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Showing results for tags 'DirectX'.



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Found 5 results

  1. It would be good to know if some games have different api available, either in options menu or hidden somewhere so it has to be forced. this information will probably not usefull in most games, since they use only 1 api, either dx9 or dx11 these days, but a lot of games use 2 or more dx api or even opengl and few of them mantle
  2. Version 1.7.28

    2,379 downloads

    Windows-compatible version of Wine's DirectX 8.1 implementation; useful for fixing issues with older games on modern graphics cards and operating systems. Compiled from the source code for Wine 1.7.28. Complete changelog can be found here.
  3. Expack3

    WineD3D on Windows - DirectX 9

    Version 1.7.28

    4,669 downloads

    Windows-compatible version of Wine's DirectX 9.x implementation; useful for fixing issues with older games on modern graphics cards and operating systems. Compiled from the source code for Wine 1.7.28. Complete changelog can be found here.
  4. With older titles I've noticed many Windows 8/8.1 users have a trend of experiencing poor preformance in games using DirectX 7 or lower as well as DirectDraw. The only thing closest to a remedy I've found this forum post showing use with Microsoft Compatability Toolkit and a custom ddraw.dll. I can confirm that the ddraw.dll really does improve performance on my machine, as for MCT though, its hit or miss. I've started this to see if something more elaborate should be added to the wiki about Windows 8/8.1 D3D compatability or if someone else had a better solution to the problem. I apologize if this is in the wrong section, as this is my first forum post.
  5. Desi

    canvas.cs.dso

    Version

    243 downloads

    A fix for the Black Screen of Death encountered by some multi-monitor users when starting SPAZ. Written by developer Blorfy, taken from this forum thread.
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