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Version 1.9.3
20,980 downloads
Features: Allow custom resolutions Fixed FPS cap Skip startup logos Skip credits Skip auto save warning Noise filter disable Custom save folder Konami code hotkey Increase heap and file limits Unpack: Use 7-Zip or WinRAR to unpack the zip file. Credits: glockroach - Testing Install: 1. Copy all the files to your Metal Gear Rising: Revengeance install folder. 2. Configure your options in Metal_Gear_Rising_Revengeance_PCFix.ini. (Optional) 3. Start the game. Install (ReShade, Steam): 1. Copy Metal_Gear_Rising_Revengeance_PCFix.dll, Metal_Gear_Rising_Revengeance_PCFix.ini and steam_api.dll to your Metal Gear Rising: Revengeance install folder. 2. Configure your options in Metal_Gear_Rising_Revengeance_PCFix.ini. (Optional) 3. Start the game. Install (ReShade, GOG): 1. Rename the original steam_api.dll to steam_api_GOG.dll 2. Copy Metal_Gear_Rising_Revengeance_PCFix.dll, Metal_Gear_Rising_Revengeance_PCFix.ini and steam_api.dll to your Metal Gear Rising: Revengeance install folder. 3. Configure your options in Metal_Gear_Rising_Revengeance_PCFix.ini. (Optional) 4. Start the game. Password:pcgw2 points -
Broken Sword 3: The Sleeping Dragon - FOV Fix
jankotfcg1996 and one other reacted to AlphaYellow for a file
Version 1.2
318 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the adventure game "Broken Sword 3: The Sleeping Dragon" (2003), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BrokenSword3TheSleepingDragonFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in BrokenSword3TheSleepingDragonFOVFix.ini.2 points -
Turok (2008) - FOV Fix
jankotfcg1996 and one other reacted to AlphaYellow for a file
Version 1.0
115 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the sci-fi first-person shooter game "Turok" (2008), since the game crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-). It's possible to increase the FOV through TurokInput.ini, but aiming down sights is turned off at higher FOVs than standard one, and also the FOV gets reset after a new mission is loaded or when the player dies, unlike this fix, which keeps the same FOV throughout the whole game and allows a custom ADS FOV. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Turok2008FOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the cropping and FOV factor in Turok2008FOVFix.ini.2 points -
2 points
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Star Wars Jedi: Survivor - Camera and Animation Stutter Fix
drebin1926 and one other reacted to atlash for a file
Version 1.2
1,243 downloads
This mod enables a custom variable that helps with camera and animation stuttering in the game. No additional tools needed. The existence of this variable was discovered by Alex Battaglia from Digital Foundry's team. You can read the full article and watch the video about it here Unzip and drop the files in the game's executable folder ( <path-to-game>\SwGame\Binaries\Win64). The fix comes enabled by default but you can use SurvivorAnimationStutterFixLite.ini to disable / enable the fix or the logging. This mod is developed for Patch 9. Use Version 1.1 if you're having problems enabling the mod with 1.2. This older version uses a different injection method based on UE4SS instead of memory injection. It includes a lightweight version of this program needed to run the console and set the variable to 1. Thanks to ThirteenAG for Ultimate ASI Loader as it is used as dll injection method and to UE4SS project for the alternative method. The lifelong battle against stuttering is a heavy burden, but it ultimately yields magnificent results.2 points -
2 points
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2 points
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Backyard Skateboarding - Widescreen & FOV Fix
PCGamerKC and one other reacted to AlphaYellow for a file
Version 1.2
136 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, field of view and HUD in the third-person skateboarding game "Backyard Skateboarding" (2004), since the game runs at 640x480 only in the original and at 640x480/800x600 in the GOTY edition. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BackyardSkateboardingWidescreenFix Instructions: 1. Create a folder in the game folder called "scripts". 2. Inside it, create a file named "global.ini" and put the following contents inside it: [GlobalSets] LoadPlugins=1 LoadFromScriptsOnly=1 3. Extract the fix files to the newly created "scripts" folder. 4. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and extract it to the root game folder. 5. Set the desired resolution and FOV factor in BackyardSkateboardingWidescreenFix.ini.2 points -
Nosferatu: The Wrath of Malachi - Widescreen & FOV Fix
uprighthorse3 and one other reacted to AlphaYellow for a file
