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82 files

  1. DirectInput FPS Fix

    TL;DR
    The DirectInputFpxFix fixes an input related FPS drop/slowdown problem that occurs in FEAR, its expansions, Condemned: Criminal Origins and other games. It is easy to install and does not require manual disabling of HID devices.
     
    Quick start guide:
    Extract the file dinput8.dll to the folder containing the executable of the game. For example: "C:\Program Files (x86)\Steam\steamapps\common\FEAR Ultimate Shooter Edition"
    Start the game like you would normally, for example directly through Steam or GOG Galaxy.


    Features
    The DirectInputFpsFix fixes a bug that causes the FPS to severely drop after a few minutes of play. This problem is probably most widely known in regards to the game FEAR and often occurs in conjunction with the usage of Logitech devices.
     
    However, the problem also crops up in other games using the same engine, such as the FEAR expansions or Condemned: Criminal Origins and with non-Logitech hardware configurations. A similar problem has also been reported to occur in other titles, like Prototype.
     
    Although this issue can often be fixed by disabling most/all HID-Devices in the device manager, it is bothersome to do so and lately some people reported that that solution does not even work at all anymore, especially on machines running Windows 10.
     

    Instructions

    Supported Games
    The fix is agnostic towards the game that uses it and should therefore work with all versions of a supported game, including the Steam, GOG and retail versions.
    Confirmed:FEAR and its expansions
    Condemned: Criminal Origins

    [*]Supposedly:
    Prototype
    Kane & Lynch: Dead Men



    Feel free to provide feedback if the DLL works on other games as well.
     

    Install
    The fix does not make any permanent changes to the game or to Windows and can easily be removed.
    Extract the file dinput8.dll to the folder containing the executable of the game. For example: "C:\Program Files (x86)\Steam\steamapps\common\FEAR Ultimate Shooter Edition"*
    Start the game like you would normally, for example directly through Steam or GOG Galaxy.

    *Note that for the FEAR expansions the fix also has to be installed into the corresponding sub-folder of the game
     

    Uninstall
    Rename or remove the dinput8.dll from the folder of the game.


    Known Issues
    There are currently no known issues with the fix.
     

    Additional Information

    Antivirus Software
    Since this mod consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
     
    If you lack the trust in random people on the internet -- and I would not blame you -- feel free to use a meta online virus scanner like VirusTotal to verify the file.
     

    Loading Other Fixes/Mods/Injectors
    To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
     
    File method:
     
    The mod will load another dinput8.dll automatically if it has the name dinput8.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput8.dll.
     
    Folder method:
     
    The mod will also automatically load all DLLs regardless of their names in a dinput8 sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files.
     

    How This Works
    The fix is implemented using a common technique known as DLL hooking.
     
    User input in games like FEAR can be realized via DirectInput, an API by Microsoft for interacting with HID-Devices. The library is ancient and should no longer be used today, because there are other ways to get mouse and keyboard input, especially for games.
     
    The FPS drops happen because the thread that runs DirectInput massively slows down after a while (as can be seen in tools like ProcessExplorer).
     
    If an application uses a library like DirectInput, it needs a so-called DLL (dynamic-link library) where the functionality of the library is stored. In many cases, especially for libraries provided by Microsoft, these DLLs usually reside in the Windows folder.
     
    However, there is an order of how an application searches for the DLLs it needs. Since the DLL of the fix gets copied into the main folder of the application and has the same name of a DLL needed by the game (the one of DirectInput), it gets loaded instead of the one in the Windows folder.
     
    This means that all calls to DirectInput go through the Hook-DLL and can either be directed to the original DLL in the Windows folder or changed as necessary. This also allows some insight in how exactly the library is used by the game.
     
    It turned out that some games not only unnecessarily register all HID-devices, they also call several functions every frame that usually only should be called once during initialization. The latter seems to apply only to devices that are not keyboards or mice. This eventually leads to circumstances where a lot of time is spent opening and closing device connections.
     
    The fix changes the DirectInput initialization in such a way that only keyboard and pointer devices get registered.
     

    Contact And Support
    If you like this mod and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.

    287,816 downloads

    6 comments

    Updated

  2. Xliveless

    This enables games that require GFWL (Games For Windows Live) to be played offline without having to install GFWL.
    Found by: Bizargh on steam.

    264,426 downloads

    0 comments

    Updated

  3. Creative ALchemy Universal

    Creative ALchemy restores EAX features and 3D audio in DirectSound3D games on Windows Vista and newer. This special Universal version was modified by Daniel Kawakami (daniel_k) from the Creative Discussion Forum to work on all sound cards (the original version only worked on Creative's products).
     
    Some games may need additional adjustment in the Creative ALchemy Universal configuration tool to enable EAX support in-game; refer to the individual wiki articles for further details.

    50,477 downloads

    3 comments

    Updated

  4. Microsoft DirectInput Mapper

    Microsoft DirectInput Mapper needed on Windows Vista and newer for some older games that show a DirectInput registry error or fail to remember key/button mappings.
     
