General
32 files
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Sui's Rogue Squadron Wrapper
It's a basic DLL wrapper to fix the aspect ratio, terrain rendering and HUD on widescreen resolutions.
6,664 downloads
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Microsoft Games for Windows - LIVE
By Garrett
Official installation files for Microsoft Games for Windows - LIVE. This package contains the last version of the Marketplace client (3.5.67.0) and the last version of the Redistributable (3.5.95.0).
Uninstall the Microsoft Games for Windows Marketplace client and the Microsoft Games for Windows - LIVE Redistributable (if either is installed), then extract all files and run gfwlivesetup.exe. After the installation is finished just launch a GFWL title and the in-game overlay and usual sign-in prompt will appear in the game. The first sign-in for a game tend to take quite some time and the process might seem to be stuck for 5-10 minutes before completion.
Please note that the included Marketplace client is no longer functioning as of 2022.
This package contains the following official downloads packaged together for convenience:
gfwlivesetup.exe gfwlclient.msi xliveredist.msi (renamed from XLiveUpdate.msi to xliveredist.msi to enable detection by gfwlivesetup.exe) wllogin_32.msi and wllogin_64.msi (this installation step is skipped automatically on Windows 8 and later)586,939 downloads
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Microsoft Visual C++ Redist 2015-2019 for Windows XP
By scottvordem
This is the official installer for Visual C++ Redist 2015-2019 downloaded directly from Microsoft's website. This version is the last one to support Windows XP, even though Microsoft links to an older version. There was never a 2015-2022 redistributable installer for Windows XP.
This is intended for Windows XP since that Operating System is good for older games and EAX support. This will ensure the latest redistributable is installed on the system for those games to use.
Zip file contains installers for x86, x64, and arm64 systems. Just run the one you need.
For x64 systems install both x86 and x64.
For modern systems, just go here for the latest versions.
4,755 downloads
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RPG Maker 2000 Run Time Package
By macgovern
Backup of official RPG Maker 2000 Run Time Package originally found at https://www.rpgmakerweb.com/run-time-package.
162 downloads
0 comments
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RPG Maker 2003 Run Time Package
By macgovern
Backup of the official RPG Maker 2003 Run Time Package originally found at https://www.rpgmakerweb.com/run-time-package.
120 downloads
0 comments
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RPG Maker VX Run Time Package
By macgovern
Backup of the official RPG Maker VX Run Time Package as originally found at https://www.rpgmakerweb.com/run-time-package
Official installation instructions (Original Step 1 omitted as it is not necessary in this context):
Once the file has downloaded, unzip it and a "RPGVX_RTP" folder will be automatically created. Open up the folder and double click on "Setup.Exe". Setup for "RPG MAKER VX Runtime Package" will start automatically. Once setup for "RPG Maker VX RunTime Package" has started, follow the instructions that appear on the screen to advance. If no destination folder for "RunTime Package" is specified, simply click the "Next" button until the installation wizard completes its tasks.280 downloads
0 comments
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Frontlines: Fuel of War - Startup Delay Fix
By LuKeStorm
Game starts immediately without annoying waiting and slowdown on startup.
(Issue caused by an update check trying to get info from a server that no longer exists)
Compatible: Retail/Steam v1.3
Installation:
Just copy the "Binaries" folder from the archive into your game folder and Enjoy!
47 downloads
0 comments
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Frontlines: Fuel of War - PhysX Fix
By LuKeStorm
Game loads needed PhysX components directly from the game folder without (legacy) PhysX installation.
(Doesn't change any game/system files)
Fixes all issues caused by a missing installation of (legacy) PhysX.
Installation:
Just copy the "Binaries" folder from the archive into your game folder and Enjoy!
367 downloads
0 comments
Submitted
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16-bit QuickTime 2.12
By scottvordem
Do not install this on your host unless an old 16-bit application specifically asks or requires DLL files from this installer. This was uploaded for archival purposes and should only be used for specific purposes or when specifically needed.
Use caution on modern Windows.
This was extracted from the Kid Pix Studio Deluxe disk and has a newer date than the one on Archive <dot> org, but this and Archive's seem to be the same version.
Express folder will install normally with little user input and default settings
Custom folder will install with specified preferences from the user.
~Legend~
Modern Windows = Windows 7+
Older Windows = Windows 95 - Windows XP (32-bit)
~Installation~
Modern Windows: Use winevdm to install but please note that this QuickTime will install in the Windows directory so make sure winevdm is setup to use an alternative directory as "Windows" to be safe. Winevdm will throw some errors but QuickTime will install with it. QuickTime installer will read other directories on your system but does not write to them. It will also write changes in the Registry.
