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  1. Version 1.0.2

    19 downloads

    This package contains a widescreen fix for Medal of Honor: Pacific Assault. Installation Extract all files into the game's installation directory and use mohpa_setup.exe to set the resolution. Features Unlocks all screen resolutions in the resolution selector. Scales the field of view (FOV). The scaling factor can be configured in scripts/MedalFixer.ini. Fixes stretched 2D interface elements. Skips the intro videos. Allows the frame rate limit to be customized. Fixes the aspect ratio of pre-rendered videos. Fixes loading screen scaling. Removes black bars from cutscenes. Removes the black bars from the pause menu. Notes Aspect ratios wider than 16:9 may exhibit visual issues. EA app version may refuse to load the mod.
    1 point
  2. Version 1.2

    2,254 downloads

    This mod enables a custom variable that helps with camera and animation stuttering in the game. No additional tools needed. The existence of this variable was discovered by Alex Battaglia from Digital Foundry's team. You can read the full article and watch the video about it here Unzip and drop the files in the game's executable folder ( <path-to-game>\SwGame\Binaries\Win64). The fix comes enabled by default but you can use SurvivorAnimationStutterFixLite.ini to disable / enable the fix or the logging. This mod is developed for Patch 9. Use Version 1.1 if you're having problems enabling the mod with 1.2. This older version uses a different injection method based on UE4SS instead of memory injection. It includes a lightweight version of this program needed to run the console and set the variable to 1. Thanks to ThirteenAG for Ultimate ASI Loader as it is used as dll injection method and to UE4SS project for the alternative method. The lifelong battle against stuttering is a heavy burden, but it ultimately yields magnificent results.
    1 point
  3. Version 1.0.2

    129 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the action puzzle game "The Sting!" (2001), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. This fix supports the English, German, Spanish, Polish and Russian versions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheSting!FOVFix Credits also go to: AuToMaNiAk005 Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in TheSting!FOVFix.ini. Issues: - Mouse hitbox/input remains misaligned to the original 4:3 area, so clicks register offset horizontally.
    1 point
  4. Version 1.3

    187 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the third-person adventure game Barbie Horse Adventures: Riding Camp (2008), since the game only runs at 1024x768 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BarbieHorseAdventuresRidingCampWidescreenFix Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in BarbieHorseAdventuresRidingCampWidescreenFix.ini.
    1 point
  5. Version 1.4

    497 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person adventure game "Barbie Horse Adventures: Mystery Ride" (2003), as the game only runs in 640x480 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BarbieHorseAdventuresMysteryRideWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in BarbieHorseAdventuresMysteryRideWidescreenFix.ini. 4. In the startup launcher, select the desired resolution from the list. - Issues: :-: Menus and HUD are stretched.
    1 point
  6. Version 1.0.0

    22 downloads

    This is a Xdelta3 patch that can downgrade Indy3d.exe from the GOG version of the game (Steam is untested but should still work) to the 1.0 version, which is identical to the one found on the retail release. Users will need to provide their own Indy3D.exe file. The purpose of this patch is to allow the digital distributions of the game to be used for the Open Jones 3D Engine which is an open source engine made for the game. Although the engine is compatible with the Steam and GOG releases, Version 1.0 of Indy3D.exe is a hard requirement to use the engine and can only be obtained from the retail release. This patch makes it so it can be obtained by downgrading the file instead. How to use Download and extract the xdelta file somewhere on your PC Go to this Online Delta Patcher. For "Source File" navigate to <path-to-game>/Resources and choose Indy3D.exe. For "Patch File" navigate to where you extracted the Xdelta file and select it. Click "apply patch" and download the new exe file. Rename the downloaded EXE file to Indy3D, and navigate to <path-to-game>/Resources. Backup the original Indy3D.exe first then replace it with the new EXE. You can now use the game with the Open Source Engine by following the instructions on its GitHub page. Verifying the patched file: The patched file should have this SHA-256 Hash: 3fbaf8cd401b4af80967cbe42e3420fb803288b336ebbe72a9a01b6dfd661a53
    1 point
  7. Version 2.1.0