Version 1.1
496 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the survival horror first-person shooter game "Nosferatu: The Wrath of Malachi" (2003), since the game only supports limited 4:3 resolutions (800x600, 1024x768 and 1280x960). This fix, unlike jackfuste's one, allows both resolution and FOV to be fully customized. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/NosferatuTheWrathOfMalachiWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in NosferatuTheWrathOfMalachiWidescreenFix.ini.2 points -
Hitman Contracts - Silver Contracts Patch
burntshrimp and one other reacted to silverkeeper for a file
Version 1.0.0
1,042 downloads
This patch includes most changes done by Hitman Contracts Unofficial Patch up until v1.2, updating, changing or omitting some of them. Look at "Unofficial patch changelogs.txt" for reference; this Readme outlines every difference, in any case. Since v1.3 Hitman Contracts Unofficial Patch introduced AI upscaled textures, probably to balance the addition of Blood Money's higher definition textures. They look pretty bad; even 47 and the restored women and gang biker bartender skins got upscaled. On top of that, the mugshots of the targets in the pause menu got corrupted somehow in v1.4. iSsueS hasn't touched their patch since 2023 and these, ahem, issues bothered me to no end, so with a miraculous backed up v1.2 Unofficial Patch and GlacierTEXEditor I digged into the patch's files to decide what was worth leaving in. Install instructions For starters, backup your game folder if you are copy-and-replace-click-happy. Every .zip in the game and logo videos will get replaced. Copy everything inside the "COPY THIS CONTENT TO THE GAME FOLDER" and do just that. This patch doesn't include the Widescreen patch or EAX support, you'll have to open the v1.4 Unofficial Patch .exe as a compressed file to extract the necessary files. It also includes custom configuration (such as setting resolution to 800x600, more on why on the note below) and keybinds. Don't replace HitmanContracts.cfg and HitmanContracts.ini if you want to keep yours. Lastly, both d3d8to9 and DXVK wrappers have been added. The former is aimed for Windows while the latter is for Linux, but you can try both as a Windows user. Copy the content of their respective folders to the game folder. Note about discarding the Widescreen patch and EAX The former causes more issues than it's worth. UI scaling is non-existent, making text extremely tiny; loading screen artwork looks glitched, and graphical effects don't scale well. 800x600 is the highest resolution where UI scale looks correct. As for EAX, I couldn't manage to make it work for the life of me. I'm running the game on Linux with Wine so I can't test this for Windows. But I've tried the latest DSOAL and OpenAl releases, as well as some Windows registry stuff necessary since W10... Credits - iSsueS for their fixes in Unofficial Patch - BurntShrimp for compiling all the current fixed OpenGL effects to the DX renderer as an .asi patch: https://www.vogons.org/viewtopic.php?p=1364362#p1364362 Changelog v1.0 - .exe with fixed graphical effects replaced by .asi patch compiled by BurntShrimp from VOGONS forum, making separate .exes for Steam and GOG releases unnecessary. - Ultimate ASI Loader v9.0.0 included for the .asi patch; check their repository for valid filenames of the injected .dll file, in case you want to use another mod that uses the "dinput8.dll" filename. - Added d3d8to9 v1.13.0 and DXVK v2.7.1 wrappers. - Save folder included in the main mod for rare cases where the installer doesn't create it, which prevents saving between missions at Professional difficulty. Optional 100% completed save from Unofficial Patch included in a "Completed_Save" folder. - Null brand & logo video files from Unofficial Patch included. Makes the game boot with the Contracts intro video. - All fixed, non-upscaled textures since Unofficial Patch v1.2 included. Highlights: unused High Definition 47 skin in Contract's files, Blood Money snipercase texture, PS3 uncensored character skins. - Unused blood decals in the Training level have been imported to all Contracts missions. Discarded the Blood Money decals in Unofficial Patch as a result. - Vanilla Main Menu logo without the Unofficial Patch footer restored, while keeping the fix for the weird white line in vanilla's texture.2 points -
Creative ALchemy Universal
vampireamorph and one other reacted to Garrett for a file
Version 1.00.08 (02/20/2008)
58,479 downloads
Creative ALchemy restores EAX features and 3D audio in DirectSound3D games on Windows Vista and newer. This special Universal version was modified by Daniel Kawakami (daniel_k) from the Creative Discussion Forum to work on all sound cards (the original version only worked on Creative's products). Some games may need additional adjustment in the Creative ALchemy Universal configuration tool to enable EAX support in-game; refer to the individual wiki articles for further details.2 points -