Older Windows: Install like any normal program.
~Uninstallation~
Modern Windows: Uninstaller will show up in Window's app settings, but will require Winevdm to run.
Older Windows: Uninstall like any normal program.
Tested on a real up-to-date Windows 11 machine.
56 downloads
0 comments
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Scarf - intro skip
By Mastan
Blank intro videos for the Scarf.
Installation: unpack and replace files in the <path-to-game>\Scarf\Content\Movies\ folder.
Tested with the GOG.com release.
47 downloads
0 comments
Submitted
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expansion Ricochet Xtreme and Ricochet Infinity add-ons
The archive contains the 3 official add-ons of Ricochet Xtreme (Reactive Music, HD Art, Extra levels) as well the add-on for Ricochet Infinity for skipping the intro, it also includes the new libcurl.dll for manual fixing of the level catalog for Ricochet Infinity.
To apply the add-ons, select the 3 .red files inside the archive, copy/cut it then paste it to the folder of Ricochet Xtreme where the game executable is located
The same step applies to Ricochet Infinity, however only 1 .red file (Skip intro video) can be used.
Reuploaded with the permission from Ricochet Players.
227 downloads
0 comments
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Gotcha! Extreme Paintball - Gotcha.exe replacement
By cianez
Unofficial patch for Gotcha! Extreme Paintball. It adds widescreen resolutions and replaces the GameSpy service with OpenSpy to host and join multiplayer games.
This patch has been made by IraFunesto.
238 downloads
0 comments
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Space Rangers 1.7.2 patch
By soredake
Password: pcgw
Source: https://snk-games.net/forums/viewtopic.php?f=39&t=1893
340 downloads
0 comments
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The Win 3.1 Fix Project
By Noenko
Fixes to make Windows 3.1 games work, together in one place.
The project combines WineVDM together with the files required for these games to work (such as Quicktime).
No game is included and has to be obtained legally.
Includes fixes for:
Yellow Brick Road
The Dark Eye
Roly-Polys no Nanakorobi Yaoki
For instructions, go to the game's PCGW page.
Maintainer: Noenko
Tools used:
WineVDM
https://github.com/otya128/winevdm
"Roly-Polys no Nanakorobi Yaoki" Projector program:
nosamu (Discord: nosamu#3385) and the people at r/OsamuSato on reddit.
733 downloads
0 comments
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The Dark Eye Fix.
By Noenko
Uses WineVDM together with old Quicktime files to make The Dark Eye compatible with new Windows versions.
This fix was discovered by: Noenko.
For: https://www.pcgamingwiki.com/wiki/The_Dark_Eye_(1995)
42 downloads
0 comments
Submitted
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Dhewm3 (Doom 3) for macOS Build 10.15 and above
By Andytizer
Mirrored from this post: https://forums.macrumors.com/threads/doom-3-for-catalina.2227497/?post=28451177#post-28451177
Does not require any extra libs. Simply copy the /base/ folder from an installation of Doom 3 (not Doom 3: BFG Edition).
Resources:
Dewhm3 website Dewhm3 Github2,010 downloads
0 comments
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Crysis (64bit) - Unhandlead point inexact result exception fix
This a small fix for "Unhandled point inexact result exception" that may happen on some configurations.
Installation:
Replace the dll <game directory>\Bin64 with the downloaded one. (DO NOT REPLACE 32bit one!)
4,139 downloads
0 comments
Submitted
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Dark Souls Input Customizer
By Methanhydrat
What is this?
Have you ever wanted to open the gesture menu by Left Trigger + Spacebar + Mouse Wheel Down? Now you can! The Dark Souls Input Customizer is the successor to the Dark Souls Mouse Fix and allows you to bind any action to arbitrary combinations of keys or buttons on the controller, the mouse or the keyboard via a simple GUI. In addition to a complete fix of the mouse controls, the mod also provides advanced options, such as separate sensitivities for bow aiming or the usage of of non-standard actions like Kick, the creation of input profiles, as well as dedicated support for the Steam Controller.
Overview
Description
The Dark Souls Input Customizer (DSIC) offers full customization of the controls of Dark Souls. It uses a flexible input system that allows the rebinding of every action to arbitrary combinations of keys or buttons on the controller, the mouse or the keyboard. Although this can in part also be achieved with existing tools, DSIC is much more flexible and wraps it all up in an easy to use package, along with additional functionality that is specially tailored to Dark Souls.
