About This File
This is the Jane's Israeli Air Force Patch V1.1. It is the latest patch available for the game.
The patch was taken from a genuine North American retail CD copy of Jane's Israeli Air Force.
What's New in Version 1.1
Released
- Expert AI has been improved, and now presents a real challenge.
- Wingman command 'Engage' A.I. has been improved.
- The AI can now fire missiles after switching over to guns.
- SA radar no longer appears on RWR after being destroyed.
- Eject bug is fixed - the canopy and the ejected pilot no longer spins with the plane.
- In multiplayer mode, players rejoin the session in their previous location (and not at the end of
- the world).
- The player now gets to select a plane before each training mission, when playing them consecutively.
- The planes Horizon line is now projected more accurately on the HUD.
- LCOS behavior is improved.
- Gun bullets flight track is raised by 1 degree. They now fly to the boresite correctly.
- Range is increased for gun bullets (1.5 miles instead of 1 mile).
- Missile hit percentage increased (when not in easy aiming mode).
- When not in easy aiming mode, hitting targets with the gun requires more accurate and realistic aiming.
- The Lavi's engine power is decreased at high altitude and has more drag.
- While taxiing with brakes on, the aircraft can move when the throttle is on full AB.
- Rudder response is increased.
- Roll and spin are improved.
- Airbrakes are more effective.
- In multiplayer, players now get the kill for shooting down a plane even if the pilot ejects.
- In multiplayer, each players callsign is now displayed above their plane. You can now tell at a glance who you're shooting at.
- The two highest settings of terrain detail are tuned for higher detail and less shimmering.
- The terrain detail updates quicker when switching cameras.
Recommended Comments
There are no comments to display.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.