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World War Z ultrawide & multimonitor fix 1.30 or any version


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About This File

The mod has been been removing pillarboxing affecting gameplay, cutscenes and menu since game launch and up to October 29, 2019.

After update 1.40, it is no longer required but still removes all pillarboxing from the menu and fixes the stretching issue caused by FidelityFX CAS.

Download the archive and use the password pcgw to unpack it with software like PeaZip or 7-Zip.

Launch the tool and target \en_us\client\bin\pc\wwzRetailEgs.exe in the main folder.

The solution is essentially approved by the developers that said it won't be bannable, then pinned the message on their official Discord.

You can buy me a coffee here.


What's New in Version 1.30 or any version   See changelog

Released

Old screenshots replaced with a new one, as the game now natively supports wider resolutions at gameplay and cutscenes.




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1 minute ago, Rose said:

That's one of the 69 AV engines, and it's obviously wrong. You're free to test it in a sandbox. It's a hack so its behavior naturally triggers some AV.

You can also go for Option 1.

10 engines detected this file

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Just now, aroger said:

10 engines detected this file

Again, it is essentially a hack tool and it's a new file so it triggers some AV, same as my FOV changer for The Sinking City and many other patchers / mods / trainers on WSGF and elsewhere.

You can think I'm running a botnet from the thousands of downloads by now but you can also create a completely isolated sandbox environment and patch the file within it, or simply use the modified exe that should not trigger any AV.

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    • By Rose
      Compared to changing FOV with the UE4 unlocker, this tool will not produce as much decrease at cutscenes and the FOV will not be reset after each level.
      Unpack the archive with software like 7zip - the password is pcgw Launch the game Launch the tool and press the keys as instructed All trainers based on CE components may trigger some anti-virus software.

      Tested the latest Microsoft Store / Game pass version at 2560x1080, 3840x1080 and 5760x1080.

      You can buy me a coffee here.
    • By Rose
      The game features FMVs and rendered cutscenes that get pillarboxed at 21:9 and wider resolutions.
      This patcher removes the black bars from the rendered cutscenes and has no effect on the FMVs as there is no way to hack a pre-recorded video to add more content.

      Simply unpack the archive and patch the main game exe.

      Tested the latest Steam version at 2560x1080 and briefly at 5760x1080 in both DX modes.

      You can buy me a coffee or support me on patreon.
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