Unofficial patches
803 files
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KATANA KAMI: A Way of the Samurai Story Ultrawide Fix
By killer-m
Features:
Removes the pillarboxing (black bars) which appear on ultrawide monitors
Installation:
Unpack the archive Copy all files to the game folder In the SUWSF.ini file, you can change the following settings
[Patch:`FOV_Multiplier]
; Set FOV multiplier value (e.g. Value="1.5")
Value="1.0"
[Patch:4_VirtualResolution_X]
; Set the width of the virtual resolution (e.g. Value="3840")
Value="width"
[Patch:5_VirtualResolution_Y]
; Set the height of the virtual resolution (e.g. Value="2160")
Value="height"
[Patch:Exclusive Fullscreen Mode]
; Set "true" to force Exclusive mode (e.g. Enabled=true)
Enabled=false
62 downloads
0 comments
Submitted
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The Da Vinci Code - FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action-adventure puzzle game "The Da Vinci Code" (2006).
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheDaVinciCodeFOVFix
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
3. Set the desired resolution to fix the FOV in TheDaVinciCodeFOVFix.ini.
321 downloads
- ultrawide patch
- ultrawide mod
- (and 8 more)
0 comments
Updated
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Kao the Kangaroo Ultrawide Fix
By killer-m
Features:
Removes the pillarboxing (black bars) which appear on ultrawide monitors
Installation:
Unpack the archive Copy all files to the game folder \Kao the Kangaroo\Kao\Binaries\Win64\469 downloads
Submitted
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Empires of the Undergrowth Ultrawide Fix
By killer-m
Features:
Removes the pillarboxing (black bars) which appear in some game scenes on ultrawide monitors
Installation:
Unpack the archive Copy all files to the game folder \Empires of the Undergrowth\EotU\Binaries\Win64\34 downloads
0 comments
Submitted
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Assassin's Creed Valhalla DirectX 12_ 0 feature level requirement bypass PROPER
Firstly I want to clear this out that this isn't some kind of fix that just simply uses DXCPL to emulate DX11 or running the game on "Microsoft Basic Display Adaptor" which doesn't uses your dedicated GPU and gives 1 FPS, these fixes available on youtube just help in bypassing the error but the FPS are awful and unplayable.
This fix is an actual unofficial patch that actually uses up your dedicated GPU (which doesn't supports DX12_1), and you can get proper FPS depending on the GPU. It will actually use up your GPU instead of running it through microsoft basic display adaptor. Although since this error comes in outdated GPUs which don't support DX 12_1 therefore the performance might not be the best , but you can manage to squeeze out 25-30 FPS. And if your GPU is like Nvidia TITAN or GTX 980M and has the horsepower to run it but can't because of that error then it will be properly playable.
Working of the files -
there are three DLL files 1) D3D12_original.dll 2) D3D12.dll 3) D3D12core.dll
the D3D12.dll file is modified to forward all function calls to d3d12_original.dll except the failing function (D3D12CreateDevice) which calls the d3d12_original.dll with the same parameters but D3D_Feature_Level set to 11_0 instead of 12_0.
This leads to successfuly getting into games with Directx 12_0 GPU requirements even if you have a Directx11_0 GPU.
Tested with game version 1.1.2, should work with all other versions, no crashes / visual glitches observed.
for best performance results use this with https://community.pcgamingwiki.com/files/file/2221-assassins-creed-valhalla-cpu-utilization-fix/ (for CPUs with 8 or less threads and or no hyperthreading)
Thanks and have fun playing AC:V
- Srijan Saxena
2,270 downloads
Submitted
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Arthur and the Invisibles/Minimoys Widescreen Fix
By AlphaYellow
Comes with a RAR file, which includes GameModule.elb files for 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 43:18 and 64:27 aspect ratios, and ArthurResolutionEdit.exe to change the resolution. This patch also fixes the FOV, giving a wider view on wider aspect ratios (HOR+).
Instructions:
- Extract GameModule.elb of the folder that corresponds to your desired aspect ratio, and also ArthurResolutionEdit.exe, both to the root game folder and overwrite the original GameModule.elb.
