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455 files

  1. DOSBox SVN Daum fonts

    Fonts for DOSBox SVN Daum printer support.
     
    Extract the FONTS folder in this ZIP file into the DOSBox SVN Daum installation folder. This package includes courier.ttf, roman.ttf, sansserif.ttf, and script.ttf. Some games may require other fonts (font errors are shown in the DOSBox console window).
     
    These fonts were extracted from DOSBox Megabuild6. The license information is below (copied from fontlicense.txt):
     
    "Script" (Domestic Manners) and "Roman" (Dustimo Roman) fonts provided by Dustin Norlander
    Homepage: http://www.cheapskatefonts.com
     
    "Courier" and "Sans Serif" fonts provided by the Free UCS outline font project
    Homepage: http://savannah.nongnu.org/projects/freefont/

    417 downloads

    0 comments

    Submitted

  2. Shadow of War Intro Skip

    Deleting the intro stops the game from moving past a black screen, replacing with empty files does the trick.
     
    Copy to ShadowOfWar\game\interface\videos\legal

    4,286 downloads

    0 comments

    Updated

  3. Modern Warfare Remastered - Singleplayer FOV Fix

    TL;DR
    The Modern Warfare Remastered - Singleplayer FOV Fix (MWRSPFovFix) is a mod for Modern Warfare Remastered. It allows changing the FOV of the singleplayer campaign, including the size of the weapon model.
    Download Sources:
    PC Gaming Wiki Quick Start Guide:
    Extract all files to the game’s installation folder (e.g. "C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Modern Warfare Remastered\"). Start the MWRSPFovFixGUI.exe to configure the mod (might require .NET runtime 3.1.0). Start the game as usual (e.g. through Steam). Configuration
    Note that the game uses two FOV values: A vertical base FOV and a scaling factor; which also affects the “size” of the weapon. The effective FOV is calculated by using both of these two values.
    By default, the game uses a base FOV of 65.0 and a weapon scaling of 1.0.
    Features
    The features of this mod include:
    Option to set the vertical FOV to almost arbitrary values Option to set the FOV scale of the weapon model Simple to install and use Easy to configure via a GUI and ingame bindings Supported Versions
    This mod is designed for the latest version of the game and might not be compatible with older or modified executables!
    Steam

    28,969 downloads

    5 comments

    Updated

  4. Need for Speed: Underground - No intro patch

    You already got bored by the Need for Speed Underground Intro? This small tool can help you, so that the starting movies won't show up.
     
    Replace the movie files in the movies directory with these 3 movie files.
     
    Source: http://www.nfsplanet.de/nfs7_tools.php?lang=eng

    5,770 downloads

    0 comments

    Updated

  5. Bloodwych "Welcome Back" fix

    Save fix for Bloodwych needed to get past the game-breaking "Welcome Back" bug in The Keep (a stairs tile is missing).
     
    Run this program in DOSBox on modern systems. Specify the program name followed by the affected save file, e.g. to fix save slot 5 use the command WBFIX.EXE BWYSAVE.5
     
    This package has been updated to include CWSDPMI.EXE (required by WBFIX).

    257 downloads

    0 comments

    Submitted

  6. InstallShield 2 32-bit Generic Installer

    This is a generic 32-bit version of the InstallShield 2 setup engine. This file can be used as a replacement installer for games that use 16-bit versions of InstallShield 2.
     
    To determine if the game uses InstallShield, check the list of files that are in the setup directory (normally, there should be a dedicated folder for the installer somewhere on the game disk). If the file "_inst32i.ex_" is included, then the game uses InstallShield in some form.
     
    From there, the version of the installer currently used needs to be verified to ensure that the replacement file will work. In the setup folder, find a "SETUP.EXE", "SETUP32.EXE", or other similarly named files. Once the installer is found, right click it, select "Properties", and go to the "Version"/"Details" tab. If the "Product version" and/or "File version" fields have a value along the lines of 2.xx.xxx.x, then the game uses version 2 of the setup engine and is compatible with this file.
     
    For specific details on installer use, check the game article that requires it.
    For generic instructions, check the link at the top of this description.

    1,389 downloads

    0 comments

    Submitted

  7. Motorsport Manager intro skip

    Replacement AttractIntro.bk2 and SplashSequence.bk2 for Motorsport Manager.
     
    Extract to \MM_Data\StreamingAssets in the installation folder (confirm the replacement of the existing files when prompted).

