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Showing results for tags '32/10'.
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Version 1.4
57 downloads
This is a RAR file that contains a modified CSHELL.DLL and a Nina Agent Chronicles - FOV Fixer v1.4.exe intended to fix the field of view in Nina: Agent Chronicles (2002), as the game's engine, LithTech Talon, stretches the image at resolutions with an aspect ratio wider than 4:3, due to it having a constant horizontal FOV, no matter the resolution chosen. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/NinaAgentChroniclesFOVFix.cpp Instructions: 1. Extract all files to the root game folder, and extract the 32-bit or 64-bit fixer exe depending if your system is 32 or 64-bits. 2. Create a shortcut to lithtech.exe, then go to the shortcut's properties. 3. In the second tab, go to the Target field, and in front of lithtech.exe put these parameters: -rez NINA.REZ -rez EPIZOD2.REZ -rez EPIZOD3.REZ -rez LOCALE +renderdll d3d.ren windowtitle "Nina: Agent Chronicles" 4. From now on, always run the game from the shorcut instead of Nina.exe (it's better to rename the shorcut to "Nina Agent Chronicles", and delete Nina.exe to avoid confusion in the future). 5. Run Nina Agent Chronicles - FOV Fixer v1.4.exe, and insert your desired resolution width and height to automatically fix the FOV, or insert custom horizontal and vertical FOV values if desired.- 3 comments
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- 15:9
- fov
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(and 40 more)
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- 15:9
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- superwide
- 16x9
- fov patch
- 15/9
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- 21/9
- 16:9
- 21:9
- 64:27
- 16x10
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- 64/27
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- 32x9
- 48:10
- 32:10
- 64x27
- 32/9
- 48:9
- 48x9
- 32/10
- 48/9
- 48x10
- unofficial
- fix
- unofficial patch
- ultrawide
- 48/10
- superwide fix
- superultrawide
- superultrawide fov
- superwide fov
- fixes
- 15x9
- ultrawide fov
- ultrawide fix
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Version 1.2
426 downloads
This RAR file contains a American McGee's Alice - FOV Fixer v1.2.exe intended to fix the field of view in American McGee's Alice (2000), since the engine the game uses (id Tech 3) is Vert-, it means the vertical FOV is reduced the wider the aspect ratio becomes. This is a permanent fix, so it's no longer needed to run the "fov" command every level reset/restart or binding the command to a key. Both the gameplay and cutscene FOVs are fixed. Source code available: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AmericanMcGeesAliceFOVFix.cpp Instructions: 1. Just extract the American McGee's Alice - FOV Fixer v1.2.exe to the main game folder where the game executable is, and extract the 32-bit or 64-bit fixer exe depending if your system is 32 or 64-bits. 2. Run the fixer, and set the desired width and height to fix the FOV automatically, or set a custom FOV value.