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Showing content with the highest reputation since 07/01/2025 in Files

  1. Version 1.2

    2,258 downloads

    This mod enables a custom variable that helps with camera and animation stuttering in the game. No additional tools needed. The existence of this variable was discovered by Alex Battaglia from Digital Foundry's team. You can read the full article and watch the video about it here Unzip and drop the files in the game's executable folder ( <path-to-game>\SwGame\Binaries\Win64). The fix comes enabled by default but you can use SurvivorAnimationStutterFixLite.ini to disable / enable the fix or the logging. This mod is developed for Patch 9. Use Version 1.1 if you're having problems enabling the mod with 1.2. This older version uses a different injection method based on UE4SS instead of memory injection. It includes a lightweight version of this program needed to run the console and set the variable to 1. Thanks to ThirteenAG for Ultimate ASI Loader as it is used as dll injection method and to UE4SS project for the alternative method. The lifelong battle against stuttering is a heavy burden, but it ultimately yields magnificent results.
    3 points
  2. Version 1.0.0

    1,376 downloads

    This patch includes most changes done by Hitman Contracts Unofficial Patch up until v1.2, updating, changing or omitting some of them. Look at "Unofficial patch changelogs.txt" for reference; this Readme outlines every difference, in any case. Since v1.3 Hitman Contracts Unofficial Patch introduced AI upscaled textures, probably to balance the addition of Blood Money's higher definition textures. They look pretty bad; even 47 and the restored women and gang biker bartender skins got upscaled. On top of that, the mugshots of the targets in the pause menu got corrupted somehow in v1.4. iSsueS hasn't touched their patch since 2023 and these, ahem, issues bothered me to no end, so with a miraculous backed up v1.2 Unofficial Patch and GlacierTEXEditor I digged into the patch's files to decide what was worth leaving in. Install instructions For starters, backup your game folder if you are copy-and-replace-click-happy. Every .zip in the game and logo videos will get replaced. Copy everything inside the "COPY THIS CONTENT TO THE GAME FOLDER" and do just that. This patch doesn't include the Widescreen patch or EAX support, you'll have to open the v1.4 Unofficial Patch .exe as a compressed file to extract the necessary files. It also includes custom configuration (such as setting resolution to 800x600, more on why on the note below) and keybinds. Don't replace HitmanContracts.cfg and HitmanContracts.ini if you want to keep yours. Lastly, both d3d8to9 and DXVK wrappers have been added. The former is aimed for Windows while the latter is for Linux, but you can try both as a Windows user. Copy the content of their respective folders to the game folder. Note about discarding the Widescreen patch and EAX The former causes more issues than it's worth. UI scaling is non-existent, making text extremely tiny; loading screen artwork looks glitched, and graphical effects don't scale well. 800x600 is the highest resolution where UI scale looks correct. As for EAX, I couldn't manage to make it work for the life of me. I'm running the game on Linux with Wine so I can't test this for Windows. But I've tried the latest DSOAL and OpenAl releases, as well as some Windows registry stuff necessary since W10... Credits - iSsueS for their fixes in Unofficial Patch - BurntShrimp for compiling all the current fixed OpenGL effects to the DX renderer as an .asi patch: https://www.vogons.org/viewtopic.php?p=1364362#p1364362 Changelog v1.0 - .exe with fixed graphical effects replaced by .asi patch compiled by BurntShrimp from VOGONS forum, making separate .exes for Steam and GOG releases unnecessary. - Ultimate ASI Loader v9.0.0 included for the .asi patch; check their repository for valid filenames of the injected .dll file, in case you want to use another mod that uses the "dinput8.dll" filename. - Added d3d8to9 v1.13.0 and DXVK v2.7.1 wrappers. - Save folder included in the main mod for rare cases where the installer doesn't create it, which prevents saving between missions at Professional difficulty. Optional 100% completed save from Unofficial Patch included in a "Completed_Save" folder. - Null brand & logo video files from Unofficial Patch included. Makes the game boot with the Contracts intro video. - All fixed, non-upscaled textures since Unofficial Patch v1.2 included. Highlights: unused High Definition 47 skin in Contract's files, Blood Money snipercase texture, PS3 uncensored character skins. - Unused blood decals in the Training level have been imported to all Contracts missions. Discarded the Blood Money decals in Unofficial Patch as a result. - Vanilla Main Menu logo without the Unofficial Patch footer restored, while keeping the fix for the weird white line in vanilla's texture.
    3 points
  3. Version 1.0.2

