General
452 files
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Crysis 3 CVar Configurator
By Keith
Crysis 3 CVar Configurator is a program used for adjusting the variables and tweaks that are available in Crysis 3. You can turn on or off features and tweak settings more precisely to squeeze out better performance.
This file was created by Baldur Karlsson, a former developer at Crytek UK, and it was originally downloaded from crysis.com (archived).
0 Links
7,878 downloads
0 comments
Submitted
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Tomb Raider (2013) Yamatai Patch
By Keith
Yamatai Patch TR2013 Exploration/Augmentation Trainer
Yamatai Patch is a memory trainer for Tomb Raider (2013) geared towards video recording and exploration rather than straightforward cheating. With everything from camera adjustments to direct modifications to the code that controls her breast size and jiggle, there's a little something for everyone.
This trainer was made by sicklebrick and was originally downloaded from sicklebrick.com (archived).
The archive password is pcgw
Usage:
Run the game or the Yamatai Patch first. The game has to be running to activate the features. Changes will be reset when the game is closed.15,597 downloads
Updated
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Soldier of fortune 2 Multiplayer Widescreen Patch
By Exogalaxy
Patch allowing widescreen resolution for Soldier of Fortune 2 Multiplayer.
Installation : Copy the file to the game folder where SoF2MP.exe is located, then run the patch and choose your desired resolution.
Notes : In the game parameters, select 640x480 as the default resolution, otherwise the patch won't work.
The patch won't work for single player.
1,619 downloads
- Soldier of Fortune
- SOF
- (and 5 more)
Submitted
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Freelancer Windows 8/8.1/10 fix
By Jenya
Freelancer Windows 8/8.1/10 fix
Taken from: http://verokster.blogspot.com/2017/08/freelancer-windows-88110-fix.html
160 downloads
0 comments
Submitted
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Call of Juarez: Bound in Blood Intro Skip
By Jenya
Call of Juarez: Bound in Blood Intro Skip.
Extract to the installation folder and replace the file.
719 downloads
- call of juarez
- bound in blood
- (and 1 more)
0 comments
Submitted
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The Thirteenth Ark
By SirNinja
The Thirteenth Ark (v1.3) for Lightning Returns: Final Fantasy XIII
-------------
This utility lets you change the names of Schemata, a feature removed for the PC version. Uploading here because the file on the author's site is an outdated version and password-protected.
- Instructions -
1. Run the "13th-Ark" EXE file.
2. Launch FFXIII-LR and tab over to The Thirteenth Ark when ready.
3. Select "Load Current Schemata" to hook the game process and load any previously saved names.
4. Rename any Schema as you see fit, and press "Apply Changes" when done.
Important Notes:
- Normally when renaming a Schema, the name will be removed when changing out your current garb,
however if you click on one of the lock icons next to a Schema rename box.. It doesn't go away!
The behavior of the lock also persists through saving, so if you want a particular Schema to have
a specific kind of name at all times, be sure to lock it into place!
======================================================
686 downloads
0 comments
Submitted
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Battlefield 2 PunkBuster Files
By Waschbär
The included files contain the last version of PunkBuster for Battlefield 2. Extract them to "Battlefield 2/pb/" and overwrite any older files.
Note: The PunkBuster service must already be installed and working properly. Use the PunkBuster Service Installer for installation and testing of the service.
856 downloads
0 comments
Submitted
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Battlefield Vietnam (2004) PunkBuster Files
By Waschbär
The included files contain the last version of PunkBuster for Battlefield Vietnam. Extract them to "Battlefield Vietnam/pb/" and overwrite any older files.
Note: The PunkBuster service must already be installed and working properly. Use the PunkBuster Service Installer for installation and testing of the service.
641 downloads
0 comments
Submitted
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MandaloreGaming's Warhammer 40,000: Fire Warrior Configuration File
Original sources: MandaloreGaming's Google Drive (linked via his
video)
This is MandaloreGaming's custom configuration file for Warhammer 40,000: Fire Warrior as part of his review. It runs the game at 1080p and fixes audio crackling issues (at the cost of lost audio effects).
