DLL files
87 files
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dsound3d
By Jco 176
DirectSound3D dll file required to enable sound on some games developed by Kuju Entertainment on modern versions of Windows.
207 downloads
0 comments
Submitted
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Ace Attorney Trilogy: Intro Skip
By Irastris
Ace Attorney Trilogy ships with a Capcom logo displayed at startup. Inexplicably, it also requires you to press a key before you may access the actual title screen. This modification to Assembly-CSharp.dll removes both of these, streamlining the experience.
Installation: See https://www.pcgamingwiki.com/wiki/Phoenix_Wright:_Ace_Attorney_Trilogy#Skip_intro_sequence
761 downloads
0 comments
Updated
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Modified CryNetwork.dll for Far Cry for Direct IP connect to LAN servers over the internet.
By demon27248
This file allows multiplayer servers hosted in LAN mode to be connected to via direct IP over a WAN, eliminating the need for the retired ubi.com master server for online multiplayer.
For patch version 1.4 (32-bit).
913 downloads
Submitted
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Control - Motion blur removal
By Andytizer
Originally posted by rajkosto here.
Unpack the archive, copy its contents to the main game folder, then press F4 to toggle motion blur in the game.
Works with the DirectX 11 version only.
2,763 downloads
0 comments
Updated
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DSOAL
Updated with DSOAL V1.4 & OpenAL Soft 1.22.2
Original Links
===========
https://www.nexusmods.com/newvegas/mods/65094
https://github.com/kcat/dsoal
https://github.com/kcat/openal-soft
About
=====
This project is for a DirectSound DLL replacement. It implements the
DirectSound interfaces by translating the calls to OpenAL, and fools
applications into thinking there is a hardware accelerated sound device. EAX is
also implemented (up to version 4) by using OpenAL's EFX extension, allowing
for environmental reverb with sound obstruction and occlusion effects.
Ultimately, this enables DirectSound applications to enable their DirectSound3D
acceleration path, and turn on EAX. The actual processing is being done by
OpenAL with no hardware acceleration requirement, allowing it to work on
systems where audio acceleration is not otherwise available.
Or more succinctly: it enables DirectSound3D surround sound and EAX for systems
without the requisite hardware.
Source Code
===========
To build the source, you will need CMake 2.6 or newer (you can get it from
<http://www.cmake.org/>). You can either use the CMake GUI, specifying the
directories for the source and where the build files should go, or using one of
the command-line programs, for example by first making sure to be in an empty
directory where the build files will go (such as the provided build/ sub-
directory) and running cmake with the path to the source.
Once successfully built, it should have created dsound.dll.
Usage
=====
Once built, copy dsound.dll to the same location as the desired application's
executable. You must also provide an OpenAL DLL in the same location, named as
dsoal-aldrv.dll, or else the DLL will fail to work. Some applications may need
to be configured to use DirectSound3D acceleration and EAX, but it otherwise
goes to work the next time the application is run.
Source releases, the Git repository, and Windows binaries for OpenAL Soft are
available at its homepage <http://kcat.strangesoft.met/openal.html>.
Instructions are also provided there.
24,980 downloads
Updated
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0 comments
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libEGL.dll - Fix for Chrono Trigger crash on launch
By Aemony
libEGL.dll retrieved from Next Up Hero, from NextUpHero\GameGuide\Streamer\bin\32bit\libEGL.dll, on the 2018-12-15.
Extract to the same folder as Chrono Trigger.exe, so to Steam\steamapps\common\Chrono Trigger.
5,282 downloads
- chrono trigger
- crash
- (and 2 more)
0 comments
Submitted
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DivX 3.11 Audio Codec
By mrpenguinb
This audio codec provides a way for older applications and games that require the Windows Media Source Filter to bypass all ASF codecs. DivX ;-) was not made by the corporation DivX, but instead it was later adopted by the company and trademarked.
Known games that require this audio codec to play audio:
- Monopoly Tycoon
- Test Drive 6
1,451 downloads
0 comments
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Windows Media Source Filter - DirectShow Codec
By mrpenguinb
This package restores the Windows Media Source filter, including the Windows Media Audio codec from DirectShow which was removed in Windows Vista + and above.
Included in the package is an automatic installer that does everything for you.
