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452 files

  1. Crysis 3 CVar Configurator

    Crysis 3 CVar Configurator is a program used for adjusting the variables and tweaks that are available in Crysis 3. You can turn on or off features and tweak settings more precisely to squeeze out better performance.
     
    This file was created by Baldur Karlsson, a former developer at Crytek UK, and it was originally downloaded from crysis.com (archived).
     
     
    0 Links

    7,878 downloads

    0 comments

    Submitted

  2. Tomb Raider (2013) Yamatai Patch

    Yamatai Patch TR2013 Exploration/Augmentation Trainer
     
    Yamatai Patch is a memory trainer for Tomb Raider (2013) geared towards video recording and exploration rather than straightforward cheating. With everything from camera adjustments to direct modifications to the code that controls her breast size and jiggle, there's a little something for everyone.
    This trainer was made by sicklebrick and was originally downloaded from sicklebrick.com (archived).
    The archive password is pcgw
    Usage:
    Run the game or the Yamatai Patch first. The game has to be running to activate the features. Changes will be reset when the game is closed.

    15,597 downloads

    3 comments

    Updated

  3. Soldier of fortune 2 Multiplayer Widescreen Patch

    Patch allowing widescreen resolution for Soldier of Fortune 2 Multiplayer.
     
    Installation : Copy the file to the game folder where SoF2MP.exe is located, then run the patch and choose your desired resolution.
     
    Notes : In the game parameters, select 640x480 as the default resolution, otherwise the patch won't work.
    The patch won't work for single player.

    1,619 downloads

    1 comment

    Submitted

  4. Freelancer Windows 8/8.1/10 fix

    Freelancer Windows 8/8.1/10 fix
     
    Taken from: http://verokster.blogspot.com/2017/08/freelancer-windows-88110-fix.html

    160 downloads

    0 comments

    Submitted

  5. Call of Juarez: Bound in Blood Intro Skip

    Call of Juarez: Bound in Blood Intro Skip.
     
    Extract to the installation folder and replace the file.

    719 downloads

    0 comments

    Submitted

  6. The Thirteenth Ark

    The Thirteenth Ark (v1.3) for Lightning Returns: Final Fantasy XIII
    -------------
     
    This utility lets you change the names of Schemata, a feature removed for the PC version. Uploading here because the file on the author's site is an outdated version and password-protected.
     
     
    - Instructions -
     
    1. Run the "13th-Ark" EXE file.
    2. Launch FFXIII-LR and tab over to The Thirteenth Ark when ready.
    3. Select "Load Current Schemata" to hook the game process and load any previously saved names.
    4. Rename any Schema as you see fit, and press "Apply Changes" when done.
     
    Important Notes:
    - Normally when renaming a Schema, the name will be removed when changing out your current garb,
    however if you click on one of the lock icons next to a Schema rename box.. It doesn't go away!
    The behavior of the lock also persists through saving, so if you want a particular Schema to have
    a specific kind of name at all times, be sure to lock it into place!
    ======================================================

    686 downloads

    0 comments

    Submitted

  7. Battlefield 2 PunkBuster Files

    The included files contain the last version of PunkBuster for Battlefield 2. Extract them to "Battlefield 2/pb/" and overwrite any older files.
    Note: The PunkBuster service must already be installed and working properly. Use the PunkBuster Service Installer for installation and testing of the service.

    856 downloads

    0 comments

    Submitted

  8. Battlefield Vietnam (2004) PunkBuster Files

    The included files contain the last version of PunkBuster for Battlefield Vietnam. Extract them to "Battlefield Vietnam/pb/" and overwrite any older files.
    Note: The PunkBuster service must already be installed and working properly. Use the PunkBuster Service Installer for installation and testing of the service.

    641 downloads

    0 comments

    Submitted

  9. MandaloreGaming's Warhammer 40,000: Fire Warrior Configuration File

    Original sources: MandaloreGaming's Google Drive (linked via his
    video) 
    This is MandaloreGaming's custom configuration file for Warhammer 40,000: Fire Warrior as part of his review. It runs the game at 1080p and fixes audio crackling issues (at the cost of lost audio effects).
     
