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Showing results for tags '1080p'.
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Version 1.3
3,941 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the stealth first-person game "Project IGI 1: I'm Going In" (2000), as the game's engine crops the view at wider resolutons than 4:3 (Vert-). This fix supports the American, European 1.0 and Re-release, Italian, Chinese and Japanese versions. Credits also go to: AuToMaNiAk005 Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ProjectIGI1FOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV, and set a camera and weapon FOV amount in ProjectIGI1FOVFix.ini.- 10 comments
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- 21x9
- 32:9
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(and 28 more)
Tagged with:
- 21x9
- 32:9
- ultrawide patch
- 21:9
- 21/9
- ultrawide mod
- ultrawide fix
- 3840p
- 2160p
- ultrawide fov
- 1080p
- 15x9
- 1920x1080
- widescreen resolution
- widescreen
- project igi 1
- igi 1 widescreen fix
- igi 1
- igi 1 widescreen
- 16:10
- widescreen patch
- widescreen fix
- 32x9
- 5:4
- 16:9
- ultrawide
- unofficial
- unofficial patch
- 48:9
- 48x9
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https://www.pcgamingwiki.com/wiki/Final_Fantasy_VII_(2012): This version of the game's wiki page says it doesn't support a 4K resolution and I've also heard that the 2012 Square Enix version supports a rendering resolution of up to 1080p from this video here: My question is whether or not this is actually true because I'm playing the Steam version on a 2560 x 1440 monitor and not only does the game's launch window actually recognize my monitor's native resolution but judging by my own eye balls the game seems to actually be rendering in 1440p too. I've also tried playing in 1080p on my 1440p monitor and the game looked a little blurrier in that resolution so I feel like it could be true that the game does render in higher resolutions than just 1080p. Then again the game does also seem to be a little blurry if I stretch the image through the launch window, even at 1440p (though the image is being stretched so I don't know). Of course I don't have a 4K display to test if the game can render in 4K at the moment but regardless I'm still curious whether or not the game only being able to render in up to 1080p is true or not? If anyone is able to test this or definitively prove this please let me know.
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353 downloads
I made this RAR file, which includes crimelife.exe binaries for 15:9, 16:9, 16:10, 21:9, 32:9, 32:10, 3x15:9, 3x16:10 and 3x16:9 aspect ratios. Instructions: - Extract the executable that corresponds to the aspect ratio you want to use, to the root game folder, replacing any original files. - Select the resolution you wish in the game's graphics options. Password: pcgw-
- superwide
- 45:9
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(and 38 more)
Tagged with:
- superwide
- 45:9
- 16x10
- 21:9
- 15:9
- widescreen resolution
- ultrawide mod
- widescreen patch
- ultrawide fix
- widescreen
- fixes
- multimonitor
- widescreen fix
- ultrawide
- mods
- multimon
- 48:10
- gaming
- modding
- 1920x1080
- crime life widescreen
- unofficial
- unofficial patch
- ultrawide patch
- crime life gang wars widescreen fix
- 32x9
- 32:9
- 15x9
- 1080p
- 32:10
- 21x9
- 16:10
- 32x10
- 3840x2160
- mod
- fix
- 48:9
- crime life widescreen fix
- 2160p
- superultrawide
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- host
- multiplayer
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