Pivotal Games Fixer
drebin1926 reacted to zoli456 for a file
Version 1.3.1
362 downloads
This file contains improvements for games made by Pivotal Games. Copy the data from the corresponding folder into the selected game. Start the game with admin rights. Common Features: Resolution selector unlocked FOV scaling and optional multiplier in the scripts/ConflictFixer.ini Contains wrappers to fix compatibility problems Conflict: Desert Storm Framerate limited to 60 It disable the framelimit on the loading screen to speed up the loading Conflict: Desert Storm 2 Framerate limited to 60 The main menu slightly changed Conflict: Vietman Framerate limited to 60 Conflict: Global Terror Multiplayer restored via Openspy Automatic portforwarding with UPnP Conflict: Denied Ops Multiplayer restored via Openspy Automatic portforwarding with UPnP The Great Escape Skip the intro videos Framerate limited to 60 Optional wide version of the background video to remove the black borders1 point -
WWF Raw - Widescreen & FOV Fix
arhumSearcher reacted to AlphaYellow for a file
Version 1.0
129 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the wrestling game "WWF Raw" (2002), since the game only runs at 640x480 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/WWFRawWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in WWFRawWidescreenFix.ini.1 point -
The Sting! - FOV Fix
Neurolect reacted to AlphaYellow for a file
Version 1.0.2
36 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the action puzzle game "The Sting!" (2001), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. This fix supports the English, German, Spanish, Polish and Russian versions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheSting!FOVFix Credits also go to: AuToMaNiAk005 Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in TheSting!FOVFix.ini. Issues: - Mouse hitbox/input remains misaligned to the original 4:3 area, so clicks register offset horizontally.1 point -
Version 1.1.0
31 downloads
This file contains a widescreen patch for a game called Mace Griffin Bounty Hunter. Extract it into the game directory. You can set the desired field of view in the scripts/BountyFixer.ini file. This patch was created in collaboration with AlphaYellow. Features: Unlock the resolution selector Bypass the configuration check Replace the faulty VRAM check Calculate the FOV values1 point -
Version 1.0.0
41 downloads
This file contains some general improvements for a game called Black & White 2 and its expansion Black & White 2 Battle of the Gods. Features: Fast startup: Skiping the intro videos completly Fix the aspect ratio of the "advisors" Scale the font sizes (scaling factor in scripts/blackfixer.ini) Include a wrapper to fix other compatiblity problems(ex.: playing with a high frequency mouse) Installation: Base game: Unpact it into the game directory Expansion: Unpack it into the "BaseGame/Black & White 2 Battle of the Gods" directory1 point -
Narc - Widescreen & FOV Fix
raizo reacted to AlphaYellow for a file
Version 1.1
616 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the action third-person shooter game "Narc" (2008), since the game only runs at resolutions up to 1440 pixels in width. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/NarcWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired FOV and zoom factors in NarcWidescreenFix.ini. 4. In the startup launcher, select the desired resolution.1 point -
Version 1.0.0
57 downloads
This file contains a widescreen fix for a game called Jurassic Park: Operation Genesis. Unpack it into the game folder. Features: Unlock the in-game resolution selector Unlock the resolution selector in Setup.exe Field of view correction and ability to set a multiplier in scripts/JurassicFixer.ini Fix the GUI and HUD aspect ratio Compensate the aspect ratio of the background video1 point -
ZanZarah: The Hidden Portal - Widescreen & FOV Fix
raizo reacted to AlphaYellow for a file
Version 1.0
50 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, field of view and HUD in the third-person action-adventure game "ZanZarah: The Hidden Portal" (2002), since the game only runs at up to 1024x768 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ZanZarahTheHiddenPortalWidescreenFix Instructions: 1. In (path-to-game)/System/, create a folder in the game folder called "scripts". 2. Inside it, create a file named "global.ini" and put the following contents inside it: [GlobalSets] LoadPlugins=1 LoadFromScriptsOnly=1 3. Extract the fix files to the newly created "scripts" folder. 4. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and extract it to (path-to-game)/System/. 5. Set the desired resolution and FOV factor in ZanZarahTheHiddenPortalWidescreenFix.ini.1 point -
