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Found 6 results

  1. Version 2.2.1

    18,165 downloads

    Note: A standalone solution for the Director's Cut edition is now available. The tools allow for support of any display aspect ratio and real-time FOV adjustment in Death Stranding. The gameplay and engine-rendered cutscenes will properly fill the screen, while the state of the pre-rendered cutscenes will depend on the used solution. Option 1: A trainer automatically detecting any resolution and allowing to make the zoomed pre-rendered cutscenes 16:9. Left alignment of the pre-rendered cutscenes is a known issue. The tool also allows to adjust FOV at any aspect ratio. Unpack the archive - the password is pcgw Launch the game, followed by the trainer Press the desired keys - ideally from the main menu and before any cutscenes Go to Graphics Settings and select your resolution under 21:9 Correcting the aspect ratio may require switching to 16:9 in Graphics Settings, then back to 21:9. Option 2: The known ultrawide solution made into patchers limited to common wide resolutions and keeping the pre-rendered cutscenes zoomed. Tested on the latest Steam version at 1920x1080, 2560x1080, 3440x1440, 3840x1080 and 5760x1080 (HUD is spanned). I may have been the first to discover the common sense aspect ratio change solution (as seen on the WSGF Discord), but I am certainly not the one who published the bytes first (looks like it was FasterThanFTL). As such, I am not taking any credit for the patchers but you can buy me a coffee or support me on Patreon for the trainer built over many hours of 100% unique research, calculations and code.
  2. Version 1.0

    409 downloads

    The tool for the Microsoft Store / Game Pass version of Torchlight III fixes the issues affecting the game at ultrawide and wider resolutions, removing the black bars and adjusting the field of view to vertically match that of 16:9 at every scene. Unpack the archive with software like 7zip or PeaZip using the password pcgw Launch the game, followed by the tool. Press the hotkey to toggle the fix on and off in real time. All trainers containing CE components may trigger some anti-virus software. Tested the latest Game Pass version primarily at 2560x1080 and 3840x1080. You can buy me a coffee or become a patron.
  3. Version 1.0

    156 downloads

    The small patcher forces the game to use your display resolution, removing black bars at 21:9 and wider. Keep in mind that it does not work in the exclusive fullscreen mode. Download and unpack the archive. Use the tool to patch the file found in the game folder as instructed. In the game, select any resolution and make sure the window mode is windowed/borderless. Tested the latest Steam version at 2560x1080, briefly at 3440x1440, 5120x2160 and 3840x1080. You can buy me a coffee or become a patron.
  4. Version 1.1

    126 downloads

    The small patcher removes black bars from the game at all wide resolutions. Keep in mind that some of the textures simply do not have enough width to fill the screen, and the menu UI will become cropped the wider it gets from 21:9, although the game appears to be playable even at 48:9. Tested the latest GOG version at 2560x1080, 3440x1440, 3840x1080 and 5760x1080. You can buy me a coffee here.
  5. Version 1.1

    3,341 downloads

    The mod removes pillarboxing and adjusts the vertical FOV to match that of 16:9. The pre-rendered cutscenes will be unaffected. Use software like PeaZip or 7-Zip and password pcgw to unpack the 7z archive. Play through the dog customization part at the very start of the game at 16:9. Pressing alt+enter should work as well. The mod is best used with DoF off. For higher FOV at 21:9, simply use the 32:9 patcher instead. Tested the Game Pass version at 3440x1440 and 3840x1080. You can buy me a coffee here.
  6. Version 1.0.2025

    146 downloads

    Download the archive and unpack it with software like PeaZip or 7zip. Use the included tool to patch \FadeToSilence\Binaries\FadeToSilence-Win64-Shipping.exe within the game folder. This will adjust the vertical FOV to match 16:9 and remove the pillarboxing from the menu screens and cutscenes. Tested with the latest GOG version at 2560x1080 and 3840x1080. Let me know if dialogue screens require fixing and post your save file from right before one starts to make it easier for me to trigger it. You can buy me a coffee here.
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