Mods
133 files
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Liquidator 2: Welcome to Hell - Alternative level walkthrough [Official mod]
After the devastating article from site Absolute Games, the developers (Parallax Arts Studio) responded to the criticism with the release of an official mod for the game. It introduces the alternative walkthrough of one of the levels, turning it into "completely different game".
Applies only on Russian version of the game.
2 downloads
0 comments
Submitted
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JP Cube for Jet Set Radio HD
By Patrxgt
This mod(s) restores the original looks of Cube from the original Japanese Dreamcast release to Jet Set Radio HD. Works only when the game is set to English. Uploaded here for preservation purposes, since one of them was on some old Dropbox cloud and the other on the obscure Jet Set Radio Modding server, uploaded in the #general and forgotten.
Installation: Read the "README.txt" file.
Credits:
java_finch - Port of the gameplay model and textures.
egregiousguy - Port of the garage model and textures.
Me - Packing those mods together and uploading them as a package here for preservation purposes.
5 downloads
0 comments
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enhancements Enhanced Valve Logo for Portal 2
By scottvordem
This is an enhanced version of the Valve logo seen in portal 2 (Open Your Mind 2012), the version that turns its head. Unlike the the one I made for Half-Life 2, this one has a bit more work into it.
The video itself is the version that is found in the 2011 leak of DOTA 2. The file itself was in a USM format that needed to be converted as this is the highest quality version of the logo. The audio was manually recreated with the Valve theme from the Half-Life soundtack. The copyright information was recreated to match the quality.
The video was converted several times:
Converted from USM to m2v from m2v to mov (for the editing software) rendered into a mov then converted to bik. Quality was effected a small bit due to this, but I did the best I could to maintain it. It still looks much better than Portal 2's.
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Installation:
Simply download the zip file and extract it into Portal 2's directory (Where portal2.exe is located). Any updates will not override the file unless Valve decides to add new content one day.
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Details:
No A.I was used. Everything you see and hear is all naturally occurring, even the FPS. The only manual "clean up" I did was recreate the copyright information in the video.
Higher resolution: Now 1920x1080 instead of 1280x720 Higher FPS: Now 30 Instead of 24 Higher quality audio (see audio details below) Cleaner looking video Copyright information was recreated using a similar font. InkScape's "Trace Bitmap" feature was used to enhance the Source logo. Audio Details:
This is where most of the work took place. I used the flac version of the Valve Theme from Half-Life's OST to manually recreate the audio heard in this version of the logo. It may sound slightly different, but that's because I worked with what I had. It took some doing, but aside from the reverb at the end since I could not get it right, I think it is nearly identical. I used the distortion sound from the audio of the USM file.
18 downloads
0 comments
Submitted
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dlc Batman: Arkham Origins - PS3 Exclusive DLC
By Patrxgt
Mod for the Batman: Arkham Origins, that ports the PS3 exclusive DLCs (Knightfall DLC + One Million and New 52 Metallic skins) to the PC version of the game
Installation: See this section in the PCGamingWiki's article about the game.
Credits:
Weffette - Original creator of this mod
Me - Repacking to reduce file size, fix for the "Run as Administrator" problem and re-upload here for preservation purposes
181 downloads
- batman
- batman: arkham origins
- (and 2 more)
0 comments
Submitted
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mod Old Compass & Time Table Mod
By Patrxgt
A mod for the Spintires that restores the pre-2019 look of the in-game compass and time table.
Installation: Extract the "User" and "TextureCache" folders into the game's main folder.
Credits:
Oovee Games - making the original textures.
Me - ripping textures from the older version and making them compatible with the newest version of the game.
8 downloads
0 comments
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polish Fixed Polish translation
By Patrxgt
English: A mod for the Spintires that corrects the mistakes in the original Polish translation and translates missing text added in the "China Adventure" DLC.