DSIC also fully includes the Dark Souls Mouse Fix, which does not have to be installed separately.
Features
Bind any action to an arbitrary combination of keys or buttons on the controller, mouse or keyboard
Flexible options such as individual sensitivities for camera movement and bow aiming
Non-standard bindings such as Roll-Only, Kick or Leap Attack
Complete fix of the mouse controls with UI cursor support and no additional smoothing or acceleration
Includes a GUI for easy configuration
Steam Controller support
Compatible with DSFix
Instructions
Supported Versions
This mod is designed for the latest, fully patched Steam version and might not work when used with an older or otherwise modified executable.
Install
The mod does not make any permanent changes to the game or to Windows and can easily be removed.
Install Durante's DSFix if you have not already
Extract the contents of the DarkSoulsInputCustomizer.zip to the same folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\Dark Souls Prepare to Die Edition\DATA"
Look for the dinput8dllWrapper line in DSFix.ini and set it to dinput8dllWrapper DarkSoulsInputCustomizer.dll. No additional configuration of DSFix is necessary
Start DarkSoulsInputCustomizerGUI.exe to set bindings and other settings as desired
Start the game normally, for example directly through Steam. If you want to change the settings while in the game, see the Configuration section below on how to do that
A few additional notes on the installation:
See Loading Other Fixes/Mods/Injectors for information on how to solve conflicts with other mods that also use a DirectInput wrapper DLL
You should hear a DSIC loaded message on game launch when the fix is installed correctly. This sound can be turned of in the config
If you currently have the Dark Souls Mouse Fix installed, make sure to replace the line with dinput8dllWrapper DarkSoulsInputCustomizer.dll instead of just adding another one
Uninstall
Set the dinput8dllWrapper setting in DSFix.ini to none and delete the files of the fix
Configuration
Although the configuration using the GUI should be easy and straight-forward, there are some things to note:
The GUI provides tooltips with additional information about a setting
You can change settings while in the game by using the Reload Config binding. Just change the settings in the GUI as necessary, press save and then use the binding to reload the config in-game. You should hear a DSIC Reloaded sound message when the reloading was successful
You may also want to enable borderlessFullscreen in DSFix for easier switching between the GUI and the game
It is not necessary to unbind a key or button in the in-game settings to use it with the fix
Movement And Camera Control
The Movement/Camera Control setting determines how the camera and the basic movement of the character are controlled:
Keyboard and Mouse: Enables raw mouse input for camera control and uses bindings for movement. Deactivates analog sticks and vibrations
Gamepad: Standard controller behavior. Uses the left and right analog stick for movement and camera control. Disables raw mouse camera
Steam Controller: Enables raw mouse input for camera control and uses the left analog stick for movement. This requires that the mouse is mapped to the right control pad in the Steam Controller software
Note that this setting has no effect on any other bindings. It is entirely possible to use keyboard or mouse bindings in Gamepad mode an vice versa. This mod is all about customization and the input system is purposefully designed to be as flexible as possible. This should hopefully also help people who are using unusual controllers or are otherwise not able to play the game in the regular way.
Non-Standard Bindings
Non-standard bindings execute actions that usually have to be performed by using a context-sensitive key or a combination of keys. DSIC currently offers bindings for:
Kick and Leap Attack
Roll Only and Dash Only
Auto Run
Although they do not allow anything that cannot also be done manually, there has been some debate in the past over whether automation like this could be considered cheating. I am still not convinced by that and am currently of the opinion that the listed actions are primarily a matter of the controls and not the player's skill; especially since similar effects can already be achieved with external tools, such as AutoHotkey or severals different types of gaming software.
Known Issues
The Auto Cursor currently briefly activates the cursor when opening certain doors with keys. This is not easily fixable but should only be a minor issue, due to the short duration and small number of situations where this problem occurs.
The dialog that pops up when summoning a co-op partner can currently not be controlled with the mouse cursor.
All keybindings are currently disabled in the main menu. This is on purpose to prevent issues when navigating the menu and when entering a character name.
Additional Information
Antivirus Software
Since this mod consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
If you lack the trust in random people on the internet -- and I would not blame you -- feel free to use a meta online virus scanner like VirusTotal to verify the file.
GUI Requirements
The GUI requires the Microsoft .NET Framework 4.7.1 to work; which should already be installed on most systems. If you are having problems starting the program, you can download the required version either through a recommended Windows update (Windows 7 and later) or at Microsoft here.
