Search the Community
Showing results for tags 'multimon'.
-
Version 1.2
105 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the puzzle adventure game "Largo Winch: Empire Under Threat" (2002), since the game's engine, OpenSpace, stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/LargoWinchEmpireUnderThreatFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in LargoWinchEmpireUnderThreatFOVFix.ini. Issues: - The pause menu PDA is affected by the FOV change.- 2 comments
-
- fov
- fov fix
-
(and 39 more)
Tagged with:
- fov
- fov fix
- fov patch
- fov changer
- widescreen
- widescreen fix
- widescreen patch
- 16:9
- 16x9
- 16/9
- 16:10
- 16x10
- 16/10
- multimon
- multimonitor
- multimonitor fix
- superwide
- superwide fix
- superwide fov
- superultrawide
- superultrawide fov
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- 32:9
- 32x9
- 32/9
- 48:9
- 48x9
- 48/9
- 48:10
- 48x10
- 48/10
- 32:10
- 32x10
- 32/10
- 15:9
- 15x9
- 15/9
-
Version 1.1
13 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio, HUD and field of view in the third-person racing game "Corvette Evolution GT" (2006), since the game's engine, RenderWare, stretches/crops the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/CorvetteEvolutionGTFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching/cropping and FOV factor in CorvetteEvolutionGTFOVFix.ini.-
- fov fix
- fov changer
-
(and 42 more)
Tagged with:
- fov fix
- fov changer
- fov
- fov patch
- widescreen
- widescreen fix
- widescreen patch
- multimon
- multimonitor
- multimonitor fix
- superwide
- superwide fix
- superwide fov
- superultrawide
- superultrawide fov
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- 16:9
- 16x9
- 16/9
- 15:9
- 15x9
- 15/9
- 16:10
- 16x10
- 16/10
- 32:9
- 32x9
- 32/9
- 48:10
- 48/10
- 48x10
- 45:9
- 45x9
- 45/9
- 32:10
- 32x10
- 32/10
- 64:27
- 64x27
- 64/27
-
Version 1.6
172 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the fantasy action horror FPS game "KISS Psycho Circus: The Nightmare Child" (2000), as the game's engine, LithTech 1.5, crops the image at resolutions with an aspect ratio wider than 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/KISSPsychoCircusTheNightmareChildFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the cropping and FOV factor in KISSPsychoCircusTheNightmareChildFOVFix.ini.-
- fov patch
- fov
-
(and 41 more)
Tagged with:
- fov patch
- fov
- fov changer
- fov fix
- widescreen patch
- widescreen fix
- 16:9
- 16x9
- 16/9
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- multimon
- multimonitor
- multimonitor fix
- superwide
- superwide fix
- superwide fov
- superultrawide
- superultrawide fov
- 16:10
- 16x10
- 16/10
- 15:9
- 15x9
- 15/9
- 32:9
- 32x9
- 32/9
- 32:10
- 32x10
- 32/10
- 48:9
- 48/9
- 48x9
- 48:10
- 48/10
- 48x10
- 45:9
- 45/9
- 45x9
-
Version 1.6
51 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the tactical FPS game "Elite Forces: WWII - Iwo Jima" (2001), as the game's engine, LithTech 1.5, crops the image at resolutions with an aspect ratio wider than 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/EliteForcesWW2IwoJimaFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the cropping and FOV factor in EliteForcesWW2IwoJimaFOVFix.ini.-
- widescreen fix
- fov patch
-
(and 43 more)
Tagged with:
- widescreen fix
- fov patch
- fov changer
- fov fix
- widescreen
- widescreen patch
- 16:9
- 16x9
- 16/9
- 16:10
- 16/10
- 16x10
- 21:9
- 21x9
- 21/9
- 32:9
- 32x9
- 32/9
- 48:9
- 48x9
- 48/9
- 48:10
- 48x10
- 48/10
- 45:9
- 45x9
- 45/9
- 32:10
- 32x10
- 32/10
- 15:9
- 15x9
- 15/9
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- superwide
- superwide fix
- superwide fov
- superultrawide
- multimonitor
- multimon
- multimonitor fix
-
Version 1.3