    The file has been uploaded to the wiki at the request of MandaloreGaming in the

    INSTRUCTIONS
    Download the file
    Move the file to the path where the game's executable is located
    Launch the game

    1,294 downloads

    0 comments

    Submitted

  10. Incredible Puzzles / Puzzles of Leo the Lion - registry files

    Exported registry files normally created by the game's installed.

    132 downloads

    0 comments

    Submitted

  11. Starship Troopers - FOV Changer

    A simple program for modifying bytes responsible for default FOV in Starship Troopers.

    520 downloads

    0 comments

    Updated

  12. Quake 4 Tweaker

    TL;DR
    This mod allows you to change the FPS limit to above 60, fix texture issues on modern hardware, adjust the despawn time of corpses, change the FOV, skip intro videos and force custom display resolutions.
     
    Quick start guide:
    Extract the zip-file to your main game folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\Quake 4"
    Use the Quake4TweakerGUI to change the settings as desired
    Start the game like you would normally, for example directly through Steam


    Features
    The Quake 4 Tweaker is a utility mod for Quake 4 that offers various fixes and additional options for the game. It is easy to install and comes with a GUI for convenient configuration.
     
    Its features include:
    Properly adjusting the FPS limit to above 60 (e.g. to 144)
    Fixing texture bugs on modern hardware by forcing high image quality
    Adjusting the despawn time of corpses
    Changing the field of view
    Skipping of the intro videos
    Forcing the game to use a custom resolution


    Instructions

    Supported Versions
    This mod is designed for the latest, fully patched versions of Quake 4 and might not work when used with older or otherwise modified executables.
    Steam v1.4.2


    Install
    The mod does not make any permanent changes to the game or to Windows and can easily be removed.
    Extract the zip-file to your main game folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\Quake 4"
    Use the Quake4TweakerGUI to change the settings as desired
    Start the game like you would normally, for example directly through Steam

    Note that the GUI is for configuration only and does not have to be running for the mod to work.
     

    Uninstall
    Rename or remove the dinput.dll from the folder of the game.


    Known Issues
    There are currently no known issues with the mod.
     

    Additional Information

    Antivirus Software
    Since this mod consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
     
    If you lack the trust in random people on the internet -- and I would not blame you -- feel free to use a meta online virus scanner like VirusTotal to verify the file.
     

    GUI Requirements
    The GUI requires the Microsoft .NET Framework 4.7.1 to work; which should already be installed on most systems. If you are having problems starting the program, you can download the required version either through a recommended Windows update (Windows 7 and later) or at Microsoft here.
     

    Loading Other Fixes/Mods/Injectors
    To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
     
    File method:
     
    The mod will load another dinput.dll automatically if it has the name dinput_Remote.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput.dll.
     
    Folder method:
     
    The mod will also automatically load all DLLs regardless of their names in a dinput_Remote sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files.
     

    Input Bindings
    The GUI allows the binding of an action to an arbitrary combination of keys and buttons on the keyboard, the mouse or an XInput compatible controller. The system purposefully does not restrict conflicts, so multiple actions can be bound to the same key.
     
    Key Names:
     
    In case of the keyboard there might be a discrepancy between the key that was pressed and the one that is displayed. This is because the names are automatically translated based on the keyboard layout by using a Windows function. However, the mod always uses the physical keys as they were used during the creation of the binding, independent of the name that is displayed.
     
    Modifiers:
     
    Modifier bindings can be created by just using the corresponding key combinations. If you bind one action to Space and another another to LCTRL + Space and a third one to LALT + LCTRL + Space, only one of them will be triggered when Space is down, depending on the state of LCTRL and LALT. The system is not restricted to the usual modifier keys ALT, CTRL or SHIFT. Any key or button pressed before another acts as a modifier for the next one. Note that the order of the keys or buttons is only relevant during the binding process to distinguish bindings with the same modifiers. In the above example, Space could be held down and the other actions triggered by pressing LCTRL or LALT afterwards.
     

    Contact And Support
    If you like this mod and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.

