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Showing results for tags '32/9'.
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Version 1.3
43 downloads
This RAR file contains a modified client.dll and a Sanity Aiken's Artifact - FOV Fixer v1.3.exe intended to fix the FOV issue in Sanity: AIken's Artifact (2000), as the game's engine, LithTech 2.0, has Vert- scaling at wider resolutions than 4:3, and makes the game unplayable in many sections at aspect ratios wider than 16:9. Instructions: 1. Extract both files to <path-to-game>/LITHTECH/, overwriting the original client.dll. 2. Run Sanity Aiken's Artifact - FOV Fixer v1.3.exe, set the desired resolution width and height to fix the FOV automatically, or set custom horizontal and vertical FOV values if desired. -
Version 1.2
253 downloads
This file is intended to fix the FOV in American McGee's Alice, since the engine the game uses (id Tech 3) is Vert-, it means the vertical FOV is reduced the wider the aspect ratio becomes. This is a permanent fix, so it's no longer needed to run the "fov" command every level reset/restart or binding the command to a key. Both the gameplay and cutscene FOVs are fixed. Instructions: - Just extract the American McGee's Alice - FOV Fixer.exe to the main game folder where the game executable is. - Run the fixer, and set the desired width and height to fix the FOV automatically, or set a custom FOV value. -
Version 1.2
19 downloads
This is a RAR file that contains a modified lithtech.exe and a Nina Agent Chronicles - FOV Fixer.exe intended to fix the FOV issue in Nina: Agent Chronicles (2002), as the game's engine, LithTech Talon, stretches the image at resolutions with an aspect ratio wider than 4:3, due to it having a constant horizontal FOV, no matter the resolution chosen. Also includes the C++ source code if anyone is interested on improving it. Instructions: 1. Extract both files to the root game folder, replacing the original lithtech.exe. 2. Run Nina Agent Chronicles - FOV Fixer.exe, and insert your desired resolution width and height to automatically fix the FOV.- 3 comments
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- superultrawide fov
- superwide fix
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(and 40 more)
Tagged with:
- superultrawide fov
- superwide fix
- superwide fov
- superultrawide
- ultrawide fix
- ultrawide
- fixes
- ultrawide fov
- unofficial
- fix
- unofficial patch
- 48/10
- 48x10
- 48:10
- 48/9
- 48:9
- 48x9
- 32:10
- 32/10
- 32x10
- 32/9
- 32x9
- 64/27
- 32:9
- 64x27
- 64:27
- 21/9
- 21x9
- 21:9
- 16/10
- 16/9
- 16x10
- 16:10
- 16:9
- 16x9
- 15/9
- 15x9
- 15:9
- fov patch
- superwide
- fov fix
- fov
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Version 1.0
12 downloads
This RAR file contains modified truck.exe files that fix the FOV and aspect ratio (HOR+) for the 2003 racing game Tough Trucks: Modified Monsters. The fix supports the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 32:9, 43:18, 64:27. HUD and texts are also fixed. Instructions: 1. Extract the file from the folder that corresponds to your desired aspect ratio and replace the original one in the game folder (first make a backup of it, if needed). 2. Select your desired resolution in the game launcher. Credits also go to: Automaniak-
- 32/9
- 32x9
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(and 45 more)
Tagged with:
- 32/9
- 32x9
- 32:9
- 25/16
- 25x16
- 25:16
- 16/10
- 16x10
- 16:10
- 16/9
- 16x9
- 16:9
- 15/9
- 15x9
- 15:9
- 12/5
- 12x5
- 12:5
- 5/4
- 5x4
- 5:4
- unofficial patch
- unofficial
- widescreen resolution
- widescreen patch
- widescreen fix
- widescreen
- 43:18
- 43x18
- 43/18
- 64:27
- 64x27
- 64/27
- fov
- fov fix
- fov patch
- hor+
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- superwide
- superwide fix
- superwide fov
- fix
- fixes
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Version 1.0
141 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in RM.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
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(and 30 more)
Tagged with:
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- superwide fix
- superwide
- superultrawide
- multimon
- multimonitor
- multimonitor fix
- 16:9
- 16x9
- 16/9
- 16:10
- 16x10
- 16/10
- 21:9
- 21x9
- 21/9
- 32x9
- 32:9
- 32/9
- 48:9
- 48/9
- 48x9
- fov
- fov fix
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Version 1.0
11 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in CQC.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 27 more)
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Version 1.0
51 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in RedOrchestra.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 27 more)
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Version 1.0
44 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes the camera FOV as well. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Default.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 24 more)
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Version 1.0
56 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Zombie.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 25 more)
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Version 1.0
19 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in MarineSharpshooter3.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 24 more)
-
Version 1.0
25 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in DT.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 25 more)
-
Version 1.0
22 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Kury.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 26 more)
-
Version 1.0
28 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Combat.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
-
(and 30 more)
Tagged with:
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- fov
- fov fix
- multimon
- multimonitor
- multimonitor fix
- 16:9
- 16x9
- 16/9
- 16:10
- 16x10
- 16/10
- 21:9
- 21x9
- 21/9
- 32x9
- 32/9
- 32:9
- 48:9
- 48/9
- 48x9
- superwide
- superwide fix
- superultrawide
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Version 1.0
101 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Devastation.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen fix
- widescreen
- (and 27 more)
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Version 1.0.0
119 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in DMH.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw -
Version 1.0
32 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Berlin.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw-
- widescreen
- widescreen fix
-
(and 28 more)
Tagged with:
-
Version 1.0
26 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fix the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Iwo.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw-
- widescreen
- widescreen fix
- (and 27 more)
-
Version 1.0
102 downloads
This is a RAR file containing modified exes from the Direct3D, OpenGL and Glide renderers, for the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 32:9, 43:18 and 64:27 (same as 21:9). Instructions: - Extract the exes from the folder that matches your current aspect ratio. - For OpenGL and Direct3D, select a resolution ingame that matches your native resolution. For Glide, force the native resolution from a wrapper like nGlide or dgVoodoo2. Credits go to: Automaniak-
- multimonitor
- multimonitor fix
-
(and 33 more)
Tagged with:
- multimonitor
- multimonitor fix
- multimon
- 21/9
- 21x9
- 21:9
- 32/9
- 64:27
- 64x27
- 43x18
- 43:18
- 32x9
- 32:9
- 25x16
- 25:16
- 16x10
- 16:10
- 16x9
- 16:9
- 15x9
- 15:9
- 12x5
- 12:5
- 5x4
- 5:4
- ultrawide patch
- ultrawide mod
- ultrawide fov
- ultrawide fix
- ultrawide
- widescreen resolution
- widescreen
- widescreen fix
- widescreen patch
- screamer 4x4