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  1. Version 1.2

    179 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the exercise game "Yourself!Fitness" (2004), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Yourself!FitnessFOVFix Instructions: 1. Extract all files to (path-to-game)/gameData/. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to (path-to-game)/gameData/. 3. Set the desired resolution to fix the stretching and FOV factor in Yourself!FitnessFOVFix.ini.
  2. Version 1.3

    105 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the action game "Search & Rescue: Vietnam Med Evac" (2002), since the game's engine, RenderWare, only allows the game to be run at up to 1600x1200 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SearchAndRescueVietnamMedEvacWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in SearchAndRescueVietnamMedEvacWidescreenFix.ini. 4. Once in-game, go to the video options and choose the new resolution.
  3. Version 1.1

    31 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person WW2 stealth game "Pilot Down: Behind Enemy Lines" (2005), as the game's engine only allows the game to be played at certain 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/PilotDownBehindEnemyLinesWidescreenFix - Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit versions of dinput8.dll and winmm.dll, both are required), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in PilotDownBehindEnemyLinesWidescreenFix.ini. 4. Launch the game through the startup launcher (PDLauncher_e.exe). - Issues: :-: There's some camera culling at very high FOVs.
  4. Version 1.2

    1,017 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the WW2 tactical first-person shooter game "Commandos 4: Strike Force" (2006), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Commandos4StrikeForceFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in Commandos4StrikeForceFOVFix.ini.
  5. Version 1.2

    125 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the tennis game "International Tennis Pro" (2007), since the game only supports a limited amount of 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/InternationalTennisProWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in InternationalTennisProWidescreenFix.ini.
  6. Version 1.2

    92 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the third-person tennis game "Agassi Tennis Generation" (2002), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AgassiTennisGenerationFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in AgassiTennisGenerationFOVFix.ini.
  7. Version 1.0

    20 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person skateboarding game "Tech Deck Dude: Bare Knuckle Grind" (2004), as the game only runs at 640x480 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TechDeckDudeBareKnuckleGrindWidescreenFix - Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in TechDeckDudeBareKnuckleGrindWidescreenFix.ini. - Issues: - HUD remains stretched in non-4:3 resolutions.
  8. Version 1.0

    71 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the action FPS game "World War Zero: Iron Storm" (2005), as the game's engine, Asura, only allows the game to be played on specific 4:3 and 16:9 resolutions. This fix only works for the retail DVD version, not the Steam one. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/WorldWarZeroIronStormWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in WorldWarZeroIronStormWidescreenFix.ini.
  9. Version 1.1

    272 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the third-person action shooter game "Urban Chaos" (1999), since the game only supports a limited amount of 4:3 resolutions. This fix also includes the low texture resolution fix by TheOdds. Also, unlike jackfuste's original widescreen fix, this one also fixes the aspect ratio on cutscenes. Credits also go to: TheOdds (for the low texture resolution fix details, from here: https://www.gog.com/forum/urban_chaos/higher_resolution_in_game_textures/post19) Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/UrbanChaosWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in UrbanChaosWidescreenFix.ini. 4. In the startup launcher, select the new resolution in the dropdown menu. - Issues: :-: Setting a too wide resolution or FOV will lead to the game eventually crashing due to an issue in its lighting cache. :-: Light coronas are stretched from 4:3.
  10. Version 1.2

    630 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person WW2 stealth game "Prisoner of War" (2002), as the game only supports very limited 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/PrisonerOfWarWidescreenFix - Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in PrisonerOfWarWidescreenFix.ini. 4. Launch the game through the startup launcher (PrisonerLaunchEnglish.exe or PrisonerLaunchRussian.exe). - Issues: :-: The radar is cropped on non-4:3 resolutions.
  11. 27 downloads

    This is one of the many lost pnach files from the ps2wide website which is currently defunct. The mentioned website and it's content belong to afterdyons
  12. Version 1.1

    109 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the arcade racing game "Motocross Mania" (2000). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MotocrossManiaFOVFix Credits also go to: Automaniak Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in MotocrossManiaFOVFix.ini.
  13. Version 1.1