- Run ArthurResolutionEdit.exe, select the language you use (Polish or English), and write your desired resolution width and height.
- Run the game and it should run at your chosen resolution and aspect ratio.
Credits go to: AuToMaNiAk005 (Creator of Widescreen Fix)
560 downloads
Updated
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Crime Life: Gang Wars - FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the HUD and field of view in the third-person brawler game "Crime Life: Gang Wars" (2005), since the game's engine stretches the view at resolutions with an aspect ratio wider than 4:3.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/CrimeLifeGangWarsFOVFix
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
3. Set the desired resolution to fix the stretching and FOV factor in CrimeLifeGangWarsFOVFix.ini.
395 downloads
0 comments
Updated
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mbcaster
By kendotlibero
A netplay mod for Melty blood Act Cadenza
It's no longer mantained by the original creator and the site went down, so I decided to submit it to preserve it in case someone wants to play this game
140 downloads
0 comments
Updated
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Transformers: Revenge of the Fallen Ultrawide Fix & FPS Unlock
By killer-m
Installation:
Unpack the archive Copy all files to the game folder, binkw32.dll should be replaced Set your screen resolution in Settings.ini In the Settings.ini file, you can change the following settings
[FPS]
Limit = 300
FPS limiter value
Unlock = 0
0 - disable FPS limiter
1 - enable FPS limiter
[RESOLUTION]
Width = 0
Height = 0
forces the screen resolution
[HUD]
Centered = 1
0 - stretched HUD
1 - centered HUD
Aspect = 1.777777
HUD aspect ratio value
[DRAW_DISTANCE]
LOD = 1.000
multiplier for the distance between LOD levels
Objects = 1.000
multiplier for objects visibility distance
use values no greater than 3.0 to avoid glitches at very high aspect ratios
4.0 - max value
Shadows = 1.000
multiplier for shadows visibility distance
Fog = 1.000
multiplier for the fog visibility distance
[EFFECTS]
ColorCorrection = 0
0 - disable yellowish tint
1 - enable yellowish tint
DOF = 0
0 - disable "Depth Of Field" effect
1 - enable "Depth Of Field" effect
ShadowMapSize = 1024
increase this value to get better shadows quality
256 - min value
15360 - max value
4,800 downloads
- fps unlock
- 48:9
- (and 4 more)
Submitted
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Dark Forces (GOG) Definitive Fix
By idk
A pack of fixes for the GOG version of dark forces taken from the essential improvements section for this game, I recommend installing it before using the custom launcher. the included things are:
DOSBox cofiguration file tweaks Gravis ultrasound driver pack for DOSBox - I don't know who created it, the oldest source I could find was here. fixed gravis files - tsyu Gear-up cutscene - LucasArts missing cutscene patch - unknown DOS/32A - Narech K. If you want to have everything from this pack on the steam (and maybe origin) version follow this and this guide, use DOS/32A, and apply the following changes in the DOSBox configuration file:
Change fulldouble to true Change memsize to 32 Change blocksize to 4096 Change prebuffer to 30 Change cycles to auto483 downloads
- fix
- unofficial patch
- (and 2 more)
0 comments
Updated
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Dragon Marked For Death Ultrawide Fix
By killer-m
Features:
Removes the pillarboxing (black bars) which appear on ultrawide monitors
Installation:
Unpack the archive Copy all files to the game folder Set your screen resolution in Settings.ini The game uses a virtual resolution, so it may be higher or lower than the monitor's native resolution.
The height value should be a multiple of 720 (720, 1440, 2160, etc.) for best scaling results, but this is not necessary.
In the Settings.ini file, you can change the following settings
[RESOLUTION]
Width = 3440
Height = 1440
forces the screen resolution
150 downloads
0 comments
Updated
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Ms. Splosion Man - Ultrawide Fix
By czarman
I made a bbars Fix for Ms. Splosion Man.
Tested with the latest Steam version at 3440x1440 and 3840x1600.
You can buy me a coffee if you like my work.