The file has been uploaded to the wiki at the request of MandaloreGaming in the
.
INSTRUCTIONS
Download the file
Move the file to the path where the game's executable is located
Launch the game
1,294 downloads
- Warhammer 40000
- Warhammer 40K
- (and 3 more)
0 comments
Submitted
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Incredible Puzzles / Puzzles of Leo the Lion - registry files
Exported registry files normally created by the game's installed.
132 downloads
0 comments
Submitted
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Starship Troopers - FOV Changer
A simple program for modifying bytes responsible for default FOV in Starship Troopers.
520 downloads
0 comments
Updated
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Quake 4 Tweaker
By Methanhydrat
TL;DR
This mod allows you to change the FPS limit to above 60, fix texture issues on modern hardware, adjust the despawn time of corpses, change the FOV, skip intro videos and force custom display resolutions.
Quick start guide:
Extract the zip-file to your main game folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\Quake 4"
Use the Quake4TweakerGUI to change the settings as desired
Start the game like you would normally, for example directly through Steam
Features
The Quake 4 Tweaker is a utility mod for Quake 4 that offers various fixes and additional options for the game. It is easy to install and comes with a GUI for convenient configuration.
Its features include:
Properly adjusting the FPS limit to above 60 (e.g. to 144)
Fixing texture bugs on modern hardware by forcing high image quality
Adjusting the despawn time of corpses
Changing the field of view
Skipping of the intro videos
Forcing the game to use a custom resolution
Instructions
Supported Versions
This mod is designed for the latest, fully patched versions of Quake 4 and might not work when used with older or otherwise modified executables.
Steam v1.4.2
Install
The mod does not make any permanent changes to the game or to Windows and can easily be removed.
Extract the zip-file to your main game folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\Quake 4"
Use the Quake4TweakerGUI to change the settings as desired
Start the game like you would normally, for example directly through Steam
Note that the GUI is for configuration only and does not have to be running for the mod to work.
Uninstall
Rename or remove the dinput.dll from the folder of the game.
Known Issues
There are currently no known issues with the mod.
Additional Information
Antivirus Software
Since this mod consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
If you lack the trust in random people on the internet -- and I would not blame you -- feel free to use a meta online virus scanner like VirusTotal to verify the file.
GUI Requirements
The GUI requires the Microsoft .NET Framework 4.7.1 to work; which should already be installed on most systems. If you are having problems starting the program, you can download the required version either through a recommended Windows update (Windows 7 and later) or at Microsoft here.
Loading Other Fixes/Mods/Injectors
To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
File method:
The mod will load another dinput.dll automatically if it has the name dinput_Remote.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput.dll.
Folder method:
The mod will also automatically load all DLLs regardless of their names in a dinput_Remote sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files.
Input Bindings
The GUI allows the binding of an action to an arbitrary combination of keys and buttons on the keyboard, the mouse or an XInput compatible controller. The system purposefully does not restrict conflicts, so multiple actions can be bound to the same key.
Key Names:
In case of the keyboard there might be a discrepancy between the key that was pressed and the one that is displayed. This is because the names are automatically translated based on the keyboard layout by using a Windows function. However, the mod always uses the physical keys as they were used during the creation of the binding, independent of the name that is displayed.
Modifiers:
Modifier bindings can be created by just using the corresponding key combinations. If you bind one action to Space and another another to LCTRL + Space and a third one to LALT + LCTRL + Space, only one of them will be triggered when Space is down, depending on the state of LCTRL and LALT. The system is not restricted to the usual modifier keys ALT, CTRL or SHIFT. Any key or button pressed before another acts as a modifier for the next one. Note that the order of the keys or buttons is only relevant during the binding process to distinguish bindings with the same modifiers. In the above example, Space could be held down and the other actions triggered by pressing LCTRL or LALT afterwards.
Contact And Support
If you like this mod and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.
