Unofficial patches
657 files
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Horizon Zero Dawn Special K configuration files
This archive contains configuration files from the settings posted by Special K developer Kaldaien on the Special K forum.
Unpack the archive Follow the setup instructions on the PCGW article for Horizon Zero Dawn Launch the game Tested on the Steam version of the game.
1,474 downloads
0 comments
Updated
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WH40K: Dawn of War II GFWL downgrade
By SargeCassidy
These files allow Dawn Of War II and its' standalone expansion, Chaos Rising to use GFWL instead of Steamworks.
Note: This does not bypass or remove Steam's DRM in any way. You still need Steam to run the game in addition to GFWL.
3,293 downloads
Updated
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Horizon Zero Dawn ultrawide patches
These patches are made using the addresses posted by Reddit user OnkelJupp to remove ultra-widescreen pillarboxing from Horizon Zero Dawn without the need for manual hex editing.
Unpack the archive using the password pcgw Open the desired patcher and navigate to the game folder where HorizonZeroDawn.exe is located and click Start Launch the game and set the aspect ratio in the settings to Auto Included resolutions are 2560x1080, 3440x1440, 3840x1600, 5120x2160, 6880x2880 and a combined patcher for 32:9 aspect ratio resolutions 3840x1080 and 5120x1440.
If a desired resolution isn't included with the patches, test use this calculator by first entering one of the included resolutions and then entering the desired resolution. If an exact match is achieved (such as 2560x1080 matching with 3840x1620), you will be able to use the patch compared against without issue.
Tested on the Steam version of the game on versions 1.00 and 1.01, however there should be no issue with using these patches on the Epic Games Store version.
2,353 downloads
Updated
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Roki ultrawide mod
By Rose
The small patcher for Röki unlocks all resolutions and removes the side black bars in the game. A known game issue exposed by the solution is that the top and bottom black bars that appear at the cutscenes will have their width limited to 16:9 - as seen in the screenshots.
Unpack the archive Copy \Röki_Data\Managed\Assembly-CSharp.dll from the game folder to the desktop Patch the file Copy the file back to \Röki_Data\Managed\ and replace. Tested the latest Steam version at 2560x1080 and 3840x1080.
You can buy me a coffee here.
168 downloads
Submitted
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Starlancer Crash Fix
By Choum
Fix for StarLancer crashing on modern versions of Windows when using the medal case.
First version of the fix by Teleguy
V1.0.1 : Check if the lancer.exe is a starlancer one (product_name = "starlancer"), this will avoid to apply the compatibility fix to all application that could also use lancer.exe.
511 downloads
0 comments
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You are Empty - Post processing fix
Fix for some post processing effects being rendered incorrectly in You are Empty based.
911 downloads
0 comments
Submitted
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Creaks true ultrawide & superwide mod
By Rose
The small patcher removes black bars from the game at all wide resolutions.
Keep in mind that some of the textures simply do not have enough width to fill the screen, and the menu UI will become cropped the wider it gets from 21:9, although the game appears to be playable even at 48:9.
Tested the latest GOG version at 2560x1080, 3440x1440, 3840x1080 and 5760x1080.
You can buy me a coffee here.
132 downloads
Updated
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SkyDrift 60fps Patch
By zeptobst
Patches the game to unlock the frame rate, however must be capped to 60 fps to avoid the game running faster than it should be.
Use xdelta to patch "SkyDrift.exe".
81 downloads
0 comments
Submitted
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obra_fov_1.1.110.bin
By withinrafael
Return of the Obra Dinn (Field of View XDelta Patch)
When applied, adds two new features/fixes:
Ability to use NumPad+Minus/Plus to lower/raise in-game FOV in increments of 0.1f Ability to specify in-game FoV via new -fov command line argument (e.g. -fov 90) Tested with GOG version of the game (1.1.110).
Instructions can be found on the game page.
157 downloads
Updated
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Death Stranding ultrawide fix + FOV changer
By Rose
Note: A standalone solution for the Director's Cut edition is now available.
The tools allow for support of any display aspect ratio and real-time FOV adjustment in Death Stranding. The gameplay and engine-rendered cutscenes will properly fill the screen, while the state of the pre-rendered cutscenes will depend on the used solution.
Option 1:
A trainer automatically detecting any resolution and allowing to make the zoomed pre-rendered cutscenes 16:9. Left alignment of the pre-rendered cutscenes is a known issue. The tool also allows to adjust FOV at any aspect ratio.
Unpack the archive - the password is pcgw Launch the game, followed by the trainer Press the desired keys - ideally from the main menu and before any cutscenes Go to Graphics Settings and select your resolution under 21:9
Correcting the aspect ratio may require switching to 16:9 in Graphics Settings, then back to 21:9. Option 2:
The known ultrawide solution made into patchers limited to common wide resolutions and keeping the pre-rendered cutscenes zoomed.
Tested on the latest Steam version at 1920x1080, 2560x1080, 3440x1440, 3840x1080 and 5760x1080 (HUD is spanned).
