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  1. Version 1.2

    348 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the third-person arcade racing game "Motorhead" (1998), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Credits also go to: Automaniak Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MotorheadFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in MotorheadFOVFix.ini.
  2. Version 1.2

    131 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio, field of view and framerate in the third-person skateboarding game "Disney's Extremely Goofy Skateboarding" (2001), since the game only runs at 640x480 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/DisneysExtremelyGoofySkateboardingWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution, FOV factor, framerate and also if you desire to skip the intro videos in DisneysExtremelyGoofySkateboardingWidescreenFix.ini. Issues: :-: Menu backgrounds and HUD are stretched.
  3. Version 1.4

    494 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person adventure game "Barbie Horse Adventures: Mystery Ride" (2003), as the game only runs in 640x480 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BarbieHorseAdventuresMysteryRideWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in BarbieHorseAdventuresMysteryRideWidescreenFix.ini. 4. In the startup launcher, select the desired resolution from the list. - Issues: :-: Menus and HUD are stretched.
  4. Version 1.3

    361 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the third-person adventure platform game "Barbie in The 12 Dancing Princesses" (2006), since the game only runs at 1024x768 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BarbieInThe12DancingPrincessesWidescreenFix Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired FOV factor in BarbieInThe12DancingPrincessesWidescreenFix.ini. 4. In the startup launcher, select the desired resolution from the list. Issues: :-: HUD isn't fixed.
  5. Version 1.5

    200 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, HUD and field of view in the action FPS game "Beyond Normandy: Assignment Berlin" (2003), since the game only supports limited 4:3/5:4 resolutions by default. This fix only works in version 1.05. Credits also go to: AuToMaNiAk005 Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BeyondNormandyAssignmentBerlinWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution, FOV factor and HUD offset in BeyondNormandyAssignmentBerlinWidescreenFix.ini.
  6. Version 1.3.3

    466 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, field of view and HUD in the open world first/third-person shooter game "Torrente" (2001), since the game only supports a limited amount of 4:3 resolutions (640x480, 800x600 and 1024x768). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TorrenteWidescreenFix Credits also go to: Automaniak Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution, third-person FOV, first-person FOV and sniper zoom factors in TorrenteWidescreenFix.ini. - Issues: :-: Backgrounds in main menu and loading screens are still stretched at non-4:3 resolutions. :-: Above ultrawide resolutions or with higher FOVs, parts of the map randomly start disappearing for some reason (I have no idea why this happens). :-: On the 1.0 version of the game, the cursor escapes the window on ultrawide resolutions and higher, even when in-game. 1.1 releases solve this issue.
  7. Version 1.5

    1,265 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the arcade racing game "Antz Extreme Racing" (2002), since the game only supports resolutions up to 1280 pixels in width. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AntzExtremeRacingWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired FOV factor in AntzExtremeRacingWidescreenFix.ini. 4. In the startup launcher, go to the video settings and choose the desired resolution from the list.
  8. Version 1.3

    98 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the beach soccer game "Ultimate Beach Soccer" (2003), since the game only supports a limited amount of 4:3/5:4 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/UltimateBeachSoccerWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in UltimateBeachSoccerWidescreenFix.ini. 4. In Resolution.exe, choose the desired resolution in the list.
  9. Version 1.2

    330 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view and HUD in the first/third-person racing game "Michelin Rally Masters: Race of Champions" (2000), since the game crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-). Credits also go to: Automaniak Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MichelinRallyMastersRaceOfChampionsFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in MichelinRallyMastersRaceOfChampionsFOVFix.ini. - Issues: :-: The car interiors are not complete and that will be visible at wider FOVs/resolutions, this isn't an issue of this fix but from the game itself.
  10. Version 1.4

    1,389 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio, HUD and field of view in the third-person adventure game "Arthur and the Invisibles" (2006), since the game only supports a limited amount of 4:3 resolutions. Credits also go to: Automaniak Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ArthurAndTheInvisiblesWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in ArthurAndTheInvisiblesWidescreenFix.ini. 4. In the video options in-game, select the desired resolution from the list.
  11. Version 1.4

    211 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and HUD in the simulation strategy firefighting game "Emergency Fire Response" (2003), as the game only runs at limited 4:3 resolutions by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/EmergencyFireResponseWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired main menu resolution and FOV factor in EmergencyFireResponseWidescreenFix.ini. 4. In the in-game video options, choose the desired resolution in the list. - Issues: :-: Disappearing geometry at very wide aspect ratios when the camera is at a lower zoom level (wider than 32:9 or so).
  12. Version 1.4