Polish: Niniejsza poprawka służy jako korekta tekstu z podstawowej wersji gry oraz dotłumaczenie brakującego tekstu z dodatku "China Adventure".
Installation: Extract the "Media" folder into the game's main folder.
Credits:
Oovee Games - original translation of the game.
Me - translating new content and correction of the original translation.
12 downloads
0 comments
Updated
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mods Gothic - In Extremo Restoration & zGamePad Quick Loot + Quick Save
By Patrxgt
In Extremo Restoration: Restores the In Extremo performance, that was exclusive to the German version of the game. This version of a mod doesn't alter names of any enemies.
zGamePad Quick Loot + Quick Save: Gamepad overlay for the zGamePad Ninja plugin, that adds functionality from the Quickloot and Quick Save/Load Manager mods.
Installation: Unpack archive's content into the game's main directory.
Credits:
Kor Angar - In Extremo Restoration mod.
≠Yel0n` - zGamePad Quick Loot + Quick Save overlay.
Me - Re-upload here for preservation purposes.
97 downloads
- gothic
- in extremo
- (and 1 more)
0 comments
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mod HITMAN 3 - Better Bloom Mod
By Patrxgt
Original description:
"The Better Bloom Mod turns down all the bloom to more reasonable values in the games’ levels, as well as tweaking other aspects of the sky, such as the suns’ intensity.
The Purpose of this mod is to not disable the bloom (as the game looks a little off without it; it was clearly made with it in mind), but tones it down to more reasonable levels.
This, in general, tones down:
The overexposure Bloom when you exit buildings (varies by level due to implementations between levels differing) The Berlin light-cubes are now much less distracting Chongqing has less bloom in general HAVEN Island’s storm is now much more grey/blue The Sun is now visible (where applicable)." Original source: HITMAN 3 - Modding Thread
I'm uploading this mod here for preservation purposes, since the original mod author took it down from Nexus Mods.
Credits:
Dribbleondo - Making this mod.
Me - Re-uploading it here.
85 downloads
Submitted
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config Alternative config for the Shaders Max mod
By Patrxgt
Alternative config for the Shaders Max mod, that increases quality of the SSAO and makes shadows even softer.
Installation: Unpack "gamedata" folder from this archive into the game's main directory.
Credits:
Kingo64 - Original Shaders Max mod.
Deus_nsf - Modified config file.
Me - Additional ReadMe.txt modifications and re-upload here.
18 downloads
0 comments
Updated
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enhancements Enhanced Valve Logo For Half-Life 2
By scottvordem
This is simply a higher quality version of Half-Life 2's valve logo (Open Your Mind from 2007). This version is from the Source SDK Base 2007 but oddly had worse audio quality, but the video was very clean. I used the same method I did for the version I made for Half-Life 1. I took the version from the SDK and mixed it with the FLAC file of the Valve theme from Half-Life's OST and manually trimmed the song to match the logo, giving the logo both higher quality video and audio. The copyright information was used from the original video located in Half-Life 2's directory, so copyright information is consistent with the original. Credits for the video and audio go to valve, I only take credit for merging these two things together.
This is not the version that turns its head.
Improvements compared to the original:
Slightly higher FPS. Now 24.02 instead of 23.98 Somehow slightly smaller file size (again) Much cleaner looking video Higher sound quality Nothing was manually or AI enhanced. What you see and hear is naturally occurring, even the FPS.
Installation:
Backups do not need to be made. This uses the Source Engine's custom directory, which means nothing gets overwritten and/or gets reset after an update.
Extract the zip file to <path-to-game>\hl2 launch the game, and the enhanced logo should play. This can be used for other Valve games also but if you like accuracy, the copyright information may be incorrect as this was made for Half-Life 2.
121 downloads
- half-life 2
- valve
- (and 1 more)
Updated
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FFXIII-LR - Aerith Garb Mod
By lolcatplays
Backup of Krisan Thyme's mod, which has long since been removed. Extract into game folder, run the .bat file and follow the instructions.
