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Broken Sword 3: The Sleeping Dragon - FOV Fix
AlphaYellow reacted to chachardus for a file
I managed to make your patch working with Gog and Steam versions. The issue was not the patch (it works flawlessly) but the game itself. Ingame resolution selection was not saved and the game started with a low resolution (800x600). It must be launched with admin rights to save game settings. Thanks for your awesome patch.1 point -
No Man's Land (2003, PC) modding / unpacking
cyrodiilwarrior reacted to Emperorsfist for a topic
Hello! I was wondering if anyone knows who was the author of the widescreen fix for the 2003 game No Man's Land: Fight for your Rights. The game uses .rda files that are also used in the Anno series from Anno 1701 onward, yet the unpacking tools for those games don't support the version used in No Man's Land. However, someone was able to extract them to make the widescreen fixes (it's an .ini file with the original German developer notes). Does anyone know?1 point -
EmulateHeap fix
arhumSearcher reacted to beennath58 for a file
Version 1.0.0
8 downloads
EmulateHeap shim is broken since Windows 11 22H2. Due to this, certain apps that need this shim (for example, Interstate 76, M1 Tank Platoon II, Battlezone 1998, etc) refuse to work properly. To use this tool, run the Command Prompt in the executable folder and execute the command: earlyload.exe program.exe where "program.exe" is the executable to be executed. If a program already has EmulateHeap applied (for example, Interstate 76), you are required to disable the shim first, generally by renaming the executable to a different name which will cut access to the shim, or by using the Windows ADK to disable the shim directly, or any method you know. Remember that the application may need the other shims to work properly, so in that case, you will need to manually install the other shims. The program was tested to run on Windows 7 and later. The DLL can be utilised to run in Windows XP, but the loader needs to be modified. Although the motive of it was to solve the shim on Windows 11, it was easily ported to older versions later on. The problem was solved by cracyc on SourceForge, and the loader executable was developed by cracyc, later improved by ghotik on SourceForge. Password is "pcgw" without the quotes.1 point -
Knights of the Temple II - Widescreen & FOV Fix
gufesaret reacted to AlphaYellow for a file
Version 1.1
79 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person action RPG game "Knights of the Temple II" (2005), since the game only supports up to 1280x1024 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/KnightsOfTheTemple2WidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in KnightsOfTheTemple2WidescreenFix.ini. Issues: :-: HUD and inventory menus remain stretched.1 point -
Call of Duty: World at War - Custom Patch
AlphaYellow reacted to LuKeStorm for a file
Version 1.0.0
78 downloads
Patches applied in memory at startup without modifying original file on hard disk Supports: v1.7 (Steam/Retail version) - NoAuthPatch: Play without online profile, authorization and even key - Create profile using custom Profile Creator without starting extra tool - Joining via LAN or Favorites in original server browser works - No Optimal settings: Disables legacy "Optimal settings" function at startup - No Safemode: Disables legacy "Safemode" function at startup - No Intro: Skips logos and game intro at startup - No Splash: Skips the splashscreen at startup - No Blackscreen: Fixes issue at startup - No Punkbuster: Disables punkbuster anti-cheat - No cheat protected dvars: Disables cheat/write protection - Windowed mode: Enable via ini file Note: - Patches can be disabled/enabled via "codwawpatch" ini file - Not compatible with Plutonium Custom Profile Creator Appears automatically at game start if no valid profile exists - Supports commandline argument "fs_localAppData" to set custom profile path Installation Copy files from "patch" folder into the game folder1 point -
Bet on Soldier: Blood of Sahara - FOV Fix
gufesaret reacted to AlphaYellow for a file
1 point -
Bet on Soldier: Black-out Saigon - FOV Fix
gufesaret reacted to AlphaYellow for a file
Version 1.0
15 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the sci-fi action first-person game "Bet on Soldier: Black-out Saigon" (2007), since the game's engine crops the camera view (Vert-) and stretches the weapon model at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BetOnSoldierBlackOutSaigonFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of d3d9.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching/cropping and FOV factor in BetOnSoldierBlackOutSaigonFOVFix.ini.1 point -
