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About This File

  1. Unpack the archive and put the "ultrawide" (for 21:9) or "superwide" (for 32:9) folder in "mods" within the main game folder.
  2. Launch the game and enable the mod by checking its box
  3. Quit the game
  4. Open %USERPROFILE%\AppData\LocalLow\Nolla_Games_Noita\save_shared\config.xml in a text editor and change internal_size_w="1280" to internal_size_w="1707" (for 21:9) or internal_size_w="2560" (for 32:9)
  5. Launch the game again - the mod should be working now!

Tested the latest GOG version at 2560x1080, 3840x1080 and 5120x1440.

You can buy me a coffee here.


What's New in Version 1.7.1   See changelog

Released

A tiny value change for code parity with the latest game version. No effect on ultrawide values.





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Lightning is broken playing with the latest patch (update #8) on 3440x1440.

https://imgur.com/a/wL3uVxm

Well maybe not broken because 3440x1440 isn't mentioned on the tested resolutions so maybe it requieres a different "internal_size_w="?

Edit: Forgot to add my game is on Steam

 

 

Edited by JacKV16

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On 12/19/2019 at 7:28 PM, JacKV16 said:

Lightning is broken playing with the latest patch (update #8) on 3440x1440.

https://imgur.com/a/wL3uVxm

Well maybe not broken because 3440x1440 isn't mentioned on the tested resolutions so maybe it requieres a different "internal_size_w="?

Edit: Forgot to add my game is on Steam

 

 

It's broken for me as well, though the "internal_size_w" parameter isn't the problem.  That said, the correct value for 3440x1440 is 1720, not 1707 (2560x1080 and 3440x1440 are both referred to as 21:9, but they aren't actually the same aspect ratio, nor are either of them actually 21:9, hilariously).  With 1707 in the file, you will see a small and pretty insignificant sliver of black bars at the left and right side of the screen.

This lighting issue is likely a problem for everyone.

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11 hours ago, Oopy Doopy said:

This lighting issue is likely a problem for everyone.

Not for me or the other PCGW editor I asked to test for the lighting issue for me. I still can't find a way to reproduce it in order to look into it.

Here's a 5120x1440 screenshot from my earlier testing, suggesting it's not caused by 1440p resolutions either:

fDRVIdd.png

Could it be specific to the Steam version?

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21 hours ago, Rose said:

Not for me or the other PCGW editor I asked to test for the lighting issue for me. I still can't find a way to reproduce it in order to look into it.


Could it be specific to the Steam version?

Oh, very strange.  I do have the steam version as well.  Since I purchased on humble, I'll download the DRM free version as well to test and report back.

EDIT: It's still not working with the Humble version.  I also tried running true fullscreen at 2560x1080 with the correct width for said resolution and it still isn't working.  Is there anything I can do to help you figure this out?

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7 hours ago, Oopy Doopy said:

Oh, very strange.  I do have the steam version as well.  Since I purchased on humble, I'll download the DRM free version as well to test and report back.

EDIT: It's still not working with the Humble version.  I also tried running true fullscreen at 2560x1080 with the correct width for said resolution and it still isn't working.  Is there anything I can do to help you figure this out?

Thanks for the continued feedback and offering to help. A while ago I had a user share their config file with me but it completely matched mine, so I had no idea what was wrong.

I had another look at the game today and it turned out that it was indeed a global issue and I either didn't notice it earlier or it didn't occur for some reason.
I updated the mod to hopefully put this particular issue to rest - tested at all the listed resolutions again.
There are still a couple of unrelated imperfections I'm aware of and I might try to fix them in the future as well.

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5 hours ago, Rose said:

Thanks for the continued feedback and offering to help. A while ago I had a user share their config file with me but it completely matched mine, so I had no idea what was wrong.

I had another look at the game today and it turned out that it was indeed a global issue and I either didn't notice it earlier or it didn't occur for some reason.
I updated the mod to hopefully put this particular issue to rest - tested at all the listed resolutions again.
There are still a couple of unrelated imperfections I'm aware of and I might try to fix them in the future as well.

Thank you for taking another look at it!  This update works great for me at 3440x1440.