Vivisector Beast Within Widescreen Fix
contact5156 reacted to zoli456 for a file
1 point -
1 point
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Over the Hedge - Widescreen & FOV Fix
Markie reacted to AlphaYellow for a file
Version 1.1
78 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and HUD in the third-person action-adventure game "Over the Hedge" (2006), since the game only runs at limited 4:3/5:4 resolutions by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/OverTheHedgeWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in OverTheHedgeWidescreenFix.ini.1 point -
Knights of the Temple: Infernal Crusade - FOV Changer
gufesaret reacted to AlphaYellow for a file
Version 1.0
22 downloads
Comes with a RAR file, which includes an ASI plugin intended to allow changing the field of view in the action RPG game "Knights of the Temple: Infernal Crusade" (2004). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/KnightsOfTheTempleInfernalCrusadeFOVChanger Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder. 3. Set the desired FOV factor in KnightsOfTheTempleInfernalCrusadeFOVChanger.ini.1 point -
Shrek's Carnival Craze Party Games - FOV Fix
mr. obsolete 341 reacted to AlphaYellow for a file
Version 1.0
19 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the party game "Shrek's Carnival Craze Party Games" (2008), since the game only supports toggling between 4:3 and 16:9 aspect ratios. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ShreksCarnivalCrazePartyGamesFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in ShreksCarnivalCrazePartyGamesFOVFix.ini.1 point -
Shrek the Third - Widescreen & FOV Fix
mr. obsolete 341 reacted to AlphaYellow for a file
Version 1.0
72 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the third-person action-adventure game "Shrek the Third" (2007), since the game only runs at limited 4:3/5:4 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ShrekTheThirdWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in ShrekTheThirdWidescreenFix.ini. - Issues: :-: The startup intro movies appear black, just skip them by pressing the spacebar repeatedly.1 point -
Crysis Hi-res icon
mr. obsolete 341 reacted to SirYodaJedi for a file
Version (Maximum Res)
901 downloads
This is a simple enhancement for the default desktop icon for Crysis 1. The default icon maxes out at 48x48, so I found a high quality render (thanks DuelZ) that matches the original icon and cropped it appropriately to the same proportions as the original icon to create a 256x256 icon to make full use of that Windows Vista goodness.1 point -
The Devil Inside - FOV Fix
closer1000 reacted to AlphaYellow for a file
Version 1.1
1,109 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the third-person survival horror shooter game "The Devil Inside" (2000), as the game crops the image at resolutions with an aspect ratio wider than 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheDevilInsideFOVFix/ Instructions: 1. Extract all files to (path-to-game). 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to (path-to-game). 3. Set the desired resolution to fix the cropping and FOV factor in TheDevilInsideFOVFix.ini.1 point -
Bionicle: The Game - Widescreen & FOV Fix
gufesaret reacted to AlphaYellow for a file
Version 1.0
106 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the third-person action sci-fi game "Bionicle: The Game" (2003), since the game only supports a limited set of 4:3 resolutions (640x480, 800x600 and 1024x768). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BionicleTheGameWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in BionicleTheGameWidescreenFix.ini.1 point -
Reservoir Dogs - FOV Fix
gufesaret reacted to AlphaYellow for a file
Version 1.1
199 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio, field of view and framerate in the third-person shooter game "Reservoir Dogs" (2006), as the game only supports 4:3 and 16:9 ratios by default, and in 16:9 the view is cropped compared to 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ReservoirDogsFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the aspect ratio, FOV and zoom factors, and framerate in ReservoirDogsFOVFix.ini. 4. Once in-game, leave the aspect ratio in the settings as 4:3, do not change it to 16:9.1 point -
Hitman Contracts - DirectX Fix (ASI Plugin)
arhumSearcher reacted to burntshrimp for a file
Version 1.0.1
228 downloads
Simple ASI script that scans Hitman Contracts in memory and patches two lines that break some graphical effects. For use with https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases More info on issues fixed: https://www.pcgamingwiki.com/wiki/Hitman:_Contracts#Enable_OpenGL_effects_in_the_Direct3D_renderer https://www.vogons.org/viewtopic.php?t=660871 point -