33 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the racing game "Crisis Team: Ambulance Driver" (2002), as the game's engine, LithTech 2.0, crops the image at resolutions with an aspect ratio wider than 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/CrisisTeamAmbulanceDriverFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the cropping and FOV factor in CrisisTeamAmbulanceDriverFOVFix.ini.-
- fov
- fov fix
-
(and 36 more)
Tagged with:
- fov
- fov fix
- fov changer
- fov patch
- superwide
- superwide fix
- superwide fov
- superultrawide
- superultrawide fov
- multimon
- multimonitor
- multimonitor fix
- widescreen fix
- widescreen patch
- widescreen
- 16:9
- 16x9
- 16:10
- 16x10
- 15:9
- 15x9
- 32:9
- 32x9
- 48:10
- 48x10
- 48:9
- 48x9
- 32:10
- 32x10
- 16/9
- 15/9
- 32/9
- 32/10
- 48/9
- 48/10
- 45:9
- 45x9
- 45/9
-
Version 1.4
132 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action FPS game Die Hard: Nakatomi Plaza (2002), as the game's engine, LithTech 2.0, stretches and crops the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/DieHardNakatomiPlazaFOVFix/ Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching/cropping and FOV factor in DieHardNakatomiPlazaFOVFix.ini.-
- ultrawide fov
- ultrawide fix
-
(and 31 more)
Tagged with:
- ultrawide fov
- ultrawide fix
- ultrawide
- 48x10
- 48:10
- 48x9
- 48:9
- 32x9
- 32:9
- 21x9
- 21:9
- 16x10
- 16:10
- 16x9
- 16:9
- 15x9
- 15:9
- widescreen patch
- widescreen fix
- fov changer
- fov patch
- fov run
- fov fix
- ultrawide mod
- ultrawide patch
- multimon
- multimonitor
- multimonitor fix
- superwide
- superwide fix
- superwide fov
- superultrawide
- superultrawide fov
-
Version 1.3
105 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the western-themed FPS game "Western Outlaw: Wanted Dead or Alive" (2003), as the game's engine, LithTech Talon, stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/WesternOutlawWantedDeadOrAliveFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in WesternOutlawWantedDeadOrAliveFOVFix.ini. -
Version 1.0
1 download
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the business simulation game "Tycoon City: New York" (2006). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TycoonCityNewYorkFOVFix Instructions: 1. Extract all files to the game folder. 2. Set the desired resolution to fix the stretching and FOV factor in TycoonCityNewYorkFOVFix.ini. 3. Download Xenos from here. 4. Extract Xenos.exe to the game folder. 5. Run the game and then alt+tab. 6. Start Xenos.exe, choose the game's process in the dropdown menu right next to "Process" (choose udh.exe). 7. Drag TycoonCityNewYorkFOVFix.asi to the white box below "Images". 8. Press "Inject" and that's it. - Issues: :-: This process has to be repeated everytime you run the game. Since the executable hangs on startup when it attemps to load any DLLs that the ASI loader supports, this was the only fast way I found to load the ASI file into the game.-
- fov fix
- fov changer
-
(and 41 more)
Tagged with:
- fov fix
- fov changer
- fov patch
- fov
- widescreen fix
- widescreen
- widescreen patch
- multimon
- multimonitor
- multimonitor fix
- 16:9
- 16x9
- 16/9
- 16:10
- 16x10
- 16/10
- 15:9
- 15x9
- 15/9
- 32:9
- 32x9
- 32/9
- 32:10
- 32x10
- 32/10
- 48:9
- 48/9
- 48x9
- 48:10
- 48x10
- 48/10
- 45:9
- 45x9
- 45/9
- superwide
- superwide fix
- superwide fov
- superultrawide
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
-
Version 1.0
2 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the casino business simulation game "Vegas: Make It Big" (2003), since the game's engine stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/VegasMakeItBigFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in VegasMakeItBigFOVFix.ini.-
- fov changer
- fov fix
-
(and 39 more)
Tagged with:
- fov changer
- fov fix
- fov
- fov patch
- widescreen
- widescreen fix
- widescreen patch
- 16:9
- 16x9
