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  1. Version 1.1

    32 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the third-person football game "Pet Soccer" (2002), as the game can only be run up to 1024x768 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/PetSoccerWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in PetSoccerWidescreenFix.ini.
  2. Version 1.1

    18 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the football game "Crazy Kickers" (2004), since the game only runs up to 1280x960 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/CrazyKickersWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in CrazyKickersWidescreenFix.ini. Issues: - Changing FOV also affects the main menu and pause screen text.
  3. Version 1.2

    73 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the action-adventure game "Billy Blade: Temple of Time" (2005). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BillyBladeTempleOfTimeWidescreenFix Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in BillyBladeTempleOfTimeWidescreenFix.ini. 4. Once in-game, choose a different resolution in the video settings and restart the game for the changes to take effect.
  4. Version 1.1

    29 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the construction game "Wild Rides: WaterPark Factory" (2003), since the game only has a few selectable 4:3 resolutions by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/WildRidesWaterParkFactoryWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in WildRidesWaterParkFactoryWidescreenFix.ini. - Issues: - The HUD stays stretched.
  5. Version 1.1

    15 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, HUD and field of view in the third-person kart racing game "Go Kart Rally" (2007), as the game only runs at 800x600 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/GoKartRallyWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in GoKartRallyWidescreenFix.ini.
  6. Version 1.3

    1,014 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the arcade racing game "Antz Extreme Racing" (2002). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AntzExtremeRacingFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in AntzExtremeRacingFOVFix.ini.
  7. Version 1.1

    34 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the third-person snowmobile racing game "Whiteout" (2002), since the game only has a very limited selection of 4:3 resolutions to choose from. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/WhiteoutWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in WhiteoutWidescreenFix.ini. - Issues: :-: Some non-critical HUD elements are misplaced.
  8. Version 1.0

    5 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the fighting game "MTV Celebrity Deathmatch" (2003), since the game's engine only supports a limited amount of 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MTVCelebrityDeathmatchWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in MTVCelebrityDeathmatchWidescreenFix.ini.
  9. Version 1.2

    121 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the third-person adventure platform game "Barbie in The 12 Dancing Princesses" (2006), since the game only runs at 1024x768 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BarbieInThe12DancingPrincessesWidescreenFix Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in BarbieInThe12DancingPrincessesWidescreenFix.ini. Issues: :-: HUD isn't fixed.
  10. Version 1.2

    47 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the driving and hunting game "Cabela's 4x4 Off-Road Adventure 3" (2003), as the game's engine crops the view at wider resolutons than 4:3 (Vert-). It's possible to change the FOV through the "cam_fov" console command, but the FOV is reset during cutscenes, and this fix keeps the same FOV during the whole game. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Cabelas4x4OffroadAdventure3FOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the cropping and FOV factor in Cabelas4x4OffroadAdventure3FOVFix.ini.
  11. Version 1.2

    33 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action-adventure FPS game "Atlantis: The Lost Empire: Trial by Fire" (2001). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AtlantisTheLostEmpireTrialByFireFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in AtlantisTheLostEmpireTrialByFireFOVFix.ini.
  12. Version 1.1

    5 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and HUD in the hospital building and management game "Hospital Tycoon" (2007), since the game's engine, Gamebryo, stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/HospitalTycoonFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in HospitalTycoonFOVFix.ini.
  13. Version 1.1

    844 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the WW2 tactical first-person shooter game "Commandos 4: Strike Force" (2006), since the game's engine, RenderWare, stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Commandos4StrikeForceFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in Commandos4StrikeForceFOVFix.ini.
  14. Version 1.1

    49 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the third-person driving game "Super Stunt Spectacular" (2005), since the game's engine stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SuperStuntSpectacularFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in SuperStuntSpectacularFOVFix.ini.
  15. Version 1.1

    429 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the HUD and field of view in the third-person brawler game "Crime Life: Gang Wars" (2005), since the game's engine stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/CrimeLifeGangWarsFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in CrimeLifeGangWarsFOVFix.ini.
  16. Version 1.3