Kill Switch - FOV Fix
raizo reacted to AlphaYellow for a file
Version 1.3
694 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the third-person action game "Kill Switch" (2004), since the game's engine, RenderWare, crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/KillSwitchFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the cropping and FOV factor in KillSwitchFOVFix.ini.1 point -
Assassin's Creed PC Fix by Steam006
arhumSearcher reacted to Steam006 for a file
Version 1.0.0
485 downloads
Features: DirectX version switch DirectX 10.1 support Disable Game Connect Skip logos Unlock multisampling at higher resolutions 60FPS cap Unpack: Use 7-Zip or WinRAR to unpack the zip file. Install: 1. Copy all the files to your Assassin's Creed 1 install folder. 2. Configure your options in AssassinsCreed_PCFix.ini. (Optional) 3. Start the game. Password:pcgw1 point -
Bet on Soldier: Black-out Saigon - FOV Fix
gufesaret reacted to AlphaYellow for a file
Version 1.1
159 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the sci-fi action first-person game "Bet on Soldier: Black-out Saigon" (2007), since the game's engine crops the camera view (Vert-) and stretches the weapon model at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BetOnSoldierBlackOutSaigonFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of d3d9.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching/cropping and FOV factor in BetOnSoldierBlackOutSaigonFOVFix.ini.1 point -
Batman: Arkham Origins - PS3 Exclusive DLC
kishinmukito reacted to Patrxgt for a file
1,484 downloads
Mod for the Batman: Arkham Origins, that ports the PS3 exclusive DLCs (Knightfall DLC + One Million and New 52 Metallic skins) to the PC version of the game Installation: See this section in the PCGamingWiki's article about the game. Credits: Weffette - Original creator of this mod Me - Repacking to reduce file size, fix for the "Run as Administrator" problem and re-upload here for preservation purposes1 point -
The Sinking City ultrawide and multimonitor mod
jankotfcg1996 reacted to Rose for a file
Version 3709.4
9,215 downloads
Download the archive, unpack it with 7zip or similar software, then point the patcher matching your aspect ratio at \TSCGame\Binaries\Win64\TSCGame-Win64-Shipping.exe within the game folder. This will match the FOV to the default 16:9 vertical value and remove the pillarboxing from the dialogue scenes. Tested at 2560x1080, 3440x1440, 3840x1080 and 5760x1080.1 point -
ubiorbitapi_r2_loader.dll (from Assassin's Creed Brotherhood)
jankotfcg1996 reacted to Rose for a file
Version 1
2,585 downloads
This is the official and untouched Uplay API library downloaded from the Steam version of Assassin's Creed Brotherhood from before it was replaced with upc_r1_loader.dll on March 26, 2024. Dropping the DLL into the game folder allows to use mods built on an older version of the game executable, such as the ultrawide and 16:10 mods from the WSGF. Use the DLL at own risk and only when absolutely necessary, as the API contains references to save games and authentication, so the reliability of these or any other applicable Ubisoft Connect features cannot be guaranteed. The compatibility of the file with other games has not been tested. All rights related to the file belong to Ubisoft. SHA-1 hash: 24196c6fe5b66693cf9b8bafd3b767baaa21aa181 point -
Grass Shadows from v1.0-1.0003 & Extended CVars
mrpenguinb reacted to Patrxgt for a file
1,820 downloads
Mod for the S.T.A.L.K.E.R.: Shadow of Chernobyl, that restores grass shadows from the 1.0003 version of the game. Installation: Unpack "bin" folder from this archive into the game's main directory. Credits: Avgust1n - Original file packed with RMA Shadows Addon mod. Deus_nsf - Repack of this file. Me - Additional ReadMe.txt modifications and re-upload here.1 point -
SCE Wireless Controller Driver v3.0.0.0 - Official drivers for DualShock 3
ShiftyMarmot reacted to flameman for a file
1 point -
TOCA Race Driver 3 - Correct Aspect Ratio and FOV
41444-seznam.cz1 reacted to xator for a file
Version 0.2
1,050 downloads
This is an implementation of the mod used HERE . Using PhantomGamer's SUWSF this mods allows to apply FOV correction to your resolution's aspect ratio, without dealing with hexadecimal editors and without tinkering with the exe file. Check the wiki or the included "How To" file inside the mod to use it. Tested on GOG Release Tested on Toca Race Driver 3 - GOG Release (17/11/2023)1 point -
FEAR 2 Mouse Fix
gottwald reacted to Methanhydrat for a file
Version 0.3
17,147 downloads
