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World War Z ultrawide & multimonitor fix (mostly obsolete) 1.30 or any version


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About This File

The mod has been been removing pillarboxing affecting gameplay, cutscenes and menu since game launch and up to October 29, 2019.

After update 1.40, it is no longer required but still removes all pillarboxing from the menu and fixes the stretching issue caused by FidelityFX CAS.

Download the archive and use the password pcgw to unpack it with software like PeaZip or 7-Zip.

Launch the tool and target \en_us\client\bin\pc\wwzRetailEgs.exe in the main folder.

The solution is essentially approved by the developers that said it won't be bannable, then pinned the message on their official Discord.

You can buy me a coffee here.


What's New in Version 1.21   See changelog

Released

Updated to support game version 1.21 (July 4, 2019)




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1 minute ago, Rose said:

That's one of the 69 AV engines, and it's obviously wrong. You're free to test it in a sandbox. It's a hack so its behavior naturally triggers some AV.

You can also go for Option 1.

10 engines detected this file

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Just now, aroger said:

10 engines detected this file

Again, it is essentially a hack tool and it's a new file so it triggers some AV, same as my FOV changer for The Sinking City and many other patchers / mods / trainers on WSGF and elsewhere.

You can think I'm running a botnet from the thousands of downloads by now but you can also create a completely isolated sandbox environment and patch the file within it, or simply use the modified exe that should not trigger any AV.

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  • Similar Content

    • By Rose
      The tools for Microsoft Store, Steam, and other versions remove black bars from the cutscenes and dialogue, perfectly matching the vertical FOV to 16:9.
      Run the game once and apply any resolution. In order to force the game to use your resolution, open GameUserSettings.ini and modify the values of ResolutionSizeX and ResolutionSizeY as needed. Download the archiveĀ corresponding to your platform and unpack using the password pcgw Launch the game, followed by the trainer. Enable or disable the fix in real time by pressing the specified button. All trainers containing CE components may trigger some anti-virus software.
      Tested the latest Game Pass version at 2560x1080, 3840x1080 and 5760x1080. Steam version tested by a 32:9 WSGF user.

      You can buy me a coffee or become a patron.
    • By Rose
      The tool allows to change the field of view in real time.
      Unpack the archive with software like 7zip - the password is pcgw Launch the game Launch the tool and press the keys as instructed All trainers based on CE components may trigger some anti-virus software.

      Tested the latest Microsoft Store / Game pass version at 2560x1080 and 3840x1080.

      You can buy me a coffee here.
    • By Rose
      The small patcher removes black bars from the game at ultrawide and wider resolutions.

      After unpacking the archive, target the file in the game folder as guided by the tool.

      Tested the latest GOG version at 2560x1080, briefly at 3440x1440, 3840x1080 and 5760x1080.

      You can buy me a coffee or become a patron.
    • By Rose
      The tool corrects the vert- FOV scaling (often described as the zoom-in effect) affecting ultrawide and wider resolutions. Corrected, the vertical FOV of each scene matches that of 16:9.
      See the wiki article if interested in manually correcting the gameplay FOV only.
      Unpack the archive with software like 7zip or PeaZip using the password pcgw Launch the game, followed by the tool. Press the hotkey as shown to enable or disable the fix. All trainers containing CE components may trigger some anti-virus software.
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      Unpack the archive, then use the tool to patch two game files as guided.
      This unlocks all resolutions and removes the pillarboxing (black bars).
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      You can buy me a coffee or become a patron.
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