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About This File

Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio, HUD and field of view in the third-person racing game "Corvette Evolution GT" (2006), since the game's engine, RenderWare, stretches/crops the view at resolutions with an aspect ratio wider than 4:3.

Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/CorvetteEvolutionGTFOVFix

Instructions:

1. Extract all files to the game folder.

2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.

3. Set the desired resolution to fix the stretching/cropping and FOV factor in CorvetteEvolutionGTFOVFix.ini.





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1 hour ago, AlphaYellow said:

Can you send a screenshot of the error?

In that case, a video recording of the game would be better than a screenshot, so you can see how long it takes for the error to occur.

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16 hours ago, donato64 said:

In that case, a video recording of the game would be better than a screenshot, so you can see how long it takes for the error to occur.

Sure, it'd be a better way to find out where and when it's happening, though a Visual C++ error usually might be a C++ runtime issue, from my side I highly doubt I can do anything to fix it.

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