    24,170 downloads

    2 comments

    Updated

  13. FlatOut - missing car texture fix (GOG)

    In the GOG version of FlatOut one of the car textures in the gold cup races (and some bonus events) is missing and the vehicle appears in black. The other versions of the game shouldn't be affected. Extract the archive to your game folder and overwrite the existing files.
     

     
    source (I've renamed the archive and added the correct file path)

    887 downloads

    0 comments

    Updated

  14. Battlefield 1942 PunkBuster Files

    The included files contain the last version of PunkBuster for Battlefield 1942. Extract them to "Battlefield 1942/pb/" and overwrite any older files.
    Note: The PunkBuster service must already be installed and working properly. Use the PunkBuster Service Installer for installation and testing of the service.

    1,298 downloads

    0 comments

    Submitted

  15. Battlefield 1942 Compatibility Profile

    This archive contains a .sdb compatibility profile for Battlefield 1942, which assigns the compatibility fixes EmulateHeap, NoGhost and Win98VersionLie to the BF1942.exe, to prevent crashes on Windows Vista and newer.
    To install, either use the automatic installer or the batch files, which simply run the "sdbinst" command.
     
    Make sure to remove any compatibility modes on the games executable and run it as administrator.

    1,610 downloads

    0 comments

    Submitted

  16. New Colossus Tweaker

    What is this?
    This mod allows additional tweaking of Wolfenstein II: The New Colossus. This includes options to adjust the amount of head bobbing, forcing a dot reticle and disable the rendering of fog.
     

    Overview

    Description
    The New Colossus Tweaker (NCT) is a small mod that offers additional options for Wolfenstein II: The New Colossus. The goal is to fix issues that prevent people from enjoying the game, as well as to provide quality of life improvements.
     
    The mod is still in its infancy with very limited functionality. It may be extended and improved based on user feedback in the future.
     

    Features
    Adjust the amount of head bobbing when moving or turning
    Force the game to always use the dot crosshair regardless of the current weapon
    Disable rendering of fog


    Instructions

    Supported Versions
    Important: This fix relies on the latest, fully patched executables of the supported versions. Older versions or ones that otherwise have been tempered with might not work.
    Steam (uncut version)
    Steam (German version)


    Install
    The mod does not make any permanent changes to the system, the game or the configuration of the game and can easily be removed (see below).
    Extract the file dinput8.dll to your main game folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\Wolfenstein.II.The.New.Colossus\".
    Start the NewColossusTweakerGUI.exe to configure the mod as desired
    Start the game like you would normally, for example directly through Steam

    A few additional notes on the installation:
    See Loading Other Fixes/Mods/Injectors for information on how to use the mod with another fix, mod or injector that uses a DLL file with the same name.
    You should hear a tweaker loaded message on game launch when the mod was loaded. This sound can be turned off in the config
    The GUI requires the Microsoft .NET Framework 4.6.1 and the Microsoft Visual C++ 2015 Redistributable package; both of which should already be installed on most systems. If you are having problems starting the program, you can download the required versions here and here


    Uninstall
    Remove or rename the dinput8.dll from the folder of the game.


    Loading Other Fixes/Mods/Injectors
    To increase the compatibility with other fixes, mods or injectors that are also using a dinput8.dll, this fix offers a remote loading feature of additional DLLs. This can be done in two ways:
    File method: The fix DLL will automatically load a DLL that has the same name as itself with the postfix _Remote added to it. For example dinput8_Remote.dll. Just rename the DLL file you want to load accordingly. This is the simplest way if you only have a conflict with one additional DLL
    Folder method: The fix DLL will also automatically load all DLL files regardless of their name in a sub-directory that has the same name as itself with the postfix _Remote added to it. For example dinput8_Remote. Just create a folder with the corresponding name in the install directory of the fix. This is the only way to load multiple (conflicting) DLLs

    Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
     

    Configuration
    Although the configuration using the GUI should be easy and straight-forward, there are some things to note:
    The GUI provides tooltips with additional information about a setting
    You can change settings while in the game by using the Reload Config binding. Just change the settings in the GUI as necessary, press save and then use the binding to reload the config in-game. You should hear a tweaker reloaded sound message when the reloading was successful


    Additional Information

    What You Should Know
    Since the mod consists of an executable DLL-File, I could have put any harmful shenanigans in there. You just have to trust me that the file is clean.
     