I may have been the first to discover the common sense aspect ratio change solution (as seen on the WSGF Discord), but I am certainly not the one who published the bytes first (looks like it was FasterThanFTL). As such, I am not taking any credit for the patchers but you can buy me a coffee or support me on Patreon for the trainer built over many hours of 100% unique research, calculations and code.
18,416 downloads
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Super Puzzle Fighter II Turbo Compatibility Patch
By KyoriAsh
Compatibility fixes for issues running Super Puzzle Fighter II Turbo on Windows NT-based operating system.
NOTE: Run this patch first before running installation of Super Puzzle Fighter II Turbo
Extract anywhere and run SPF2TPatch.bat to apply the fix.
This fix works by applying the following compatibility fixes to SETUP.exe, UNINST.EXE and W_SPF2X.EXE:
Win98 Compatibility Mode (to fix registry read and write problem in Windows NT-based system) Additionally this fix also applies the following compatibility fixes to EXEC_ST.EXE:
Elevate Create Process (to allow administrator priviledge)185 downloads
0 comments
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0 comments
Submitted
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Aliens: Colonial Marines Ultra Config
By Patrxgt
Aliens: Colonial Marines Ultra Config is an unofficial configuration file for Aliens: Colonial Marines, which activates hidden graphic corrections and corrections in aliens AI to increase the comfort of the game.
1,715 downloads
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medal of honor Medal of Honor: Airborne Field of View fix
By Patrxgt
Medal of Honor: Airborne Field of View fix is an unofficial patch for Medal of Honor: Airborne, which allows to change in-game field of view with use of movement keys (W,S,A,D) to increase the comfort of the game.
3,290 downloads
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BFBBUW (SpongeBob BFBB Ultrawide/Uncapped FPS Fix)
By KingKrouch
About
An ASI Loader plugin which allows Battle For Bikini Bottom Rehydrated to run on Ultrawide displays, and with even higher framerates.
Setup
Extract the "BFBBUW.7z" file using 7-Zip, WinRAR, or anything else that can extract these archives, and use the password "pcgw" to extract.
Copy the plugins folder and dsound.dll (ASI Loader) into the "\Pineapple\Binaries\Win64" directory of where the game is installed.
Make sure that the in-game resolution is set to your chosen resolution. If you are using a non-16:9 or 21:9 resolution, you will need to edit the GameUserSettings.ini (in the "Pineapple" localappdata directory) using a text editor and then relaunch the game.
Note: If you don't have any other Steam library locations set up, this will likely be "C:\Program Files (x86)\Steam\SteamApps\Common\SpongeBob SquarePants Battle for Bikini Bottom - Rehydrated".
If you are experiencing difficulties launching the game or changes don't apply after installing the patch, make sure to download Visual C++ 2015-2019 Redists here: https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads
Source Code
Source code is available here: https://gitlab.com/KingKrouch/BFBBUW
1,986 downloads
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Persona 4 Golden Ultrawide Patch
By Lyall
This ultrawide patch for Persona 4 Golden modifies the supported resolution list to add support for your chosen ultrawide resolution and modifies the screen AR and gameplay AR to fill the screen correctly. It replaces the need to use a reshade filter to stretch the image.
Tested on the Steam release of Persona 4 Golden as of 21st of June 2020.
Credit and thanks to StevieCoops#6722 on the WSGF Discord for assistance and testing.
How to install:
Download the patcher that matches your resolution and type of UI you want. Extract the patcher exe from the zip using the password 'pcgw'. Run the patcher and click the 3 dots and find 'P4G.exe' then hit start. Known issues:
Adjusting render scale above or below 100% will interfere with the UI offset. Screen filters such as the scanline-effect in the TV world will only fill the center portion of the screen. Various other visual bugs due to seeing outside of the rendered UI. Internal resolution is 16:9 (3440x1935 using the 3440x1440 patcher). Interface is misaligned for mouse interactions.
Example of centered UI.
Please let me know in the comments if you have any questions or issues.
7,904 downloads
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Desperados 3 ultrawide & multimonitor zoom fix (obsolete as of update 1.2)
By Rose
The simple patcher removes the zoom limitations affecting ultrawide and wider resolutions. Compared to the manual solution, it does not depend on any specific aspect ratio.
There is no reliable fix for the windowboxing at the cutscenes yet and I've had better results in the demo.
Tested the latest full GOG version at 2560x1080 and 5760x1080.
You can buy me a coffee here.
397 downloads
0 comments
Updated
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Blasphemous ultrawide and wider mod
By Rose
The solution allows to remove the black bars from the gameplay at 21:9 and wider.
If updating from an earlier version, verify the game files and remove dxgi.dll from the game folder. Download the mod and unpack the archive to the game folder. Launch the game (which will generate the config). If you prefer the UI to be spanned, open \BepInEx\config\blasphemous.ultrawide.rose.cfg and set UIspanToWidth to true. Tested on the latest Steam version at 21:9, 32:9, and 48:9 resolutions. Note that the screenshots are from the first version and do not fully represent the improved look of v2.0.