    206 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, field of view and HUD in the open world first/third-person shooter game "Torrente" (2001), since the game only supports a limited amount of 4:3 resolutions (640x480, 800x600 and 1024x768). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TorrenteWidescreenFix Credits also go to: Automaniak Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in TorrenteWidescreenFix.ini. - Issues: :-: Backgrounds in main menu and loading screens are still stretched at non-4:3 resolutions. :-: Above ultrawide resolutions or with higher FOVs, parts of the map randomly start disappearing for some reason (I have no idea why this happens). :-: On the 1.0 version of the game, the cursor escapes the window on ultrawide resolutions and higher, even when in-game. 1.1 releases solve this issue.
  14. Version 1.1

    206 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio, HUD and field of view in the third-person racing game "Corvette Evolution GT" (2006), since the game's engine, RenderWare, stretches/crops the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/CorvetteEvolutionGTFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching/cropping and FOV factor in CorvetteEvolutionGTFOVFix.ini.
  15. Version 1.2

    136 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the tactical FPS game "Tom Clancy's Rainbow Six" (1998). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TomClancysRainbowSixFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dsound.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in TomClancysRainbowSixFOVFix.ini. 4. Rename RainbowSix.exe to RainbowSix2.exe (this step is required, since the game makes use of Windows compatibility options when the executable is called RainbowSix.exe, and the system silently injects AcGenral.dll, which blocks applications from being able to load custom DLLs from the directory they're in).
  16. Version 1.1

    234 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the third-person arcade racing game "Motorhead" (1998), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Credits also go to: Automaniak Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MotorheadFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in MotorheadFOVFix.ini.
  17. Version 1.6

    114 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the first-person stealth game "Alcatraz: Prison Escape" (2001). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AlcatrazPrisonEscapeFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in AlcatrazPrisonEscapeFOVFix.ini.
  18. Version 1.4

    92 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the action-adventure FPS game "Arthur's Quest: Battle for the Kingdom" (2002), as the game's engine, LithTech Talon, stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ArthursQuestBattleForTheKingdomFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in ArthursQuestBattleForTheKingdomFOVFix.ini.
  19. Version 1.4

    196 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the third-person racing game "Jacked" (2006), since the game only supports a limited amount of 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/JackedWidescreenFix Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in JackedWidescreenFix.ini. 4. Make sure to change to any other resolution (can be any among the 3 selectable) in the ingame video options after selecting a profile to apply the new resolution. Issues: :-: HUD isn't fully fixed.
  20. Version 1.3

    1,051 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the third-person action game "The Mummy" (2000), as the game's engine, SR Engine, stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheMummyFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in TheMummyFOVFix.ini.
  21. Version 1.2

    621 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the racing game "Carmageddon II: Carpocalypse Now" (1998). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Carmageddon2FOVFix Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching in Carmageddon2FOVFix.ini. 4. For the regular game, leave the executable name as it is (CARMA2_HW.EXE), but in the GOG version to get the music working alongside this fix, rename the executable to CARMA2_HW0.exe.
  22. Version 1.3

    290 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the third-person platform game "Croc 2" (2000), as the game's engine, Blazing Renderer, stretches the image at resolutions wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Croc2FOVFix Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in Croc2FOVFix.ini.
  23. Version 1.2

    115 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the action FPS game "America's 10 Most Wanted" (2003), since the game's engine stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Americas10MostWanted Instructions: 1. Extract all files to (path-to-game)/MAKE/. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to (path-to-game)/MAKE/. 3. Set the desired resolution to fix the stretching and FOV factor in Americas10MostWantedFOVFix.ini.
  24. Version 1.2

    81 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person racing game "GT-R 400" (2006), since the game only runs at limited 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/GTR400WidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in GTR400WidescreenFix.ini.
  25. Version 1.2

    324 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the arcade racing game "Hugo: Bukkazoom!" (2003), since the game only runs at up to 1280x1024 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/HugoBukkazoomWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll and dinput.dll, both files are required), and also extract it to the game folder. 3. Set the desired resolution in HugoBukkazoomWidescreenFix.ini. 4. Run the game's configuration executable (Config.exe) and select any resolution in the list and click OK to apply it (the actual resolution being saved is the one set in the fix's ini file). - Issues: :-: HUD and menus are stretched.
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