    If you do not -- and why should you -- feel free to use a meta online virus scanner like VirusTotal to verify the file. Be aware however, that because the fix uses "hacking techniques" such as injection and hooking, it could trigger anti-virus software without being harmful.
     

    Known Issues
    Adjusting the amount of head bobbing can lead to glitches with the camera in certain situations. This includes issues with the war map, as well as unexpected turns when crawling with the constrictor. Use the corresponding toggle binding to temporarily disable
    the bob scaling when necessary.
     

    Contact And Support
    If you like this mod and want to support the development or show your appreciation, you can find more information on my website. There you can also find out more about other fixes that I have done and means to contact me if you have a question, want to provide feedback, bug reports or suggestions.

    8,334 downloads

    1 comment

    Updated

  17. Dead Space 2 Mouse Fix

    TL;DR
    This fix makes Dead Space 2 use raw mouse input without any additional smoothing or acceleration. It works with VSync and high frame rates and is easy to install without having to fiddle around with FPS limiters or config files.
     
    Quick start guide:
    Extract the file dinput8.dll to your main game folder. For example: "C:\Program Files (x86)\Origin\games\Dead Space 2\".
    Start the game like you would normally, for example directly through Origin or Steam


    Features
    Even though the mouse controls in Dead Space 2 are better than in the first one, it still suffers from many of the same issues. Most notably, it has negative mouse acceleration and a sensitivity that is dependent on the frame rate, which leads to inconsistent movement when the performance is not stable.
     
    This fix circumvents those problems by acquiring raw mouse input and injecting it directly into the game's camera functions.
     
    Its features include:
    Raw mouse input independent of FPS or VSync
    Reasonable sensitivity range
    Same sensitivity in each direction
    No dead zone for slow movement
    No additional smoothing or positive/negative mouse acceleration
    Improved mouse cursor
    No automatic camera re-center
    Configuration via the ingame settings as usual
    Simple installation and usage without any external configuration


    Instructions

    Supported Versions
    This mod is designed for the latest, fully patched versions of Dead Space 2 and might not work when used with older or otherwise modified executables.
    Origin/Retail
    Steam


    Install
    The mod does not make any permanent changes to the game or to Windows and can easily be removed.
    Extract the file dinput8.dll to your main game folder. For example: "C:\Program Files (x86)\Origin\games\Dead Space 2\".
    Start the game like you would normally, for example directly through Origin or Steam


    Uninstall
    Remove or rename the dinput8.dll from the folder of the game.


    Known Issues
    There are some short sections in the game where the fix does not work properly, for example the zero-g areas. I am currently looking for savegames close to those locations, so I can investigate the issues.
     
    The fix is also currently not compatible with latest version of ReShade, due to raw input conflicts, which result in the fix not receiving any mouse data.
     

    Additional Information

    Antivirus Software
    Since this mod consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
     
    If you lack the trust in random people on the internet -- and I would not blame you -- feel free to use a meta online virus scanner like VirusTotal to verify the file.
     

    Loading Other Fixes/Mods/Injectors
    To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
     
    File method:
     
    The mod will load another dinput8.dll automatically if it has the name dinput8_Remote.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput8.dll.
     
    Folder method:
     
    The mod will also automatically load all DLLs regardless of their names in a dinput8_Remote sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files.
     

    Acknowledgments
    I would like to thank Kaibz for his detailed bug reports and testing for the v1.0 version of the fix.
     

    Contact And Support
    If you like this fix and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.
     

    Version History

    v1.2.1:
    Fixed Steam version support
    Fixed a launch issue on Windows 7


    v1.2:
    Updated address system to increase compatibility with modified versions of the game
    Added support for remote loading of additional DLLs to increase the compatibility with other mods (see Loading Other Fixes/Mods/Injectors)
    Fixed compatibility issues with certain mods and tools


    v1.1 (unreleased):
    Internal changes


    v1.0:
    Initial public release

    31,916 downloads

    7 comments

    Updated

  18. Resident Evil Remaster real time graphics mod

    Installation: Extract archive content to the game folder.
     