77 downloads
0 comments
Submitted
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FFXIII-LR - Outerworld Addons
By lolcatplays
Backup of Krisan Thyme's mod, which has long since been removed. Extract into game folder, run the .bat file and follow the instructions.
71 downloads
0 comments
Submitted
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FFXIII-LR - Console Button Prompts
By lolcatplays
Backup of Krisan Thyme's mod, which has long since been removed. Extract into game folder, run the .bat file and follow the instructions.
249 downloads
0 comments
Submitted
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GTA San Andreas - SAEnexLimit.asi
By sandemc
Increases the limit of possible Enex files
32 downloads
0 comments
Submitted
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FFXIII - Console Button Prompts (v2.0)
By Rct3guy
Final Fantasy XIII - Console Button Prompts
Mod Created By: Krisan Thyme
Special Thanks: Echelo (Research / Programming / Support)
Scarlet Crusade (Extensive Testing / Support)
Version: 2.0
- Instructions -
1. Copy all files contained within the ZIP file to your FINAL FANTASY XIII\white_data\ directory.
2. Run the "Install Console Button Prompts" BAT file, and wait for it to finish processing the files.
3. Once it is finished, close the prompt window and play the game, you're all good to go!
Important Notes:
- While in-game go to Settings > On-Screen Button Explanations, and set the option to "Controller Type."
Changelog:
1.0 - First Release.
- Implemented a custom set of PS3 style Icons.
- Implemented a custom set of 360 style Icons.
1.0.1 - Colorized the QTE prompts.
1.1 - Revised certain textures.
1.2 - Updated the installation process.
- Revised all textures to better match the console prompts.
2.0 - Condensed Button Prompt mods into a single installer.
- Minor revision to the PlayStation prompts to better fit the interface.
906 downloads
- final fantasy
- final fantasy xiii
- (and 5 more)
0 comments
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Final Fantasy XIII-2 Console Button Prompts Mod v2.1
By Jigen123
Reupload of the Console Button Prompts Mod. The original file hosted on Patreon is no longer available. A Readme with instructions is included in the archive.
Mod Created By: Krisan Thyme
Special Thanks: Echelo (Research / Programming / Support)
Scarlet Crusade (Extensive Testing / Support)
346 downloads
- final fantasy xiii-2
- playstation
- (and 2 more)
0 comments
Submitted
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Mahjong Numbers for Yakuza 0 & Yakuza Kiwami
By Silent
This mod for Yakuza 0 and Yakuza Kiwami replaces Mahjong tile faces with those from Yakuza 5 Remastered, adding English numbers to the number tiles and letters to wind and dragon tiles. The table and wood textures are kept as-is.
To install, extract the archive to the directory containing Yakuza0.exe/YakuzaKiwami.exe (typically the media directory). Overwrite files when prompted.
516 downloads
0 comments
Updated
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Decensor Patch Fix
By Coates87
This is a fix for the Decensor patch for Neptunia Sister Vs Sisters.
Directions:
If you haven't download the patch and installed it yet, do that first. Unzip the file Copy the "neptunia-sisters-vs-sisters_Data" into the game's install folder Play19 downloads
0 comments
Submitted
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High Resolution Texture Pack for Prototype
By soaksuns
Based off of this mod, but I turned it into one complete file for convenience. Many people on the original thread were reporting part 2 not working, so I grabbed my working version and zipped it up.