    129 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the action puzzle game "The Sting!" (2001), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. This fix supports the English, German, Spanish, Polish and Russian versions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheSting!FOVFix Credits also go to: AuToMaNiAk005 Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in TheSting!FOVFix.ini. Issues: - Mouse hitbox/input remains misaligned to the original 4:3 area, so clicks register offset horizontally.
    2 points
  4. Version 1.2

    707 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the survival horror first-person shooter game "Nosferatu: The Wrath of Malachi" (2003), since the game only supports limited 4:3 resolutions (800x600, 1024x768 and 1280x960). This fix, unlike jackfuste's one, allows both resolution and FOV to be fully customized. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/NosferatuTheWrathOfMalachiWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired FOV factor in NosferatuTheWrathOfMalachiWidescreenFix.ini. 4. Run nosshell.exe and choose the desired resolution from the list (the game has to be run through it to apply the newer resolutions).
    2 points
  5. Version 1.0.0

    267 downloads

    This file contains a widescreen fixer for a game called: Alpha Protocol. Works for any version of the game. Unpack into the game folder and check the .ini for the settings. Features: FOV changer HUD and Menu correction
    2 points
  6. Version 1.0.0

    124 downloads

    This file contains some widescreen and field of view improvement for the Steam version of Sunset Overdrive. Unpack it into game folder and set the desired resolution in SunsetFixer.ini. If you don't set resolution in the .ini file the fix will use the desktop resolution. Use the keys to adjust the FOV in-game. Default keybindings: / enable the FOV fix * disable the FOV fix + increase the fov - decrease the fov
    2 points
  7. Version 1.4.1

    863 downloads

    This file contains improvements for games made by Pivotal Games. Copy the data from the corresponding folder into the selected game. Start the game with admin rights. Common Features: Resolution selector unlocked FOV scaling and optional multiplier in the scripts/ConflictFixer.ini The game won't disable certain settings if you use dgvodoo Initial Discord rich presence support Contains wrappers to fix compatibility problems Conflict: Desert Storm Framerate limited to 60 to prevent timing anomalies It disable the framelimit on the loading screen to decrease loading times Conflict: Desert Storm 2 Framerate limited to 60 to prevent timing anomalies The main menu slightly changed to fix the misaligment on widescreens Conflict: Vietman Framerate limited to 60 to prevent timing anomalies Upscaled video pack available here Installing the upscaled video pack raise the frame limit in the main menu 25->60 Conflict: Global Storm (Global Terror) Multiplayer restored via Openspy Automatic portforwarding using UPnP The game uses bigger fonts in unsupported resolutions Upscaled video pack available here Installing the upscaled video pack raise the frame limit in the main menu 25->60 Conflict: Denied Ops Multiplayer restored via Openspy Automatic portforwarding using UPnP The Great Escape Skip the company logos Framerate limited to 60 to prevent timing anomalies The game doesn't skip rendered videos Fix the journey and the page turn animation Upscaled video pack available here Notes: The manual video skipping in The Great Escape may require 2 or more slow mouse clicks. Using BandiCam tend to cause crashes.
    2 points
  8. zoli456

    Scooter Pro Fix

    Version 1.1.0

    297 downloads

    This file contains some general improvements for a game called Scooter pro. Unpack it into the game directory. Features: Resolution selector is unlocked Aspect ratio is fixed The frame rate limited to 60 Field of view is fixed and possible to set a multiplier in scripts/ScooterFixer.ini The game use the WASD keys instead of the arrow keys HUD is partially fixed
    2 points
  9. Version 1.9.3

    25,258 downloads

    Features: Allow custom resolutions Fixed FPS cap Skip startup logos Skip credits Skip auto save warning Noise filter disable Custom save folder Konami code hotkey Increase heap and file limits Unpack: Use 7-Zip or WinRAR to unpack the zip file. Credits: glockroach - Testing Install: 1. Copy all the files to your Metal Gear Rising: Revengeance install folder. 2. Configure your options in Metal_Gear_Rising_Revengeance_PCFix.ini. (Optional) 3. Start the game. Install (ReShade, Steam): 1. Copy Metal_Gear_Rising_Revengeance_PCFix.dll, Metal_Gear_Rising_Revengeance_PCFix.ini and steam_api.dll to your Metal Gear Rising: Revengeance install folder. 2. Configure your options in Metal_Gear_Rising_Revengeance_PCFix.ini. (Optional) 3. Start the game. Install (ReShade, GOG): 1. Rename the original steam_api.dll to steam_api_GOG.dll 2. Copy Metal_Gear_Rising_Revengeance_PCFix.dll, Metal_Gear_Rising_Revengeance_PCFix.ini and steam_api.dll to your Metal Gear Rising: Revengeance install folder. 3. Configure your options in Metal_Gear_Rising_Revengeance_PCFix.ini. (Optional) 4. Start the game. Password:pcgw
    2 points
  10. Version 1.2

