About This File
Now presenting...
GridMTFix
A Race Driver: Grid Multithread Fix.
A little insight
The game was launched on 2008, just prior to Intel's Sandy Bridge Core microarchitecture , which more or less marked a milestone on multithreading as we all know it nowadays. So given that circunstance, the game already has support for 2 and 4 cores CPU, mostly from the Dual and Quad Core era. It even has a non-working 8 core support implemented (in fact, the 8 core worker map file is there, but the game won't make use of it on modern hardware and implements it weirdly).
EGO engine it has been vastly used on several titles from Codemasters, so I did a little investigation on other EGO 1.0 and 1.5 titles, and came up with a fix for that 8 core workermap. Upon testing, I realized that the workermap could be extrapolated to more cores, so I made several other worker map files to support 8, 12, 16, 20, 24, 28 and 32 cores. I don't really know how much better the game will perform, but at least It won't hurt as much as being only using 4 cores max.
Also, this method fixes several other hardware detection problems as:
- Improper resolution detection
- Improper system internal rating
- Adds more granularity on the graphics settings
What exactly does this fix?
Well, it downloads Steamless , NTCore's Patcher to patch the EXE file, then downloads my modded files, and copies my fix xml files to your game's system folder, and then using a template, will detect your CPU's logical cores, and create a personalized hardware restriction file, to make your the game uses the most amount of cores possible.
Important Requirement
This scripts is (v0.2.1) online, so it will download the necesary files to patch your game, and then clean the installation. So an online connection is needed to apply the patch now.
- GOG Release / Retail versions / Zoom Release
Gog release is already DRMless, so you only have to apply the 4GB LAA Patch. Use NTCore's 4GB Patch tool to patch the exe file and you are good to continue with the other steps of this document.
Use the v0.2.1 release now, be sure to select the GOG exe. It will automatically patch the exe file with the NTCore 4GB patch, and apply the MTFix.
- Steam Release
Steam release has DRM, so if you apply the 4GB LAA Patch to it, it will fail. You have to remove it's DRM using atom0s Steamless tool and then, use the NTCore's 4GB Patch tool to patch the exe file. It's mandatory doing it in this exact order. Then, continue with this instructions.
Use the v0.2.1 release now, be sure to select the Steam exe. It will automatically remove the DRM with Steamless, patch the exe file with the NTCore 4GB patch, and apply the MTFix.
How to apply the fix
If you already have the requirements above done, the fix is easy to apply.
1-Download the fix
Download the file "GridMTFix_XXX.exe" (being XXX your selected flavour) and paste it on the main Race Driver Grid folder, just near the grid.exe file.
The other zip files from the download are for backup purposes. Ignore them.
2-Execute GridMTFix_XXX.exe
Let it do its things
3-Run the game and reconfigure it.
Your settings should be gone. Set them up again.
If everything works, you can now play Race Driver: Grid making the most out of your hardware.
* Strong Recommendation
I really encourage you to pair this fix with DXVK from Doitsujin if your GPU is Vulkan capable. On my system I go from 180fps in race with D3D9 to 285fps with Vulkan. Give it a try!!
Check my Github for more info, this script is open source!
What's New in Version 1.2.1 + Optional Addon See changelog
Released
Version 1.2.1 Changelog:
The fix now has 3 required files, and 1 optional addon. These are the required files:
- the Hardware restrintions file (Read description above for more info)
- the Hardware ratings file (Read description above for more info)
- the workerMap file for 8+threads cpus. (Read description above for more info)
This is optional addon file:
- the Hardware Options file that has been updated with:
- Audio renaming for hardware accelerated preset from "default" to "OpenAL" , just to be more clear. (Be sure to install OpenAL before selecting it ingame)
- Added "Minimal" graphics preset for very old IGP or GPUs
- Renamed "Normal" Aspect ratio to "Auto", as it will automatically calculate the proper aspect ratio. (for instance, with 21:9)
- Added a Ultra preset for Shadows that add them from 2048(high) to 4096(ultra).
- Added the possibility to totally disable some settings that previously were only able to be set on low.
- General rebalance of the graphical presets.
- Enabled Vsync ON as default, preventing newer an powerful gpus to go ballistic fps ingame on first boot.
As always, please:
- Backup your stock files before applying the modded ones
- After applying the mod, you need to delete the hardwaresettings folder inside %userprofile%/Documents/Codemasters/GRID folder in order for the game to properly re-detect your hardware.
- With version 1.2.1 + Optional Addon:
- Download
Recommended Comments
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.