Instructions:
1. Drag this file into your Prototype directory
2. Start Texmod.exe and target Prototypef.exe
3. Click the Folder icon and add the packages
4. Make sure that they are organized like the list below
1)XethysEnviromentPack2k
2)New New-York v2
3)ALEX HD
4)P2 Style v3.0
5. Start the game through Texmod.
6. If Steam is preventing the game from launching, copy steam.exe to the prototype root directory.
Mod Includes:
New rock textures New grass textures Darker asphalt, brighter markings. Fix bricks (removed excessive shine). Additional textures of the grass. New "noise map" or "dirt map" (the city seems cleaner). Paving slabs are darker. New effects of blood. New lighting effect. New effect of a shot from a weapon. Smoke more transparent New LOD card with a slight increase in quality. New texture of trees. Hi-res textures for Alex Red-ish details to all of Alex's powers (inspiration taken from main Game Cover).623 downloads
0 comments
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Restored Logo Video Playback for Half-Life, Blue Shift, & Opposing Force (Steam and Retail) - Windows Only
By scottvordem
This was primarily made for the Pre-25th Anniversary version of Half-Life on Steam since that version had absolutely no video playback at all. Now that the Anniversary update has come along restoring the logo video playback, it made restoring the other logos difficult since it involved replacing two files, making sure the audio is synced, having worse audio quality, and all audio files must be mixed into one file.
These are scripts that basically have the videos play with FFplay (FFmpeg but as a media player) instead and then launch the specified game, this way the videos are played externally and are no longer tied to the limits of the Gold Source Engine. FFplay was chosen due to it's portability, compatibility, and it best emulates the original way the videos played in the WON versions.
Windows version of FFplay is provided in this download for convenience with the license and readme files, those files only apply to ffplay.exe. I take no credit for anything except the vbs, bat, and ps1 files.
Before Installing:
The zip files contain VBS, BAT, and PS1 files for the sake of OS compatibility. You choose which ones to use as you do not need all of them extracted, they all do the exact same thing just in a different way. Their code can be reviewed by opening them in any text editor.
BAT files are the most compatible and the fastest, use the VBS files to run the BAT without a console window (VBS and BAT files must stay together). PS1 files use Powershell and are more modern. You may need to allow your system to run the files, they are a little slower than BAT files.
The version of FFplay provided will run on Windows 7 to modern Windows. Therefore, at least Windows 7 is required.
Installation:
Choose which zip file to download. Steam or WON.
The script file names start with "LWM", this stands for "Launch With Movies". The two letters afterward represent the name of the games. "HL" = "Half-Life", "BS" = "Blue Shift", and "OF" = "Opposing Force".
Steam:
The scripts will launch the game using steam itself via it's Browser Protocol and not the hl.exe file directly, so any configurations and/or arguments made in steam should still work like normal as it is the equivalent as clicking the "PLAY" button in Steam.
1. Extract the "Steam Versions.zip" file into the main installation directory. This will also add the missing logo files from the WON version of the games and utilize the already existing valve.webm file.
2. Open Steam and right click on Half-Life and click "properties". Add -novid to the launch options. Do this for Blue Shift and Opposing Force Also.
3. Run the script for the game you wish to play, it must be used every time to launch the game with logo playback.
WON:
Since the media files are already there and play just fine in this version, this is technically not needed. But, this still eliminates the video limits of the Gold Source Engine, providing the possibility of higher quality videos.
These scripts already include the -nosierra argument to prevent the videos from playing twice. If there are any other arguments you want to use, open the script files in a text editor, look for -nosierra, and add the arguments the same way you enter them in Steam, a space after each one.
1. For Half-Life and Opposing Force, extract the contents of the "Half-Life + Opposing Force" folder (not the folder itself) within the zip file into the main installation directory for Half-Life (where hl.exe is located). For Blue Shift, extract the contents of the "Blue Shift" folder (not the folder itself) within the zip file in the main installation directory for Blue Shift (where bshift.exe is located)
2. Run the script for the game you wish to play.
129 downloads
- half-life
- half-life: opposing force
- (and 3 more)
0 comments
Submitted
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menu Blue Shift Menu Color Scheme (Half-Life 25th Anniversary Update)
By scottvordem
Obviously from the screenshots, this is not the same as this version. This is one I made myself since I wanted a more WON styled coloring for the recent update to Half-Life. I was a little disappointed this was not done during that transition.
