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Andytizer

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Andytizer last won the day on May 22

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About Andytizer

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    Andytizer
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  1. New documents from the Steamworks Documentation site show that Steam Cloud Play (Beta) is now being implemented. The new name of the service is Steam Cloud Gaming, and for it to be enabled, each game must support Steam Cloud Saves. In addition, each game developer has a choice to opt-in: “Enable your game to run streamed from the Cloud, hosted by Valve, and the following service providers:” and “NVIDIA GeForce NOW.” Nvidia's GeForce NOW has been running for quite some time as a PC gaming streaming service, and the real news is that Valve is implementing their own Valve-hosted game streaming service. It appears from the wording of the opt-in that Valve's own-hosted game streaming service is a prerequisite to enabling native GeForce NOW support. It remains to be seen exactly how game streaming will look and function within the Steam client, and we look forward to seeing full implementation soon.
  2. The Steam pages for Heavy Rain, Beyond: Two Souls and Detroit: Become Human have just popped up and it appears that the demos for the games do not contain Denuvo Anti-Tamper. The demos lack the telltale signs of Denuvo, including enlarged file sizes and certain strings contained within the exe. This is unlike the versions of the game that exist on the Epic Games Store, which contain Denuvo in the main release exe as well as the demo files. This is despite the fact that the game 'Requires agreement to a 3rd-party EULA', which contains numerous mentions that the product 'may be protected' using Denuvo Anti-Tamper: It remains to be seen whether the main releases will contain Denuvo. A release date for Heavy Rain has not been confirmed, but we would expect that it would release on Steam on June 24, 2020, exactly a year from its initial release on Epic Games Store. In the meantime, check out our wiki articles: Heavy Rain, Beyond: Two Souls and Detroit: Become Human.
  3. ScummVM has announced that Ultima VIII is now completeable under the daily development build of ScummVM. The compatibility is based on the open source engine Pentagram. This gives us another way to play the classic game on PC (or Android, or Ouya, or Dingux or any other platform ScummVM supports!) Ultima VIII has been playable on modern PCs for quite some time using DOSBox, which is prepackaged in the GOG.com and Origin versions of the game. One of the previous entries Ultima IV became compatible with ScummVM when xu4 became a subengine of ScummVM in April 11, 2020. Similarly Ultima VI gained compatibility with ScummVM when Nuvie became a subengine of ScummVM on April 12, 2020, however: It would be interesting to see what players think of the new ScummVM compatibiltiy and whether it offers significant advantages compared to the widely used DOSBox versions, please comment if you've tried them both!
  4. Marty Stratton, executive producer of Doom Eternal, has announced that Denuvo Anti-Cheat (not to be confused with Denuvo Anti-Tamper) will be removed from Doom Eternal in Update 1.1 which will be "rolled-out to players within a week". This follow the recent patch which implemented Denuvo Anti-Cheat in Doom Eternal faced backlash last Thursday. The developers will consider "giving campaign-only players the ability to play without anti-cheat software installed": The initial reason id Software implemented anti-cheat in the first place is clarified: The main announcement can be seen here on the /r/Doom subreddit: It remains remains to be seen whether id Software's decision to remove Denuvo Anti-Cheat again in Doom Eternal is permanent.
  5. An announcement has been made that alongside the Command & Conquer Remastered Collection release on June 5, 2020, the source for for TiberianDawn.dll and RedAlert.dll will be released under the GPL version 3.0 license. The full announcement has been made by EA Producer Jim Vesella on /r/commandandconquer. EA will also be releasing a new Map Editor, which will allow users to design and create maps, units, replace art, etc. and have even created a new custom unit the 'Nuke Tank' screenshotted above. Furthermore, Steam Workshop will be added for sharing maps and mods. Full announcement:
  6. AMD have announced that they will be offering Zen 3 support for older AMD 400 motherboards. This backtracks their previous statement that there would be no such backwards compatibility support. The main reason they did not offer support initially was due to "serious constraints in SPI ROM capacities in most of the AMD 400 Series motherboards". However they have found a novel solution: AMD made a commitment to support AM4 socket until 2020 and it looks like the newest batch of Ryzen 3 CPUs will be supported for even longer than expected.