24,170 downloads
Updated
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FlatOut - missing car texture fix (GOG)
In the GOG version of FlatOut one of the car textures in the gold cup races (and some bonus events) is missing and the vehicle appears in black. The other versions of the game shouldn't be affected. Extract the archive to your game folder and overwrite the existing files.
source (I've renamed the archive and added the correct file path)
887 downloads
0 comments
Updated
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Battlefield 1942 PunkBuster Files
By Waschbär
The included files contain the last version of PunkBuster for Battlefield 1942. Extract them to "Battlefield 1942/pb/" and overwrite any older files.
Note: The PunkBuster service must already be installed and working properly. Use the PunkBuster Service Installer for installation and testing of the service.
1,298 downloads
0 comments
Submitted
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Battlefield 1942 Compatibility Profile
By Waschbär
This archive contains a .sdb compatibility profile for Battlefield 1942, which assigns the compatibility fixes EmulateHeap, NoGhost and Win98VersionLie to the BF1942.exe, to prevent crashes on Windows Vista and newer.
To install, either use the automatic installer or the batch files, which simply run the "sdbinst" command.
Make sure to remove any compatibility modes on the games executable and run it as administrator.
1,610 downloads
0 comments
Submitted
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New Colossus Tweaker
By Methanhydrat
What is this?
This mod allows additional tweaking of Wolfenstein II: The New Colossus. This includes options to adjust the amount of head bobbing, forcing a dot reticle and disable the rendering of fog.
Overview
Description
The New Colossus Tweaker (NCT) is a small mod that offers additional options for Wolfenstein II: The New Colossus. The goal is to fix issues that prevent people from enjoying the game, as well as to provide quality of life improvements.
The mod is still in its infancy with very limited functionality. It may be extended and improved based on user feedback in the future.
Features
Adjust the amount of head bobbing when moving or turning
Force the game to always use the dot crosshair regardless of the current weapon
Disable rendering of fog
Instructions
Supported Versions
Important: This fix relies on the latest, fully patched executables of the supported versions. Older versions or ones that otherwise have been tempered with might not work.
Steam (uncut version)
Steam (German version)
Install
The mod does not make any permanent changes to the system, the game or the configuration of the game and can easily be removed (see below).
Extract the file dinput8.dll to your main game folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\Wolfenstein.II.The.New.Colossus\".
Start the NewColossusTweakerGUI.exe to configure the mod as desired
Start the game like you would normally, for example directly through Steam
A few additional notes on the installation:
See Loading Other Fixes/Mods/Injectors for information on how to use the mod with another fix, mod or injector that uses a DLL file with the same name.
You should hear a tweaker loaded message on game launch when the mod was loaded. This sound can be turned off in the config
The GUI requires the Microsoft .NET Framework 4.6.1 and the Microsoft Visual C++ 2015 Redistributable package; both of which should already be installed on most systems. If you are having problems starting the program, you can download the required versions here and here
Uninstall
Remove or rename the dinput8.dll from the folder of the game.
Loading Other Fixes/Mods/Injectors
To increase the compatibility with other fixes, mods or injectors that are also using a dinput8.dll, this fix offers a remote loading feature of additional DLLs. This can be done in two ways:
File method: The fix DLL will automatically load a DLL that has the same name as itself with the postfix _Remote added to it. For example dinput8_Remote.dll. Just rename the DLL file you want to load accordingly. This is the simplest way if you only have a conflict with one additional DLL
Folder method: The fix DLL will also automatically load all DLL files regardless of their name in a sub-directory that has the same name as itself with the postfix _Remote added to it. For example dinput8_Remote. Just create a folder with the corresponding name in the install directory of the fix. This is the only way to load multiple (conflicting) DLLs
Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
Configuration
Although the configuration using the GUI should be easy and straight-forward, there are some things to note:
The GUI provides tooltips with additional information about a setting
You can change settings while in the game by using the Reload Config binding. Just change the settings in the GUI as necessary, press save and then use the binding to reload the config in-game. You should hear a tweaker reloaded sound message when the reloading was successful
Additional Information
What You Should Know
Since the mod consists of an executable DLL-File, I could have put any harmful shenanigans in there. You just have to trust me that the file is clean.