Bet on Soldier: Black-out Saigon - FOV Fix
gufesaret reacted to AlphaYellow for a file
1 point -
No Man's Land (2003, PC) modding / unpacking
Emperorsfist reacted to magikgimp for a topic
The original WSGF page for this game lists the original submitter and another person who updated something there. The first (jackfuste) was quite a regular contributor for a number of games but hasn't been active for a few years now and you may be able to track them down to get in touch but you'll have to use their Reddit or Discord now since their forums are no longer active. I couldn't find a mention for No Man's Land on any old thread sadly. https://www.wsgf.org/dr/no-mans-land/en1 point -
Adrenalin: Extreme Show - FOV Fix
AlphaYellow reacted to lyathandbrett for a file
1 point -
Knights of the Temple II - Widescreen & FOV Fix
gufesaret reacted to AlphaYellow for a file
1 point -
Knights of the Temple II - Widescreen & FOV Fix
AlphaYellow reacted to gufesaret for a file
1 point -
Knights of the Temple II - Widescreen & FOV Fix
AlphaYellow reacted to gufesaret for a file
Wow, great work. Edit: Hmm. Once again i have problems here: [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] ---------- [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] KnightsOfTheTemple2WidescreenFix v1.0 loaded. [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] ---------- [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] Log file: W:\Knights Of The Temple II\KnightsOfTheTemple2WidescreenFix.log [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] ---------- [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] Module Name: KOTT2.exe [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] Module Path: W:\Knights Of The Temple II\ [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] Module Address: 0x0 [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] ---------- [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] DLL has been successfully loaded. [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] Config file: W:\Knights Of The Temple II\KnightsOfTheTemple2WidescreenFix.ini [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] ---------- [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] Config Parse: bFixActive: true [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] Config Parse: iCurrentResX: 0 [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] Config Parse: iCurrentResY: 0 [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] Config Parse: fFOVFactor: 1 [2025-05-06 22:06:19.982] [KnightsOfTheTemple2WidescreenFix] [info] Resolution not specified in ini file. Using desktop resolution. [2025-05-06 22:06:19.983] [KnightsOfTheTemple2WidescreenFix] [info] Config Parse: iCurrentResX: 3840 [2025-05-06 22:06:19.983] [KnightsOfTheTemple2WidescreenFix] [info] Config Parse: iCurrentResY: 1600 [2025-05-06 22:06:19.983] [KnightsOfTheTemple2WidescreenFix] [info] ---------- [2025-05-06 22:06:19.983] [KnightsOfTheTemple2WidescreenFix] [info] Detected game: Knights of the Temple II (KOTT2.exe) [2025-05-06 22:06:19.983] [KnightsOfTheTemple2WidescreenFix] [info] ---------- [2025-05-06 22:06:19.991] [KnightsOfTheTemple2WidescreenFix] [error] Failed to locate resolution list 1 memory address.1 point -
Grass Shadows from v1.0-1.0003 & Extended CVars
mrpenguinb reacted to Patrxgt for a file
1,444 downloads
Mod for the S.T.A.L.K.E.R.: Shadow of Chernobyl, that restores grass shadows from the 1.0003 version of the game. Installation: Unpack "bin" folder from this archive into the game's main directory. Credits: Avgust1n - Original file packed with RMA Shadows Addon mod. Deus_nsf - Repack of this file. Me - Additional ReadMe.txt modifications and re-upload here.1 point -
SCE Wireless Controller Driver v3.0.0.0 - Official drivers for DualShock 3
ShiftyMarmot reacted to flameman for a file
1 point -
Creative ALchemy Universal
contact5156 reacted to Garrett for a file
Version 1.00.08 (02/20/2008)
54,851 downloads
Creative ALchemy restores EAX features and 3D audio in DirectSound3D games on Windows Vista and newer. This special Universal version was modified by Daniel Kawakami (daniel_k) from the Creative Discussion Forum to work on all sound cards (the original version only worked on Creative's products). Some games may need additional adjustment in the Creative ALchemy Universal configuration tool to enable EAX support in-game; refer to the individual wiki articles for further details.1 point