    1,226 downloads

    0 comments

    Submitted

  8. Disney Cars: Mater-National Championship - skip intro fix

    Disney Cars: Mater-National Championship
     
    Skip Intro Fix
    ------------------------------------------
     
    This fix will skip the opening videos ("legals") in Disney Cars: Mater-National Championship. It substitutes the credits with blank video files, each of them only one frame long.
     
    Installation
    ------------
    Just extract the archive to the "\DataPC\C\Movies\2997\" subfolder in the game installation directory, overwriting the existing files. Enjoy!

    490 downloads

    0 comments

    Submitted

  9. FEAR 2 Mouse Fix

    What is this?
    This fix makes FEAR2 use raw mouse input and removes the game's deadzone and sensitivity problems. It is easy to install and use and does not require any external configuration.
     

    Overview

    Description
    While the mouse controls are pretty responsive, FEAR2 suffers from a deadzone for small movements, as well as an unusual high sensitivity, even on the lowest settings.
     
    This fix removes these problems by acquiring raw mouse input and injecting it directly into the game's input function.
     

    Features

    Raw mouse input
    No additional smoothing or positive/negative mouse acceleration
    Configuration via the ingame settings as usual
    Simple installation and usage without any external configuration


    Instructions

    Supported Versions
    This fix relies on the latest, fully patched executables of the supported versions. Older versions or ones that otherwise have been tempered with might not work.
     

    Steam/Retail
    GOG


    Install
    The fix does not make any permanent changes to the game or the system and can easily be removed (see below).
     

    Extract the file X3DAudio1_5.dll to your main game folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\FEAR2\"
    Start the game like you would normally, for example directly through Steam or Origin


    Uninstall

    Remove or rename the X3DAudio1_5.dll from the folder of the game.


    How To Use
    After the installation the fix does not require any additional treatment. Just launch and configure the game as usual.
     

    Additional Information

    What You Should Know
    This fix is essentially a hack and relies on the layout of the specific executable. There may be crashes or unexpected issues. Feel free to provide feedback so that the problems can get fixed.
     
    Since the fix consists of an executable DLL-File, I could have put any harmful shenanigans in there. You just have to trust me that the file is clean.
     
    If you don't -- and why should you -- feel free to use a meta online virus scanner like VirusTotal to verify the file. Be aware however, that because the fix uses "hacking techniques" such as injection and hooking, it could trigger anti-virus software without being harmful.
     

    Known Issues
    The mouse controls of the mech are currently unaffected by the fix and might use a higher sensitivity than the rest of the game. This should not be a big issue, since those sections are quite short and comparatively easy.
     

    Contact And Support
    If you like this mod and want to support the development or show your appreciation, you can find more information on my website. There you can also find out more about other fixes that I have done and means to contact me if you have a question, want to provide feedback, bug reports or suggestions.