    34,133 downloads

    Features: Allow custom resolutions Allow 30 FPS in cutscenes Disable Maximized Windowed Mode on newer Windows versions DirectX 12 Support Restore missing hauntings Increase the resolution of background screens Increase FOV Fix map aspect ratio Disable system check Disable safe mode Disable cutscene borders Modify blur effect PS2 like brightness Anisotropic Texture Filtering Invert X and Y axis Modify sensitivity Use HKEY_CURRENT_USER instead of HKEY_LOCAL_MACHINE Install: 1. Copy all the files from the GOG or Retail folders to your Silent Hill 4 install folder. 2. Configure your options in Silent_Hill_4_PC_Fix.ini. (Optional) 3. Start the game with SILENT HILL 4.exe. Credits: dns - Silent-Hill-4-Wide-Screen-Patch WidescreenFixesPack team HunterStanton Password:pcgw Note: Windows 11 update KB5064081 (August 29, 2025 Preview) have broken FMV playback in Silent Hill 4, they play corrupted.
    1 point
  8. Version 1.0.0

    1,375 downloads

    This patch includes most changes done by Hitman Contracts Unofficial Patch up until v1.2, updating, changing or omitting some of them. Look at "Unofficial patch changelogs.txt" for reference; this Readme outlines every difference, in any case. Since v1.3 Hitman Contracts Unofficial Patch introduced AI upscaled textures, probably to balance the addition of Blood Money's higher definition textures. They look pretty bad; even 47 and the restored women and gang biker bartender skins got upscaled. On top of that, the mugshots of the targets in the pause menu got corrupted somehow in v1.4. iSsueS hasn't touched their patch since 2023 and these, ahem, issues bothered me to no end, so with a miraculous backed up v1.2 Unofficial Patch and GlacierTEXEditor I digged into the patch's files to decide what was worth leaving in. Install instructions For starters, backup your game folder if you are copy-and-replace-click-happy. Every .zip in the game and logo videos will get replaced. Copy everything inside the "COPY THIS CONTENT TO THE GAME FOLDER" and do just that. This patch doesn't include the Widescreen patch or EAX support, you'll have to open the v1.4 Unofficial Patch .exe as a compressed file to extract the necessary files. It also includes custom configuration (such as setting resolution to 800x600, more on why on the note below) and keybinds. Don't replace HitmanContracts.cfg and HitmanContracts.ini if you want to keep yours. Lastly, both d3d8to9 and DXVK wrappers have been added. The former is aimed for Windows while the latter is for Linux, but you can try both as a Windows user. Copy the content of their respective folders to the game folder. Note about discarding the Widescreen patch and EAX The former causes more issues than it's worth. UI scaling is non-existent, making text extremely tiny; loading screen artwork looks glitched, and graphical effects don't scale well. 800x600 is the highest resolution where UI scale looks correct. As for EAX, I couldn't manage to make it work for the life of me. I'm running the game on Linux with Wine so I can't test this for Windows. But I've tried the latest DSOAL and OpenAl releases, as well as some Windows registry stuff necessary since W10... Credits - iSsueS for their fixes in Unofficial Patch - BurntShrimp for compiling all the current fixed OpenGL effects to the DX renderer as an .asi patch: https://www.vogons.org/viewtopic.php?p=1364362#p1364362 Changelog v1.0 - .exe with fixed graphical effects replaced by .asi patch compiled by BurntShrimp from VOGONS forum, making separate .exes for Steam and GOG releases unnecessary. - Ultimate ASI Loader v9.0.0 included for the .asi patch; check their repository for valid filenames of the injected .dll file, in case you want to use another mod that uses the "dinput8.dll" filename. - Added d3d8to9 v1.13.0 and DXVK v2.7.1 wrappers. - Save folder included in the main mod for rare cases where the installer doesn't create it, which prevents saving between missions at Professional difficulty. Optional 100% completed save from Unofficial Patch included in a "Completed_Save" folder. - Null brand & logo video files from Unofficial Patch included. Makes the game boot with the Contracts intro video. - All fixed, non-upscaled textures since Unofficial Patch v1.2 included. Highlights: unused High Definition 47 skin in Contract's files, Blood Money snipercase texture, PS3 uncensored character skins. - Unused blood decals in the Training level have been imported to all Contracts missions. Discarded the Blood Money decals in Unofficial Patch as a result. - Vanilla Main Menu logo without the Unofficial Patch footer restored, while keeping the fix for the weird white line in vanilla's texture.
    1 point
  9. 8,155 downloads