    Hotkeys (by default all effects are disabled):
     
    source: http://steamcommunity.com/app/304240/discussions/0/350540973999781985/
     
    screenshots:
     

     
    default
     

     
    no noise, no color, no fog

    2,269 downloads

    0 comments

    Submitted

  19. Prophecy of the Shadow Roland MT-32 fix

    Fix for Prophecy of the Shadow freezing at a black screen when using the Roland MT-32 for music.
     
    The original release does not have this issue (affected releases include a QUEST.TXT changelog file).
     
    Extract MT32MPU.ADV to the installation folder, confirming the replacement of the existing file when prompted.
     
    This fix was made following steps provided by VOGONS user ripsaw8080 (see the VOGONS topic for details). This change can also be done manually by opening MT32MPU.ADV with a hex editor (go to offset 43C and change bytes 8B 46 06 to B8 30 03).

    109 downloads

    0 comments

    Submitted

  20. The Void - motion sickness mod

    Mod to increase FOV and remove (or reduce) head bobbing in Ice-Pick Lodge's The Void. I've confirmed that the mod also works with the GOG version.
     
    http://steamcommunity.com/app/37000/discussions/0/133255603283043191/#c133261124638710346
     
    1. Choose your selected setting from the following:
    wide
    wide, noHbobbing
    wide, weakHbobbing
    xTRAwide
    xTRAwide, noHbobbing
    xTRAwide, weakHbobbing

     
    2. Extract "player.bin" to "\data\Scripts" in the game folder.
     
    .

    239 downloads

    0 comments

    Submitted

  21. Metro Mouse Fix

    What is this?
    This fix makes Metro 2033 Redux and Metro Last Light Redux use raw mouse input to solve the issue of different sensitivities for horizontal and vertical movement. It also changes the sensitivity range to more reasonable values. It is easy to install and use and does not require any external configuration.
     

    Overview

    Description
    Even though the mouse input in Metro 2033 Redux and Metro Last Light Redux is quite good, both games apply different sensitivities for vertical and horizontal movement. They also have sensitivity settings that are too high for some players who prefer slower movement.
     
    This fix removes these problems by acquiring raw mouse input and injecting it directly into the game's input function.
     

    Features
    Raw mouse input
    Same sensitivity in all directions
    More reasonable sensitivity range
    No additional smoothing or positive/negative mouse acceleration
    Configuration via the ingame settings as usual
    Simple installation and usage without any external configuration


    Instructions

    Supported Versions
    Important: This fix relies on the latest, fully patched executables of the supported versions. Older versions or ones that otherwise have been tempered with might not work.
     
     
    The fix supports the following versions of Metro 2033 Redux and Metro Last Light Redux:
    Steam/Retail
    GOG


    Install
    The fix does not make any permanent changes to the game or the system and can easily be removed (see below).
    Extract the file dinput8.dll to your main game folder*. For example: "C:\Program Files (x86)\Steam\steamapps\common\Metro 2033 Redux\"
    Start the game like you would normally, for example directly through Steam or GOG Galaxy

    See Loading Other Fixes/Mods/Injectors* for information on how to use the fix with another fix, mod or injector that uses a DLL file with the same name.
     

    Uninstall
    Remove or rename the dinput8.dll from the folder of the game.


    How To Use
    After the installation the fix does not require any additional treatment. Just launch and configure the game as usual.
     

    Loading Other Fixes/Mods/Injectors
    To increase the compatibility with other fixes, mods or injectors that are also using a dinput8.dll, this fix offers a remote loading feature of additional DLLs. This can be done in two ways:
    File method: The fix DLL will automatically load a DLL that has the same name as itself with the postfix _Remote added to it. For example dinput8_Remote.dll. Just rename the DLL file you want to load accordingly. This is the simplest way if you only have a conflict with one additional DLL
    Folder method: The fix DLL will also automatically load all DLL files regardless of their name in a sub-directory that has the same name as itself with the postfix _Remote added to it. For example dinput8_Remote. Just create a folder with the corresponding name in the install directory of the fix. This is the only way to load multiple (conflicting) DLLs

    Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
     

    Additional Information

    What You Should Know
    This fix is essentially a hack and relies on the layout of the specific executable. There may be crashes or unexpected issues. Feel free to provide feedback so that the problems can get fixed.
     