    543 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the adventure game "Broken Sword 3: The Sleeping Dragon" (2003), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BrokenSword3TheSleepingDragonFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in BrokenSword3TheSleepingDragonFOVFix.ini.
    2 points
  11. Version 1.0

    300 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the sci-fi first-person shooter game "Turok" (2008), since the game crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-). It's possible to increase the FOV through TurokInput.ini, but aiming down sights is turned off at higher FOVs than standard one, and also the FOV gets reset after a new mission is loaded or when the player dies, unlike this fix, which keeps the same FOV throughout the whole game and allows a custom ADS FOV. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Turok2008FOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the cropping and FOV factor in Turok2008FOVFix.ini.
    2 points
  12. Version 1.1

    132 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and HUD in the third-person action-adventure game "Over the Hedge" (2006), since the game only runs at limited 4:3/5:4 resolutions by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/OverTheHedgeWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in OverTheHedgeWidescreenFix.ini.
    2 points
  13. Version 1.0.0

    68 downloads

    This fix contains improvements for a game called: Bad Boys: Miami Takedown. Use a DRM free version of the game. Unpack the archive into the game folder. Features: Resolution selector unlocked Fps limit changer Fov changer and ability to set a multiplier
    2 points
  14. Version 1.3

    194 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, field of view and HUD in the third-person skateboarding game "Backyard Skateboarding" (2004), since the game runs at 640x480 only in the original and at 640x480/800x600 in the GOTY edition. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BackyardSkateboardingWidescreenFix Instructions: 1. Create a folder in the game folder called "scripts". 2. Inside it, create a file named "global.ini" and put the following contents inside it: [GlobalSets] LoadPlugins=1 LoadFromScriptsOnly=1 3. Extract the fix files to the newly created "scripts" folder. 4. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and extract it to the root game folder. 5. Set the desired resolution and FOV factor in BackyardSkateboardingWidescreenFix.ini.
    2 points
  15. Version 1.1

    93 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the sci-fi action first-person game "Bet on Soldier: Blood Sport" (2005), since the game crops the camera view (Vert-) and stretches the weapon model at resolutions with an aspect ratio wider than 4:3. This fix only works on version 1.3 of the game. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/BetOnSoldierBloodSportFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of d3d9.dll), and also extract it to the game folder. 3. Set the desired FOV factors in BetOnSoldierBloodSportFOVFix.ini. - Notes: :-: To use dgVoodoo2 together with this fix, rename dgVoodoo2's D3D9.dll to D3D9Hooked.dll.
    1 point
  16. Version 1.4

    799 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the third-person action game "Kill Switch" (2004), since the game only supports limited 4:3 resolutions by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/KillSwitchWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired FOV factor in KillSwitchWidescreenFix.ini. 4. Run the configuration executable (killswitchsetup.exe), and in the graphics settings choose the desired resolution in the list.
    1 point
  17. Version 1.0.0

    22 downloads

    This is a Xdelta3 patch that can downgrade Indy3d.exe from the GOG version of the game (Steam is untested but should still work) to the 1.0 version, which is identical to the one found on the retail release. Users will need to provide their own Indy3D.exe file. The purpose of this patch is to allow the digital distributions of the game to be used for the Open Jones 3D Engine which is an open source engine made for the game. Although the engine is compatible with the Steam and GOG releases, Version 1.0 of Indy3D.exe is a hard requirement to use the engine and can only be obtained from the retail release. This patch makes it so it can be obtained by downgrading the file instead. How to use Download and extract the xdelta file somewhere on your PC Go to this Online Delta Patcher. For "Source File" navigate to <path-to-game>/Resources and choose Indy3D.exe. For "Patch File" navigate to where you extracted the Xdelta file and select it. Click "apply patch" and download the new exe file. Rename the downloaded EXE file to Indy3D, and navigate to <path-to-game>/Resources. Backup the original Indy3D.exe first then replace it with the new EXE. You can now use the game with the Open Source Engine by following the instructions on its GitHub page. Verifying the patched file: The patched file should have this SHA-256 Hash: 3fbaf8cd401b4af80967cbe42e3420fb803288b336ebbe72a9a01b6dfd661a53
    1 point
  18. Version 1.0.0