You can buy me a coffee or become a patron. My linktree.
3,805 downloads
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Toca 2 exe fixed no crash loading
This tap 2 executable is already modified with a hex editor to avoid crashing when loading a game
More info at https://forums.codemasters.com/topic/359-toca-2-touring-cars-working-on-windows-7/?do=findComment&comment=50014
69 downloads
Submitted
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DestroyAllVertMinus (21:9/Multimonitor FOV fix for Destroy All Humans Remake GOG demo)
By KingKrouch
This mod is based on the code used in 21xMachi9 (https://github.com/KingKrouch/21xMachi9), but only modifies the Vert- FOV in Destroy All Humans.
It also supports custom FOVs by modifying the config.ini file.
I have plans on releasing an open sourced version once the game releases, but I figured that I'd release a seperate version of this fix soley for the demo version, as it likely won't need to be updated as often. This fix requires the GOG version of the demo to use, and isn't compatible with the Steam demo.
Installation:
Extract the contents of "DestroyAllVertMinus_Release_Win64.zip" into the "Destroy All Humans Demo\DH\Binaries\Win64" directory where the game is installed.
NOTE: This fix requires Visual C++ Redist 2015-2019 to be installed to function properly, as this release build uses the most recent Windows SDK versions as of Visual Studio 2019. Please download and install those from here: https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads
64 downloads
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Rise of the Tomb Raider ultrawide cutscenes
By Rose
The game features FMVs and rendered cutscenes that get pillarboxed at 21:9 and wider resolutions.
This patcher removes the black bars from the rendered cutscenes and has no effect on the FMVs as there is no way to hack a pre-recorded video to add more content.
Simply unpack the archive and patch the main game exe.
Tested on the latest Steam version at 2560x1080 and briefly at 5760x1080 in both DX modes.
You can support me on patreon. More fixes and ways to support here.
2,800 downloads
Updated
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Observation black bars removal
By Rose
Unpack the files to the game folder so that they are next to Observation.exe to remove the cinematic letterboxing (horizontal black bars).
Tested the latest version at 2560x1080 and 1680x1050 on the first and one of the last levels.
Let me know in the comments if you still come across letterboxing and attach your save files so I can take a look.
1,062 downloads
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Bloodline English Patch
By Snow Fox
Patch to translate subtitle text from Czech to English in the game Bloodline.
Copy czech folder to game directory and replace files.
246 downloads
0 comments
Submitted
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Mafia 2 Definitive ultrawide cutscenes
By Rose
By default, Mafia II Definitive Edition not only adds black bars to all cutscenes at 21:9 and wider but also simultaneously vertically "crops" pre-recorded FMVs.
The two included patchers serve as two options (don't use both!):
Remove all black bars - FMVs stay cropped (vert- from 16:9). Remove black bars only from rendered cutscenes and fix FMV scaling. Tested the latest Steam version primarily at 2560x1080, briefly at 3440x1440 and 5760x1080.
You can buy me a coffee here or support me on patreon.
2,780 downloads
Updated
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EDFix (Earth Defense Force: Iron Rain Fix)
By KingKrouch
About
EDFix is an ASI Loader plugin/mod for Earth Defense Force: Iron Rain, which fixes a lot of the oversights with the PC port.
Here's a list of everything that this mod enables:
Uncapped Framerate (By default, the game is capped at 60FPS)
Ultrawide/Multimonitor support (By default, the game uses pillarboxing and Vert- FOV scaling, which doesn't make ultrawide support ideal. This mod removes the pillarboxing, and adjusts the FOV to best work with your screen resolution)
Custom Resolution Scaling (By default, the game sets the internal resolution to 83.333% of the actual screen resolution. With this mod, 100% is the default, although this can be adjusted for performance or visual quality)
Custom Field of View support (By default, the game uses 90° for the FOV. You can adjust this using a 16:9 Vertical FOV value)
Adjusting Motion Blur quality (or the option to remove motion blur entirely)
Adjusting Anisotropic Filtering
Setup
Copy the plugins folder and dsound.dll (ASI Loader) into the "\EDFIR\Binaries\Win64" directory of where the game is installed.
Note: If you don't have any other Steam library locations set up, this will likely be "C:\Program Files (x86)\Steam\SteamApps\Common\paper".
Edit the "config.ini" inside of the "plugins" folder to change to your desired FOV, framerate cap, motion blur setting, anisotropic filtering option, and resolution scale option.
NOTE: If you are experiencing difficulties launching the game or changes don't apply after installing the patch, make sure to download Visual C++ 2015-2019 Redists here: https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads
Source Code
Source code is available here: https://gitlab.com/KingKrouch/EDFix
Download
While this is a mirror of EDFix for the sake of archival purposes, the latest version can be downloaded here.
Download includes the latest version of Ultimate ASI Loader.
Support/Discussion thread can be found here: https://steamcommunity.com/app/1039890/discussions/0/2270321250022100805/
1,997 downloads
Updated
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