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  1. PreyXInputFix

    IMPORTANT
     
    Since game version v1.09 this fix is no longer needed, because the game received an official option to enable XInput support.
     
    If you are interested in using PS4 button prompts, you can find a corresponding option in the most recent version of the PRIC mod.
     
    ---
     

    TL;DR
    This fix resolves controller issues in Prey that were introduced with patch v1.05, by forcing the game to use XInput instead of the Steam Controller API by Valve.
     
    Quick start guide:
    Open the archive and choose the button prompts you want to use by opening the corresponding folder
    Extract the file dinput8.dll to the release sub-folder of Prey. For example: "C:\Program Files (x86)\Steam\steamapps\common\Prey\Binaries\Danielle\x64\Release\"
    Start the game like you would normally, for example directly through Steam or Big Picture mode
    Important: If the fix does not work, make sure that you have turned off the usage of the Steam Controller API (see below)


    Features
    While Prey originally offered good controller support, patch v1.05 introduced various issues. Instead of choosing either XInput or the Steam Controller API based on the user settings, the game always uses the latter. This results in problems with the movement as well as certain controller settings or the controller not working at all if the user has disabled the usage of the Steam Controller API in game's properties in Steam.
     
    This fix re-enables XInput support and forces the game to use it, regardless of the settings.
     

    Instructions

    Supported Versions
    This fix is designed for the latest, fully patched version of Prey and the Mooncrash DLC and might not work when used with older or otherwise modified executables.
    Steam v1.08

    Note that the fix currently does not work with the demo version of the game.
     

    Install
    The fix does not make any permanent changes to the game or to Windows and can easily be removed.
     
    Important: When using a non-XInput controller such as the DS4, you will need a XInput emulator like DS4Windows for this fix to work
    Open the archive and choose the button prompts you want to use by opening the corresponding folder
    Extract the file dinput8.dll to the release sub-folder of Prey. For example: "C:\Program Files (x86)\Steam\steamapps\common\Prey\Binaries\Danielle\x64\Release\"
    Start the game like you would normally, for example directly through Steam or Big Picture mode
    Important: If the fix does not work, make sure that you have turned off the usage of the Steam Controller API (see below)

    Although the fix forces the game to use XInput, it is necessary to disable the usage of the Steam Controller API in the game's settings.
     
    The safest way to do this is the following:
    In the Steam client go to the menu Steam -> Settings -> Controller -> General Controller Settings
    Make sure PS4/XBox Configuration Support is checked
    Go to Big Picture mode and find Prey in you library
    Click Mange Game -> Controller Options and uncheck Use Steam Configuration for Non-Steam Controllers
    Uncheck the setting from step 1 again, depending on whether it was checked in the first place


    Uninstall
    Remove or rename the dinput8.dll from the folder of the game.


    Known Issues
    There are currently no known issues with using the fix.
     

    Additional Information

    Antivirus Software
    Since this fix consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
     
    If you lack the trust in random people on the internet -- and I would not blame you -- feel free to use a meta online virus scanner like VirusTotal to verify the file.
     

    Loading Other Fixes/Mods/Injectors
    To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
     
    File method:
     
    The fix will load another dinput8.dll automatically if it has the name dinput8_Remote.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput8.dll.
     
    Folder method:
     
    The fix will also automatically load all DLLs regardless of their names in a dinput8_Remote sub-directory. Just create a corresponding folder in the install directory of the fix. This is the only way to load multiple (conflicting) files.
     

    Contact And Support
    If you like this fix and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.
     

    Version History

    v1.1:
    Fixed launch issues for users that do not own the Mooncrash DLC


    v1.0:
    Upgraded the fix to game version v1.08


    v0.6:
    Added support for Mooncrash DLC


    v0.5:
    Upgraded the fix to game version v1.06


    v0.4:
    Controller movement no longer gets stuck on interactive items when using PS4 prompts


    v0.3:
    Added a separate version that shows button prompts of the PS4 instead of the XBox controller
    Added more detailed instructions to the readme file


    v0.2:
    Added support for demo version of Prey
    Added measures to make the fix more robust to updates of the game


    v0.1:
    Initial release

    17,347 downloads

    0 comments

    Updated

  2. Fifa 2002 - Sui's fix

    This is a modified Dsound.dll wrapper originally written by OrfeasZ and modified by SuicideMachine in order to modify game's code, which results in the process crashing due to an attempt to divide a register by 0.