    395 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the stealth third-person game "Secret Agent Barbie" (2001), since the game only runs in 640x480 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SecretAgentBarbieWidescreenFix Credits also go to: AuToMaNiAk005 Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in SecretAgentBarbieWidescreenFix.ini. - Issues: :-: Main menu stays at a 640x480 area, and doesn't scale to fit the resolution chosen. :-: HUD doesn't scale, so use a display wrapper like dgVoodoo2 to upscale it. :-: Letterboxed black bars during cutscenes no longer appear at any resolutions other than 640x480 (Might or might not be an issue, depends on your preferences).
  13. Version 1.1

    60 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the hunting FPS/TPS game "Bass Pro Shops: Trophy Hunter 2007" (2006), as the game only supports limited 4:3/5:4 resolutions by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BassProHunterTrophyHunter2007WidescreenFix - Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in BassProShopsTrophyHunter2007WidescreenFix.ini. 4. Once in-game, go to the video options and choose the desired resolution from the list. - Issues: - HUD remains stretched in non-4:3 resolutions.
  14. Version 1.8

    1,211 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the action-adventure game "Aladdin in Nasira's Revenge" (2001), as the game stretches the image at resolutions wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AladdinInNasirasRevengeFOVFix Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in AladdinInNasirasRevengeFOVFix.ini.
  15. Version 1.2

    104 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the australian rugby game "AFL Live 2003" (2002), since the game crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AFLLive2003FOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in AFLLive2003FOVFix.ini.
  16. Version 1.2

    120 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and HUD in the hospital building and management game "Hospital Tycoon" (2007), since the game stretches the view at resolutions with an aspect ratio wider than 4:3, and the maximum selectable resolution in-game is 1920x1080. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/HospitalTycoonWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in HospitalTycoonFOVFix.ini. 4. In the in-game display settings, select the desired resolution from the list.
  17. Version 1.1

    89 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the third-person arcade racing game "Room Zoom: Race for Impact" (2003), since the game only supports a limited amount of 4:3/5:4 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/RoomZoomRaceForImpactWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in RoomZoomRaceForImpactWidescreenFix.ini. 4. In the startup launcher, select the desired resolution in the list.
  18. Version 1.3.1

    427 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the arcade racing game "Hugo: Bukkazoom!" (2003), since the game only runs at up to 1280x1024 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/HugoBukkazoomWidescreenFix Credits also go to: AuToMaNiAk005 Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll and dinput.dll, both files are required), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in HugoBukkazoomWidescreenFix.ini. 4. Run the game's configuration executable (Config.exe) and select the new resolution in the list and click OK to apply. - Issues: :-: HUD and menus are stretched.
  19. Version 1.3

    351 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the arcade racing game "Motocross Mania" (2000), since the game only supports 4:3/5:4 resolutions by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MotocrossManiaWidescreenFix Credits also go to: Automaniak Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder. 3. Set the desired FOV factor in MotocrossManiaWidescreenFix.ini. 4. In the startup launcher, select the desired resolution from the list. - Issues: :-: Using a resolution like superwide or wider glitches the map (FOV related).
  20. Version 1.2

    238 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the third-person motorcycle racing game "Edgar Torronteras' eXtreme Biker" (1999), since the game only supports limited 4:3 resolutions by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/EdgarTorronterasExtremeBikerWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder. 3. Set the desired FOV factor in EdgarTorronterasExtremeBikerWidescreenFix.ini. 4. In the startup launcher, select the desired resolution from the list. - Issues: :-: Using a resolution like superwide or wider glitches the map (FOV related).
  21. Version 1.1

    75 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio, field of view and HUD in the bowling game "Friday Night 3D Bowling" (2003), since the game only allows the game to be played at limited 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/FridayNight3DBowlingWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in FridayNight3DBowlingWidescreenFix.ini. 4. In the startup launcher, select the desired resolution from the list.
  22. Version 1.1

    75 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution in the snooker game "World Championship Snooker 2003" (2003), since the game only supports a limited amount of 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/WorldChampionshipSnooker2003WidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in WorldChampionshipSnooker2003WidescreenFix.ini. 4. In the startup launcher, select the desired resolution in the list.
  23. Version 1.2

    62 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution in the snooker game "World Championship Snooker" (2001), since the game only supports a limited amount of 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/WorldChampionshipSnookerWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in WorldChampionshipSnookerWidescreenFix.ini. 4. Run the configuration executable (wcsconf.exe) and select the desired resolution from the list.
  24. Version 1.5

    2,101 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the action third-person shooter game "The Mummy" (2000), as the game stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheMummyFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in TheMummyFOVFix.ini.
  25. Version 1.3

    234 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the tennis game "International Tennis Pro" (2007), since the game only supports a limited amount of 4:3 resolutions by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/InternationalTennisProWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in InternationalTennisProWidescreenFix.ini. 4. Once in-game, go to the video options, choose the desired resolution and restart the game to apply the changes.
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