Loading Other Fixes/Mods/Injectors
To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
File method:
The mod will load another dinput8.dll automatically if it has the name dinput8_Remote.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput8.dll.
Folder method:
The mod will also automatically load all DLLs regardless of their names in a dinput8_Remote sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files.
Input Bindings
The GUI allows the binding of an action to an arbitrary combination of keys and buttons on the keyboard, the mouse or an XInput compatible controller. The system purposefully does not restrict conflicts, so multiple actions can be bound to the same key.
Key Names:
In case of the keyboard there might be a discrepancy between the key that was pressed and the one that is displayed. This is because the names are automatically translated based on the keyboard layout by using a Windows function. However, the mod always uses the physical keys as they were used during the creation of the binding, independent of the name that is displayed.
Modifiers:
Modifier bindings can be created by just using the corresponding key combinations. If you bind one action to Space and another another to LCTRL + Space and a third one to LALT + LCTRL + Space, only one of them will be triggered when Space is down, depending on the state of LCTRL and LALT. The system is not restricted to the usual modifier keys ALT, CTRL or SHIFT. Any key or button pressed before another acts as a modifier for the next one. Note that the order of the keys or buttons is only relevant during the binding process to distinguish bindings with the same modifiers. In the above example, Space could be held down and the other actions triggered by pressing LCTRL or LALT afterwards.
Acknowledgments
I would like to thank Kaibz for his extensive testing, detailed feedback and valuable suggestions during the development of the alpha versions of the mod. Without him, creating the mod would have taken even longer than it already did.
Additionally, I would also like to give a shout-out to the author of the original DSMFix for Dark Souls, which allowed me to enjoy several playthroughs of the game over the years.
Finally, I would like to thank Durante, author of DSFix, who made the game playable in the first place. Without his work, everything I have done would not be worth much.
Contact And Support
If you like this mod and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.
18,358 downloads
- Dark Souls
- Input
- (and 8 more)
Updated
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NFS Undeground 1 AutoSave Off
By BloodTiger
Sometimes, game has not able to write autosave and after pressing "Continute" button game crashes. This file fix this by disabling autosave function at all.
NFS Undeground 1 OFF Autosave.7z
1,152 downloads
0 comments
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Lord of the Rings Game Engine
By anotherface
The last pre-compiled Windows binary of the open source Lord of the Rings Game Engine created by Michal Beneš for J.R.R. Tolkien's The Lord of the Rings Vol. 1.
Originally compiled by Tramb and acquired from https://web.archive.org/web/20180103140939/http://download.wonderland.cz/lotr.7z using the web archive as the site no longer exists.
Supports both the original disk version of the game and the enhanced CD-ROM edition. Simply extract the archive and copy the game files into the 'lord' folder. Run the lotr executable in the main directory in order to play. All other original documentation from the creator is in the 'doc' directory.
This engine is Free/Libre/OpenSource Software released under LPGL 2.1 or higher.
107 downloads
0 comments
Submitted
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Sonic Generations Quickstep fix
By Noenko
The sound effect of Modern Sonic's quick step is bugged and doesn't play. This fixes that.
Authors: Skyth, xan1242, Kagenoki and Mario Tainaka.
4,275 downloads
0 comments
Submitted
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Randomguy7's Fix Compilation
By Noenko
A compilation of mods by Randomguy7, verbatim:
For: http://pcgamingwiki.com/wiki/Painkiller
Source: http://www.moddb.com/mods/randomguy7s-fix-compilation
4,162 downloads
0 comments
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Sonic & Knuckles Collection SMPS Player
By Noenko
This mod replaces Sonic & Knuckles Collection's MIDI-based music system with one that emulates the SMPS sound driver from the Megadrive version.
Author: MainMemory and ValleyBell
Source available on GitHub: https://github.com/sonicretro/SKC-SMPSOUT
935 downloads
0 comments
Submitted
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TOCA Race Driver 3 intro skip
By Garrett
Blank intro videos for TOCA Race Driver 3 (released as DTM Race Driver 3 in Germany and V8 Supercars 3 in Australia).
Extract to gamedata\video in the installation folder, replacing the existing files when prompted.
776 downloads
0 comments
Submitted
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Omikron: The Nomad Soul ATI z-buffer fix
By Mirh
Courtesy of Old-Games.RU
Article: Omikron: The Nomad Soul
Requires Microsoft Visual C++ 2008 Runtime
541 downloads
0 comments
Submitted
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