. For an up to date account of Grand Theft Auto V fixes and improvements, please visit its respective PCGamingWiki article.

     

    Grand Theft Auto V is the latest game in the Grand Theft Auto series, developed by Rockstar North and published by Rockstar Games, running on the RAGE engine.

     

    The game was released on April 14, 2015 for Windows. Mainly the game can only be purchased on the Rockstar Games Social Club service when bought from anywhere else but on Steam. A Rockstar Games Social Club account is required for both versions of the game.

    • 12 comments
    • 67,213 views
  21. PC Report: Mirror's Edge Catalyst

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributor Marioysikax. For an up to date account of Mirror's Edge Catalyst fixes and improvements, please visit its respective PCGamingWiki article.

     

    Mirror's Edge Catalyst is a first person parkouring game by DICE and prequel to Mirror's Edge released in 2009. Let's have a look PC versions technical aspects and how it performs.

    • 0 comments
    • 20,692 views
  22. PC Report: ARK: Survival Evolved

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributor M0nster. For an up to date account of ARK: Survival Evolved fixes and improvements, please visit its respective PCGamingWiki article.

     

    ARK: Survival Evolved is the first game produced by indie developers, Studio WildCard. The game is currently in Early Access and we are going to take a look at its performance and overall quality.

    • 2 comments
    • 17,822 views
  23. PC Report: The Witcher 3: Wild Hunt

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributor LDK. For an up to date account of The Witcher 3 fixes and improvements, please visit its respective PCGamingWiki article.

     

    The Witcher 3 is a continuation of a popular RPG from a Polish developer studio CD Projekt Red. We are going to look at the technical aspects of the game, test the performance impact of the effects and look at overall quality of the PC version.

    • 5 comments
    • 51,765 views
  24. PC Report: The Crew

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributor LDK. For an up to date account of The Crew fixes and improvements, please visit its respective PCGamingWiki article.

     

    The Crew is online racing game from studios Ivory Tower and Ubisoft Reflections. It takes place in large open world and lets player to explore simplified version of USA. This article will analyze quality of the PC version, how it performs, how it looks and how responsive are the controls.

     

    The game was released on December 2, 2014 for Windows and is available through several digital distribution channels.

    • 1 comment
    • 14,913 views
  25. PC Report: Killing Floor 2

    PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. This report was written by PCGamingWiki contributor LDK. For an up to date account of Killing Floor 2 fixes and improvements, please visit its respective PCGamingWiki article.

     

    Killing Floor 2 is a continuation of a very popular coop zombie shooter from Tripwire Interactive. The game is just entering Early Access and we are going to take a look at its performance and overall technical quality.

    • 2 comments
    • 58,707 views
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