    13,577 downloads

    1 comment

    Submitted

  10. Prey Interface Customizer

    TL;DR
    This mod allows you to customize various aspects of the game, including the user interface, controls, visuals, notifications, sounds and more. It is simple to install and comes with a GUI for easy configuration.
    Quick start guide:
    Extract the files of the archive to the release sub-folder of the game. For example: "C:\Program Files (x86)\Steam\steamapps\common\Prey\Binaries\Danielle\x64\Release\" Use the PreyInterfaceCustomizerGUI to change the settings as desired Start the game like you would normally, for example directly through Steam or Big Picture mode
    Features
    The Prey Interface Customizer (PRIC) is a user experience customization mod for Prey (2017). It provides a wide variety of options to customize the UI, controls, visuals, notifications, sounds and more.
    Its features include:
    Control over the visibility of individual UI elements, including the health/armor/PSI bars, objective markers, pickup log, button tutorial prompts, item highlighting, as well as various notifications, such as objective updates Fine-grained settings, such as only disabling side-mission markers while keeping the main-mission markers visible Dynamic UI mode, which shows elements only with a hotkey instead of disabling them completely Options to disable various notifications sounds, such as enemy behavioral cues, objective updates or the ring sound for incoming audio messages Options to change the crosshair style and vertical position Options to adjust the weapon FOV or having a fixed FOV during sprinting Options to use non-standard bindings, such as scrolling through your quickbar items or directly using a medkit without having to open the spiral wheel Options to alter the interaction with screens, such as proper mouse cursor support or direct control via the attack key (aka ) Options to adjust the sensitivity scale when sprinting or zooming Option to skip the second loading screen Options to skip intro videos, disable motion blur, set the image sharpening amount or disable the crouch vignette Option to force PS4 controller prompts Easy installation and configuration via a GUI
    Instructions
    Supported Versions
    This mod is designed for the latest, fully patched version of Prey and the Mooncrash DLC and might not work when used with older or otherwise modified executables.
    Steam v1.10 GOG v1.10
    Note that the mod currently does not work with the demo version of the game.
    Install
    The mod does not make any permanent changes to the game or to Windows and can easily be removed.
    Extract the files of the archive to the release sub-folder of the game. For example: "C:\Program Files (x86)\Steam\steamapps\common\Prey\Binaries\Danielle\x64\Release\" Use the PreyInterfaceCustomizerGUI to change the settings as desired* Start the game like you would normally, for example directly through Steam or Big Picture mode
    Note that the GUI is for configuration only and does not have to be running for the mod to work.
    *If the GUI does not work probably, you might miss some of the requirements. See the  section for details
    Uninstall
    Remove all files starting with PreyInterfaceCustomizer as well as the dinput8.dll from the release sub-folder of the game
    Presets
    The mod comes with three standard configuration presets:
    Default: All UI elements, notifications and sounds are enabled. This should be equivalent to the unmodded version of the game Reduced: Removes UI elements, notifications and sounds that are unnecessary or are already conveyed in other ways. Additional elements, such as objective markers are only visible in the Dynamic UI. This preset is designed in such a way that it should be usable by an observant player on the first playthrough Immersive: Removes all UI elements, notifications and sounds that are not absolutely essential to playing the game. This preset expects a certain knowledge of the game by the player and is probably not suitable for a first playthrough
    Note that these settings are just templates and can be adjusted as desired.
    Known Issues
    Combined objective markers If there are multiple objectives in another area, the game's UI combines them into a single marker If one of the objectives is of a type that was disabled via PRIC, the combined marker might be hidden as well, even if it contains another type that is not disabled Additional Information
    Antivirus Software
    Since this mod consists of an executable DLL file that uses  such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
    If you lack the trust in random people on the internet – and I would not blame you – feel free to use a meta online virus scanner like VirusTotal to verify the file.
    GUI Requirements
    The GUI requires both the Microsoft Visual C++ Redistributable 2019 and .NET Framework 4.7.1 packages to work; which should already be installed on most systems. If you are having problems starting the program, you can download the required versions either through a recommended Windows update (Windows 7 and later) or at Microsoft here and here.
    Loading Other Fixes/Mods/Injectors
    To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
    File method:
    The mod will load another dinput8.dll automatically if it has the name dinput8_Remote.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput8.dll.
    Folder method:
    The mod will also automatically load all DLLs regardless of their names in a dinput8_Remote sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files.
    Input Bindings
    The GUI allows the binding of an action to an arbitrary combination of keys and buttons on the keyboard, the mouse or an XInput compatible controller. The system purposefully does not restrict conflicts, so multiple actions can be bound to the same key.
    Key Names:
    In case of the keyboard there might be a discrepancy between the key that was pressed and the one that is displayed. This is because the names are automatically translated based on the keyboard layout by using a Windows function. However, the mod always uses the physical keys as they were used during the creation of the binding, independent of the name that is displayed.
    Modifiers:
    Modifier bindings can be created by just using the corresponding key combinations. If you bind one action to Space and another another to LCTRL + Space and a third one to LALT + LCTRL + Space, only one of them will be triggered when Space is down, depending on the state of LCTRL and LALT. The system is not restricted to the usual modifier keys ALT, CTRL or SHIFT. Any key or button pressed before another acts as a modifier for the next one. Note that the order of the keys or buttons is only relevant during the binding process to distinguish bindings with the same modifiers. In the above example, Space could be held down and the other actions triggered by pressing LCTRL or LALT afterwards.
    Acknowledgments
    I would like to thank all those people who created the original file replacement UI mods for Prey. Although it is a great game, I would have certainly enjoyed it a lot less without them.
    Contact And Support
    If you like this mod and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.
    Version History
    v1.9.1:
    Fixed a regression that caused the previously added auto reapply to break the near FOV entirely when zooming Moved automatic reapply for 'Near/Weapon FOV' into dedicated option 'Near FOV Reapply' v1.9:
    Added option to disable notifications (sound) for gaining Sim Points in Mooncrash Changed motion blur option to allow disabling camera and object effects individually Note that previously object motion blur was always disabled, which altered the appearance of certain Typhon (see below) Also note that this results in resetting the motion blur option in existing configs Extended 'Near/Weapon FOV' option to prevent FOV from being reset after certain QTE/first-person events Added experimental option for scaling 'near' effects with 'Near/Weapon FOV' option Examples for this are fullscreen effects such as when targeting PSI abilities Fixed support for GOG version of the game Note that since one of the last updates, the GOG version differs technically from the Steam version and now has to be supported separately Fixed a bug that caused the max FPS limit to set to 1 when generating config presets Fixed a regression that broke the 'Timed' behavior of 'Show Dynamic UI' in v1.8 Fixed object motion blur always being disabled regardless of setting Fixed a bug that cause 'Interaction Direct Use' option not working reliably (no more unintentionally shooting/wrenching screens!) Fixed a regression that caused the 'Objective Markers' options to be mapped incorrectly or work not at all Note that there is still a known issue with combined markers (see Known Issues above for details) Setting the 'Skip Second Loading Screen' option now shows a warning regarding effects in Mooncrash DLC v1.8:
    Fixed reticle options, which were broken since v1.5 Added option to set FPS limit / max FPS Fixed a bug that caused the mod to break when entering some areas for the first time (e.g. Talos 1 exterior) v1.7:
    Added support for non-Denuvo Steam version of the game v1.6:
    Added support for GOG version of the game
    v1.5:
    Upgraded main game and Mooncrash support to game version v1.10
    v1.4.6:
    Upgraded main game and Mooncrash support to game version v1.09.5
    v1.4.5:
    Upgraded main game and Mooncrash support to game version v1.09 Removed XInput fix option since the issue was officially fixed with the last patch Adjusted the PS4 prompt option to work independently of the removed XInput fix
    v1.4.4:
    Upgraded main game and Mooncrash support to game version v1.08
    v1.4.3:
    Upgraded Mooncrash support to game version v1.07
    v1.4.2:
    Added non-standard binding to quick use an armor repair item Fixed various issues with non-standard keybindings in both the main game and the Mooncrash DLC Fixed sprint and zoom sensitivity scale options for Mooncrash DLC Fixed various display issues with UI elements in dynamic mode
    v1.4.1:
    Fixed a crash that occurred in some parts of the Mooncrash DLC
    v1.4:
    Upgraded the mod to game version v1.06 and added support for the Mooncrash DLC
    v1.3.2:
    Fixed a bug that caused the game to sometimes crash when using dynamic mode after a quickload Fixed a bug that caused UI elements to sometimes not be shown in dynamic mode
    v1.3.1:
    Fixed a bug that caused the status sound setting to be ignored
    v1.3:
    Settings are now applied correctly when a level is loaded for the first time within a playthrough Added option to lock the camera and enable free cursor control of interactive screens Added option to directly control interactive screens  with the attack key (e.g. the left mouse button) Added options to set the sensitivity scale when sprinting or zooming Added options to change the weapon FOV or prevent FOV changes during sprinting Added option to disable the crouch vignette effect that darkens the edges of the screen when crouching Added option to set the vertical reticle/crosshair position Added option to disable reticle/crosshair entirely Updated the address system to increase the compatibility with modified versions of the game Updated the loading system to add support for remote loading of additional DLLs for increased compatibility with other mods (see Loading Other Fixes/Mods/Injectors) Updated the GUI to .NET version 4.7.1 to fix a problem where the program would crash on startup
    v1.2.4:
    Solved compatibility issue with ReShade
    v1.2.3:
    Controller movement no longer gets stuck on interactive items when using PS4 prompts
    v1.2.2:
    Added option to skip the second loading screen Added option to select what button prompts are shown when using the XInput fix
    v1.2.1:
    Fixed a loading issue that occurred on some system configurations
    v1.2:
    Completely revised the Dynamic UI system. With a few exceptions, all elements should now behave as expected when using the Dynamic UI binding Added Dynamic UI option to control the highlighting/glow of items Added Dynamic UI options to control button prompts in interaction and quick loot windows Added Dynamic UI options to control various notifications, such as objective/task updates, location discovery, item pickups and more Added sound option to control behavioral audio cues of enemies Added sound option to control the ring before an incoming audio message Added sound options to control various notifications, such as objective/task updates, location discovery, item pickups and more Added options to skip intro videos, disable motion blur and set the image sharpening amount Revised the layout of the GUI Fixed various display bugs and crashes
    v1.1:
    The repair icon option does now work correctly The mod does no longer lead to a crash when starting a new game instead of loading an existing save game Buttons bound ingame no longer become unresponsive when using a key binding of the mod
    v1.0:
    Initial public release
     