    This download contains the following DLL files:
    Microsoft DirectInput Mapper (dimap.dll)
    Microsoft DirectInput Mapper Framework (diactfrm.dll)

    Extract somewhere temporarily and run the install batch file as an admin (right click, Run as administrator).
     
    These DLL files were extracted from a genuine Windows XP installation CD.

    67,556 downloads

    0 comments

    Updated

  5. OpenAL

    OpenAL 2.1.0.0 extracted from a Creative driver installer. This is an official update and is newer than the version on Creative's site.
     
    Games that include OpenAL32.dll will not use the updated file unless you delete or replace the game's own version to make it see the new one instead.

    38,831 downloads

    0 comments

    Submitted

  6. Resident Evil HD Remaster fps fix

    Original download
    Article: Resident Evil HD Remaster

    31,277 downloads

    0 comments

    Submitted

  7. DSOAL

    Updated with DSOAL V1.4 & OpenAL Soft 1.22.2
    Original Links
    ===========
    https://www.nexusmods.com/newvegas/mods/65094
    https://github.com/kcat/dsoal
    https://github.com/kcat/openal-soft
    About
    =====
    This project is for a DirectSound DLL replacement. It implements the
    DirectSound interfaces by translating the calls to OpenAL, and fools
    applications into thinking there is a hardware accelerated sound device. EAX is
    also implemented (up to version 4) by using OpenAL's EFX extension, allowing
    for environmental reverb with sound obstruction and occlusion effects.
    Ultimately, this enables DirectSound applications to enable their DirectSound3D
    acceleration path, and turn on EAX. The actual processing is being done by
    OpenAL with no hardware acceleration requirement, allowing it to work on
    systems where audio acceleration is not otherwise available.
    Or more succinctly: it enables DirectSound3D surround sound and EAX for systems
    without the requisite hardware.
    Source Code
    ===========
    To build the source, you will need CMake 2.6 or newer (you can get it from
    <http://www.cmake.org/>). You can either use the CMake GUI, specifying the
    directories for the source and where the build files should go, or using one of
    the command-line programs, for example by first making sure to be in an empty
    directory where the build files will go (such as the provided build/ sub-
    directory) and running cmake with the path to the source.
    Once successfully built, it should have created dsound.dll.
    Usage
    =====
    Once built, copy dsound.dll to the same location as the desired application's
    executable. You must also provide an OpenAL DLL in the same location, named as
    dsoal-aldrv.dll, or else the DLL will fail to work. Some applications may need
    to be configured to use DirectSound3D acceleration and EAX, but it otherwise
    goes to work the next time the application is run.
    Source releases, the Git repository, and Windows binaries for OpenAL Soft are
    available at its homepage <http://kcat.strangesoft.met/openal.html>.
    Instructions are also provided there.

    20,524 downloads

    4 comments

    Updated

  8. DoomLegacyMod-v201901

    This is the DoomLegacy mod for the game Doom 2016. DLM v201901 is built to work with the latest DOOM 2016 update as of 18th January 2019, it very likely won't work on any other versions.
    This Unlocks the console in the game and the console variables.
    Attached are readme files for installation and lists of the game's various console commands and variables.
     

    63,226 downloads

    2 comments

    Submitted

  9. Patched _inmm.dll

    Originally downloaded from http://www.geocities.co.jp/Playtown-Domino/8282/
     
    I took the liberty to include the updated _inmmcnf.ini in the archive.

    15,086 downloads

    0 comments

    Submitted

  10. X360ce - Right Analog Stick Fix

    This a different xinput1_3.dll file, which for many people seems to be solving a problem of Right Analog Stick activating Left Trigger. Instructions can be found on X360ce PCGW page.

    13,518 downloads

    0 comments

    Submitted

  11. Microsoft DirectInput (dinput8.dll)

    Windows 7 version of dinput8.dll needed for some games that do not work correctly with the version shipped in Windows 8 and newer.
     
    Extract the DLL into the same folder as the game's main executable.
     
    This file was extracted from a genuine Windows 7 Ultimate 32-bit installation DVD.

    11,242 downloads

    0 comments

    Submitted

  12. Windows 8/8.1 DDRAW FPS Fix

    These DLL's fix the low FPS issue when running DirectDraw (DirectX 5-7) applications in Fullscreen Mode.
     
     
    Instructions: Copy DDRAW.dll into the folder where the main game executable resides.
     
    Note: If you're using Windows 8 copy the .dll from Windows 8 folder, if you're using Windows 8.1 copy the .dll from Windows 8.1 folder.
     
     
    Original source: http://www.blitzbasic.com/Community/post.php?topic=99477&post=1202630

    11,050 downloads

    0 comments

    Submitted

  13. EAX Unified

    Originally taken from Splinter Cell: Double Agent DVD.

    5,802 downloads

    0 comments

    Updated

  14. WineD3D on Windows - DirectX 9

    Windows-compatible version of Wine's DirectX 9.x implementation; useful for fixing issues with older games on modern graphics cards and operating systems. Compiled from the source code for Wine 1.7.28. Complete changelog can be found here.

    6,471 downloads

    0 comments

    Updated

  15. Realtek 3D SoundBack

    Realtek 3D SoundBack used for restoring EAX DirectSound3D features on Windows Vista and newer.
     