    7,386 downloads

    This fix will correct the FOV in Hitman: Blood Money and allow you to play at arbitrary resolutions. Unzip the contents of the archive to your Hitman: Blood Money install directory. You can edit h4.ini to select your resolution. Should work with both Steam and GOG versions. This is nemesis2000's widescreen fix for Blood Money. Uploaded here because the original website is down.
    1 point
  19. Version 1.1.0

    73 downloads

    This file contains a field of view changer for a game called Wheelman (2009). Unpack it into the game directory. Use the keys to change the settings in-game. Default keybindings: / enable the fix * disable the fix + increase the fov - decrease the fov
    1 point
  20. zoli456

    The Movies Fixer

    Version 1.0.0

    99 downloads

    This file contains some general improvements for The movies and its expansion pack The movies: Stunts and effects. Unpack the archive into the game directory. To prevent the serious shrinkig of the HUD set the game resolution lower than your native resolution. Dgvodoo was set to draw the 3D elements at x2 resolution. ex.: in case of 1080p set the game to 900p or 720p. The included FOV changer made by Alphayellow. Features: Unlock the resolution selector Field of view correction (scaling factor in scripts/MovieFixer.ini) Skip the company logos Automatically patch the Large Address Aware flag on the executable Correct the aspect ratio for most of the 2D elements Correct clicking zones for the buttons to cover the new dimensions Upscaled background video for the main menu Included wider versions of the loading screens
    1 point
  21. Version 1.0.0

    125 downloads

    This fix adds modern PC features to Spider-Man: The Movie Game (2002) and fixes MAJOR ISSUES. Official Video Guide Requirements before using fix For the fix to work properly YOU MUST HAVE patched the game up to version 1.3, which also contains major bug fixes. If you have not done so already then you can download the patch from here - Spider-Man; The Movie Game (2002) 1.3 Patch Features included in this fix Start up crash fix for modern versions of Windows Higher Resolutions and Aspect Ratio with Aspect Ratio auto calculated by users Resolution FMV's fixed for higher resolutions and functionality on modern Windows Custom higher framerate support Higher FOV support Custom X-Input Support Windowed/Borderless Window support Custom ICO (icon file) by XanderNT How to use Download the latest Spider-Man (2002) fix (that is correct for you) of either: Spider-Man (2002) Custom Controller Support Fix (Main fix to use) Spider-Man (2002) Start Up Crash with Controller Fix (If user has start up crash MUST use this fix) Spider-Man (2002) Fix Windowed V-Sync DX8to9 Spider-Man (2002) BASIC Fix Please bare in mind that if you have the start up crash issue then you can’t use the custom controller support fix (X-Input) controller addition due to compatibility issues. In order to fix that crash problem, so YOU MUST USE the Start Up Crash with Controller Fix to be able to use the games original controller D-Input support. Once you have downloaded the correct fix for you extract the files into your games main install folder next to the SpiderMan.exe file and you are good to go! You can edit the settings you wish to use in the various ini files. Resolution/Aspect Ratio Choose the Resolution you wish to use in the d3d8.ini file by writing the Width and Height for your specific Resolution. Aspect Ratio is automatically calculated. FMVs Chip has spent lots of time fully reverse engineering the games FMVs to fix them. All fix releases now come with two folders inside 4K and 1080p this is for the FMVS fullscreen fix. To set the size of the FMVS edit the settings inside of the d3d8.ini file. The FMV fullscreen fix has been tested on 1080p, 4K resolutions. This is also tested on the Steam Deck by using the 1080p folder and setting the Resolution in d3d8.ini. The basic rule is: 1080p and any Resolution under use the 1080p fix folder Anything above 1080p Resolution use the 4K fix folder You may however need to play around with this If you don’t want intro movies to play and get straight into the game then: Go to path-to-game\movies and delete or rename the following files (make sure you back them up somewhere else) ACTIVISN.bik GrayMatr.bik Origin1.bik Treyarch.bik If you are still experiencing a crashing issue with the FMVS/Movies, then you may have to rename the folder in your games install location ‘Movies’ to a different name such as ‘Movies Broken’ so then the game plays without the FMVS/movies at all. This should however, not happen anymore and if it does its extremely uncommon. FPS The default for FPS is '60' you can change it as you wish in the dxwrapper.ini file under the option OverrideRefreshRate. It is also recommended that you leave both v-sync options on by default. FOV To choose your FOV edit it in the d3d8.ini file There are 4 different options to choose from '1', '2', '3' and '4' with each one zooming out the FOV more each time. It’s advised to not go above (2) if you do not wish to see any objects popping in and out of view in open city levels. If you don’t wish to use any FOV and stick with original, you can just set this to '0'. Controller Support (X-Input) Chip has spent some time writing a full custom dinput8.dll which provides X-Input support for the game. This will work with Xbox controllers. You can tweak right stick sensitivity in controllersupport.ini. If you don’t have an Xbox controller and use PlayStation, you can use DS4/5 or add the game to Steam as a non Steam game. If you want to use the custom controller support download the Spider-Man (2002) Custom Controller Support Fix. Custom controller support will only work for those without the crashing on start up issue, if you have the crashing on start up then you MUST USE THE Spider-Man (2002) Start Up Crash with Controller Fix. Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. Fix Enhancers Discord Server Vote to see the game return via GOG Dream list If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – Spider-Man: The Movie Game (2002) GOG Vote Fix Enhancers Fix Enhancers Website “Creating compatibility fixes and enhancements for legacy PC games.” Credit to Elisha Riedlinger for the base wrapper, ThirteenAG and Samuel Grossman - xidi used to get controllers working in Spider-Man (2002) Start Up Crash with Controller Fix. Chip – Founder, Reverse Engineer, Programmer, Developer, Game Preservationist JokerAlex21 – Founder, Admin, Tester
    1 point
  22. Version 1.0.0