    3,616 downloads

    0 comments

    Submitted

  3. Hellforces D3D9 Wrapper

    This is an offspring of ThirteenAG's D3D9 wrapper, reworked by SuicideMachine with added functionality specific to Hellforces (v. 1.0), which involves checking the Loading flag of the game and disabling Framelimitter during loading and enabling it during gameplay in order to drastically reduce the game's loading times and still provide consistent gaming experience.

    1,482 downloads

    0 comments

    Updated

  4. Mafia II depth of field remover

    Disables the depth of field effect in Mafia II. Simply extract to the installation folder and overwrite.

    3,595 downloads

    0 comments

    Submitted

  5. Mafia II Button Prompts Fix

    Replaces Mafia II's generic B1 B2 B3 B4 button prompts with Xbox 360 or DualShock 3 prompts.
     
    Copy the "pc" folder to the installation folder and replace the existing "gui.sds" when prompted.
     
    Originally downloaded from Mod DB and Reddit.

    1,880 downloads

    0 comments

    Submitted

  6. Wolfenstein FOV Fix

    Wolfenstein fix that adds support for changing the default FOV and other advanced settings. See instructions on the wiki page.

    3,026 downloads

    0 comments

    Submitted

  7. X-Men Origins: Wolverine FX Remover

    Features
    Toggle the entire HUD on and off with the Tab key
    Removes the claw trails visual effects
    Removes the rage orbs (you collect them automatically so you don't need to see them anyway)
    Removes the weird explosion effect when you punch enemies

    Installation
    Place all files where the game's .exe is located
     
    As a side effect the HUD toggle will also disable the menu so when you get to the main menu, just press Tab to see it
     
    Source

    629 downloads

    0 comments

    Submitted

  8. Street Racing Syndicate Input Fix

    This fix enables proper Gas/Brake support while using the triggers on XInput controllers.
     
    To install, extract the contents of the archive to Bin in the installation folder. Open the game's controller configuration and set Z ROT+ to accelerate and Z AXIS+ to brake/reverse.
     
    Source: http://steamcommunity.com/sharedfiles/filedetails/?id=796397716

    2,332 downloads

    0 comments

    Submitted

  9. Shadow Man Screen Fix

    Fixes fullscreen mode on Windows 8 and 8.1.
     
    Source: https://steamcommunity.com/sharedfiles/filedetails/?id=673681154

    579 downloads

    0 comments

    Submitted

  10. Area 51 FOV Patch

    A patch that allows setting a custom FOV in Area 51. Credits to Bad Sector.

    2,582 downloads

    0 comments

    Submitted

  11. Call of Cthulhu: Dark Corners of the Earth - retail executable

    Original "CoCMainWin32.exe" from retail disk. Extract and replace the executable in the Steam game folder.
    Unlocks all features for DCoTEPatch mod.

    6,561 downloads

    0 comments

    Submitted

  12. Yooka-Laylee executable + adjustable FOV

    This exe mod allows user defined field of view options. To adjust the game's field of view, open up the exe in a hex editor, then go to 0xF808E9 and change 00 00 80 3F to a lower little endian float value like 00 00 40 3F. For use, place this in the installation directory where the original executable is located at.

    545 downloads

    0 comments

    Updated

  13. Clive Barker's Jericho Patcher

    Fixes crash to desktop issues in Clive Barker's Jericho.

    351 downloads

    0 comments

    Submitted

  14. Tomb Raider Retail Fix

    This manual fix is only documented here for archival purposes. It has mostly been replaced by an automated alternative instead, please see the game's page for newer alternatives.
     
    Description
    Fix for Tomb Raider to change the DOS version into a Windows version complete with features such as widescreen support, FOV adjustment, draw distance adjustment, etc.
     
    Instructions
    Refer to the included How To Install.txt for further details.
    Create any folder on your PC and name it to whatever you wish. Copy the DATA and FMV folders to the folder you've created. For the Retail version, look for these folders on the CD-ROM. For the GOG.com and Steam versions, extract GAME.GOG with UniExtract to get these folders. Download Tomb Raider Fix. Extract all files in the fix folder to the folder you've created, replacing existing files. Install both redistributable versions in the VC_Redist x86-x64 folder. Check How To Install.txt to get more info about available features. Launch Tombati.exe to play the main game. Launch Tombub.exe in the Unfinished Business folder to play the bonus chapter. Credits
    This fix was made by YouTube user Fix Ya Games and was originally downloaded from FYG's OneDrive page via the
    .