Password is always: pcgw
226 downloads
0 comments
Submitted
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unofficial patch Patrxgt's Unofficial Modern Patch for Colin McRae Rally (1998)
By Patrxgt
Patrxgt's Unofficial Modern Patch is an unofficial patch for Colin McRae Rally (1998), which fixes incompatibilities with modern operating systems (without breaking menus, like "kFYatek's Unofficial Windows 7 Patch" does) and skips CD check for the sake of convenience. This patch is compatible only with 1.5 European and American versions of the game and modifies game's executable.
Installation:
Install the 1.5 patch for version from your region. Download "Patrxgt's Unofficial Modern Patch.7z" file and extract it wherever you want. Put "Rally.exe" file from your game's installation folder into the "put_rally.exe_here" folder. Run "patch_<region of your game>.bat" and wait until "Rally.exe_patched" shows up in the folder. Rename "Rally.exe_patched" to "Rally.exe" and replace it's counterpart in the game's installation folder. Recommendations: Set Motion smoothness to "OFF" in the games menu for smooth framerate and lock it with third-party tool (like "RivaTunner Statistic Server" or "NVIDIA Control Panel") to 60 FPS for the sake of stability.
1,978 downloads
Updated
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unofficial patch SimCity 3000 Unlimited: Re-composed
By Patrxgt
SimCity 3000 Unlimited: Re-composed is an unofficial patch for SimCity 3000 Unlimited, which fixes specific for the Unlimited edition bug, where game doesn't play music, which was included in the original release of SimCity 3000, even if it's listed in the game's files. This patch restores the following songs:
"SIM Broadway"
"Concrete Jungle"
"City of Dreams"
"SimCity 2000 Theme"
Installation: Just extract "Apps" folder from the archive to the game's main folder.
1,234 downloads
0 comments
Updated
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Shrek 2 Team Action xbox - ps2 buttons
By IraFunesto
Insert the files in the path ENG/BOOK
Password: pcgw
198 downloads
0 comments
Submitted
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Splinter Cell: Chaos Theory Widescreen Fix
By zaphero
This updated build for Chaos Theory features additional ini options over the current release build including:
Disabling the Alt+Tab fix Setting the text offset according to the input game language Setting the ShadowMapSize to higher values (avoid shimmering on higher resolutions) Enabling ShadowFiltering (will be broken on multimonitor setups) Whether the exe has been modified or not (If the exe has been hexedited to edit ShadowMapSize the patch override won't work, this is to disable the override) This build was retrieved as from a March 29th 2022 Artifact on AppVeyor - https://ci.appveyor.com/project/ThirteenAG/widescreenfixespack/build/artifacts
Ini updates added on December 21, 2021 - https://github.com/ThirteenAG/WidescreenFixesPack/commit/db734116b37a069b20aa94fa31bf107720d71a84
555 downloads
0 comments
Updated
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Chrome Engine 2 - FOV Fix
By AlphaYellow
Comes with a ChromeEngine2.dll file to fix the FOV in most of the Chrome Engine 2 games.
Works in the following games:
- Chrome SpecForce (2005)
- Terrorist Takedown: War in Colombia (2006)
- The Hell in Vietnam (2007)
- Sniper: Art of Victory (2007)
Password: pcgw
Credits go to: jackfuste
251 downloads
- widescreen patch
- widescreen resolution
- (and 12 more)
0 comments
Updated
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Medal of Honor: Pacific Assault Widescreen Fix
By AlphaYellow
Comes with a RAR file, which includes mohpa.exe binaries for 16:9, 16:10, 21:9 and multimonitor aspect ratios.
Instructions:
- Extract the executable that corresponds to the aspect ratio you want to use, to the root game folder, replacing any original files.
