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About This File

NOTE: 32bit support was dropped in version 1.2.0, use earlier versions for 32bit support.

This is an unofficial patch for "Croc: Legend of the Gobbos". It allows for:

  • Native Windows 10/Linux support.
  • Higher Resolutions (non-stretched widescreen).
  • Select between PSX, PC and DEMO soundtracks in the settings.
  • More Audio and Display options than the original game.
  • A number of controllers are now natively supported.

Among others.

This patch was created by: crocguy0688

  From the readme:

Quote

==============================
Croc: Legend of the Gobbos!
=============================

==============================
          DISCLAIMER
==============================

THIS IS AN UNOFFICIAL RELEASE AFFILIATED WITH NEITHER
"FOX INTERACTIVE" OR "ARGONAUT SOFTWARE"

==============================
            Note
==============================

This has been a passion project of mine for several months. I loved
the original Croc as a kid, and have always wanted to see it restored
to its former glory. This is my attempt to make that happen.

I hope you enjoy it.

-- crocguy0688 <crocguy0688@protonmail.com>

==============================
         ChangeLog
==============================

Version 1.2.0:

* Add portable mode

Version 1.1.0:

* 64-bit support
* Linux support
* Unicode paths are now handled correctly
* Fixed the alpha box beind level titles flashing
* Fixed an OpenAL sound handle leak
* Controller fixes
* Various bug fixes
* Use per-vertex instead of per-fragment lighting
* Fix odd lighting behaviour (thanks Rexhunter99)
* Removal of 32-bit support

Version 1.0.0:
* Initial release

==============================
     System Requirements
==============================

* A graphics card supporting the OpenGL 3.2 Core Specification
  and a processor that supports SSE2. Any video card since 2010 and
  any processor that supports Windows 8 is likely to work.
* Windows 10. May work on lower versions, but this has not been tested.
* Ubuntu Bionic Beaver 18.04 LTS or greater.

==============================
      Troubleshooting/FAQ
==============================

* Help, the game crashes on startup.
  - Read the system requirements.

* Where are my saved games and configuration files stored?
  On Windows:
  - Configuration files are stored in "%APPDATA%\Croc" (via FOLDERID_RoamingAppData)
  - Saved files are stored in "%USERPROFILE%\Documents\Saved Games\Croc" (via FOLDERID_SavedGames)
  On Linux this game follows the XDG directory specification.
  - Configuration and saves are in "{XDG_CONFIG_HOME,XDG_DATA_HOME}/Croc", respectively.

* Can I make the game portable?
  - Yes, create a folder called "config" in the game directory. From here on,
    all configuration and save data will be stored there.

* Can I use my own "OpenAL.dll" or the one provided by my system?
  - Yes, but Croc requires the "AL_SOFT_loop_points" extension
    Without it, music and sound won't function properly.

* My controller doesn't work/isn't recognised.
  - Add an appropriate entry in the included "gamecontrollerdb.txt"
    - See https://github.com/gabomdq/gamecontrollerdb for instructions

* Controller keys/axes can't be bound via the menu.
  - This is by design to keep with the spirit of the original
    PlayStation version.

==============================
         Known Issues
==============================

* In water levels, the electricity isn't shown until the player is close to it.
* Some transparent geometry doesn't render correctly.

==============================
           Remarks
==============================
This version of Croc: Legend of the Gobbos! makes heavy use of several third-party projects.
I would like to thank the authors for their hard work and effort.

* GLFW3 - http://www.glfw.org - 3.3.2
* SQLite - https://www.sqlite.org - 2017-08-24 16:21:36 8d3a7ea6c5690d6b7c3767558f4f01b511c55463e3f9e64506801fe9b74dce34
* OpenGL Mathematics (GLM) - https://glm.g-truc.net - git~tag/0.9.9-a2
* OpenAL Soft - http://kcat.strangesoft.net/openal.html - git~tag/openal-soft-1.20.0
* Dear ImGui - https://github.com/ocornut/imgui - git~tag/v1.60
* dr_wav - https://github.com/mackron/dr_libs - v0.7f - 2018-02-05
* stb_vorbis - http://nothings.org/stb_vorbis/ - v1.10

 

 


What's New in Version 1.2.0   See changelog

Released

(From the provided readme file)

Version 1.2.0:

  • Add portable mode

Version 1.1.0:

  • 64-bit support
  • Linux support
  • Unicode paths are now handled correctly
  • Fixed the alpha box beind level titles flashing
  • Fixed an OpenAL sound handle leak
  • Controller fixes
  • Various bug fixes
  • Use per-vertex instead of per-fragment lighting
  •  Fix odd lighting behaviour (thanks Rexhunter99)
  • Removal of 32-bit support



User Feedback

Recommended Comments

Hi there! 
So I got your patch. 
I actually got it to where it can work, with music and everything.
However the game crashes on the 3rd world, level 2, it's the sand world.

I was wondering if you had any advice to approach this? 
I was legit like streaming this game and it just doesnt work anymore ):


Thank you in advance! And thank you for releasing this!

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On 11/21/2020 at 4:27 AM, OuterOrange said:

Hi there! 
So I got your patch. 
I actually got it to where it can work, with music and everything.
However the game crashes on the 3rd world, level 2, it's the sand world.

I was wondering if you had any advice to approach this? 
I was legit like streaming this game and it just doesnt work anymore 😞


Thank you in advance! And thank you for releasing this!

This has now been sorted out, OuterOrange had installed the "Music patch" first and these two are not compatible.

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