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Halo: Reach ultrawide cutscenes fix 1.5


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About This File

The tools for Steam and Microsoft versions of Halo: Reach remove black bars at cutscenes in real time for ultrawide, superwide and triple monitor resolutions. The password for the archives is pcgw

Play the game in the Anti-Cheat Disabled mode for this to work. Launch the game first, then the tool.

The tool is a trainer based on CE components that may trigger some anti-virus software. Making it into a patcher is not possible for Xbox and would be inconvenient to Steam users, as it would likely require replacing files before each launch in the anti-cheat-enabled mode.

Tested the Xbox / Microsoft store version at 2560x1080 and 5760x1080.

You can buy me a coffee here.


What's New in Version 1.5   See changelog

Released

Fixed the reported issue of stretched HUD.




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Thanks for this, but: If I use this file/mod, the HUD  respectively the crosshair is stretched (outside the cutscenes). If I disable your mod (F5), so the HUD and the crosshair are quiet normal (the game is in widescreen-modus).

So I must playing without your mod and enable it with F5 when cutscene is coming and after it I disable your mod again.

I play in 21:9 in fullscreen (nativ) 2560 x 1080.

Can you possibly find a way to keep the HUD (and the crosshair) unchanged when using your mod?

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21 hours ago, Perrin said:

Thanks for this, but: If I use this file/mod, the HUD  respectively the crosshair is stretched (outside the cutscenes). If I disable your mod (F5), so the HUD and the crosshair are quiet normal (the game is in widescreen-modus).

So I must playing without your mod and enable it with F5 when cutscene is coming and after it I disable your mod again.

I play in 21:9 in fullscreen (nativ) 2560 x 1080.

Can you possibly find a way to keep the HUD (and the crosshair) unchanged when using your mod?

Thanks for the feedback! For some reason I haven't been getting notifications in the past two days but I saw your reply earlier today and fixed the issue just now. It took quite a bit of an overhaul, so I set the new version to 1.5

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Does your progress (in the campain) in the normal mode carry over to the anticheat bypass mode or is it 100% sperate from each other

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Progress carries over, but achievements (and in-game unlockables) don't unlock.  So probably best to use this mod just for fun and immersion, but to save your achievement hunting (and legendary runs) for anti-cheat enabled mode.

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On 12/5/2019 at 3:04 PM, Rose said:

Thanks for the feedback! For some reason I haven't been getting notifications in the past two days but I saw your reply earlier today and fixed the issue just now. It took quite a bit of an overhaul, so I set the new version to 1.5

Thank you very much for the fast fix!

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@Andytizer

Fine, thanks. But Rose has updated his fix (version 1.5) and it works fine now. I play it in 5120 x 2160 (DSR).

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    • By Rose
      The tool allows to change field of view and remove black bars from the game.
      Unpack the archive with software like 7zip - the password is pcgw Run the game, followed by the tool Press the shown keys to allow for modding at any time Press the black bars removal key - ideally when one first appears Adjust FOV with the shown keys All tools based on CE components may trigger some anti-virus software.
      Tested the latest EGS Vulkan and DX12 game versions at 2560x1080, and briefly at 1920x1080 and 5760x1080.

      You can buy me a coffee here.
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      The tiny patcher can be used to remove black bars from the game at 21:9 and wider resolutions.
      Follow the instructions within the tool to patch the specified game file.
        If necessary, any resolution can be set in   %USERPROFILE%\AppData\LocalLow\Weappy\Rebel Cops\Settings.xml (open in Notepad) Tested the latest GOG version briefly at 2560x1080, 3840x1080 and 5760x1080. The menu cursor disappeared at the triple monitor resolution.

      You can buy me a coffee here.
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