  7. Doom Eternal's latest update now include Denuvo Anti-Cheat, not to be confused with Denuvo Anti-Tamper. Unlike Anti-Tamper, Anti-Cheat runs at the ring-0 kernel level of your PC. The Anti-Cheat can be uninstalled, however it is reportedly required to run Doom Eternal, even in singleplayer mode. One consequence of this new anti-cheat software is that it is now incompatible with Proton (Linux) and its ProtonDB rating has fallen from a previous Platinum award - to completely unplayable. Irdeto, the company that maintains Denuvo, has been working on this software for quite some time and it appears that Doom Eternal is the first game to use this software. This announcement about the software was made back in March 20, 2019: In this Doom Eternal announcement of May 14, 2020, they state: Check out our Denuvo wiki article which has been updated with information about Denuvo Anti-Cheat.
  8. Yes that's right, that Grand Theft Auto V game is now completely free on Epic Games Store, however you might have a little trouble grabbing it as the website is experiencing 'difficulties' probably due to the overwhelming popularity of the game. Remember to check out our wiki article for the latest issues and fixes for the game.
  9. Halo 2: Anniversary has now released on PC as the latest updated in Halo: The Master Chief Collection. If the option to play the game is not in the Halo: The Master Chief Collection menu, you can manually download it: Steam Library > Halo: The Master Chief Collection > Properties > DLC > Checkmark the boxes for Halo 2: Anniversary and Halo 2: Anniversary Multiplayer From in game it is Settings > Gameplay > Change Installed Files Since each game is so diverse in settings and fixes, we have decided to create seperate pages for the Halo: The Master Chief Collection: Halo: Reach Halo: Combat Evolved Anniversary Halo 2: Anniversary Halo 3 Halo 3: ODST Halo 4 How are you finding Halo: 2 Anniversary on PC?
  10. New footage of Unreal Engine 5 has been released running real-time on PlayStation 5 in a demo called Lumen in the Land of Nanite. The demo looks incredible and comes ever closer to blockbuster film-level CGI. Strictly speaking this is not a PC demo, but the next generation of consoles will have a huge impact on cross-platform development and the games that also get released on PC. Just see our list of over 500+ PC games using the Unreal Engine 4 engine. Check out the demo below:
  11. I think that sounds good as both words are there. I think it belongs in the Audio section.
  12. If someone would like to write code that hooks into {{Infobox game}} so that a small collapsed seriesbox (max-length say 4 rows) could appear in a limited way then I'd look into implementing it.
  13. Looks excellent, many thanks for executing this. It looks like it's time to open a new thread about advanced video settings - from my perspective it all looks good to implement as well. I might add ambient occlusion as it's something people sometimes hate having in games.
  14. So we used to have a social tags extension custom-written which we had to disable due to some performance issues (https://github.com/PCGamingWiki/socialtags). Right now if you share an article, the social preview won't necessarily grab the correct thumbnail (we normally want the game article 'cover' image). I was browsing around and saw that there's an extension that does OpenGraph images, it is also bundled with MW 1.34 which must mean it is stable: https://www.mediawiki.org/wiki/Extension:PageImages - should we install this?
  15. Yes that's true! People also don't choose what to play based on whether the intro videos can be skipped, but we can agree that the section is important to have. They are quality of life fixes and there are often hacks/mods/savegames to forcefully skip them - and this can be applied to other parts of the game. There is also a wider application to skipping with other potential options: Skip introduction - separate from the typical branded logos, this might be a really long cutscene at the beginning of the campaign. Skip tutorial - when you are replaying a game or newgame+ you probably don't want to run the entire tutorial again. Sometimes tutorial and intro are combined, but people want to skip them anyway - see all the mods for Dragon Age: Origins, Fallout, Skyrim etc. In Bethesda games you can generally reset your character build as soon as you step out of the tutorial/intro level, so those save games are popular. This is in addition to what I mentioned before: Skip intro videos Cutscenes skippable Cutscenes pausable
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