- 16/9
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- superwide
- superwide fix
- superwide fov
- superultrawide
- superultrawide fov
- 32:9
- 32x9
- 32/9
- 48:9
- 48/9
- 48x9
- multimon
- multimonitor
- multimonitor fix
- 48:10
- 48x10
- 48/10
- 32:10
- 32x10
- 32/10
- 45:9
- 45x9
- 45/9
- 16:10
- 16/10
- 16x10
-
Version 1.1
424 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the HUD and field of view in the third-person brawler game "Crime Life: Gang Wars" (2005), since the game's engine stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/CrimeLifeGangWarsFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in CrimeLifeGangWarsFOVFix.ini.-
- 32:9
- 15x9
-
(and 38 more)
Tagged with:
- 32:9
- 15x9
- 1080p
- 32:10
- 21x9
- 16:10
- 32x10
- 3840x2160
- mod
- fix
- 48:9
- crime life widescreen fix
- 2160p
- ultrawide patch
- crime life gang wars widescreen fix
- 32x9
- crime life widescreen
- unofficial
- unofficial patch
- 1920x1080
- multimon
- 48:10
- gaming
- modding
- superultrawide
- mods
- widescreen
- fixes
- multimonitor
- widescreen fix
- ultrawide
- widescreen patch
- ultrawide fix
- widescreen resolution
- ultrawide mod
- 15:9
- 45:9
- 16x10
- 21:9
- superwide
-
Version 1.0
69 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person sci-fi racing game "Space Haste 2" (2001), as the game can only be run at up to 1600x1200 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SpaceHaste2WidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in SpaceHaste2WidescreenFix.ini.- 6 comments
-
- widescreen resolution
- widescreen fix
- (and 19 more)
-
Version 1.4
493 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action FPS/TPS game "MechWarrior 3" (1999). Credits also go to: AuToMaNiAk005 Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MechWarrior3FOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV in MechWarrior3FOVFix.ini. - Note: :-: To use this fix with the Zipper Fixup patch, use a DLL injection tool like Xenos to inject it into the game instead of the ASI loader, since the ASI loader doesn't work with the Zipper Fixup exe.-
- multimonitor fix
- widescreen fix
- (and 13 more)
-
Version 1.0.0
5,045 downloads
Installation: Unpack the archive Copy all files to the game folder, binkw32.dll should be replaced Set your screen resolution in Settings.ini In the Settings.ini file, you can change the following settings [FPS] Limit = 300 FPS limiter value Unlock = 0 0 - disable FPS limiter 1 - enable FPS limiter [RESOLUTION] Width = 0 Height = 0 forces the screen resolution [HUD] Centered = 1 0 - stretched HUD 1 - centered HUD Aspect = 1.777777 HUD aspect ratio value [DRAW_DISTANCE] LOD = 1.000 multiplier for the distance between LOD levels Objects = 1.000 multiplier for objects visibility distance use values no greater than 3.0 to avoid glitches at very high aspect ratios 4.0 - max value Shadows = 1.000 multiplier for shadows visibility distance Fog = 1.000 multiplier for the fog visibility distance [EFFECTS] ColorCorrection = 0 0 - disable yellowish tint 1 - enable yellowish tint DOF = 0 0 - disable "Depth Of Field" effect 1 - enable "Depth Of Field" effect ShadowMapSize = 1024 increase this value to get better shadows quality 256 - min value 15360 - max value- 22 comments
-
- fps unlock
- 48:9
- (and 4 more)
-
Version 1.0.0
289 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in DMH.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw- 1 comment
-
- multimonitor fix
- multimonitor
- (and 27 more)
-
Version 1.0.0
9,595 downloads