If you do not -- and why should you -- feel free to use a meta online virus scanner like VirusTotal to verify the file. Be aware however, that because the fix uses "hacking techniques" such as injection and hooking, it could trigger anti-virus software without being harmful.
Known Issues
Adjusting the amount of head bobbing can lead to glitches with the camera in certain situations. This includes issues with the war map, as well as unexpected turns when crawling with the constrictor. Use the corresponding toggle binding to temporarily disable
the bob scaling when necessary.
Contact And Support
If you like this mod and want to support the development or show your appreciation, you can find more information on my website. There you can also find out more about other fixes that I have done and means to contact me if you have a question, want to provide feedback, bug reports or suggestions.
8,334 downloads
- Wolfenstein
- The New Colossus
- (and 5 more)
Updated
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Dead Space 2 Mouse Fix
By Methanhydrat
TL;DR
This fix makes Dead Space 2 use raw mouse input without any additional smoothing or acceleration. It works with VSync and high frame rates and is easy to install without having to fiddle around with FPS limiters or config files.
Quick start guide:
Extract the file dinput8.dll to your main game folder. For example: "C:\Program Files (x86)\Origin\games\Dead Space 2\".
Start the game like you would normally, for example directly through Origin or Steam
Features
Even though the mouse controls in Dead Space 2 are better than in the first one, it still suffers from many of the same issues. Most notably, it has negative mouse acceleration and a sensitivity that is dependent on the frame rate, which leads to inconsistent movement when the performance is not stable.
This fix circumvents those problems by acquiring raw mouse input and injecting it directly into the game's camera functions.
Its features include:
Raw mouse input independent of FPS or VSync
Reasonable sensitivity range
Same sensitivity in each direction
No dead zone for slow movement
No additional smoothing or positive/negative mouse acceleration
Improved mouse cursor
No automatic camera re-center
Configuration via the ingame settings as usual
Simple installation and usage without any external configuration
Instructions
Supported Versions
This mod is designed for the latest, fully patched versions of Dead Space 2 and might not work when used with older or otherwise modified executables.
Origin/Retail
Steam
Install
The mod does not make any permanent changes to the game or to Windows and can easily be removed.
Extract the file dinput8.dll to your main game folder. For example: "C:\Program Files (x86)\Origin\games\Dead Space 2\".
Start the game like you would normally, for example directly through Origin or Steam
Uninstall
Remove or rename the dinput8.dll from the folder of the game.
Known Issues
There are some short sections in the game where the fix does not work properly, for example the zero-g areas. I am currently looking for savegames close to those locations, so I can investigate the issues.
The fix is also currently not compatible with latest version of ReShade, due to raw input conflicts, which result in the fix not receiving any mouse data.
Additional Information
Antivirus Software
Since this mod consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
If you lack the trust in random people on the internet -- and I would not blame you -- feel free to use a meta online virus scanner like VirusTotal to verify the file.
Loading Other Fixes/Mods/Injectors
To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
File method:
The mod will load another dinput8.dll automatically if it has the name dinput8_Remote.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput8.dll.
Folder method:
The mod will also automatically load all DLLs regardless of their names in a dinput8_Remote sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files.
Acknowledgments
I would like to thank Kaibz for his detailed bug reports and testing for the v1.0 version of the fix.
Contact And Support
If you like this fix and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.
Version History
v1.2.1:
Fixed Steam version support
Fixed a launch issue on Windows 7
v1.2:
Updated address system to increase compatibility with modified versions of the game
Added support for remote loading of additional DLLs to increase the compatibility with other mods (see Loading Other Fixes/Mods/Injectors)
Fixed compatibility issues with certain mods and tools
v1.1 (unreleased):
Internal changes
v1.0:
Initial public release
31,916 downloads
- Dead Space 2
- Mouse
- (and 8 more)
Updated
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Resident Evil Remaster real time graphics mod
Installation: Extract archive content to the game folder.
