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Anima Edition for Final Fantasy X/X-2 HD Remaster

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Installation

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There are separate installs for both 2560x1080, 3440x1440 and 5120x1440.

Follow the steps below in order.

1. I recommend playing in 2.25x DSR DL Mode. Set 2,25x DSR DL Mode via nvidia control panel and set desktop to 2.25x DSR DL Mode resolution. 

2. Launch game and select borderless windowed mode in game launcher. Also select high video quality settings and 2560x1440 or 1920x1080.

3. Launch one of the games from the game launcher. Once ingame press escape and select ultrawide resolution in graphics options. Tweak graphics options to max and close game.

4. Download the file specific to your monitor and drop the files in your Final Fantasy X/X-2 HD Remaster steam game folder.

5. Start game. Happy Gaming.

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All fixes are listed below.

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Custom Render Resolutions revamped.

8k Fog, Textures and Shadows added.

High Quality Effects added.

Custom UI for FFX. FFX-2 partially fixed UI for now.

Sphere Grid Revamped Upscaled for FFX.

Outdoor Aspect Ratio fixed for all .exe's. 

Indoor Aspect Ratio fixed for all .exe's. True scrolling on 4x3 added to FFX only for now.

Map Fixed for both FFX and FFX-2. 

Large address aware added for extra stability for both FFX and FFX-2.

And lots more!

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You can report anything wrong with the mod on here or on WSGF discord channel.

There is still small things to fix with FFX. FFX-2 I will still have to work on the UI and indoor 4x3 scrolling.

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Shout out to the team from WSGF for the support!

This mod couldnt have been done without Phantom's SUWSF module. Big shout out to PhantomGamers! 

https://github.com/phantomgamers/suwsf#module 

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Cheers everyone and I hope you enjoy the ultrawide fix.


What's New in Version 6.0.0   See changelog

Released

I recommend all users redownload latest version. Fixed 1024 and 2048 shadows. Fixed 32x9 and 64x27. Uploaded new versions for all aspect ratios.





User Feedback

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I will be releasing an update here soon. I have redone most of the code to make it work better. Fixed a couple extra issues that were breaking things. Adjusted shadows and lighting. 

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On 3/1/2023 at 7:25 PM, kamiccolo said:

I'll be releasing a little update. I fixed a couple things and fixed the shadows not displaying properly indoors.

Edited the .ini to work for the Japanese audio version for 2560x1080 in case you want to add that as an option

SUWSF.ini

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amazing work, but is there a edit I can do, to disable stretched  FMV and zoomed in on 2d back grounds. I would perfer 
where they just put a black border on the edges of my Screen?

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On 3/15/2023 at 1:06 PM, haloharry said:

amazing work, but is there a edit I can do, to disable stretched  FMV and zoomed in on 2d back grounds. I would perfer 
where they just put a black border on the edges of my Screen?

No I haven't gotten videos fixed yet. Need to find the code for them.

I got 16x9 partially working need to fix the map for it to work properly to 16x9. I was working on it again but will take a bit.

 

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Thanks very much for creating this, about to give it a try. I noticed the total size is only 2.63MB, but it says with some 8k textures? I'd have thought it'd have been a larger total file size or am I missing something? 🙂

 

Thanks

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20 hours ago, laurencegough said:

Thanks very much for creating this, about to give it a try. I noticed the total size is only 2.63MB, but it says with some 8k textures? I'd have thought it'd have been a larger total file size or am I missing something? 🙂

 

Thanks

Good day Laurence,

I adjusted the in-game texture resolution control, shadow control, fog control. There is limiters put in place sometimes or fixed values being used for older games. This can either limit the internal texture resolution of the game to window size in 16x9. Same thing with effects, shadow control. So you can play at 1440p but with internal at 4k. I gotta do another update tho. Old edits.

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