Features: Removes the pillarboxing (black bars) which appear on ultrawide monitors Installation: Unpack the archive Copy all files into two game folders "\FINAL FANTASY XIII\" "\FINAL FANTASY XIII\white_data\prog\win\bin\" Hotkeys: F5 - FOV + F6 - FOV - F7 - Default FOV In the Settings.ini file, you can change the following settings [RESOLUTION] Fullscreen = 0 forces full-screen mode Width = 0 Height = 0 forces the screen resolution [FOV_MAIN] Additional_degrees = 0.000 FOV value in degrees that will be added to current FOV; doesn't affect to battles and cutscenes [FOV_BATTLE] Multiplier = 1.000 multiplier for FOV value used in battles [FOV_CUTSCENE] Multiplier = 1.000 multiplier for FOV value used in cutscenes -
Version 1.0
410 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in RM.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
-
(and 30 more)
Tagged with:
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- superwide fix
- superwide
- superultrawide
- multimon
- multimonitor
- multimonitor fix
- 16:9
- 16x9
- 16/9
- 16:10
- 16x10
- 16/10
- 21:9
- 21x9
- 21/9
- 32x9
- 32:9
- 32/9
- 48:9
- 48/9
- 48x9
- fov
- fov fix
-
Version 1.0
170 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Zombie.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 25 more)
-
Version 1.0
91 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Combat.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
-
(and 30 more)
Tagged with:
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- fov
- fov fix
- multimon
- multimonitor
- multimonitor fix
- 16:9
- 16x9
- 16/9
- 16:10
- 16x10
- 16/10
- 21:9
- 21x9
- 21/9
- 32x9
- 32/9
- 32:9
- 48:9
- 48/9
- 48x9
- superwide
- superwide fix
- superultrawide
-
Version 1.0
1,260 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Berlin.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw-
- widescreen
- widescreen fix
-
(and 28 more)
Tagged with:
-
Version 1.0
90 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fix the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Iwo.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw-
- widescreen
- widescreen fix
- (and 27 more)
-
Version 1.0
241 downloads
This is a RAR file containing modified exes from the Direct3D, OpenGL and Glide renderers, for the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 32:9, 43:18 and 64:27 (same as 21:9). Instructions: - Extract the exes from the folder that matches your current aspect ratio. - For OpenGL and Direct3D, select a resolution ingame that matches your native resolution. For Glide, force the native resolution from a wrapper like nGlide or dgVoodoo2. Credits go to: Automaniak-
- multimonitor
- multimonitor fix
-
(and 33 more)
Tagged with:
- multimonitor
- multimonitor fix
- multimon
- 21/9
- 21x9
- 21:9
- 32/9
- 64:27
- 64x27
- 43x18
- 43:18
- 32x9
- 32:9
- 25x16
- 25:16
- 16x10
- 16:10
- 16x9
- 16:9
- 15x9
- 15:9
- 12x5
- 12:5
- 5x4
- 5:4
- ultrawide patch
- ultrawide mod
- ultrawide fov
- ultrawide fix
- ultrawide
- widescreen resolution
- widescreen
- widescreen fix
- widescreen patch
- screamer 4x4
-
Version 1.0.0
14,098 downloads
Features: HOR+ FOV All supported screen resolutions are visible in the game menu Black bars removed from cut-scenes Installation: Unpack the archive Copy all files to the game folder "Stranglehold\Binaries\" Hotkeys: F5 - FOV + F6 - FOV - F7 - Default FOV In the Settings.ini file, you can change the following settings [FOV] Additional_FOV = 0.000 FOV value in degrees that will be added to current FOV -
Version 1.0.0
73 downloads
Features: Removes the pillarboxing (black bars) which appear on ultrawide monitors Installation: Unpack the archive Copy all files to the game folder In the SUWSF.ini file, you can change the following settings [Patch:`FOV_Multiplier] ; Set FOV multiplier value (e.g. Value="1.5") Value="1.0" [Patch:4_VirtualResolution_X] ; Set the width of the virtual resolution (e.g. Value="3840") Value="width" [Patch:5_VirtualResolution_Y] ; Set the height of the virtual resolution (e.g. Value="2160") Value="height" [Patch:Exclusive Fullscreen Mode] ; Set "true" to force Exclusive mode (e.g. Enabled=true) Enabled=false