    214 downloads

    This fix adds modern PC features to The Lord of the Rings the Return of the King. Official Video Guide Requirements before using the fix YOU MUST download the amazing Nemesis2000 widescreen fix from here - Nemesis 2000 LOTRROTK Resolution/Aspect Ratio Fix Once you download the Nemesis2000 fix place the LOTRW.dll and LOTR.ini into the games install folder next to the ROTK.exe file. DO NOT PLACE THE d3d8.dll file from Nemesis2000 fix into the game install area as this is replaced by the Fix Enhancers Fix.dll file instead. The Nemesis2000 fix will cover the resolution and aspect ratio side while the Fix Enhancers fix covers everything else. Features included in this fix Higher Resolutions and Aspect Ratio support (via the Nemesis 2000 fix) Custom higher framerate support Higher FOV support Windowed/Borderless Window support How to use Download the latest The Lord of the Rings the Return of the King PC Fix file Extract it and put the Fix.dll and d3d8.ini into your game folder next to the ROTK.exe file and you are good to go! You can edit the settings you wish to use in the d3d8.ini file. Download the Nemesis 2000 Fix and extract the LOTR.ini and LOTRW.dll files into your game folder next to the ROTK.exe file. Edit the LOTR.ini file to edit the resolution you wish to use. Resolution/Aspect Ratio Open the LOTR.ini file and next to Width and Hight put your resolution for example (3840x2160). Note that once you boot up the game it will now be set to the correct resolution and aspect ratio. However, DO NOT change the resolution in the games graphics options, the resolution you put in the LOTR.ini file will not show up in the resolution list within the game which is normal. FPS The default for FPS is (60) you can change it as you wish or fully uncap it with (0) with the FPSLimit option in the d3d8.ini file. The FPS has been limited to 120fps in this fix due to game breaking bugs going above 120fps. FOV The default for FOV is (0) which is off, you can turn this on in the d3d8.ini by changing the (0) to (1). It is recommended that this is kept off by default due to FOV being quite broken in multiple areas of the game such as the level selection menu. You can use this setting, and it will work mostly fine during gameplay and will fix issues on higher resolutions where the camera goes inside the characters during cutscenes. The FOV is a work in progress and will be further looked into. Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. Fix Enhancers Discord Server Vote to see the game return via GOG Dream list If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – The Lord of the Rings the Return of the King GOG Vote Fix Enhancers Fix Enhancers Website “Creating compatibility fixes and enhancements for legacy PC games.” Chip – Founder, Reverse Engineer, Programmer, Developer, Game Preservationist JokerAlex21 – Founder, Admin, Tester
    1 point
  23. Version 1.0.0