This fix works for any application/game that requires the Windows Media Source Filter.
Games that require this fix:
- Test Drive 6
- Monopoly Tycoon
- Ford Racing 2
Installation Guide::
https://mcdebugrndmstuff.blogspot.com/2018/10/monopoly-tycoon-directsound-music-fix.html
Fix made by mrpenguinb
6,108 downloads
- monopoly tycoon
- windows media audio
- (and 1 more)
0 comments
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SafeDisc driver restoration for Win10
By KyoriAsh
An addon file to restore back SafeDisc function to Windows 10.
Download this file. Extract to a temporary location on the system. Run install (run as admin).bat As the service may still not work due to lack of a digital signature , refer to these instructions to disable driver signature verification in the operating system and sign the driver with a custom digital signature.
4,811 downloads
0 comments
Updated
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Dishonored FOV Hack
By Jenya
Dishonored FOV Hack by Racer_S.
Taken from: http://www.tocaedit.com/
480 downloads
0 comments
Submitted
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Earthworm Jim: Special Edition WAIL32.DLL Fix
By Username
This DLL fixes the issue with Earthworm Jim: Special Edition crashing after setting the game's compatibility mode.
Taken from this article: https://www.play-old-pc-games.com/2014/09/07/earthworm-special-edition/
941 downloads
- earthworm jim
- shiny entertainment
- (and 5 more)
0 comments
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Sonic 4 Episode 2 Adjustable FOV
A code injected dll with custom field of view support for "Sonic the Hedgehog 4 Episode II". There's also a cheat engine table in the attachment so you can change the game's FOV anytime while running. This dll should be placed in the installation directory where the "Sonic.exe" is located in in-order for that to take effect. The FOV multiplier in this modified directx9 dll for the game is located at 0x1B057A.
410 downloads
0 comments
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DirectInput FPS Fix
By Methanhydrat
TL;DR
The DirectInputFpxFix fixes an input related FPS drop/slowdown problem that occurs in FEAR, its expansions, Condemned: Criminal Origins and other games. It is easy to install and does not require manual disabling of HID devices.
Quick start guide:
Extract the file dinput8.dll to the folder containing the executable of the game. For example: "C:\Program Files (x86)\Steam\steamapps\common\FEAR Ultimate Shooter Edition"
Start the game like you would normally, for example directly through Steam or GOG Galaxy.
Features
The DirectInputFpsFix fixes a bug that causes the FPS to severely drop after a few minutes of play. This problem is probably most widely known in regards to the game FEAR and often occurs in conjunction with the usage of Logitech devices.
However, the problem also crops up in other games using the same engine, such as the FEAR expansions or Condemned: Criminal Origins and with non-Logitech hardware configurations. A similar problem has also been reported to occur in other titles, like Prototype.
Although this issue can often be fixed by disabling most/all HID-Devices in the device manager, it is bothersome to do so and lately some people reported that that solution does not even work at all anymore, especially on machines running Windows 10.
Instructions
Supported Games
The fix is agnostic towards the game that uses it and should therefore work with all versions of a supported game, including the Steam, GOG and retail versions.
Confirmed:FEAR and its expansions
Condemned: Criminal Origins
[*]Supposedly:
Prototype
Kane & Lynch: Dead Men
Feel free to provide feedback if the DLL works on other games as well.
Install
The fix does not make any permanent changes to the game or to Windows and can easily be removed.
Extract the file dinput8.dll to the folder containing the executable of the game. For example: "C:\Program Files (x86)\Steam\steamapps\common\FEAR Ultimate Shooter Edition"*
Start the game like you would normally, for example directly through Steam or GOG Galaxy.
*Note that for the FEAR expansions the fix also has to be installed into the corresponding sub-folder of the game
Uninstall
Rename or remove the dinput8.dll from the folder of the game.
Known Issues
There are currently no known issues with the fix.
Additional Information
Antivirus Software
Since this mod consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
If you lack the trust in random people on the internet -- and I would not blame you -- feel free to use a meta online virus scanner like VirusTotal to verify the file.
Loading Other Fixes/Mods/Injectors
To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
File method:
The mod will load another dinput8.dll automatically if it has the name dinput8.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput8.dll.