    8,544 downloads

    1 comment

    Updated

  15. Resident Evil 0 real time graphics mod

    Installation: Extract archive content to the game folder.
     
    Hotkeys:
     
    source: https://steamcommunity.com/app/339340/discussions/0/343785574521847386/

    1,444 downloads

    0 comments

    Submitted

  16. Konung 2: Blood of Titans intro skip

    Blank intro video for Konung 2: Blood of Titans.
     
    Extract to the installation folder, confirming the replacement of the existing poster.avi when prompted.
     
    This fix was tested on the GOG.com release.

    150 downloads

    0 comments

    Submitted

  17. Konung: Legends of the North intro skip

    Blank intro video file for Konung: Legends of the North.
     
    Extract to the installation folder, confirming the replacement of the existing poster.flm when prompted.
     
    This fix was tested on the GOG.com release.

    158 downloads

    0 comments

    Updated

  18. Silent Hill 2 FMV Enhancement Pack

    Silent Hill 2 article
    creator: angular graphics on Neogaf
     
    MD5: 8C6DDE527DC6AD9B4F7B1331299884A4
    SHA-1: FFCF841C4FF9E69D203757C0990D8CC7E603476C
    SHA-256: F7DCEC74AF0D4661258A113029A6554CE448B9E949442B5C7163962382BE3F0F
    SHA-512: EA2F3CEAEF859D07724F35E7B06BC54B7F564D793C947D84A741FCD95998B6D686F53AD69CF4B7A560840FD8F38E0F6C37223F573F855F2FC9CB67BD1A60C4AC
     
    UPDATE: PC Gaming Wiki apparently has major issues with handling large files. It is recommend to download from Google Drive instead.

    5,117 downloads

    0 comments

    Updated

  19. Painkiller - widescreen HUD fix

    https://steamcommunity.com/sharedfiles/filedetails/?id=193714598
     
    Does not fix stretched menus and movies.
     
    Installation:
    Place "Data" folder to the game directory.
    Open the folder that corresponds your resolution ("16_9" for example) and move again "Data" folder inside to the game folder. These are resized textures (Boss Health, Startup Screen, Bolt Gun Scope) that have been properly scaled for each resolution.

    Go to Options > HUD for easily accessible options. You can use this menu for most things, but certain things (like zoomed FOV) still require using the console or .ini edits.

     

     
     
     

    978 downloads

    0 comments

    Submitted

  20. Painkiller - all levels mod

    Some levels in Painkiller are exclusive to selected difficulty levels (daydream, insomnia, nightmare, trauma), the mod allows playing every level on all difficulty settings. Please note that the levels are still unlocked in normal fashion, everything is not instantly unlocked.
    Install by moving "Levels.lua" file to the following directory in the game folder (create folders if they don't exist):
    \Data\LScripts\HUD\
    from readme:
     
    source: http://pkzone.org/files/mods/

    2,369 downloads

    0 comments

    Updated

  21. Turok 2: Seeds of Evil (2017) - unfiltered textures mod

    release thread: https://steamcommunity.com/app/405830/discussions/0/135511913384377278/
    This mod is for the 2017 Turok 2 remaster and not for the original PC version.
     

    669 downloads

    0 comments

    Updated

  22. Just Cause 3 - no intro mod

    Downloaded from here (requires registration): https://justcause3mods.com/mods/no-intro/
    Usage instructions: http://pcgamingwiki.com/wiki/Just_Cause_3#Skip_intro_videos

    Extract "dropzone" directory to the installation directory.
    Add command line arguments:

    --vfs-fs dropzone --vfs-archive patch_win64 --vfs-archive archives_win64 --vfs-fs

    3,406 downloads

    0 comments

    Submitted

  23. Dark Souls Mouse Fix

    Important
     
    The Dark Souls Mouse Fix has evolved into the Dark Souls Input Customizer (DSIC) and will no longer be updated. DSIC generalizes the functionality of the mouse fix to other input devices like gamepads and the Steam Controller. It also includes bugfixes, adjustments to the GUI and additional features, such as the creation of input profiles.
     
    For the time being, I will leave the mouse fix up, because it is stable and totally usable on its own. However, since DSIC provides the same functionality with additional improvements, there should really be no reason to prefer the old fix over the new mod.
     
