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Painkiller - widescreen HUD fix

About This File



Does not fix stretched menus and movies.



  1. Place "Data" folder to the game directory.
  2. Open the folder that corresponds your resolution ("16_9" for example) and move again "Data" folder inside to the game folder. These are resized textures (Boss Health, Startup Screen, Bolt Gun Scope) that have been properly scaled for each resolution.

  • Go to Options > HUD for easily accessible options. You can use this menu for most things, but certain things (like zoomed FOV) still require using the console or .ini edits.






Console Commands

WeaponFOV = -10		  Weapon distance to camera, + or -Eyefinity = 0		    Centers important HUD elements. 1=On, 0=OffEyefinityAdjust = 0	  Fine-tunes HUD placement. Negative numbers push HUD out, positive pulls HUD in. Requires Eyefinity = 1StakeFadeTime = 3600        Time in seconds for stakes and shurikens to fade. Default time is one hour.CrosshairSize = 0.75	 Crosshair Size. 1=Full Size, 2=Double Size, 0.5=Half sizePlayStartMovies = false  Disables the three splash videos on startupPlayStartSound = true    Enables the painkiller-mainlogo.wav on startup

Existing commands that are handy.

FOV = 110	  (Changes the Field of Vision)HudSize = 0.5  (Changes the size of the HUD while constraining proportions)

New commands that require a restart to take effect. Useful to avoid .ini edits.

ZoomFOV   = 60	  Zoomed Weapon FOV

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