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Marioysikax last won the day on May 18 2017

Marioysikax had the most liked content!

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About Marioysikax

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  • Birthday 10/20/1992

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  1. Yeah, this is immidiately what I was thinking. Almost all things I have backed have promised at least GOG.com and Steam key, earlier they promised Steam key as long as the game was greenlit 😛
  2. I'm hitting 500-600 FPS with all settings maxed out with i9-9900K+RTX2070, 2560x1440, so I'm using r.ScreenPrecentage 200 to get almost constant over 100 FPS.
  3. Marioysikax

    Rogue Legacy



    https://pcgamingwiki.com/wiki/Rogue_Legacy Replaces button prompts with Dualshock 4 ones. Source: https://www.reddit.com/r/RogueLegacy/comments/2uluih/pc_i_made_a_mod_for_ps4_icons_today_interested/ Mirror: http://www.mediafire.com/download/b5888d18fmax8m6/RL+Icons+Mod.zip MD5: 0CFA8A96D1371EDAA7D463CBD8B0CC35
  4. Marioysikax

    How to rebind controllers?

    Steam. They expanded steam controllers build in support to Dualshock 4 and now to XInput and generic DirectInput controllers and opening game in big picture lets you configure the keys in steam overlay.
  5. I have actually asked this in past, many times, as there are several games that support this. However the amount at least right now is like handful. Rest, if they have the support, it's nearly impossible to see what's differend to regular XInput support. If developer adds custom bindings for their game that does not count as support.
  6. Marioysikax

    cs source IS NOT DRM FREE

    CS:Source is one of the games that has been extensively updated after release and which focuses on online multiplayer aspect, so there is possibility that the game was updated at some point to make commands to play without steam stop working. Haven't tried them myself either, but if nobody can give any input I can try this out when I have extra free time.
  7. Marioysikax

    Need help on 16x9!

    Helo! First of all I actually do not fully understand why you would want to use under native resolution of the screen as non-native resolution on modern flat monitors will look awful in any scenario. But I guess this is more for discussion instead of solving the problem. Thing I would check is the scaling and scaler settings in GPU control panel. With nvidia this should be under "adjust desktop size and position". Try using the "aspect ratio" and "full screen" options and toggling the scaler between GPU and monitor if possible.
  8. Marioysikax

    Steam AppManifest Database

    Doesn't steam automatically do these things? Only situation where I have seen these files even touched was games which installdir changed, but even then regular reinstall also worked fine.
  9. I actually just happened to got the Mighty No. 9 myself when my friend who backed it gave it to me, saying they already played trough DRM-Free version at some point and it wasn't the game they enjoyed. You are right in the sense that the game isn't exactly bad, but it's clearly mediocore at best. At least in current years, if the game is mediocore many simply view it as bad. Also bigger issue with that game was the hype around it, I'm pretty sure even if you weren't fan of the game you were constantly hearing bad news about it which then impacted how you would perceive the game when it came out. Releasing on tens of platforms at the same time didn't help either because all of them even now still has their system specific issues. Also doesn't help that Azure Striker Gunvolt was released not too long ago, even being almost direct 3DS port job with 30 FPS caps and other severe technical issues, it still felt much better to play. As for me, controller wasn't working at all at first, game was capped at 62 FPS, after couple of stages I was struggling to get 20 FPS on 980 Ti, graphics looked cheap instead of what they might've been going for and quit out of boredom. But I can still see someone enjoying this.
  10. Marioysikax

    Psygnosis; Lander

    Hi and welcome! Creating article from scratch can seem pretty spoopy thing to do, so I have created article for the game with all the information available publicly and in this topic: http://pcgamingwiki.com/wiki/Lander Feel free to fill in more info if you own the game. You can try creating articles in the future if you like, there are always someone willing to fix things for you if you happen to do make mistakes. Easiest way to start is simply copy cheat sheet from sample article that is available in link at the left panel and then just modify the infro from filler to correct one.
  11. Marioysikax

    Editing guide

    With modern games getting automatic updates - especially in case of online multiplayer games where latest patches are actually required to even be able to play, newest system requirements are the ones that are kept and if they change to drop some significant support over time, like old OS or intel HD graphics, then put it as note. And I think similar method of thinkig should be applied to game working on OS that is not supported, who are going to check the game every time it's updated? Of course I do not see any issue of having note that "worked on Windows 2000 with version 1.01".
  12. Marioysikax

    Dualshock 4 support in games

    Actually just realized the problem. If there were field which allowed inputting supported controller types, then games which exclusive support Dualshock 4 but trough hard bound directinput mapping, wouldn't have DS4 support in table but in notes, making automatic list worthless again. I really do not want to start own manual list on reddit for this :|
  13. Marioysikax

    Dualshock 4 support in games

    I was actually thinking this as kind of way to get list automatically done with SMW, because if the controller doesn't work with game, then lightbar would most definitely be n/a. That way the field still serves it's purpose it was created for, but is simply used to narrow down the supported list. And on paper that should work just fine, because most likely it's left unknown to begin with and if table states XInput controllers only, then it's easy to change n/a. I would be OK with this. I have been listing the support in controller note field up to this point. However there are several games that do support Dualshock 4 controller, but doesn't use DirectInput nor recognize any DirectInput controllers at all. Also games that have Steam Controller specific features, like CS:GO which actually has gun specific haptic feedback but no XInput rumble support - this is also why I have wanted steam controller to prompts field. So that table should then at least have those four options, not just XInput/DirectInput. Problem with this list is that there are several games which work with the controller or have specifically being updated to support that controller only, but do not utilize controllers extra features like lightbar and still give xbox buttons. Because of this, there's no way to automatically create list of those games in any way. This includes games I could easily play with Dualshock 4 but which were impossible to play with any other DirectInput controllers unless using XInput wrappers, either button mappings being completely odd places or majority of controllers buttons being unbound. So like I said, it becomes really problematic to gather games that work with the controller into one definitive list and now that amount of games support is rising and official peripheral for PC specifically has been released, that kind of list is necessary. Even more necessary than list of 30 FPS games in my mind at least.
  14. Marioysikax

    Dualshock 4 support in games

    At least with Transistor and Dust, controller can work natively also under Windows and the lightbar function is noted in games article. So some of those games would be on the list in any case, but it would also be much better list from current one, as the current list on the controller article still just lists all the games and has note to check game article for system specific info. E: Also wouldn't include all those games which are XInput only and simply Dualshock button mods.