Folder method:
The mod will also automatically load all DLLs regardless of their names in a dinput8 sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files.
How This Works
The fix is implemented using a common technique known as DLL hooking.
User input in games like FEAR can be realized via DirectInput, an API by Microsoft for interacting with HID-Devices. The library is ancient and should no longer be used today, because there are other ways to get mouse and keyboard input, especially for games.
The FPS drops happen because the thread that runs DirectInput massively slows down after a while (as can be seen in tools like ProcessExplorer).
If an application uses a library like DirectInput, it needs a so-called DLL (dynamic-link library) where the functionality of the library is stored. In many cases, especially for libraries provided by Microsoft, these DLLs usually reside in the Windows folder.
However, there is an order of how an application searches for the DLLs it needs. Since the DLL of the fix gets copied into the main folder of the application and has the same name of a DLL needed by the game (the one of DirectInput), it gets loaded instead of the one in the Windows folder.
This means that all calls to DirectInput go through the Hook-DLL and can either be directed to the original DLL in the Windows folder or changed as necessary. This also allows some insight in how exactly the library is used by the game.
It turned out that some games not only unnecessarily register all HID-devices, they also call several functions every frame that usually only should be called once during initialization. The latter seems to apply only to devices that are not keyboards or mice. This eventually leads to circumstances where a lot of time is spent opening and closing device connections.
The fix changes the DirectInput initialization in such a way that only keyboard and pointer devices get registered.
Contact And Support
If you like this mod and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.
330,554 downloads
Updated
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Visual C++ 2010 Runtime DLLs
These are few DLL files taken from Visual C++ 2010 Re-distributable package that may get corrupted by Microsoft's Updates on Windows 7 (noticeable mainly by "0xC000007B" error). Do not place these files in any of the Windows folders!
770 downloads
0 comments
Submitted
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AMD Catalyst updated Vista dll
By Mirh
Not strictly games-related, but if any newer drivers could help solving some issues.
All credits to smeezekitty
503 downloads
0 comments
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0 comments
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0 comments
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dinput8.dll
By Thecaptain
A control fix for the multi-gamepad bug in Darksiders.
VirusTotal report: https://www.virustotal.com/en/file/65b2922def343ec143945d049009aa002180ff71a09ec316a425538c23cdbf1a/analysis/1458412897/
Source: http://forums.steampowered.com/forums/showthread.php?t=2592206
2,952 downloads
- darksiders
- control
- (and 1 more)
0 comments
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Microsoft Visual C++ .NET 2003 DLLs
By Garrett
Microsoft C++ Runtime Library DLLs: MSVCP71.DLL (version 7.10.3077.0) and MSVCR71.DLL (version 7.10.3052.4).
If a game shows an error asking for one of these files extract the matching file into the same folder as the game's executable. Most games requiring these files will already include them.
These files were sourced from the GOG.com release of Darkstar One.
626 downloads
0 comments
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Microsoft Visual C++ .NET 2002 DLLs
By Garrett
Microsoft C++ Runtime Library DLLs: MSVCP70.DLL and MSVCR70.DLL.
If a game shows an error asking for one of these files extract the matching file into the same folder as the game's executable. Most games requiring these files will already include them.
These files were sourced from the GOG.com release of Darkstar One.
1,237 downloads
0 comments
Submitted
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DirectInput 5 deadzones wrapper
By Mirh
All credits to Rick Whitehouse
1,906 downloads
- deadzones
- characer spins around
- (and 1 more)
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DirectDraw patched Quicktime 4
By Mirh
Article: Wheel of Time
2,282 downloads
- choppy
- slow video
- (and 1 more)
0 comments
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Dead light sound fix
By PlayaOfGames
Useing this dll to over write the one in the games folder should fix no audio in cutscnces
649 downloads
0 comments
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Windows 10 Custom D3D8 DLL
By Guest
‌‌‌‌ ‌‌ ‌‌ ‌‌ ‌‌ ‌‌ ‌‌ ‌‌ ‌‌ ‌‌ ‌‌ ‌‌‌‌‌‌ ‌‌ ‌‌ ‌‌ ‌‌ ‌‌ ‌‌ ‌‌ ‌‌ ‌‌ ‌‌ ‌‌
2,804 downloads
0 comments
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