    ----------------------------------------------------------------------------------------------------
     

    What is this?
    This fix makes Dark Souls use raw mouse input without any additional smoothing or acceleration. It offers a flexible binding system, automatic cursor support for the UI, improved targeting and an easy configuration using a GUI.
     

    Overview

    Description
    Important: This is a beta version. Although it underwent some thorough testing before the first public release, there might still be some issues that need to be addressed. If you encounter any problems see the Contact And Support section on how to get in touch with me
     
    Although there already is a mouse fix for Dark Souls, which did a great job in helping many people (including me) to play the game with mouse and keyboard over the years, it is not an optimal solution. Because it emulates a controller, there are still some issues with sensitivity, apparent negative acceleration and overall sluggish movement. Using the cursor in the UI is also a hassle, because it has to be manually enabled and disabled via keybindings.
     
    Instead of emulating a controller, this fix injects raw mouse input directly into the game's camera functions, thereby avoiding any additional transformations. It also provides an auto cursor feature which automatically manages the visibility and capture settings of the cursor depending on the current situation.
     

    Features
    True raw mouse input without controller emulation
    No additional smoothing or acceleration
    Flexible options such as individual horizontal and vertical sensitivities for camera movement and bow aiming
    Allows any action to be bound to any combination of mouse buttons, the mouse wheel or keyboard keys
    UI Auto Cursor mode that enables and disables the cursor when in a menu or when switching out of the game
    Improved target switching
    Includes a GUI for easy configuration
    Steam Controller support
    Compatible with DSFix


    Instructions

    Supported Versions
    This fix only works with the latest, fully patched Steam version.
     
    Important: The fix relies on the layout of the executable. Older versions or ones that otherwise have been tempered with probably won't work. This also means that if the game were to be patched -- which is very unlikely at this point -- it might break the fix and require it to be updated.
     

    Install
    The fix does not make any permanent changes to the system, the game or the configuration of the game and can easily be removed (see below).
    Install Durante's DSFix if you haven't already
    Extract the contents of the DarkSoulsMouseFix.zip to the same folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\Dark Souls Prepare to Die Edition\DATA"
    Look for the dinput8dllWrapper line in DSFix.ini and set it to dinput8dllWrapper DarkSoulsMouseFix.dll. No additional configuration of DSFix is necessary
    Start DarkSoulsMouseFixGUI.exe to set mouse setting and keybindings as desired
    Start the game normally, for example directly through Steam. If you want to change the settings while in the game, see the Configuration section below on how to do that

    A few additional notes on the installation:
    You should hear a Mouse fix loaded message on game launch when the fix is installed correctly
    If you currently have DSMFix installed, it is not necessary to remove it. Just replace the dinput8dllWrapper dsmfix.dll entry in DSFix.ini with dinput8dllWrapper DarkSoulsMouseFix.dll
    It is not necessary to unplug the controller if you have one. You can even enable the controller on-the-fly by using the Input Mode Toggle binding (see Configuration)
    The GUI requires the Microsoft .NET Framework 4.6.1, which should already be installed on most systems. If you are having problems starting the GUI, you can download the required version here
    I would recommend increasing the FPS limit to 60 in DSFix for the complete smooth experience. Keep in mind that there are some problems with unlocking the FPS though. You can find more information about that on PC Gaming Wiki here


    Uninstall
    Set the dinput8dllWrapper setting in DSFix.ini to none and delete the files of the fix


    Configuration
    Although the configuration using the GUI should be easy and straight-forward, there are some things to note:
    You can change settings while in the game by using the Reload Config binding, which is per default set to the '-' key on the numpad. Just change the settings in the GUI as necessary, press save and then use the binding to reload the config ingame. You should hear a Mouse Fix Reloaded sound message when the reloading was successful
    You may also want to enable borderlessFullscreen in DSFix for easier switching between the GUI and the game
    Although it is not necessary to bind a standard action when you are happy with the ingame setting, it is strongly recommended to exclusively use the bindings in the GUI of the fix
    It is not necessary to unbind a key or button in the ingame settings to use it with the fix
    The GUI also provides tooltips with additional information about a setting


    Binding System
    The new binding system allows you to bind any action to an arbitrary combination of keyboard keys, mouse buttons or the mouse wheel. Instead of manually selecting a key from a limited set of predefined keys, the new system works reactively. To bind an action, double left click the corresponding box. When the box turns green, press the combination of keys you would like to assign. The combination is set once any pressed keys are released.
     