    194 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the stealth third-person game "Secret Agent Barbie" (2001), since the game only runs in 640x480 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SecretAgentBarbieWidescreenFix Credits also go to: AuToMaNiAk005 Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Put the dgVoodoo2 files in the game folder and set your desired resolution in the "DirectX" tab. 4. Set the desired resolution and FOV factor in SecretAgentBarbieWidescreenFix.ini. - Issues: :-: Main menu stays at a 640x480 area, and doesn't scale to fit the resolution chosen. :-: HUD doesn't scale, so use a display wrapper like dgVoodoo2 to upscale it. :-: Letterboxed black bars during cutscenes no longer appear at any resolutions other than 640x480 (Might or might not be an issue, depends on your preferences).
  17. Version 1.2

    248 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the arcade racing game "Hugo: Bukkazoom!" (2003), since the game only runs at up to 1280x1024 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/HugoBukkazoomWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll and dinput.dll, both files are required), and also extract it to the game folder. 3. Set the desired resolution in HugoBukkazoomWidescreenFix.ini. 4. Run the game's configuration executable (Config.exe) and select any resolution in the list and click OK to apply it (the actual resolution being saved is the one set in the fix's ini file). - Issues: :-: HUD and menus are stretched.
  18. Version 1.1

    27 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the third-person arcade racing game "Pet Racer" (2001), as the game can only be run up to 1024x768 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/PetRacerWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in PetRacerWidescreenFix.ini.
  19. Version 1.0

    72 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person sci-fi racing game "Space Haste 2" (2001), as the game can only be run at up to 1600x1200 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SpaceHaste2WidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in SpaceHaste2WidescreenFix.ini.
  20. Version 1.1

    343 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action-adventure puzzle game "The Da Vinci Code" (2006). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheDaVinciCodeFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV in TheDaVinciCodeFOVFix.ini.
  21. Version 2.0

    208 downloads

    The game can be run in widescreen by changing the resolution in the VideoSettings.scr config file, but this results in stretched HUD and text, and cropped vertical FOV (Vert-). This RAR file fixes both of those, and contains modified code.pak and .scr files that fix the FOV and HUD for the 2006 racing game GTI Racing. The fix supports the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 43:18 and 64:27 (basically same as 21:9). Instructions: 1. Extract the files inside the folder that corresponds to your desired aspect ratio to the main game folder, overwriting all original files (make a backup of those first if needed). 2. Set your desired resolution in VideoSettings.scr (<main game folder>/Data/VideoSettings.scr). Credits go to: Automaniak
  22. Version 1.2

    449 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the third-person action game "The Mummy" (2000), as the game's engine, SR Engine, stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheMummyFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV and FOV factor in TheMummyFOVFix.ini.
  23. Version 1.3

    4,689 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the stealth first-person game "Project IGI 1: I'm Going In" (2000), as the game's engine crops the view at wider resolutons than 4:3 (Vert-). This fix supports the American, European 1.0 and Re-release, Italian, Chinese and Japanese versions. Credits also go to: AuToMaNiAk005 Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ProjectIGI1FOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV, camera FOV and weapon FOV in ProjectIGI1FOVFix.ini.
  24. Version 1.4

    494 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action FPS/TPS game "MechWarrior 3" (1999). Credits also go to: AuToMaNiAk005 Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MechWarrior3FOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV in MechWarrior3FOVFix.ini. - Note: :-: To use this fix with the Zipper Fixup patch, use a DLL injection tool like Xenos to inject it into the game instead of the ASI loader, since the ASI loader doesn't work with the Zipper Fixup exe.
  25. Version 1.2

    89 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, HUD and field of view in the action FPS game "Beyond Normandy: Assignment Berlin" (2003). Credits also go to: AuToMaNiAk005 Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BeyondNormandyAssignmentBerlinWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution, FOV factor and HUD offset in BeyondNormandyAssignmentBerlinWidescreenFix.ini.
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