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Thanks for your work on this mod. Unfortunately even with the fix I am still having lighting issues. However, this may be due to the fact that I am using the mod to run at a 16:10 resolution as opposed to an ultrawide. The "fog-of-war clearing" light seems to be a little bit higher than my character. Any ideas on parameters I can change to move that position?

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Great mod and tnks a ton!

Problem, dunno if its just me: https://imgur.com/yIPqJYs

Notice the sky color is being displayed in a line on top of the screen (from top center extending all the way to the sky in top right corner)

Basically, as I move around, the top or botton (or both) will display a line "mirroring" the color of what should be further away in that direction (either above or below) of the gameworld.

I tried editing some values around but no luck, is there any trick or editing to fix that?? Thanks for any help!

Running at 2560x1080 Steam version.

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13 minutes ago, h1ms3lfito said:

Great mod and tnks a ton!

Problem, dunno if its just me: https://imgur.com/yIPqJYs

Notice the sky color is being displayed in a line on top of the screen (from top center extending all the way to the sky in top right corner)

Basically, as I move around, the top or botton (or both) will display a line "mirroring" the color of what should be further away in that direction (either above or below) of the gameworld.

I tried editing some values around but no luck, is there any trick or editing to fix that?? Thanks for any help!

Running at 2560x1080 Steam version.


Thanks. It's a known issue but I haven't thought up a way to fix it yet. It's rather minor but can probably get annoying. Is it?

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2 minutes ago, Rose said:


can probably get annoying

Hell yes! =]

But since it is a known issue I should stop trying to fix it on my end.
Can probably get rid of that with some black tape at top and botton of the monitor... xD

Thanks again!!

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On 2/19/2020 at 1:47 PM, h1ms3lfito said:

Hell yes! =]

But since it is a known issue I should stop trying to fix it on my end.
Can probably get rid of that with some black tape at top and botton of the monitor... xD

Thanks again!!

You could use reshade's border shader to black out a couple rows of pixels at the top of the screen.  Setting the size ratio to 2.41 seems to do the trick at 3440x1440

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Getting a notification when installing the mod that it's out of date. Also getting restarts between games due to the mod sometimes? On 3440x1440.

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16 minutes ago, hydroptix said:

Getting a notification when installing the mod that it's out of date. Also getting restarts between games due to the mod sometimes? On 3440x1440.

I see no major changes to the base game code for the warning to matter. Debug lines aside, there is one localization string introduced and one UI damage offset slightly changed. Regardless, I added the new strings to the mod just now.
How do you know that it's the cause of the restarts?

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I'm not seeing the issues on my end on the latest GOG version today. The Steam version of the game has not been updated since the month of the GOG update in April 2021 either.

image.thumb.png.610d9e0afade4851357f16c071f7943c.png

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1 minute ago, Rose said:

I'm not seeing the issues on my end on the latest GOG version today. The Steam version of the game has not been updated since the month of the GOG update in April 2021 either.

image.thumb.png.610d9e0afade4851357f16c071f7943c.png

Can I download the GOG version without paying for it since I bought the steam version?

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Can you add some documentation as to what configurations the mod makes, so people can customize it?
I've got a multi-monitor setup, and I am trying to see if I can get Noita to span across 3 screens (10720x1440, windowed).

That would sort of be amazing.

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On 6/7/2022 at 12:53 AM, incontinent_concubine said:

Can you add some documentation as to what configurations the mod makes, so people can customize it?
I've got a multi-monitor setup, and I am trying to see if I can get Noita to span across 3 screens (10720x1440, windowed).

That would sort of be amazing.

Maybe you've already solved this, or something else needs to be done, but it seems in the config.xml the values for internal_size_w and internal_size_h are half of your native resolution (meaning the game is internally running at a quarter of your native resolution).

I used a normal 16:9, 2560x1440 screen before and for me those variables were set to 1280 and 720. I've just upgraded to a ultrawide screen, 24:10, 3840x1600, so I just divided both numbers by 2 and changed the values to 1920 and 800.

If it works the same way for you, it would be internal_size_w="5360" and internal_size_h="720".

I have no idea if there's a setting for some scaling options, which let you run the game at a higher internal resolution, or maybe you can just increase the internal resolution to native, but I haven't checked yet.

Here's also a reddit comment, that uses the mod to run the game at 4:3 on a CRT. They also needed to change the mod for sky and fog offsets, no idea if you'd need to do something like that as well.

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