    11,460 downloads

    2 comments

    Updated

  11. Sonic Lost World minimal HUD

    Requires a mod manager, use Sonic Lost World Mod Loader (tested with) or SonicGMI.

    352 downloads

    0 comments

    Submitted

  12. LEGO Rock Raiders Masterpiece Edition executable

    This archive contains LegoRR.exe from the LEGO Rock Raiders Masterpiece Edition. With the instructions written on the PC Gaming Wiki page the game finally worked on my PC. Tested on Windows 7 64-bit SP1 with the standard edition CD, plus the CD music was also playing.

    6,279 downloads

    0 comments

    Updated

  13. PreyXInputFix

    IMPORTANT
     
    Since game version v1.09 this fix is no longer needed, because the game received an official option to enable XInput support.
     
    If you are interested in using PS4 button prompts, you can find a corresponding option in the most recent version of the PRIC mod.
     
    ---
     

    TL;DR
    This fix resolves controller issues in Prey that were introduced with patch v1.05, by forcing the game to use XInput instead of the Steam Controller API by Valve.
     
    Quick start guide:
    Open the archive and choose the button prompts you want to use by opening the corresponding folder
    Extract the file dinput8.dll to the release sub-folder of Prey. For example: "C:\Program Files (x86)\Steam\steamapps\common\Prey\Binaries\Danielle\x64\Release\"
    Start the game like you would normally, for example directly through Steam or Big Picture mode
    Important: If the fix does not work, make sure that you have turned off the usage of the Steam Controller API (see below)


    Features
    While Prey originally offered good controller support, patch v1.05 introduced various issues. Instead of choosing either XInput or the Steam Controller API based on the user settings, the game always uses the latter. This results in problems with the movement as well as certain controller settings or the controller not working at all if the user has disabled the usage of the Steam Controller API in game's properties in Steam.
     
    This fix re-enables XInput support and forces the game to use it, regardless of the settings.
     

    Instructions

    Supported Versions
    This fix is designed for the latest, fully patched version of Prey and the Mooncrash DLC and might not work when used with older or otherwise modified executables.
    Steam v1.08

    Note that the fix currently does not work with the demo version of the game.
     

    Install
    The fix does not make any permanent changes to the game or to Windows and can easily be removed.
     
    Important: When using a non-XInput controller such as the DS4, you will need a XInput emulator like DS4Windows for this fix to work
    Open the archive and choose the button prompts you want to use by opening the corresponding folder
    Extract the file dinput8.dll to the release sub-folder of Prey. For example: "C:\Program Files (x86)\Steam\steamapps\common\Prey\Binaries\Danielle\x64\Release\"
    Start the game like you would normally, for example directly through Steam or Big Picture mode
    Important: If the fix does not work, make sure that you have turned off the usage of the Steam Controller API (see below)

    Although the fix forces the game to use XInput, it is necessary to disable the usage of the Steam Controller API in the game's settings.
     
    The safest way to do this is the following:
    In the Steam client go to the menu Steam -> Settings -> Controller -> General Controller Settings
    Make sure PS4/XBox Configuration Support is checked
    Go to Big Picture mode and find Prey in you library
    Click Mange Game -> Controller Options and uncheck Use Steam Configuration for Non-Steam Controllers
    Uncheck the setting from step 1 again, depending on whether it was checked in the first place


    Uninstall
    Remove or rename the dinput8.dll from the folder of the game.


    Known Issues
    There are currently no known issues with using the fix.
     

    Additional Information

    Antivirus Software
    Since this fix consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
     
    If you lack the trust in random people on the internet -- and I would not blame you -- feel free to use a meta online virus scanner like VirusTotal to verify the file.
     

    Loading Other Fixes/Mods/Injectors
    To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
     
    File method:
     
    The fix will load another dinput8.dll automatically if it has the name dinput8_Remote.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput8.dll.
     
    Folder method:
     
    The fix will also automatically load all DLLs regardless of their names in a dinput8_Remote sub-directory. Just create a corresponding folder in the install directory of the fix. This is the only way to load multiple (conflicting) files.
     

