About This File
Original source here.
Confirmed mods working with this patch:
- Zone Reclaimation Project (ZRP)
- Autumn Aurora 2 (AA2)
- DDM:AE
Confirmed not working with this patch:
- ZoA
- AMK
What's New in Version 1.0008b See changelog
Released
- CONFIRMED WORKING:
- >ZRP
- >AA2
- >DMM:AE
- CONFIRMED NOT WORKING:
- >ZoA
- >AMK
- Changes in 1.0008b:
- >added menu_fps_cap cvar, default value 60, 0 to disable fps cap (pls let me know how it goes)
- >some initial groundwork for R3, change your user.ltx file to use "renderer renderer_r3" to see a nice error box because the R3 dll isn't ready yet :^)
- Changes in 1.0008a:
- >expose hud_adjust_mode and hud_adjust_value cvars
- >allow using numkeys for conversation replies
- >enable using sprint_toggle key to open trade window
- Changes in 1.0008:
- >exposed fov and hud_fov commands to change fov ingame
- >updated r__detail_density to allow increased grass density
- >added r__detail_radius variable to change grass distance
- >added non-toggle sprint (add bind sprint kLSHIFT in user.ltx, sprint_toggle still works fine too)
- >added take all hotkey in inventories (same button as sprint_toggle, default X)
- >update r__detail_density and r__detail_radius to take effect without needing engine restart
- >updated r*_tf_mipbias and r__geometry_lod to allow for more values
- >increased stack/heap size (less chance of crashes)
- >increased DVB/DIB size (graphics buffers) and exposed rs_vb_size/rs_ib_size commands to allow changing them
- >fixed splash screen to remove that gray border shit
- >allow network support with 1.0006 game servers
- With version 1.0008b:
- Download
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