    62 downloads

    This mod fixes minor texture issues in Sacred Gold, mainly main menu and other texture errors. All fixes are credit to Alfchaval, Trecasim and Onion. Also includes reduce resistance glow on armor by PhanD00M. Save files are provided for quick testing, all credits goes to Lindor. Copy PAK and save folder from zip file, move it to the game directory, overrided if need. P.S. Find more Sacred Gold mods here: Nexus Mods Darkmatters Mods For those who are looking for Weapons Particle Glows disabled by RuDDicK go here: Weapons particles disabled Forum link
    1 point
  24. Version 1.0.0

    166 downloads

    This file contains some general improvements for a game called Black & White 2 and its expansion Black & White 2 Battle of the Gods. Features: Fast startup: Skiping the intro videos completly Fix the aspect ratio of the "advisors" Scale the font sizes (scaling factor in scripts/blackfixer.ini) Include a wrapper to fix other compatiblity problems(ex.: playing with a high frequency mouse) Installation: Base game: Unpact it into the game directory Expansion: Unpack it into the "BaseGame/Black & White 2 Battle of the Gods" directory
    1 point
  25. Patrxgt

    Better Rayman 3+

    1,844 downloads

    Updated version of the Better Rayman 3 mod for Rayman 3: Hoodlum Havoc that uses more modern wrappers and tools to provide pain-free experience on the modern machines. Installation: Follow instructions enclosed in the "ReadMe.txt" file. Credits: RibShark - Original Better Rayman 3 doitsujin - DXVK samuelgr - Xidi ThirteenAG - Ultimate ASI Loader ICUP321 - Classic button layout for controllers Me - Putting it all togheter, creating batch scripts, configurations, modern button layout for controllers, playtesting, etc.
    1 point
  26. Version 1.1

    144 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, field of view and HUD in the third-person action-adventure game "ZanZarah: The Hidden Portal" (2002), since the game only runs at up to 1024x768 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ZanZarahTheHiddenPortalWidescreenFix Instructions: 1. In (path-to-game)/System/, create a folder in the game folder called "scripts". 2. Inside it, create a file named "global.ini" and put the following contents inside it: [GlobalSets] LoadPlugins=1 LoadFromScriptsOnly=1 3. Extract the fix files to the newly created "scripts" folder. 4. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and extract it to (path-to-game)/System/. 5. Set the desired resolution and FOV factor in ZanZarahTheHiddenPortalWidescreenFix.ini.
    1 point
  27. Version 1.0.0

    165 downloads

    This file contains a widescreen fix and some compatibility improvements for a game called Air Raid: This Is Not a Drill! (2003). The main menu still uses 800x600. It toggles off the built-in wide mode. Unpack it into the game directory.
    1 point
  28. Version 3.5.95.0

    690,254 downloads

    Official installation files for Microsoft Games for Windows - LIVE. This package contains the last version of the Marketplace client (3.5.67.0) and the last version of the Redistributable (3.5.95.0). Uninstall the Microsoft Games for Windows Marketplace client and the Microsoft Games for Windows - LIVE Redistributable (if either is installed), then extract all files and run gfwlivesetup.exe. After the installation is finished just launch a GFWL title and the in-game overlay and usual sign-in prompt will appear in the game. The first sign-in for a game tend to take quite some time and the process might seem to be stuck for 5-10 minutes before completion. Please note that the included Marketplace client is no longer functioning as of 2022. This package contains the following official downloads packaged together for convenience: gfwlivesetup.exe gfwlclient.msi xliveredist.msi (renamed from XLiveUpdate.msi to xliveredist.msi to enable detection by gfwlivesetup.exe) wllogin_32.msi and wllogin_64.msi (this installation step is skipped automatically on Windows 8 and later)
    1 point
  29. Version 1.0

    49 downloads

    Comes with a RAR file, which includes an ASI plugin intended to allow changing the field of view in the action RPG game "Knights of the Temple: Infernal Crusade" (2004). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/KnightsOfTheTempleInfernalCrusadeFOVChanger Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder. 3. Set the desired FOV factor in KnightsOfTheTempleInfernalCrusadeFOVChanger.ini.
    1 point
  30. Version 1.0