    Contact And Support
    If you like this fix and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.
     

    Version History

    v1.1:
    Fixed launch issues for users that do not own the Mooncrash DLC


    v1.0:
    Upgraded the fix to game version v1.08


    v0.6:
    Added support for Mooncrash DLC


    v0.5:
    Upgraded the fix to game version v1.06


    v0.4:
    Controller movement no longer gets stuck on interactive items when using PS4 prompts


    v0.3:
    Added a separate version that shows button prompts of the PS4 instead of the XBox controller
    Added more detailed instructions to the readme file


    v0.2:
    Added support for demo version of Prey
    Added measures to make the fix more robust to updates of the game


    v0.1:
    Initial release

    17,203 downloads

    0 comments

    Updated

  14. Fifa 2002 - Sui's fix

    This is a modified Dsound.dll wrapper originally written by OrfeasZ and modified by SuicideMachine in order to modify game's code, which results in the process crashing due to an attempt to divide a register by 0.

    3,399 downloads

    0 comments

    Submitted

  15. Hellforces D3D9 Wrapper

    This is an offspring of ThirteenAG's D3D9 wrapper, reworked by SuicideMachine with added functionality specific to Hellforces (v. 1.0), which involves checking the Loading flag of the game and disabling Framelimitter during loading and enabling it during gameplay in order to drastically reduce the game's loading times and still provide consistent gaming experience.

    1,271 downloads

    0 comments

    Updated

  16. Mafia II depth of field remover

    Disables the depth of field effect in Mafia II. Simply extract to the installation folder and overwrite.

    3,320 downloads

    0 comments

    Submitted

  17. Mafia II Button Prompts Fix

    Replaces Mafia II's generic B1 B2 B3 B4 button prompts with Xbox 360 or DualShock 3 prompts.
     
    Copy the "pc" folder to the installation folder and replace the existing "gui.sds" when prompted.
     
    Originally downloaded from Mod DB and Reddit.

    1,598 downloads

    0 comments

    Submitted

  18. Wolfenstein FOV Fix

    Wolfenstein fix that adds support for changing the default FOV and other advanced settings. See instructions on the wiki page.

    2,966 downloads

    0 comments

    Submitted

  19. X-Men Origins: Wolverine FX Remover

    Features
    Toggle the entire HUD on and off with the Tab key
    Removes the claw trails visual effects
    Removes the rage orbs (you collect them automatically so you don't need to see them anyway)
    Removes the weird explosion effect when you punch enemies

    Installation
    Place all files where the game's .exe is located
     
    As a side effect the HUD toggle will also disable the menu so when you get to the main menu, just press Tab to see it
     
    Source

    573 downloads

    0 comments

    Submitted

  20. Street Racing Syndicate Input Fix

    This fix enables proper Gas/Brake support while using the triggers on XInput controllers.
     
    To install, extract the contents of the archive to Bin in the installation folder. Open the game's controller configuration and set Z ROT+ to accelerate and Z AXIS+ to brake/reverse.
     
    Source: http://steamcommunity.com/sharedfiles/filedetails/?id=796397716

    2,001 downloads

    0 comments

    Submitted

  21. Shadow Man Screen Fix

    Fixes fullscreen mode on Windows 8 and 8.1.
     
    Source: https://steamcommunity.com/sharedfiles/filedetails/?id=673681154

    546 downloads

    0 comments

    Submitted

  22. Area 51 FOV Patch

    A patch that allows setting a custom FOV in Area 51. Credits to Bad Sector.

    2,525 downloads

    0 comments

    Submitted

  23. Call of Cthulhu: Dark Corners of the Earth - retail executable

    Original "CoCMainWin32.exe" from retail disk. Extract and replace the executable in the Steam game folder.
    Unlocks all features for DCoTEPatch mod.

    6,172 downloads

    0 comments

    Submitted

  24. Yooka-Laylee executable + adjustable FOV

    This exe mod allows user defined field of view options. To adjust the game's field of view, open up the exe in a hex editor, then go to 0xF808E9 and change 00 00 80 3F to a lower little endian float value like 00 00 40 3F. For use, place this in the installation directory where the original executable is located at.

    366 downloads

    0 comments

    Updated

  25. Clive Barker's Jericho Patcher

    Fixes crash to desktop issues in Clive Barker's Jericho.

    303 downloads

    0 comments

    Submitted

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