Password: pcgw
1,595 downloads
- 21x9
- windows 10
- (and 23 more)
Updated
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Legacy of Kain: Blood Omen - Verok's GL Wrapper & Patch
By comrade kiwi
Fixes & features:
Game runs on modern PC (Windows 10) Game renders via OpenGL 1.1/3.0. If your GPU supports OpenGL 3.0 - game uses it. If no - game uses OpenGL 1.1 Removed CD check and game can run now without CD. Removed system restriction for 4 languages (Japanese, Chinese, Korean and Thai) When switching display modes (F12), the game does not crash now When switching display into "Eagle Eye" (F6), the game does not crash now Camera zoom is working now, not only for 320x240 mode (like on PS1), but for 640x480 too Camera can follow by Kain movement like in PS1 version Added feature to run and switch game into windowed mode Added feature to switch on/off filtering Corrected rendering speed for Nosgoth map and Kain's inventory menu Added option to select game rendering speed / frame per second (FPS) Added configuration window on startup, similar to Soul Reaver. To disable it - launch the game with command parameter "-noconfig" Added FPS counter Implemented subtitles engine Implemented 3D sounds via OpenAL Implemented XInput support with gamepad vibrations Arrows keys are duplicated on WSAD keys Intro movies and cutscenes are now played in progressive mode Game can play stereo sound files for cutscenes Added HQ Sound Patch - sound files from PS1 version. Thanks to NobelGas
Full version, containing updated cutscenes and audio, can be downloaded from this link: [DOWNLOAD HERE]
Uploaders note: Due to recent events, the patch author Verok has taken down their download links to the fan patches. I have taken the liberty to reupload the latest versions (1.75) in order to preserve these patches for ease of access.
2,178 downloads
- blood omen
- legacy of kain
- (and 2 more)
Updated
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Commandos Strike Force Widescreen Fix
By AlphaYellow
Comes with a RAR file, which includes CommXPC.exe binaries for 16:9, 16:10, 21:9, 32:9 and 3x16:9 (48:9) aspect ratios.
Instructions:
- Extract the executable that corresponds to the aspect ratio you want to use, to the root game folder, replacing any original files.
Note: This fix only works with the 1.2 version of the game.
Credits go to: Rose
Password: pcgw
776 downloads
0 comments
Updated
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Hugo: Bukkazoom! - Widescreen & FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the arcade racing game "Hugo: Bukkazoom!" (2003), since the game only runs at up to 1280x1024 by default.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/HugoBukkazoomWidescreenFix
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll and dinput.dll, both files are required), and also extract it to the game folder.
3. Set the desired resolution in HugoBukkazoomWidescreenFix.ini.
4. Run the game's configuration executable (Config.exe) and select any resolution in the list and click OK to apply it (the actual resolution being saved is the one set in the fix's ini file).
- Issues:
:-: HUD and menus are stretched.
229 downloads
- windows 11
- windows 8
- (and 26 more)
0 comments
Updated
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Bejeweled Twist 16:9 Patch
By mrpenguinb
Edited .exes to make the game run in 16:9 aspect
Requires the game to be launched with the -widescreen parameter via a desktop shortcut.
Copy the relevant .exe for the version, Steam (digital) or PopCap (retail).
1,018 downloads
0 comments
Updated
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Project IGI 1: I'm Going In - FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the stealth first-person game "Project IGI 1: I'm Going In" (2000), as the game's engine crops the view at wider resolutons than 4:3 (Vert-). This fix supports the American, European 1.0 and Re-release, Italian, Chinese and Japanese versions.
Credits also go to: AuToMaNiAk005
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ProjectIGI1FOVFix
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
3. Set the desired resolution to fix the FOV, camera FOV and weapon FOV in ProjectIGI1FOVFix.ini.
4,355 downloads
Updated
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Aladdin in Nasira's Revenge - FOV Fix
By AlphaYellow
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action-adventure game "Aladdin in Nasira's Revenge" (2001), as the game's engine, Blazing Renderer, stretches the image at resolutions wider than 4:3.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AladdinInNasirasRevengeFOVFix
Instructions
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (it has to be the 32-bit version of winmm.dll), and also extract it to the game folder.
3. Set the desired resolution to fix the stretching and also set the FOV factor in AladdinInNasirasRevengeFOVFix.ini.
654 downloads
Updated
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TMNT MUTANT MELEE Widescreen
By IraFunesto
Replace the exe to change the resolution
of the game.
If the game doesn't start, also change the desktop resolution before starting it.
Password: pcgw
1,207 downloads
Updated
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