    156 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the third-person action-adventure game "Shrek the Third" (2007), since the game only runs at limited 4:3/5:4 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ShrekTheThirdWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in ShrekTheThirdWidescreenFix.ini. - Issues: :-: The startup intro movies appear black, just skip them by pressing the spacebar repeatedly.
    1 point
  31. Version 1.2

    978 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person racing game "MTX: Mototrax" (2004), since it only runs at limited 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MTXMototraxWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in MTXMototraxWidescreenFix.ini. Issues: :-: The camera becomes closer to the player despite the higher FOV. :-: HUD and menus are stretched from 4:3.
    1 point
  32. Version 1.1

    144 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the arcade racing game "Powerdrome" (2005), as the game crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/PowerdromeFOVFix Instructions: 1. Create a folder in the game folder called "scripts". 2. Inside it, create a file named "global.ini" and put the following contents inside it: [GlobalSets] LoadPlugins=1 LoadFromScriptsOnly=1 3. Extract the fix files to the newly created "scripts" folder. 4. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dsound.dll), and extract it to the root game folder. 5. Set the desired resolution to fix the cropping and FOV factor in PowerdromeFOVFix.ini.
    1 point
  33. Version 1.0

    100 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the sci-fi FPS game "Bang! Gunship Elite" (2000), since the game crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Bang!GunshipEliteFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the cropping and FOV factor in Bang!GunshipEliteFOVFix.ini.
    1 point
  34. Version (Maximum Res)

    949 downloads

    This is a simple enhancement for the default desktop icon for Crysis 1. The default icon maxes out at 48x48, so I found a high quality render (thanks DuelZ) that matches the original icon and cropped it appropriately to the same proportions as the original icon to create a 256x256 icon to make full use of that Windows Vista goodness.
    1 point
  35. 906 downloads

    Need for Speed: Underground had a total of 4 patches. If you install the last patch 4, it misses certain files, which were changed in patch 1-3. Since patch 1-3 were not released as an .exe and can not easily be installed anymore, I gathered the changed files, which can be copy-pasted into the game folder. This works for any region. Instruction: Install NFSU patch 4 extract missing patch files into your game folder
    1 point
  36. Version 1.1.0

    711 downloads

    Here is an all in one solution for good old Kega Fusion emulator (Sega SG1000, SC3000, Master System, Game Gear, Genesis/Megadrive, SegaCD/MegaCD, Sega PICO and 32X) on modern systems (2025). I created this because with my new rig (ASUS ROG SCAR 18 G834JY with 4090 laptop, G-Sync and Advanced Optimus) I had some issues playing it as I remembered on newer Windows 10/11, and because the other "solutions" I've read were simply wrong or for old systems and didn't really fix smoothness in fullscreen (this old emulator uses a mix of DDraw and DX7). This will definitely fix the emulator running in fullscreen at max speed, and super-smoothly (especially with G-Sync) and will also make DPAD input = LStick (so you can use both at the same time with your gamepad). 📦Download and copy these files next to Fusion.exe. Enjoy! Credits, 3rd party software: samuelgr/Xidi narzoul/DDrawCompat
    1 point
  37. 3,757 downloads

    Updates the GOG version of "Deus Ex: Revision" mod from version 1.6.3 to 1.7.3.1 and also makes it completely DRM-free (newer versions of the mod have SteamStub DRM wrapped around the executables). Installation: Unpack files from the archive into the mod's main folder. Password: PCGW Credits: Ion Storm - Making the original game. Caustic Creative - Making this mod. Me - Making this patch.
    1 point
  38. Version 1.0.0

    254 downloads

    The October 2024 update for killer7 introduced bug fixes, and new Quality of life improvements like new button prompts, however the same update replaced many textures in the game with AI upscaled variants. Originally, the killer7 PC port included higher resolution variants of some textures taken from original game sources or redrawn by hand, contained in a folder named "Replacement" which replaced the original textures at runtime. The 2024 updates included AI upscaled textures which included this set of textures along with many new ones AI upscaled. This mod contains the original "Replacement" folder such that these textures can be converted to the pre-2024 update state. The included readme contains installation instructions. Credits: Engine Software - Developers of the killer7 PC port and the 2024 AI upscale update. The Smith Modding Community Discord - for hosting this mod among many others.
    1 point
  39. Version 1.2