    See the sound card page for details.
     
    This file was originally downloaded from the Realtek website.

    4,716 downloads

    0 comments

    Updated

  16. AMD/ATI atiumdag.dll

    Original source: Guru3D
     
    This is the atiumdag.dll file v8.14.10.761. It is for fixing rendering issues in games with AMD/ATI GPUs.
     
    The file should only be used with game fixes that specifically link to this version. It should not be used in any other case.
     
    General installation instructions:
     
    To install it, extract the file to the folder where the main game executable resides. Accept any overwrite dialog windows that may appear.
     
    NOTE: It is recommended to backup any existing version of the DLL file in the game folder before overwriting it.

    2,026 downloads

    0 comments

    Updated

  17. SafeDisc driver restoration for Win10

    An addon file to restore back SafeDisc function to Windows 10.
    Download this file. Extract to a temporary location on the system. Run install (run as admin).bat As the service may still not work due to lack of a digital signature , refer to these instructions to disable driver signature verification in the operating system and sign the driver with a custom digital signature.
     

    4,256 downloads

    0 comments

    Updated

  18. atioglxx.dll

    This is a working copy of the atioglxx.dll file which fixes the Homeworld classic crash on launch. Here's the origin of this file:
    1. Downloaded the amd-catalyst-14.4-64bit-win8.1-win8-win7-whql-aug.exe file from AMD
    2. Extracted via ATI installer process
    3. Ran "expand atioglxx.dl_ atioglxx.dll"
    4. Created a sha1 checksum of the resulting file
    5. 7zipped the files
     
    Archive checksum: "d3172a29a6231f42efa10aec4164e9210167be7e *HW2_working_atioglxx.dll.7z"

    1,363 downloads

    0 comments

    Submitted

  19. AMD/ATI atiumdag.dll (12.8)

    As many probably know, AMD/ATI graphics cards have problems with many older games. This dll file comes from a time, before these problems started really appearing (in 12.9 version of a driver). Simply download it and extract it to a folder, where the game's main executable file is.

    2,179 downloads

    0 comments

    Submitted

  20. Windows Media Source Filter - DirectShow Codec

    This package restores the Windows Media Source filter, including the Windows Media Audio codec from DirectShow which was removed in Windows Vista + and above.
    Included in the package is an automatic installer that does everything for you.
    This fix works for any application/game that requires the Windows Media Source Filter.
     
    Games that require this fix:
    - Test Drive 6
    - Monopoly Tycoon
    - Ford Racing 2
     
    Installation Guide::
    https://mcdebugrndmstuff.blogspot.com/2018/10/monopoly-tycoon-directsound-music-fix.html
    Fix made by mrpenguinb

    5,408 downloads

    0 comments

    Updated

  21. libEGL.dll - Fix for Chrono Trigger crash on launch

    libEGL.dll retrieved from Next Up Hero, from NextUpHero\GameGuide\Streamer\bin\32bit\libEGL.dll, on the 2018-12-15.
    Extract to the same folder as Chrono Trigger.exe, so to Steam\steamapps\common\Chrono Trigger.

    4,996 downloads

    0 comments

    Submitted

  22. OpenAL Soft

    OpenAL Soft 1.17.2 with source code and binaries for 32 and 64bit windows.
     
    OpenAL Soft is an LGPL-licensed, cross-platform, software implementation of the OpenAL 3D audio API.
    OpenAL provides capabilities for playing audio in a virtual 3D environment. Distance attenuation, doppler shift, and directional sound emitters are among the features handled by the API. More advanced effects, including air absorption, occlusion, and environmental reverb, are available through the EFX extension. It also facilitates streaming audio, multi-channel buffers, and audio capture.
     
    Homepage: http://kcat.strangesoft.net/openal.html

    5,222 downloads

    0 comments

    Updated

  23. DirectSound Control

    DirectSound Control (DSC) is a wrapper DLL which allows to tweak some function calls of games to Microsoft DirectSound (part of DirectX). It's NOT a replacement for DirectSound or any game sound engine. DSC allows to "work around" some driver- and application limitations and bugs. DSC can help you to enable 3D sound with games that disables this functionality by default. It can enhance the sound quality in many ways.
     
    Homepage
    FAQ

    1,252 downloads

    0 comments

    Submitted

  24. Too many cores crash FIX (Lost Planet 2)

    Fixes crashing on startup with more than 6 physical CPU cores. Just drop the file into the main directory. (X:\Steam\steamapps\common\Lost Planet 2)
    Works for both DX9 and DX11.

    9,125 downloads

    1 comment

    Updated

  25. AGEIA PhysX Engine

    AGEIA PhysX v2.5.2 DLLs needed for some old games (e.g. Infernal) due to not being included in the newer NVIDIA PhysX installers.
     
    Install the regular NVIDIA PhysX System Software and NVIDIA PhysX Legacy System Software (linked on the same page), then extract this folder to the Engine folder where PhysX is installed.
     
    These files were extracted from NVIDIA PhysX System Software 8.09.04 WHQL.

    5,421 downloads

    1 comment

    Submitted

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