What is this? This fix makes FEAR2 use raw mouse input and removes the game's deadzone and sensitivity problems. It is easy to install and use and does not require any external configuration. Overview Description While the mouse controls are pretty responsive, FEAR2 suffers from a deadzone for small movements, as well as an unusual high sensitivity, even on the lowest settings. This fix removes these problems by acquiring raw mouse input and injecting it directly into the game's input function. Features Raw mouse input No additional smoothing or positive/negative mouse acceleration Configuration via the ingame settings as usual Simple installation and usage without any external configuration Instructions Supported Versions This fix relies on the latest, fully patched executables of the supported versions. Older versions or ones that otherwise have been tempered with might not work. Steam/Retail GOG Install The fix does not make any permanent changes to the game or the system and can easily be removed (see below). Extract the file X3DAudio1_5.dll to your main game folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\FEAR2\" Start the game like you would normally, for example directly through Steam or Origin Uninstall Remove or rename the X3DAudio1_5.dll from the folder of the game. How To Use After the installation the fix does not require any additional treatment. Just launch and configure the game as usual. Additional Information What You Should Know This fix is essentially a hack and relies on the layout of the specific executable. There may be crashes or unexpected issues. Feel free to provide feedback so that the problems can get fixed. Since the fix consists of an executable DLL-File, I could have put any harmful shenanigans in there. You just have to trust me that the file is clean. If you don't -- and why should you -- feel free to use a meta online virus scanner like VirusTotal to verify the file. Be aware however, that because the fix uses "hacking techniques" such as injection and hooking, it could trigger anti-virus software without being harmful. Known Issues The mouse controls of the mech are currently unaffected by the fix and might use a higher sensitivity than the rest of the game. This should not be a big issue, since those sections are quite short and comparatively easy. Contact And Support If you like this mod and want to support the development or show your appreciation, you can find more information on my website. There you can also find out more about other fixes that I have done and means to contact me if you have a question, want to provide feedback, bug reports or suggestions.1 point -
Colin McRae Rally 04 Widescreen Fix
41444-seznam.cz1 reacted to RiderSynth for a file
2,785 downloads
Credits goes to AuToMaNiAk005. Tested with patched to 1.01 cmr4.exe, requires usage of dgvoodoo2 (copy D3D8.dll, D3DImm.dll and DDraw.dll files and paste them into installation folder). Instructions can be seen here: This widescreen fix is divided into three levels: - Low - basic widescreen fix, which corrects 3D image, but leaves HUD stretched; - Medium - fixes width of the HUD elements at the bottom right, but slightly corrupts service area; - High - adjusts width of almost all HUD elements, but besides the distorted service area, it decreases the text quality, because the fonts textures had to be narrowed. Also, the fonts textures come from ENG/GER/FRA/ITA/SPA version, so if you play this game at another language, better don't use it. After you chose your preferred level, backup original cmr4.exe and if needed backup fonts folder, then place the folder's content into the game directory and run the .exe file (after pasting it into the game folder).1 point -
Battlefield: Hardline - FOV Cheat Engine Table
xiaomantou reacted to Suicide machine for a file
1 point -
Medal of Honor (2010) FOV changer
jankotfcg1996 reacted to Suicide machine for a file
1 point -
Assassin's Creed II - Black Bars Fix for 16:10 and 21:9
jankotfcg1996 reacted to WSGF for a file
1 point -
Ford Racing: Off Road FOV Fix
41444-seznam.cz1 reacted to WSGF for a file
1 point -
Aurora Watching (Soldier Elite: Zero Hour) FOV Fix
jankotfcg1996 reacted to WSGF for a file
1 point -
Unreal Gold: Higher Quality Icon
mrpenguinb reacted to SirYodaJedi for a file
Version 2.1
717 downloads
This icon is a replacement for the original 4-bit icon for Unreal Gold and Unreal 227. It uses the 24-bit Unreal Emblem.jpg from the GOG version's bonus avatars. Comparison: https://community.pcgamingwiki.com/gallery/album/138-unreal-gold-icon-comparison/ Scroll to zoom Note that the original file was a 150x150 jpeg, so there will be aliasing when viewed in "Extra Large Icons" mode.1 point -
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Gunman Chronicles demo
gottwald reacted to ThatOneReaper for a file
1 point