    You should be able to use almost any keyboard key, independent of the keyboard type or layout. The key names are dependent on the layout currently set in Windows. If you are using an English layout, the key names will be in English, while an AZERTY layout will lead to French names. Bear in mind that the key names are automatically determined by using a Windows function and not all keys have pleasant display names.
     
    A few additional notes on the binding system:
    Each key pressed before another acts as a modifier for the next one
    Any key can be used as a modifier key, not just ALT, CTRL or SHIFT
    There is no limit to how many keys can participate in a combination. You can set a combination involving half a dozen keys if you want to
    The order you are pressing the keys in is only important during the binding process to differentiate between bindings that involve the same modifier keys
    To unbind an action double right click the corresponding box


    Auto Cursor Mode
    The Auto Cursor mode automatically manages the state of the cursor behavior depending on the current situation:
    It captures and hides the cursor when ingame and not in a menu
    It releases and shows the cursor when in the main menu, in a system menu or when the window goes into background, e.g. when using alt-tab
    It overrides all cursor settings in DSFix


    Non-Standard Bindings
    Non-standard bindings perform actions that usually have to be performed by using a context-sensitive key or a combination of keys. They are provided for convenience as they could also be implemented by using external tools, such as Auto Hotkey. Although they do not allow anything that cannot also be done manually, purists of the game might not want to use them.
     

    Movement Bindings
    The keybindings to move the character differ on a technical level from those you can bind ingame. They should fix the problem of sometimes not being able roll when running diagonally and not moving the camera at the same time, which existed in the game since launch.
     

    Input Mode
    The input mode specifies the behavior of the fix:
    Mouse and Keyboard: Enables raw mouse camera and keyboard bindings, deactivates controller input and vibrations
    Gamepad: Standard controller behavior, disables raw mouse camera and keyboard bindings
    Steam Controller: Standard controller behavior with the exception that the raw mouse camera is enabled and the right analog stick is disabled

    Note that:
    The Auto Cursor setting is independent of the input mode. For example, it is possible to play with a controller and only use the mouse for menu navigation if you want to
    The input mode can be toggled with the Input Mode Toggle binding. The toggle order is the following: Mouse -> Gamepad -> Steam Controller -> Mouse -> ...
    You should hear a corresponding sound message when the input mode is changed by using the binding


    Additional Information

    What You Should Know
    Since the fix consists of an executable DLL-File, I could have put any harmful shenanigans in there. You just have to trust me that the file is clean.
     
    If you don't -- and why should you -- feel free to use a meta online virus scanner like VirusTotal to verify the file. Be aware however, that because the fix uses "hacking techniques" such as injection and hooking, it could trigger anti-virus software without being harmful.
     

    Known Issues
    The Auto Cursor currently briefly activates the cursor when opening certain doors with keys. This is not easily fixable but should only be a minor issue, due to the short duration and small number of situations where this problem occurs.
     
    Apparently the dialog that pops up when summoning a co-op partner can currently not be controlled with the mouse cursor (unconfirmed).
     

    Acknowledgments
    I would like to thank Kaibz for his extensive testing, detailed feedback and valuable suggestions during the development of the alpha versions of the fix. Without him, creating the fix would have taken even longer than it already did.
     
    Additionally, I would also like to give a shout-out to the author of the original DSMFix for Dark Souls, which allowed me to enjoy several playthroughs of the game over the years.
     
    Finally, I would like to thank Durante, author of DSFix, who made the game playable in the first place. Without his work, everything I've done would not be worth much.
     

    Contact And Support
    If you like this mod and want to support the development or show your appreciation, you can find more information on my website. There you can also find out more about other fixes that I have done and means to contact me if you have a question, want to provide feedback, bug reports or suggestions.

    38,734 downloads

    0 comments

    Updated

  24. For Honor Intro Video Skip

    This disables the intro videos on startup of For Honor. Place the two files in /[pathofgame]/Videos

    1,485 downloads

    0 comments

    Updated

  25. Call of Cthulhu: Dark Corners of the Earth - modern OS shader fix

    https://forums.geforce.com/default/topic/884419/geforce-drivers/call-of-cthulhu-corrupted-graphics-windows-7-fix-/post/4772949/#4772949
     
    Copy "Resources" folder to the game folder overwriting existing files.

    2,122 downloads

    0 comments

    Submitted

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