    Since the fix consists of an executable DLL-File, I could have put any harmful shenanigans in there. You just have to trust me that the file is clean.
     
    If you don't -- and why should you -- feel free to use a meta online virus scanner like VirusTotal to verify the file. Be aware however, that because the fix uses "hacking techniques" such as injection and hooking, it could trigger anti-virus software without being harmful.
     

    Known Issues
    There are currently no known issues with the fix.
     

    Acknowledgments
    I would like to thank Magmarock (Steam/gog), who requested this fix and supported the development.
     

    Contact And Support
    If you like this fix and want to support the development or show your appreciation, you can find more information on my website. There you can also find out more about other fixes that I have done and means to contact me if you have a question, want to provide feedback, bug reports or suggestions.

    37,577 downloads

    7 comments

    Updated

  22. Halls of the Dead: Faery Tale Adventure II intro skip

    Blank intro video files for Halls of the Dead: Faery Tale Adventure II. This fix works for both the DOS and Windows versions of the game.
    Copy the VIDEO folder on the CD into the installation folder.
    Go to the configuration file location.
    Open FTA2.INI.
    Change the VideoPath= line to match the full path of the VIDEO folder in the installation folder.
    Extract the intro skip package into the installation folder (confirming the replacement of existing files when prompted).

    Intro videos will now be skipped and the game will also no longer ask for the CD to play any videos.

    93 downloads

    0 comments

    Submitted

  23. DOSBox SVN Daum fonts

    Fonts for DOSBox SVN Daum printer support.
     
    Extract the FONTS folder in this ZIP file into the DOSBox SVN Daum installation folder. This package includes courier.ttf, roman.ttf, sansserif.ttf, and script.ttf. Some games may require other fonts (font errors are shown in the DOSBox console window).
     
    These fonts were extracted from DOSBox Megabuild6. The license information is below (copied from fontlicense.txt):
     
    "Script" (Domestic Manners) and "Roman" (Dustimo Roman) fonts provided by Dustin Norlander
    Homepage: http://www.cheapskatefonts.com
     
    "Courier" and "Sans Serif" fonts provided by the Free UCS outline font project
    Homepage: http://savannah.nongnu.org/projects/freefont/

    414 downloads

    0 comments

    Submitted

  24. Shadow of War Intro Skip

    Deleting the intro stops the game from moving past a black screen, replacing with empty files does the trick.
     
    Copy to ShadowOfWar\game\interface\videos\legal

    4,278 downloads

    0 comments

    Updated

  25. Modern Warfare Remastered - Singleplayer FOV Fix

    TL;DR
    The Modern Warfare Remastered - Singleplayer FOV Fix (MWRSPFovFix) is a mod for Modern Warfare Remastered. It allows changing the FOV of the singleplayer campaign, including the size of the weapon model.
    Download Sources:
    PC Gaming Wiki Quick Start Guide:
    Extract all files to the game’s installation folder (e.g. "C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Modern Warfare Remastered\"). Start the MWRSPFovFixGUI.exe to configure the mod (might require .NET runtime 3.1.0). Start the game as usual (e.g. through Steam). Configuration
    Note that the game uses two FOV values: A vertical base FOV and a scaling factor; which also affects the “size” of the weapon. The effective FOV is calculated by using both of these two values.
    By default, the game uses a base FOV of 65.0 and a weapon scaling of 1.0.
    Features
    The features of this mod include:
    Option to set the vertical FOV to almost arbitrary values Option to set the FOV scale of the weapon model Simple to install and use Easy to configure via a GUI and ingame bindings Supported Versions
    This mod is designed for the latest version of the game and might not be compatible with older or modified executables!
    Steam

    28,672 downloads

    5 comments

    Updated

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