    883 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the tactical FPS game "Tom Clancy's Rainbow Six: Lockdown" (2006), since the game's engine crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TomClancysRainbowSixLockdownFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the cropping, and camera & weapon FOV factors in TomClancysRainbowSixLockdownFOVFix.ini.
    1 point
  40. Version 3709.4

    9,555 downloads

    Download the archive, unpack it with 7zip or similar software, then point the patcher matching your aspect ratio at \TSCGame\Binaries\Win64\TSCGame-Win64-Shipping.exe within the game folder. This will match the FOV to the default 16:9 vertical value and remove the pillarboxing from the dialogue scenes. Tested at 2560x1080, 3440x1440, 3840x1080 and 5760x1080.
    1 point
  41. Version 1

    2,890 downloads

    This is the official and untouched Uplay API library downloaded from the Steam version of Assassin's Creed Brotherhood from before it was replaced with upc_r1_loader.dll on March 26, 2024. Dropping the DLL into the game folder allows to use mods built on an older version of the game executable, such as the ultrawide and 16:10 mods from the WSGF. Use the DLL at own risk and only when absolutely necessary, as the API contains references to save games and authentication, so the reliability of these or any other applicable Ubisoft Connect features cannot be guaranteed. The compatibility of the file with other games has not been tested. All rights related to the file belong to Ubisoft. SHA-1 hash: 24196c6fe5b66693cf9b8bafd3b767baaa21aa18
    1 point
  42. 2,142 downloads

    Aliens: Colonial Marines Ultra Config is an unofficial configuration file for Aliens: Colonial Marines, which activates hidden graphic corrections and corrections in aliens AI to increase the comfort of the game.
    1 point
  43. 8,911 downloads

    Made by combining nemesis2000's fix with dxwrapper. Copy over the content to the game's main directory. Link to the original fix: http://ps2wide.net/pc.html#h47
    1 point
  44. WSGF

    Vanquish FOV Fix

    2,015 downloads

    password = "pcgw" for usage details, visit the WSGF - http://www.wsgf.org/dr/vanquish/en
    1 point
  45. Version (game version 0.0.4)

    976 downloads

    Unpack the applicable archive and use the tool to patch the exe in \DevilsHuntUnreal\Binaries\Win64\ within the main folder. This will remove the pillarboxing from the gameplay, menu screens and cutscenes. Tested with the latest GOG version at 2560x1080 and 5760x1080. You can buy me a coffee here.
    1 point
  46. WSGF

    Will Rock FOV Fix

    2,758 downloads

    password = "pcgw" for usage details, visit the WSGF - http://www.wsgf.org/dr/will-rock/en
    1 point
  47. 7,163 downloads

    TimeShift final patch packaged for the Steam release. This file was originally downloaded from the Steam Community guide.
    1 point
  48. 1,863 downloads

    Patch 1.2 for Rogue Squadron, mirrored from http://www.patches-scrolls.de/patch/3954/7/31473
    1 point
  49. Mirh

    TRAOD right looking FMVs

    4,170 downloads

    Article: Tomb Raider: The Angel of Darkness Remastered PS2 FMVs for PC. MPEG-1 with MP2 192 Kbps audio has been overcome by MPEG-2 codec with twice the bitrate and LPCM. Gamma levels have been also adjusted. All credits to rewak Included localizations are: German, French, Italian, Japanese, Korean, Polish, Brazilian Portuguese, Russian, Spanish, English.
    1 point
  50. 5,341 downloads

    Crash Fixes: Fixed crash on ATI Radeon 8500, 9000 and 9200 on startup. Fixed crash when Restarting Asylum Aftermath level numerous times. Fixed crash when user got shot after reviving HM from slow-mo death sequence. Fixed crash while watching the free agent cut scene on the Lee Hong Assassination level. Fixed crash when user saved whilst highlighting an action (such as Pick lock, jump balcony, Change Clothes, Place sign etc). Fixed Crash with Post-Filter on High: After death sequence inside the manor on Beldingford Manor level, or inside meat plant on Meat King level. Graphical Fixes: During and after "free agent" cut scene on Lee Hong Assassination level screen would turn black. With Post-Filter set to High, would cause screen to go almost jet-black on "Hunter and the Hunted" level when user by rooftop location. Post Filter set to High made sniper scope blurry. Other Fixes: Unable to fire sniper rifle if 'fire' is set to Right Mouse button 47 could get stuck in the first door on Asylum aftermath level. Loading a save game transported 47 to a different location on Lee Hong level. Credits do not appear at end of game.
    1 point
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