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  • Similar Content

    • By KyoriAsh
      An addon file to restore back SafeDisc function to Windows 10.
      Download the necessary files. Extract a temporary location on the system. Copy secdrv.sys to %WINDIR%\system32\drivers. Import secdrv.reg to Windows registry. As the service may still not work due to lack of a digital signature[22], refer to these instructions to disable driver signature verification in the operating system and sign the driver with a custom digital signature.  
    • By Theclaw135
      Batman: Vengeance demo.
    • By Funkerwolf
      Hello everyone, I would like to clarify why my editing in the article on sound is constantly canceled?
      https://pcgamingwiki.com/wiki/Glossary:Sound
       
       
       
       
      Here is the evidence on the pictures below about the difference in sound on the spectrograms.
      As you can probably notice, that on Windows 10 samples are more identical to the original, rather than on Windows 7.
       
      Used materials in this tests


       
      Source sound


      Windows 10 on Realtek


      Windows 10 on Creative G1


      Windows 7 on Realtek


      Windows 7 on Creative G1


       
      The peculiarity of this behavior in terms of sound in Windows 7 was caused by the introduction of DRM at the development stage of Windows Vista, which is also easily confirmed by reading the development literature.
       
      To carry out this test, recording through the line input via the built-in sound card with the help of Audacity was used and then the results were transferred to the schedule through the Spek.
      The conditions were the same (Volume 80% output and input) and the same player Foobar2000 on default settings (no asio/openal and ks with wasapi exclusive for output) was used.
       
      For very talented people, I note that the sound system has remained the same since Windows Vista, but has been significantly reworked: https://www.head-fi.org/threads/windows-10-has-better-sound-quality-than-windows-7-on-my-computer-not-necessarily-yours.789224/
      Especially it is important for the old and not-so games that use DirectSound.
      And for those who like to listen to music, and especially in a high quality, because windose 10 does not force you to use all sorts of workarounds crutches mentioned above.
    • By Northernlightifly
      Hello!
       
      Since I'm using Windows 10 I am not able to run one of my old games that is SafeDisc protected DRM. I was thinking that I maybe could make a virtual copy of the game and then be able to run the game. At first I was thinking using Alcohol 120 but I read that someone got a virus from downloading it so I'm not sure about downloading it. I was then thinking of daemon tools which seems safer. Does any of you have any experince with copying a SafeDisc game? Or know how to run SafeDisc game on Windows 10?
       
      Thank you in advance!
    • By Hawaii Beach
      PC Reports are a series of quick first impressions regarding the technical aspects of a PC game. For an up to date account of Wildlands fixes and improvements, please visit its respective PCGamingWiki article.
       
      Developed and published by Ubisoft. The game was released on March 7, 2017.
      System Requirements

      Minimum
      CPU: Intel Core i5-2400S @ 2.5GHz or AMD FX-4320 @ 4GHz RAM: 6 GB HDD: 50 GB GPU: Nvidia GeForce GTX 660 or AMD Radeon R9 270X (2 GB of VRAM) OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-Bit) Recommended
      CPU: Intel Core i7-3770 @ 3.5GHz or AMD FX-8350 @ 4GHz RAM: 8 GB GPU: Nvidia GeForce GTX 970 or AMD Radeon R9 390 Editor's System
      CPU: Intel Core i5-4690K RAM: 16 GB DDR3 1600MHz (Corsair CML8GX3M2A1600C9) SSD: Samsung 850 EVO 250 GB GPU: EVGA GeForce GTX 970 SSC OS: Windows 10 (Version 1607) (64-Bit) The minimum system requirements are really minimum and may not be enough to feed you 60 fps at 1080p. Neither is there many graphics cards that will operate with stable 60 fps in the Very High preset. Some settings will generally not make a difference with the look of the game. 




       
      This game is very GPU intensive, Nvidia released game-ready drivers for the game yesterday which should help performance - but doesn't really help with performance. Feels like the game isn't optimized correctly, as it can't handle the medium preset settings without going under 60 FPS constantly. Just having the game minimized in the menu takes ~60% of my CPU power.
       
      The benchmarks are based on the Low and Medium preset to save as much GPU power as possible.
       


       

      Preset
      The game has five presets, from Low to Ultra. Ultra uses about 4.5 GB of ram and ~5 GB of VRAM which will require a very high system for stable framerates.
       
       
       
       

      Click on the Image to Move the Slider
       


       

      Field of View
      Slider that goes from 0% to 100%, and doesn't seem to affect performance.
       
       
       
       

      Click on the Image to Move the Slider
       

      Ambient Occlusion
      The game has support for either SSBC or HBAO . I keep it disabled for that extra bit of performance and don't feel a difference anyways.


       

      Draw Distance
      Allows for detailed textures in longer distances.
       
       
       
       

      Click on the Image to Move the Slider
       


       

      Shadow Quality
      The shadows look well in this game but have a heavy cost in performance. Starting with the High setting, the game will use noticeably more RAM.
       
       
       
       

      Click on the Image to Move the Slider
       
       
       
       

      Click on the Image to Move the Slider
       


       

      Vegetation Quality
      Increases the draw distance for vegetation, and improves details to existing textures.
       
       
       
       

      Click on the Image to Move the Slider
       
       
       
       

      Click on the Image to Move the Slider
       


       

      Resolution Scale
      Resolution scaling can be used to refine edges and enhance textures beyond Ultra settings.
       
       
       
       

      Click on the Image to Move the Slider
       


       

      Anti-Aliasing
      Strangly the game only supports FXAA and TAA - but For Honor (which is developed with the same game engine) also has support for SMAA. Possible that the developers forgot to add it, and may come in a future patch.


      Seen in the image below, FXAA is the best choice but because how it works it will make the game appear more blurry.


       

      Bloom
      I get distracted by the bloom in this game and it often makes you unable to see outside as bloom acts like a blur.
       
       
       
       

      Click on the Image to Move the Slider
       

      Reflections
      Reflections in this game aren't bad at all compared to e.g. Battlefield 3. They are not distracting and can easily be disabled if you wish to, and shouldn't cause a performance hit.
       
       
       
       

      Click on the Image to Move the Slider
       

      Anisotropic Filtering
      Disabled in some of the presets as default and should be turned to 16 samples to achive the best texture fidelity for a extremly small performance hit.
       
       
       
       

      Click on the Image to Move the Slider
      The rocks are in higher detail, the road is in higher quality.


      We're talking a 1 FPS difference in average, seriuosly people turn it to 16 samples!
       

      God Ray
      Looks good outside, but I find it distracting sometimes as it makes my screen darker so I turn this off.
       
       
       
       

      Click on the Image to Move the Slider
       
       
       
       

      Click on the Image to Move the Slider
       


       

      Controls


      There is no way to remap controller binds at the moment but sticks, bumpers and triggers can be swapped.
      Good thing they left acceleration disabled as default, raw input is missing but I don't notice any acceleration issues with the game.


       

      Audio
      Something that bogs me is that voice chat is enabled by default and uses a poorly implemented Open Mic Sensitivity Mode which tries to detect whenever you're speaking to sort out noise.
      You should also change Microphone Volume to your preferred mic gain, because the game sets will set it to 100% which is annoying since not everyone wants to use 100% gain as it picks up a lot noise and will ignore what you set in Windows.
       


       
       
       
       
       
       

      Thank you for reading. If you enjoyed our article and want to us create more articles, more often, please consider donating to PCGamingWiki's Patreon campaign:


       
      Click here to view the article
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