Hotkeys (by default all effects are disabled):
source: http://steamcommunity.com/app/304240/discussions/0/350540973999781985/
screenshots:
default
no noise, no color, no fog
2,269 downloads
0 comments
Submitted
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Prophecy of the Shadow Roland MT-32 fix
By Garrett
Fix for Prophecy of the Shadow freezing at a black screen when using the Roland MT-32 for music.
The original release does not have this issue (affected releases include a QUEST.TXT changelog file).
Extract MT32MPU.ADV to the installation folder, confirming the replacement of the existing file when prompted.
This fix was made following steps provided by VOGONS user ripsaw8080 (see the VOGONS topic for details). This change can also be done manually by opening MT32MPU.ADV with a hex editor (go to offset 43C and change bytes 8B 46 06 to B8 30 03).
109 downloads
0 comments
Submitted
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The Void - motion sickness mod
Mod to increase FOV and remove (or reduce) head bobbing in Ice-Pick Lodge's The Void. I've confirmed that the mod also works with the GOG version.
http://steamcommunity.com/app/37000/discussions/0/133255603283043191/#c133261124638710346
1. Choose your selected setting from the following:
wide
wide, noHbobbing
wide, weakHbobbing
xTRAwide
xTRAwide, noHbobbing
xTRAwide, weakHbobbing
2. Extract "player.bin" to "\data\Scripts" in the game folder.
.
239 downloads
0 comments
Submitted
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Metro Mouse Fix
By Methanhydrat
What is this?
This fix makes Metro 2033 Redux and Metro Last Light Redux use raw mouse input to solve the issue of different sensitivities for horizontal and vertical movement. It also changes the sensitivity range to more reasonable values. It is easy to install and use and does not require any external configuration.
Overview
Description
Even though the mouse input in Metro 2033 Redux and Metro Last Light Redux is quite good, both games apply different sensitivities for vertical and horizontal movement. They also have sensitivity settings that are too high for some players who prefer slower movement.
This fix removes these problems by acquiring raw mouse input and injecting it directly into the game's input function.
Features
Raw mouse input
Same sensitivity in all directions
More reasonable sensitivity range
No additional smoothing or positive/negative mouse acceleration
Configuration via the ingame settings as usual
Simple installation and usage without any external configuration
Instructions
Supported Versions
Important: This fix relies on the latest, fully patched executables of the supported versions. Older versions or ones that otherwise have been tempered with might not work.
The fix supports the following versions of Metro 2033 Redux and Metro Last Light Redux:
Steam/Retail
GOG
Install
The fix does not make any permanent changes to the game or the system and can easily be removed (see below).
Extract the file dinput8.dll to your main game folder*. For example: "C:\Program Files (x86)\Steam\steamapps\common\Metro 2033 Redux\"
Start the game like you would normally, for example directly through Steam or GOG Galaxy
See Loading Other Fixes/Mods/Injectors* for information on how to use the fix with another fix, mod or injector that uses a DLL file with the same name.
Uninstall
Remove or rename the dinput8.dll from the folder of the game.
How To Use
After the installation the fix does not require any additional treatment. Just launch and configure the game as usual.
Loading Other Fixes/Mods/Injectors
To increase the compatibility with other fixes, mods or injectors that are also using a dinput8.dll, this fix offers a remote loading feature of additional DLLs. This can be done in two ways:
File method: The fix DLL will automatically load a DLL that has the same name as itself with the postfix _Remote added to it. For example dinput8_Remote.dll. Just rename the DLL file you want to load accordingly. This is the simplest way if you only have a conflict with one additional DLL
Folder method: The fix DLL will also automatically load all DLL files regardless of their name in a sub-directory that has the same name as itself with the postfix _Remote added to it. For example dinput8_Remote. Just create a folder with the corresponding name in the install directory of the fix. This is the only way to load multiple (conflicting) DLLs
Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
Additional Information
What You Should Know
This fix is essentially a hack and relies on the layout of the specific executable. There may be crashes or unexpected issues. Feel free to provide feedback so that the problems can get fixed.