Note: This does not fix the scaling issue with the background on widescreen resolutions or add the animated logo. That will involve more work to add, but might be possible with the new update.
This gives the menu for Blue Shift (or literally any other Gold Source game if you wanted to) a more accurate Blue Shift coloring. It is not entirely based off of the looks of WON as I mainly wanted the menu to be appropriately colored for Blue-Shift...although I went the extra mile to give the menu buttons a more accurate font. You may need to install the font "Courier New Bold" On your system if it's absent. I do not know where you get it if not installed already.
Installation:
1. Download the file.
2. Extract the zip into the game's installation directory (where hl.exe is located)
3. Launch the game.
4. Go to the in-game options and under the "content" tab, make sure "allow custom addon content" is checked. Click apply and the game will restart with the new color scheme.
Note: Using the bshift_addon directory ensures that the file will not get deleted or overwritten after an update or verification. If using the previous version I uploaded, I recommend moving it into the bshift_addon\resource directory instead.
If you wish to use this for regular Half-Life or other mods, create the addon folder for the mod and create a resource folder in there and put the TrackerScheme.res file in there. (for Half-Life, use the valve_addon folder, for Opposing Force, use gearbox_addon folder, etc. Create them if they do not exist already).
157 downloads
- half-life
- blue-shift
- (and 1 more)
0 comments
Updated
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Vritra Hexa BGM Pack
A set of files that replaces some existing tracks in Vritra Complete Edition with their Hexa arrangements.
13 downloads
0 comments
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Enhanced Valve Logo For Half-Life (only for Steam version, 25th Anniversary) + Open Your Mind
By kr0tchet
Same as this mod, but converted to WebM with separate WAV file for audio, to work with the 25th Anniversary version of the game, which restored the intro video support, this time WebM instead of AVI. Plus included Open Your Mind version of the intro alongside the original in two resolutions (720p Widescreen and 480p)
The audio will remain played in it's lower quality due to the game used separate WAV file played through the Miles Sound System instead of the one from WebM itself.
To fix the low quality audio, use MetaAudio with MetaHookSv, see the instructions here.
Changelog:
V2.0
Added 3 variants of the intro (Open Your Mind (both Portal 2/turning head and non-turning head version), and Open Your Eyes in 720p & Widescreen)
V1.0
Initial creation.
215 downloads
Updated
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Unreal DirectX11 Renderer
By Patrxgt
Re-upload of the 1.6.1 and 1.6.2 versions of "Unreal DirectX11 Renderer" made by darknovismc, which were removed from the original ModDB site, due to controversy surrounding aggressive advertisements of monetary donations. Files provided in this archive are modified to prevent forcing any links to the author's PayPal to the system's clipboard and provide instructions on removing watermark in the "readme.txt" file.
Original summary:
"DirectX 11 renderer for the following Unreal Engine I games: Unreal Tournament, Unreal Gold, Harry Potter 1&2, Clive Barker Undying, ST:Klingon Honor Guard, Rune and DeusEx. These dll extensions allow you to play these games on full HD resolution with features like: ASSAO - ambient occlusion which gives realistic ambient lightning and shadowing effects. Screen Space Reflection - imitates reflective and shiny surfaces Tesselation - increases mesh complexity, gives smoothness and roundness to characters and game objects. HDR - simulates light adaptation, adds more vivid colors Parallax Occlusion Mapping - adds bumpiness on near to camera surfaces and more.."
1,882 downloads
Updated
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Coax, Force, Accuse - Mod
By Ambidextrose
In L.A. Noire, the interrogation dialogue options were originally written to be "Coax, Force or Accuse" but the prompts were retitled shortly before release which often was misleading. Especially for the "Doubt" option which was originally "Force".
This mod retitles the prompts back to what they originally were.
To install, extract the files to the "L.A. Noire\final\pc" folder.
Credit to u/JazzEXP
380 downloads
0 comments
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