    Made by combining nemesis2000's fix with dxwrapper. Copy over the content to the game's main directory. Link to the original fix: http://ps2wide.net/pc.html#h2
    1 point
  10. 11,662 downloads

    Made by combining nemesis2000's fix with dxwrapper. Copy over the content to the game's main directory. Link to the original fix: http://ps2wide.net/pc.html#h3
    1 point
  11. 8,910 downloads

    Made by combining nemesis2000's fix with dxwrapper. Copy over the content to the game's main directory. Link to the original fix: http://ps2wide.net/pc.html#h47
    1 point
  12. Version 1.0.0

    2,405 downloads

    Requires ThirteenAG's Universal ASI Loader and optionally Zolika1351's GFWL Protection Disabler if you want to use it with GFWL. Simply drag eASIer.asi & eASIer.txt to the root directory of K&L alongside UAL's dinput8.dll & GPD's GFWLProtectionDisabler2019.asi (if using GFWL Protection Disabler) and start the game. The number 246 in the eASIer.txt file can be changed up or down to a max of 255 to increase or decrease FOV accordingly. Credit to HackMan128 and his ASI plugin "eASIer" (permission was given to include it in this fix), along with czarman for finding the value that changes FOV. This is only tested on the Steam release.
    1 point
  13. 1,573 downloads

    Baseline (Widescreen) Solution & Issues New Solution - 2 Options for Widescreen Support. 1. Download this MOD Hexen II retextured - jsHexen 2 engine. It adds options for higher screen resolutions - See WSGF Links. 2. Download this MOD FTEQW. It adds options for higher screen resolutions and a FOV Slider - See WSGF Links. Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues For Ultra-Widescreen only MOD 2. Download this MOD FTEQW. It adds options for higher screen resolutions and a FOV Slider - See WSGF Links. Eyefinity / Surround Specific Solution & Issues For Multi-Monitor only MOD 2. Download this MOD FTEQW. It adds options for higher screen resolutions and a FOV Slider - See WSGF Links. 4k UHD Specific Solution & Issues Stereoscopic-3D Solution & Issues
    1 point
  14. 2,200 downloads

    This file contains music which is missing from the PC version of DMC3.
    1 point
  15. Mirh

    TRAOD right looking FMVs

    4,170 downloads

    Article: Tomb Raider: The Angel of Darkness Remastered PS2 FMVs for PC. MPEG-1 with MP2 192 Kbps audio has been overcome by MPEG-2 codec with twice the bitrate and LPCM. Gamma levels have been also adjusted. All credits to rewak Included localizations are: German, French, Italian, Japanese, Korean, Polish, Brazilian Portuguese, Russian, Spanish, English.
    1 point
  16. Version 1.01

    8,363 downloads

    Original sources: FilePlanet (EN, DE), Game Front (FR) This is the Hitman 2: Silent Assassin Patch v1.01. It is the latest version available. Available versions of the patch: English (EN) French (FR) German (DE)
    1 point
  17. 5,341 downloads

    Crash Fixes: Fixed crash on ATI Radeon 8500, 9000 and 9200 on startup. Fixed crash when Restarting Asylum Aftermath level numerous times. Fixed crash when user got shot after reviving HM from slow-mo death sequence. Fixed crash while watching the free agent cut scene on the Lee Hong Assassination level. Fixed crash when user saved whilst highlighting an action (such as Pick lock, jump balcony, Change Clothes, Place sign etc). Fixed Crash with Post-Filter on High: After death sequence inside the manor on Beldingford Manor level, or inside meat plant on Meat King level. Graphical Fixes: During and after "free agent" cut scene on Lee Hong Assassination level screen would turn black. With Post-Filter set to High, would cause screen to go almost jet-black on "Hunter and the Hunted" level when user by rooftop location. Post Filter set to High made sniper scope blurry. Other Fixes: Unable to fire sniper rifle if 'fire' is set to Right Mouse button 47 could get stuck in the first door on Asylum aftermath level. Loading a save game transported 47 to a different location on Lee Hong level. Credits do not appear at end of game.
    1 point
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