Since the fix consists of an executable DLL-File, I could have put any harmful shenanigans in there. You just have to trust me that the file is clean.
If you don't -- and why should you -- feel free to use a meta online virus scanner like VirusTotal to verify the file. Be aware however, that because the fix uses "hacking techniques" such as injection and hooking, it could trigger anti-virus software without being harmful.
Known Issues
There are currently no known issues with the fix.
Acknowledgments
I would like to thank Magmarock (Steam/gog), who requested this fix and supported the development.
Contact And Support
If you like this fix and want to support the development or show your appreciation, you can find more information on my website. There you can also find out more about other fixes that I have done and means to contact me if you have a question, want to provide feedback, bug reports or suggestions.
37,577 downloads
Updated
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Halls of the Dead: Faery Tale Adventure II intro skip
By Garrett
Blank intro video files for Halls of the Dead: Faery Tale Adventure II. This fix works for both the DOS and Windows versions of the game.
Copy the VIDEO folder on the CD into the installation folder.
Go to the configuration file location.
Open FTA2.INI.
Change the VideoPath= line to match the full path of the VIDEO folder in the installation folder.
Extract the intro skip package into the installation folder (confirming the replacement of existing files when prompted).
Intro videos will now be skipped and the game will also no longer ask for the CD to play any videos.
93 downloads
0 comments
Submitted
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DOSBox SVN Daum fonts
By Garrett
Fonts for DOSBox SVN Daum printer support.
Extract the FONTS folder in this ZIP file into the DOSBox SVN Daum installation folder. This package includes courier.ttf, roman.ttf, sansserif.ttf, and script.ttf. Some games may require other fonts (font errors are shown in the DOSBox console window).
These fonts were extracted from DOSBox Megabuild6. The license information is below (copied from fontlicense.txt):
"Script" (Domestic Manners) and "Roman" (Dustimo Roman) fonts provided by Dustin Norlander
Homepage: http://www.cheapskatefonts.com
"Courier" and "Sans Serif" fonts provided by the Free UCS outline font project
Homepage: http://savannah.nongnu.org/projects/freefont/
414 downloads
0 comments
Submitted
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Shadow of War Intro Skip
By primusauloon
Deleting the intro stops the game from moving past a black screen, replacing with empty files does the trick.
Copy to ShadowOfWar\game\interface\videos\legal
4,278 downloads
- sow
- shadow of war
- (and 1 more)
0 comments
Updated
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Modern Warfare Remastered - Singleplayer FOV Fix
By Methanhydrat
TL;DR
The Modern Warfare Remastered - Singleplayer FOV Fix (MWRSPFovFix) is a mod for Modern Warfare Remastered. It allows changing the FOV of the singleplayer campaign, including the size of the weapon model.
Download Sources:
PC Gaming Wiki Quick Start Guide:
Extract all files to the game’s installation folder (e.g. "C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Modern Warfare Remastered\"). Start the MWRSPFovFixGUI.exe to configure the mod (might require .NET runtime 3.1.0). Start the game as usual (e.g. through Steam). Configuration
Note that the game uses two FOV values: A vertical base FOV and a scaling factor; which also affects the “size” of the weapon. The effective FOV is calculated by using both of these two values.
By default, the game uses a base FOV of 65.0 and a weapon scaling of 1.0.
Features
The features of this mod include:
Option to set the vertical FOV to almost arbitrary values Option to set the FOV scale of the weapon model Simple to install and use Easy to configure via a GUI and ingame bindings Supported Versions
This mod is designed for the latest version of the game and might not be compatible with older or modified executables!
Steam28,672 downloads
- call of duty
- modern warfare
- (and 5 more)
Updated
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